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Questions tagged [nla-editor]

Questions related to the NLA (Non-Linear Animation) editor in blender.

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1answer
31 views

How to repeat an action with offset in NLA?

Reading up to answer my question it seems that Blender once had an offset setting in NLA for use in conjunction with Repeat but that has been replaced with something else. I can't find out what it is. ...
0
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1answer
41 views

NLA editor, I can't get two baked animations to work at the same time

I have two animations that are baked one on top of the other. How do I get both to `work at the same time? One is a walk cycle and the other is a simple movement forward for the walk cycle. I have ...
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0answers
24 views

How to export multiple NLAtracks to a single .fbx file in blender 2.80?

Ive been trying to export an object that has 2 animations to the .fbx format, but when I export it back into blender instead of showing both animations playing, I just see one. On top of that in the ...
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0answers
53 views

Blender 2.8 - Some Actions doesn't appear on Dope Sheet Action Editor. Deliberated or I'm doing something wrong?

I'm testing Blender 2.8 and I'm working with NLA. I have no problems when I work with actions related with Object Transformations but when I convert some keyframes (from the material) to NLA disappear ...
1
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1answer
31 views

Applied armature doesn't “stick” to mesh while not applied does and I think I need to apply

According to a tutorial that shows how to export my NLA to Unity I need to apply all modifiers first. Though, I noticed that if I apply my armature to the mesh then the mesh stops following the ...
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0answers
24 views

Blender Animation: Animated Influence over the period of time of a repeated action strip

I have an action strip (frame 00...10), which is repeated 40 times via its playback settings (resulting in a 00...400 "big" strip). I want to animate the influence of the resulting strip (0...400) in ...
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0answers
24 views

Animation doesn't render what I see in the preview!

I'm working on a lego-animation. I've already set all keyframes and organized everything in the NLA-Editor. When I scrub through the timeline everything works fine, but as soon as I press "render ...
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0answers
19 views

Linking a rig with actions and animating more

So I created a character, rigged it using rigify and created a simple walk action. Next I linked it to my scene blender file and created a proxy to work on it. In the scene, I saw the walk action and ...
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1answer
43 views

How do I download action strips?

I have watched a few YouTube videos on how to create and animate with NLA Editor and Dope Sheet (bake) but my thing ain't working out. I want to get action strips but I cannot find any! I have tried ...
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0answers
18 views

Repeating walk cycle

I seem to be having problems repeating a walk cycle. The book I'm reading says to adjust the scale and set it to repeat 5-6 times. The walk cycle itself is about 40 frames. Though I've scaled it to ...
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0answers
10 views

Two armatures sharing action - Animations desynced

I'm creating an action for an armature in which a single bone from another armature is required. I was playing with some F-curves when the single bone stopped moving. I tried to assign the action back ...
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0answers
15 views

Python: Varying List of Frames Rendered from NLA Strips

I got an animation which is split up in 7 different NLA-Tracks. I want to render specific frames from each NLA-Track from 8 different views and almost got it working. In the code below I'd like the ...
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1answer
20 views

How to shift foward actions using python

I have two sequential actions, and I want to shift them both foward. I can list the actions with bpy.data.actons, but I don't know how to modify them.
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0answers
10 views

NLA scaling - bad interpolation

I have NLA strip from baked Action (258 frames, each frame is keyframed). Scene FPS is 25. When I am trying to speed up this strip by using Scale option, it goes ...
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0answers
43 views

Can I use the NLA editor to have one Animation “Dampen” Another?

so i had this idea... and i'm beginning to think it is not actually do-able? A: let's say i have an animation, of a limb/arm/tail/tentacle waving. i later decide it is waving too much. instead of ...
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0answers
15 views

Cant export multiple shapeless WITH armature actions?

Im having a lot of problems even after looking thru tutorials on how to export shapekeys as actions to unity. My situation is I have one mesh, with multiple shapekeys as the facial animations and ...
0
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1answer
27 views

How do i rotate an animation i imported as an FBX

I have 2 animations I have imported. Both as a .fbx. One is a character turning and running and the other is the character just running. I am having a problem syncing up the rotation. My question ...
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0answers
66 views

Multiple action for different parts on same armature

I want to create multiples action for different parts of my model (ex: action only for hand,foot,rest of the body), so I can use different action at same time. How can I do that in blender?
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1answer
26 views

Triggering NLA animations?

I've recently set up my NLA tracks for an entity someone has, and I'd like to be able to "trigger" the animations at any specific point. Is there a way to do this? I know I could just shift or copy ...
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0answers
22 views

stacking action strip to NLA editor resets extrapolation and blending properties

As stated above the properties of an action change (to Replace and Hold Forward) when stacking it. In our project we have to deal with a lot of mocap takes and always changing the extrapolation and ...
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0answers
32 views

Is there a possible way to edit the repeated action strip?

I have an action cycle. So in NLA action, i repeat it to make a loop cycle. But I can't edit the whole strip by enter the tweak mode. So i want to combine repeated action so I could edit the whole ...
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0answers
121 views

Combining/Baking multiple object animation NLA strip into single strip

I have two different animation strip of different objects. I need to export these two animation as a single strip in order to play it unity. Is it possible to bake it as a single strip.
1
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1answer
57 views

Stopping Follow Path at the beginning

I'm mixing animations in NLA editor, and I want start with follow constraint turned off. For example, I want my character to wave, and then play the walk cycle with follow path. The keyframing ...
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0answers
22 views

Gradually speed up NLA strip

I have a strip in NLA editor with Repeat set to 10 times. So it's a cycle of movement which repeats 10 times between frames 380 and 680. Each cycle is 30 frames. I'd like the first 2 cycles to ...
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0answers
12 views

Using NLA actions for differentials

Is it possible to use NLA actions to store "differentials" rather than specific keyframes? For example, is it possible to make an action where each time it's invoked, it increases the current x ...
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0answers
18 views

Is there a way to change animation start point of all children of a parent?

Ok so what I have here is a set of empties that have children with individual action blocks (because they are individual objects) all set to begin animations at frame 0. What I need to to OFFSET the ...
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0answers
61 views

How to slow down an action strip graudaly?

I need to slow down an action strip, but not whole, only part and to make it smooth. I can do it by hand by moving and scaling the f-curves/keyframes, but thats poor solution. The best would be, if ...
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0answers
19 views

is it possible to add mapping node to NLA action editor?

I have a shader setup for a jet engine which is basically some noise textures animated via mapping node on loop. I have another mapping node setup with a gradient texture with alpha and it gives it a ...
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0answers
207 views

How to find an action that is visible in NLA editor but can't be found in Action Editor? Especiallly when Linked across files

I can find and access an action in the NLA editor but I can not find it in the Action Editor. My goal is to use the action in another file via linking but don't know how to. The animation is ...
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1answer
116 views

How do I use the NLA editor with Linked characters?

Can you use the NLA on linked objects? I have a blend file with a dancing mech. I'm trying to get him to wave during the dance (yes, I'm making a parody of the Band of the Bold video), and it works ...
2
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1answer
195 views

NLA Action of material Mix Shader node FAC value

I'm creating an animation where regions of the brain light up and turn off, cued to video and sound. Many many keyframes of essentially "fade on / fade off" switches for each of the 6 highlighted ...
0
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1answer
43 views

How to store animation properties/values, and restore them on callback

I'm implementing a Python script that sets a start frame for multiple selected objects. The objects each have their own NLA strips with their respective values. I've been trying to 'group' these ...
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0answers
25 views

How can I clear all out everything I don't need in the NLA editor?

In my project, NLA editor is filled up with all of the objects in the scene and when I import this to unity, animations mess up (imported asset has all animations of all objects even thow there is ...
0
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1answer
153 views

How to ID NLA strips for appending elsewhere

I have a source file containing a character and its animated actions. This master file serves as a control repository for the character: All of its actions are kept here, stored as NLA strips. I give ...
0
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1answer
235 views

NLA Editor: select specific NLA track in python

Is there an easy way to select a specific NLA Track with a python script?
1
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1answer
847 views

NLA Editor strips not working

So Ive been using the NLA Editor recently and I've come across a common problem. So I made an action strip called "walkCycle" and I put it on the NLA track called "walking". Now I worked on the ...
1
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1answer
96 views

Move material actions separately in NLA for duplicated objects

From the starting scene, I keyframed the material of the cube to change intensity 0 -> 1 between frames 1 and 40. I Shift+D-ed that cube to create a new one. I'd like to move the material animation ...
2
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0answers
78 views

Issues exporting large amounts of animations to Unity

I'm having a few issues I have been trying to work around for a few months now when I'm trying to export a large group of animation Actions or NLA animations. When I try exporting all my actions into ...
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0answers
330 views

NLA tracks, how do they work? Why all these tracks?

I have seven tracks and I don't understand why. My shape key for my "Body" mesh all have bone drivers so there isn't and won't ever be any keyframes to go with it so why do I see a key track?I don't ...
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1answer
651 views

Same animation to different objects

Say I've got a dozen meshes and I want to animate some features that any mesh can have, regardless of their topology: render visibility, number of subsurface iterations, intensity of a displace ...
4
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1answer
1k views

Loop Actions with a Cycle F-modifier

I am about to create a ~3 minutes long forest scene with some rabbit roaming around. I created a rabbit with two animations: Sit, Walk. I then created a curve and key framed the evaluation time so ...
2
votes
1answer
474 views

How can I slow down or animate time?

"I want to be able to switch my scene between fast and slow motion, or have all of it go into slow motion except the camera so I can pan through." This is commonly asked for, and while there are some ...
5
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1answer
377 views

How to reverse an animation?

"I'm looking for a way to reverse my animation so it is identical the other way." This is commonly asked and so I am presenting my solution.
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0answers
54 views

Character forward roll causes reverse rotation with next animation

I'm creating a forward roll animation for my character, and my problem is that if I put that animation and any other animation after it with a blend, then the character does the reverse rotation ...
0
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1answer
49 views

How can I push down an action with only modifiers

https://www.file-upload.net/download-12536795/push.blend.html In this file (on the camera) I have an action with only modifiers (in this case noise) - but I can't push that track down in the NLA ...
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1answer
721 views

How to select the fcurve of a material

I have a fcurve assigned to a material, but for some reason it neither influences the Offset, which it should be, nor shows up in the Dope Sheet or NLA Editor. And actually, the X-Offset is only ...
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0answers
377 views

Copy NLA tracks from one armature to another

I've been doing my animation on a low poly model. And now I want to transfer the animations to the high-poly model. I'm doing the following steps: 1. Link the high-poly model into a new blend file 2. ...
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2answers
267 views

NLA Influence not working

I want to add some Noise to an Action by animating the influence of the Action Track. So I enabled "Animated Influence" and inserted Noise into the Influence, but the Influence doesn't change at all, ...
2
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1answer
234 views

object not showing up in NLA editor

if it isn't much trouble could someone tell me how to get my robot and it's actions to show up in the NLA editor again? been trying everything i can think off but it still wont work. its action's ...
0
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1answer
81 views

Animating object's transparency in NLA editor

I would like to animate a short promo for a game I am making. I have various objects with different animations all set up nicely in the NLA editor. I would like to have some of those objects appear ...