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Questions tagged [photorealism]

Wikipedia says photorealism is an attempt to "attempts to reproduce the [photograph] image as realistically as possible in another medium." The term has since come to mean any attempt at realistic image making. Modeling, materials, and lighting all play a role in the realism of a rendered image. Use tags for those terms for specific questions. Use this tag for general questions about photorealistic rendering.

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Cycles. Two Glas windows behind one another makes them black [duplicate]

I am doing a a glas sliding door that is open and the part that overlaps gets very dark. I am using the glas shader on both. Oh and if we are at it. Would be thankful for anytips to make the glas door ...
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5 votes
3 answers
877 views

How to make this render more realistic (Cell Material)

I have a project that I am working on for science class. I am trying to make a cell and am having a lot of trouble with getting the cells to look realistic. I am also farely new to working on shaders ...
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1 vote
2 answers
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My render doesn't quite look right and I'm not sure what it is

I'm not sure if I can ask this kind of question here and if not then I will delete it, but I've been having trouble with rendering my scene. I use Cycles, 512 samples, plenty of light bounces, 5 film ...
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1 answer
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Add more "depth" starting with one texture

I am using the Node Wrangler to apply the texture (I am using just one texture, a simple photo) to simulate roughness, normals and so on. Is there a way to create more "depth" starting from ...
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1 answer
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Match 3D camera to a portrait still photo

I just wonder by any chance if we can match a 3D camera to a portrait still photo. I know that for a wide landscape shot, it is easy since we may have many subjects that allow us to match xyz axis. ...
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Projecting from camera in a specific frame (and other vfx stuff)

I'm experimenting a bit with VFX. I have tracked the scene, solved the camera, put some area lights, put the shadow catcher and all that stuff. Now I am trying to put more realism using the mesh of ...
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2 votes
1 answer
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Order of focusing on and learning different skills [closed]

I've been using blender for a short while. I can handle different aspects of a project without encountering beginnery problems, but there's still a lot to learn about various skills: modeling, rigging....
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Workflow to UV unwrap the exterior of a real world product with slight defects, given a lack of resources

Ok sorry for the weird title but bear with me on this one! I want to model this bottle from scratch for use in a product animation: which I don't have foresee a problem in the modelling within ...
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9 votes
2 answers
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Coffee texture in blender

How to create the same texture in the following images? It's a chocolate truffle with coffee beans texture.
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1 vote
1 answer
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Is it impossible to simulate this hairstyle?

I want to create a hairstyle like the one in this image using particle hair, and then simulate and animate it. However, how do I create and simulate the part where the hair is tied up? I can fake it ...
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using real world images to add textures to cad models

I have a 3d scanner that can also record texture, however if i have it set up to a resolution that provides the accuracy that i'm looking for then the file sizes are simply too big. Parts that i am ...
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recreating shadows

How could I recreate this enviroment with these soft shadows? and how to make it more realistic? Example with good realistic shadows: My example
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How to choose the correct number of bounces in the light paths for photorealism? [duplicate]

I would like to know how the max bounce works in the scene settings, and how to set the values of the different parameters (diffuse, brightness, transparency, transmission, and volume) for ...
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6 votes
3 answers
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Simulating neon: Find angle between two vectors with shader nodes

I am attempting to simulate neon inside a glass tube (a real neon light and not those florescent ones), and am having difficulty making the innermost portion of gas look brighter than the outermost ...
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1 vote
0 answers
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I need help with making realistic feathers [closed]

Right now I am making a Velociraptor head and I am having trouble with the feathers. I found a large amount of information on how to make the flight feathers for wings, but I am just making the head ...
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1 answer
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All black rendering

Im new using the software and a lot of are things are being very difficult for me to understand .. I've already watched some tutorials of how to fix this problem but nothing seems to work the ...
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Eraser tool not working

I have been working on copying a Laurence Esnol painting for about 1 week now and for whatever reason the erase tool has stopped working. I'm drawing the face of an adult female, I remember having to ...
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0 votes
1 answer
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Materials & Lighting : How to get "Shadow puppetry" effect

I am trying to make a scenic view where I want to show people behind an umbrella. The effect I am trying to achieve is getting the shadow of the people onto the translucent umbrella. The reference ...
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2 votes
2 answers
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How to create Thick Semi Transparent plastic?

I would like to create semi transparent plastic material in cycles like this reference picture. This is my current node setup. And this is the result i am getting. Ignore the background. and when ...
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1 vote
2 answers
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How to set the focal length of the viewport to be 1000 mm?

This thread has been updated on 15/11/2021. For the detail of the update, please check the end of this post. Many YouTube video tutorials said that you should sculpt organic creatures in the ...
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9 votes
3 answers
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How can I model a bottle with triangular base and circular top? (Nail Polish Bottle)

Does anyone have any advice on how I can model this specific nail varnish bottle for a client? The base of the bottle is a sort of triangle and becomes a rounded and circular at the lid? any advice on ...
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0 votes
0 answers
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How to apply makeup on face with different principled bsdf shader? [duplicate]

I have made a human model with a color map, and I want to paint my makeup with different IOR and other values on different map so it won't mess with the skin detail. Is there any way to make a mask so ...
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1 vote
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Need help trying to make a lighthouse lamp

I was trying to make a lighthouse asset for a scene I was making and ran into a little roadblock. I need some help trying to make the lamp which goes on the top. I was imagining a beam of light which ...
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8 votes
2 answers
1k views

Is a UV Sphere with a glass shader applied to it considered to be a shell of glass or a solid sphere of glass in Blender Cycles?

I have been confused by this aspect. I am trying to create a solid sphere of glass and I'm worried about the light not refracting and transmitting realistically like a real sphere of solid glass. What ...
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0 votes
1 answer
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How to combine parts of two sculpted heads together to create a new head?

On the screenshot, there are actually two heads in the same coordinate. In the sculpting mode, the selected head (or head 1) is in the yellow color, whereas the unselected head (or head 2) is in the ...
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0 votes
1 answer
135 views

How to render ultra-realistic looking models and textures in Blender? [closed]

I know I know, I sculpt a model, bake the textures >apply them and that's it. Come on, that can not be everything when it comes to ultra-realistic 3d models. I have seen guys creating textures with ...
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0 votes
1 answer
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Adding several deform points in one circular object (belt)

I am trying to go to the "next level" of modeling, and trying to sculpt the CGTrader challenge. So far I was handling it good but, wanting to achieve realism, I got stuck at the point of how ...
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Felted Material Texture

So I want to try to recreate a material more like crafting felt which you can see in the image I've shared here. I was not able to find anything on StackExchange and the threads that are on ...
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2 votes
1 answer
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How do i get a specky looking metal through material nodes

This question might be rather specific, but i'm trying to replicate my laptop in a 3D render. (specifically, xiaomi notebook pro) I cant seem to get the specky metal of the laptop. This is my current ...
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1 vote
0 answers
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Looking for a “Convex hull” like algorithm, 2D at a time, for modeling clothes

I am trying to put realistic clothes on characters created with MB lab, and I have decided that if I could have a version of the convex hull algorithm that worked on two dimensions at a time instead ...
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0 votes
1 answer
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What is wrong with my photorealistic procedural chocolate texture?

I want a chocolate texture with that tiny scratches and crumbs (upper left). After spending some time to copy node by node from this example, I can't barely see any difference to the simple one bsdf (...
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0 votes
1 answer
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Add camera shake to a camera with track to mod

How can I add camera shake to a camera that has a track to constraint to a moving object?
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0 votes
0 answers
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How can I render realistically? [duplicate]

I have the problem, that all my object look very unrealistic, even with shaders on them. I broke the problem down to copying a template object to my Blender file. In the original, it looks very ...
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1 vote
0 answers
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Realistic Mushrooms [closed]

I am new in Blender and I tried to achieve a realistic Photo. As you can see it looks ,like sh*t. Does anyone have some tips for nodes I could use?
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1 vote
0 answers
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Realistic light/ sunlight = Sky texture + sun?

Im trying to create the most realistic lighting to my scene. So far i have used sun light with the blackbody scale and a sky texture. I've been trying to tweak the different options to find the most ...
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0 votes
1 answer
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How to add 'desert dust' to object?

This is the effect I want to achieve using the node editor: This is what I've come up with so far: Node editor setup: I'm using Cycles render. Any help would be greatly appreciated! :)
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0 votes
0 answers
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Realistic Barley Grains on a Potato Pc

I just started on blender i am curantly trying to create a realistic beer/brewerie themed scene. I have already made a pretty good looking beer and now i want to create a bowl with the ingredients of ...
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3 votes
1 answer
74 views

Texturing: Adding black lines from geometry

First time posting on the Blender stackexchange! My question is regarding the black outlines on this wall: Basically I'm trying to recreate something similar to the image in cycles (different ...
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1 vote
1 answer
59 views

Grungy photo print effect

I am trying to reproduce a grungy photo print slideshow in Blender that was originally created with After Effects. Despite much searching and experimenting, I can't make my Blender grungy photo prints ...
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0 votes
2 answers
151 views

Improve lighting and walls [closed]

This is a render (with Cycles) of a building entrance hall. First, I need a cement walls painted white. How can I do it using only nodes? For lighting I'm using two point lights on the roof and one ...
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0 votes
0 answers
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Why is there color in measured specular reflection of a ruby and other non-metals?

According to this article: http://learnwebgl.brown37.net/10_surface_properties/surface_properties_color.html#id2 measured specular highlights of some dielectric materials such as ruby or emerald are ...
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14 votes
3 answers
1k views

How to wrap paper around an object?

I'm new in Blender and I'm making a jar bottle to start and want to close the top wraping with paper like these ones: I tried using cloth modifier with a colision object + pressure but I can't find a ...
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  • 151
-1 votes
1 answer
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Are blender files compatible with photoshop?

I have been using Photoshop as my primary design vehicle but I am wanting to develop more photo-realistic backgrounds and images to sell to my clients. I have never used a program like Blender. Am I ...
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1 vote
0 answers
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How to render realistic glass with refracted shadows in Cycles (as pictured)? [duplicate]

Is it possible to render in cycles refractive shadows through glass texture (as pictured)? I have tried varying light bounces, specular lighting and increasing samples, perhaps my setup isn't ...
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0 votes
1 answer
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How to remove the dark, sharp outlines in this water splash simulation?

I made a simulation where two oranges fall diagonally into the water. In the rendered animation, when the water splashes, dark sharp outlines are revealed. I do not want those weird formations in the ...
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0 votes
1 answer
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How to make every single part of a complex geometry thinner?

I got a CT-scanned DICOM images of a luffa (loofah) and I got a 3D version of it using a software called InVesalius (quite similar to 3D Slicer and you can export the geometry in various formats such ...
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2 votes
0 answers
378 views

Realistic Paper Tear

I am trying to make a photorealistic paper tear. I already have the correct animation. I used two curves to bend a sheet of paper (a plane) to tear into 2 halves. To make the tear lines I subdivided ...
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1 vote
1 answer
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Modifying my rough hard plastic material for photo realism

I spend way to many hours on trying to find a working node setup for my plastic material. I tried using PBRs, suggested node setups from Stack Exchange for Blender 2.7 and less, but nothing really ...
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2 votes
1 answer
158 views

How to get motion blur without an animation

I have scene where the spider man is falling from a height .I am just making a render and I don't wanna get my hands dirty by adding an animation to the camera and the rig.I guess motion blur won't ...
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3 votes
1 answer
273 views

Hard time getting my coiled thread like 'painting' to look right

I'm an industrial designer and I'm trying to make 3D recreations of my work in Blender, I mainly use a technique that consists in coiling threads over wood surfaces as you can see here: For a closer ...
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