Questions tagged [photorealism]

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33 views

Export ocean waves simulation to Unreal?

I'm trying to create a photorealistic scene: a lighthouse on a small rocky island, surrounded by ocean in Blender. My ultimate goal is to export my ocean into Unreal so I can have realistic waves ...
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1answer
44 views

Creation of realistic old wax

Tell me please what I must do with node of wax materials that I made. It looks very plastic and I cannot believe that this material is real. You can see what I do in nodes. I think what dust and ...
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0answers
21 views

Does “AO” in World Settings apply the GI Effect too (Cycles)?

When I check the Ambient Occlusion checkbox in the World Settings, the scene becomes brighter, but it also applies the AO effect. So this is the question: Does this option, apply both AO and GI to ...
2
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2answers
53 views

Blacklight CFL Bulb Effect?

I have been searching everywhere, and I can't find an answer so I'm coming here! I'm trying to create a CFL Blacklight bulb. I've attached a couple images below of what I've tried to make. I'd love ...
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1answer
122 views

How to twist a cloth?

I am starting to get pretty stressed and sad. This is for a mobile game I have accepted a project for and if can't solve this I might have to drop this project which will cost me a bit. So if you ...
3
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1answer
54 views

How would I be able to procedurally generate brick tiles like these?

I am trying to replicate a pedestrian subway/walkway in my town and have come across an interesting brick texture I've been trying hours to replicate, the wall in question is: This has been the ...
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0answers
13 views

Game character has weird geometry / lighting when imported, also how do I achieve a more realistic look

I downloaded models from the game "Dragon Ball FighterZ" and the models have this weird thing going on around their mouths. I'm not quite sure whether this is because of Blender Cycles or there's an ...
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1answer
26 views

Superimposing architectural models onto street photographs [duplicate]

I wanted to use 3D MAX to create architectural renders, but I have a Mac, so I am looking into Blender as an alternative solution. The models look amazing and the rendering is fab, but I am ...
0
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1answer
40 views

Brick texture does not look realistic

So, I am playing around with a brick texture with normal map, gloss and displacement. I have also added a HDR for lightning. However, no matter how I tweak the brick material I don't get the feeling ...
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1answer
89 views

Should I use Reflection Cubemaps in Eevee (to achieve realistic lighting)?

Should I use Reflection Cubemaps in Eevee? I've seen a lot of tutorials about achieving realistic lighting in Eevee using Reflection Cubemaps and Irradiance Volumes. However, in the Blender manual it ...
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0answers
99 views

Realistic Interior Lighting In Blender 2.8

I'm trying to make realistic interiors like this: or this: with soft lighting and a lot of bounce/indirect light. Any lighting techniques that would help make renders look like these renders? ...
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0answers
99 views

Realistic Car Headlights

I was trying to create some realistic lighting for a car render and I am having a bad time creating the volumetrics for the headlights. Some of the renders looked very noisy and in general really ...
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0answers
30 views

I'm getting into blender. I have some quick questions

So I'm thinking about getting into blender, especially since the new release that makes things easier for newcomers just came out. Now I just saw the video "The Secret Ingredient to Photorealism" and ...
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2answers
676 views

from photo to 3d image

my question is, can you take a single photo en convert it to grayscale relief or 3d? for example i have a photo off my kids and i want to create a file so i can get a sort of 3d effect that i can ...
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2answers
51 views

Help with achieving the “Opposition Effect” in cycles

I'm trying to simulate this effect in cycles with materials This phenomena is called "Opposition Surge/effect", and is a result of the phase angle between a light source (sun) and the observer ...
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1answer
190 views

How to 3d scan images in blender

I want to know how can real world objects can be 3d scanned in blender so that we can use it in blender. Please tell all steps of doing that and also the time required in doing so.
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0answers
122 views

Shrinkwrap an image to a cylindrical / slightly conical object with minimal distortion

I have some five gallon buckets of various different dimensions and artwork for a label that would go on them. I'm trying to figure out how I can show the label applied to a bucket accurately. The ...
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0answers
216 views

Painted wood on surface

Is there a way to make a painted material from the picture below? All answers are welcome. I know it. So, the image texture for the base colour is using a ColorRamp node, linked into a Principled ...
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1answer
62 views

Fabric material (coloured)

Does anyone know an idea to accomplish this from the picture? (source: emancipath by Zeitguised)
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0answers
49 views

Recreating the background for retouched photographs

I removed a person from some photographs. How can I use blender to re-add the background and body parts of other people behind the missing person? If you guys have any suggestions on how I could do ...
0
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1answer
72 views

Cycles material for VR + photo-realism

Is there a way to export materials applied to a mesh in cycles, to any game engine? I tried using Unity, despite the accurate color allotment, the render appears to be much cartoonistic. Is there any ...
0
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1answer
61 views

How do I create a riggable muscle and skin structure for a model I plan to animate?

So I'm kinda new to Blender. I know the basics, and am currently working on a model, but I'm unsure about how to go about the muscle rigging. I know there's other softwares that have settings for ...
1
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1answer
279 views

Is there a way to make slight imperfections on a model?

Im using blender to create jewellery, as you know jewellery is finished with a high polish so that the surfaces are almost mirror like, this is easy in blender but in the jewellery trade nothing is ...
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0answers
29 views

Where I can see realistic indexes of reflection for metal\specular reflections\roughness, etc?

For different materials like wood, paper, skin, etc?
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0answers
72 views

How can I make this light more realistic?

I need to know how to make this lighting more realistic. I'm using three objects for the light, the uppermost object having an emission node turned way up. This obviously does not look realistic.
2
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0answers
625 views

Cycles: realistic light refraction for glass lenses

I found this image somewhere on the Internet: It was made with Cinema 4D and some special renderer. I decided to try create somethings similar using our favourite Blender and Cycles. To achieve a ...
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0answers
33 views

Tabletop Live Edge Sculpting issue [duplicate]

I've tried to create something like this: I made frame and simple box on top of the frame but had a problem of creating natural wooden edges with sculpting but run into this: Can somebody show how ...
0
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1answer
411 views

How can I achieve more realism in this given scene? [closed]

I've been working on this project in Cycles for quite some time now and it's probably my first project I created and rendered in blender (besides creating some simple shapes before but not rendering ...
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1answer
915 views

How to get realistic coloring on quick smoke/fire in blender?

I'm relatively new to blender simulations and have been working with quick smoke and fire. Try as I might I can not get the color of the fire right, and have found no videos/tutorials explaining this. ...
1
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1answer
655 views

How can I add a realistic metallic texture to this node setup?

So here is my node setup for a model i want to animate. Ive added a diffuse,bump, and specular map already but i have one last metallic texture i want to add but there are no tutorials online to help ...
2
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1answer
318 views

mach/shock diamonds in blender

I'm working on a jet in blender. While thinking about the final scene, I wondered if there was a way to create schock diamonds(also known as Mach diamonds, Mach disks, Mach rings, donut tails or ...
2
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1answer
454 views

Spray paint gas simulation

How would you simulate the paint sprayed by a spraypaint can? It should be animated as hitting a wall covered by a stencil, so it must have some kind of gas-dispersion effect when it collides against ...
4
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2answers
1k views

Cycles Realistic Lighting & Emission material

I've been reading a bit on realistic lighting in Blender and was introduced to realistic physical light values, as well as color management through Filmic Blender and the Exposure slider. This ...
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0answers
461 views

How to set up a realistic dry grass (hay) shader?

So this is the node setup: I have been following the Grass Field tutorial by Gleb Alexandrov, found here: https://www.youtube.com/watch?v=eshOzshjt90 . But I cant get the grass to look straw yellow ...
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3answers
2k views

Deform Mesh Subtly, randomly across many Objects

There are lots of good Q/A on the Blender Stack exchange about this stuff, but none of it has so far informed my decisions on the best way to do this, so apologies for any redundancy (I did look ...
2
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0answers
202 views

How to start modeling a van (the inside frame)?

I'm new to Blender, and have a specific request... Something I'm struggling with in Blender. I'm first, sorry for my grammar, english is not my native language ! I hope you'll understand everything ! ...
1
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1answer
672 views

How to make physically accurate silver in Cycles?

I need extremely accurate representation of real world silver in my curren project. We can approximate "close enought" in cycles, but this time i need it to be accurate. Other commercial rendering ...
5
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2answers
10k views

Creating Realistic Close up Sand Material

I am trying to create a scene of a close up realistic sand. Here are a couple of photos I found online of real sand, and I would like to create similar result in Blender. http://flashwallpapers.com/...
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1answer
500 views

How to control the flow direction and fluid level?

As you can see here, I intend to make a waterfall which is more or less has been successful. However, Once i start playing the animation the water keeps filling up till the bounds of the domain. I ...
2
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0answers
237 views

help with procedural wispy / pulled apart cotton-like material

I'm having a little trouble creating a material similar to the fabric part in the following pictures: This is what my node tree is currently looking like: Here's what my rendering is currently ...
2
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1answer
3k views

Realism mistakes/tips/tricks/ for modelling/texturing realistic low poly terrains

I saw a guy who made terrains like this - Also this - and also rocky one like this - It was quite amazing to see the realism of these one, So, I started in scratch from blender, thought ...
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2answers
834 views

Which render engine should I use for export to Unity

I am new at blender and want to make realistic models, animations for Unity but could`not figure out which render engine should I work on blender.
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1answer
154 views

How to make a patchy cloud layer?

I want to make a cloud layer like shown in this image (where parts of it are empty patches). I tried doing this by applying a volume scatter shader to a cube and then controlling the density with a ...
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0answers
62 views

How to Closely fake PBR in non-PBR using blender? [duplicate]

I'm using blender since few months. I've been seriously impressed with Blender. I want to achieve realism. But unfortunately, my game engine doesn't support PBR. It works on OpenGL 2, gltf. So, I'm ...
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0answers
170 views

Using realistic materials in a Game Engine

I'm using Blender to create a game level for my Game. But the Problem is that My game Engine doesn't support PBR, also, it doesn't support import in Cycles mode. I'm using Godot Engine 2.1.4. ...
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2answers
332 views

How to make a sky-to-ground view shader?

So, I have a scene with a cube which I have modified into a group of clouds and a plane which I intend to be the ground. The camera is placed such that I can see the ground through the scattered ...
2
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1answer
479 views

Workflow for modeling assets like this (picture included)

I've been modeling in Blender for about a year now, and I am modeling for games and use Unity to put the games together. Now, I know Blender pretty well but I lack knowledge about specific techniques ...
2
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0answers
240 views

Light emitted through a translucent plastic material [duplicate]

I often see hallway lights or street signs made from translucent plastic shapes inside of which is a light. The light doesn't spread through the thicker parts of the plastic, and some angles are ...
0
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1answer
839 views

How should I create a realistic landscape based on a real place?

I'm making a short film about a flying carpet, and the background plate for the green screen needs to be CG. I have this model based off terrain data of the actual location taken from Open Street Map:...
2
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2answers
3k views

How to create a semi transparent plastic shader?

I'd like to create a semi transparent plastic cycles material to match the material from this reference: My current node setup First rendering Any suggestion or help on that topic, what's ...