Questions tagged [visibility]

Blender allows the user to control whether an object can be visible in the 3D view space separately from whether or not it will be visible in the render, through the visibility property. Use this tag for questions about control of an object's visibility property.

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Header option gone?

I've used Blender a couple of times since the new Blender 4.0 release. It did not have any problems until recently when I opened Blender the header option was gone. The essential tools to edit are ...
Hajra Nagi's user avatar
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1 answer
18 views

The visibility for renderings of objects is switched off, but is still displayed for random frames in the viewport and for associated renderings

I use an object (the sphere in the middle) exclusively as boolean for an animation and don't want it to be visible in the renderings. Therefore I have switched off "Show in Renders" in the &...
Lara's user avatar
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60 views

How to make baked sound f-curve trigger a layer's visibility?

I want to animate a picture of a puppet with two images, one with a closed mouth and one with an open mouth. I want to trigger the open mouth when an audio track goes above a certain volume. This ...
miguelmorin's user avatar
1 vote
1 answer
24 views

Mesh with soft-body physics not appearing in render?

I have a scene with multiple objects keyframed from rigid body sims, but since I can't keyframe soft body sims I don't know how to render it properly. In fact I don't know how to render it at all, the ...
Desig's user avatar
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1 answer
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Can I make a mesh object transparent to sun light in Blender yet stay opaque in the viewport, using Cycles render engine?

I'm building a landscape with a visible moon. The moon should shine its light over the landscape. The moon is a round transparent plane containing a moon image + a light emitting object behind it to ...
jacerman's user avatar
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60 views

Why object isn't showing in Layout mode? [duplicate]

My object is not showing in Layout mode. Sculpting and others okay. Already tried making collections visible in view port and Alt + H. Hope it's a silly mistake. Blender version 3.5.1
Ghoste's user avatar
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Mask Brush Not Showing in Sculpt Mode

When I select the Mask tool in Sculpt Mode and try to paint, nothing shows up. Mask is turned on in Overlays and set to 1.0. The Strength is set to 1.0. Any help would be greatly appreciated. Thank ...
Chris Brimacombe's user avatar
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16 views

Final render is empty when a specific object is shown (Cycles)

I'm using IvyGen with an array modifier. The final render shows no objects when the collection with all the Ivys is enabled in the final render, but is completely fine when enabled in viewport or ...
nonamierology's user avatar
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1 answer
20 views

How to make an object in the animation influencing visibility of another object

This is my first post and I was searching for my answer on the forum but could not come up with a solution. I have an animation where I show how the biopsy probe penetrates the brain to reach a tumor ...
CharlesW's user avatar
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1 answer
24 views

How do I toggle visibility on a specific material group?

I have a mesh with diffuse and normal textures, and I've parted it out into several groups so I could distinguish metallic sections from non-metallic. Let's say that the main texture group is A, the ...
Jack Harris's user avatar
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Light not working

I have 132 spot lights in the scene but last 2 are not working, although the data is same. I added another area light and it's also not working, although the previous one were working. I've closed and ...
Talha Shabbir's user avatar
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1 answer
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Image plane visibility after camera movement

I added an image as plane B z=0. Then I added another image as plane X z=0. X is above B as I wanted, X uses B as background image. But when I walk/navigate the camera, X would disappear. Increasing z ...
MrAlpaca's user avatar
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1 answer
63 views

How to make HDRI invisible but keep other background nodes visible?

I created a starry sky with a noise texture and used an HDRI for lighting. If I activate transparency in film, I also hide the my noise texture. How do I hide only the HDRI texture?
TORM3NTO's user avatar
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1 answer
28 views

Disappearing object animation not immediate

Despite keyframeing the objects at different times, they seem to simultaneously spawn and disappear at the same time, when running animation. How do I get these objects to appear and disappear as per ...
Francis Mike Nathan's user avatar
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1 answer
29 views

Visibility in viewport

Newbie to Blender, working my way through Blender Bros tutorial. Despite having visibility turned off on all objects I can still see some. If I select them nothing is highlighted in the scene ...
Zaphod's user avatar
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2 votes
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30 views

Object turns permanently invisible when adding visibility keyframes

I'm trying to keyframe the viewport and render visibility of a simple plane with an image sequence for the texture. The sequence starts at a certain frame so I want to keep it hidden before that so it ...
EverythingerTruten's user avatar
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1 answer
176 views

Visibility Driver Help

I'm having trouble with a driver. I have the driver using a single property linked to a custom property. I want the driver to turn the visibility on when the custom property's value is "1", ...
Ethan's user avatar
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Displaying an object in front of another object

I have 3 objects. I want one of them to show in front of the first one but not the third one. I don't mind compositing but I prefer without (I am using eevee to render). The dotted orange line shows ...
FortCraftCoder's user avatar
1 vote
1 answer
240 views

Is there a way to avoid geometry nodes calculating if the object is hidden via the Outliner

I observed that when the container geometry for a geometry node tree is hidden with the eye icon in the outliner, the tree is still evaluated. Is there a way to avoid that? I would have expected that ...
Sebastian's user avatar
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0 answers
49 views

Hide an emission object but keep it's glare effect

I'm using the glare node in the compositor to create a lens flare effect. Is there any way to make the emission object not appear in the render, but keep it's glare effect? I've tried turning off ...
Rod's user avatar
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2 votes
0 answers
29 views

Set specific values for ray visibility on lights

In other software (houdini, 3ds max) there is a way to set lights to have specific Ray multiplier values. For example having diffuse at 1.0 but volume scatter at 15.0. This would make its volume ...
Ignas Pocius's user avatar
2 votes
1 answer
108 views

Why can't I see my objects even though Hide is off? [duplicate]

So I've been working on this for few days and I made a house and terrain in my file a few days ago. Today I made a Phonebooth collection which is working fine with hide on and off. But the collections ...
Kamlesh 's user avatar
1 vote
1 answer
70 views

the object behind is visible

While editing, the text is behind the curtain. but during rendering (picture 3) the text appears in front.
muffin man's user avatar
1 vote
1 answer
121 views

Disabling an object from viewport and render simultaneously?

I'm wondering if theres an option im not seeing of toggling an object off/on in both viewports and rendering? Im a concept artist so i do a lot of iteration with duplicate objects, and its ...
h_sharp327's user avatar
1 vote
0 answers
17 views

How to make lights in eevee not react to volumetrics?

I have a scene with heavy volumetric scattering in eevee, and i'm lighting my main object with a point light. I want to keep the effects of the light hitting the object, but I want to elminate the ...
h_sharp327's user avatar
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29 views

Why am I unable to edit the viewport and render visibility in the view layer

I just rendered my scene and then I went back and edited some objects and now a couple objects are able to render. I looked at the view layer menu (i have attatched a screenshot) and Blender doesnt ...
Peter Randall's user avatar
2 votes
0 answers
42 views

Make object visible when intersecting with target path of curve modifier

I am creating an animation of a laser pulse traveling down a waveguide. To represent the laser pulse, I am using a long cylinder-like object with an emissive shader. To make the pulse follow the ...
Ben Bartlett's user avatar
1 vote
0 answers
48 views

Hair Particles not Reendering w/ Weight Paint Object Animation

I am making an animation that follows the "grow grass in Blender 2.8" tutorial for the floor plane. There is more going on in the scene, but all of that is working properly. In viewport, the ...
Poot's user avatar
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0 votes
1 answer
132 views

Object mesh is not visible

Object mesh is not visible and in scene collection it appears in pale color. How to make the object visible?
Jack's user avatar
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2 votes
1 answer
181 views

Creating "Text Cloud" like in comics

I need to create the "Text Cloud" like in comics. There should be "layers". The top layer is "Text" - the object inside the "Text Cloud". It should be higher ...
arachnoden's user avatar
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0 votes
1 answer
23 views

Is visibility inverted between objects and modifiers?

I copy and pasted a driver from a modifier's visibility buttons to an objects visibility buttons, but the resulting visibility is opposite for the object. As in, a driver value of 1 for the modifier ...
Bloop's user avatar
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1 vote
1 answer
560 views

How remove hair from a model consisting of one mesh

I have found this project and would like to make some changes, I would like to remove the hair but I don't know how to do it. I don't want to remove piece by piece, there is a fast trick? https://...
Inuraghe's user avatar
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0 answers
22 views

When looking at normals, even when it's a new blend, it looks as if I have duplicate faces

New to blender, following and following Udemy tutorial. But my objects always look like they're stacked or duplicated, even after merging vertices. So I created a new blend and added new objects in. ...
newToBlend's user avatar
0 votes
1 answer
291 views

Python script to delete all hidden object

I found a script to delete all hidden object of my scene but it wont work. I'm not an expert at this, at all, do anyone knows how to achieve that? ...
Petaralazara's user avatar
1 vote
1 answer
337 views

Fade in object ray visibility WITHOUT using alpha

I know this question has been asked before but none of the answers solve my problem. Here's my problem: I have one (initially hidden through ticking off Camera in the visibility section) object that's ...
Hmm's user avatar
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0 votes
2 answers
82 views

Fluid simulation visibility of domain

I am trying to run the fluid simulation in an animation project. Say, the start of simulatin is frame 40, end of simulation is frame 60. But the total animation goes to frame 200. The domain and ...
Kerim's user avatar
  • 1
0 votes
1 answer
276 views

How to make bezier curves thicker so they are easier to see?

How can I make the bezier black lines easier to see? Basically I just want them thicker. They are super difficult to see against textured terrain and I need to constantly select all just to see where ...
postguest669's user avatar
0 votes
1 answer
68 views

Changing render visibility of multiple nested collections

I have many nested collections with some suffixes as below [Main Collection 1] -[Sub Collection 1] --[Sub Collection 1 ON] --[Sub Collection 1 OFF] -[Sub Collection 2] --[Sub Collection 2 ON] --[Sub ...
moel's user avatar
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0 votes
0 answers
155 views

objects not showing in render [duplicate]

some objects arent showing up in the final render and i have no idea why. they used to and they just decided not to. (ignore the windows in the final render image i used a jpg) materials will be ...
desperrrr's user avatar
  • 602
0 votes
0 answers
144 views

Can't make camera wireframe visible

It was visible before, but now I can't really get it to come back. The only way I found was to go through viewport overlays and tick extras, but I don't want it to look like this: This is what I'm ...
Gashphul's user avatar
1 vote
0 answers
35 views

How can I duplicate a collection of models childed to an empty, and still toggle the visibility of individual models?

There's a bit more to my question than I could explain in the title. For each instance of the empty, I need the models to appear in the same position relative to the empty. Also, if I move or rotate a ...
James's user avatar
  • 31
2 votes
0 answers
36 views

Building a multishell model - How can I duplicate a group of parts, but still edit children and have selective visibility?

I'm a complete novice and I need to ask for help. I am using Blender to combine existing STLs of wargaming miniatues into multishell components for 3d printing. I have a number of parts (weapons) ...
James's user avatar
  • 31
0 votes
1 answer
280 views

How to match modifier visibility in render and viewport?

How can I match the visibility of everything (specially modifiers) in viewport and render? I do want to do this in a huge scene all at once. Imagine that we have a big architectural scene that we want ...
hamed.3d172's user avatar
3 votes
3 answers
469 views

How to connect visibility of object with visibility of bone?

I have an armature with multiple bones and a different object connected to each bone when I hide my bone I want the object that is connected to it to hide as well How do I achieve this? maybe via ...
cak3_lover's user avatar
2 votes
1 answer
748 views

Trouble using the new shadow caustics in Blender 3.2

So I wanted to make something using the new shadow caustics in Blender 3.2 , like a plane with some random displacement on surface like procedural bubbles or a random height map but doing so the ...
Blender starter's user avatar
2 votes
1 answer
118 views

Object renders only in viewport

What I see in the viewport is correct: But one of the canisters is excluded when I render: Test renders were working fine and now suddenly this strangeness, regardless of whether I render a single ...
oliverwatson.tv's user avatar
2 votes
0 answers
99 views

Deactivate all layer except selected

SE, I was wondering if there is a way to automatically hide all layers except the selected one (in the same way Shift+H hides selected objects. This is more useful than SHIFT-ALT-H shortcuts in some ...
Vincent De Nil's user avatar
1 vote
1 answer
228 views

Visibility of triangle above camera?

Is there a way to turn off visibility of the large triangle above the camera but retain the wireframe of the field of view (so the scene would appear like the example in the image on the right)? ...
George's user avatar
  • 11
2 votes
1 answer
1k views

Fluid domain is visible before and after the animation start

I've tried following the tutorial video Create this Satisfying 3D Animation in Blender by CG Geek on YouTube and have a problem: The fluid domain is visible as a solid cube object before the fluid ...
Light Bringer's user avatar
1 vote
0 answers
156 views

Images not rendering with Cycles [closed]

I have imported the following images into Blender using Import > Images as Planes. They display correctly with EEVEE but not with Cycles: This wasn't a problem until today, when I imported the ...
Blown Au's user avatar