Questions tagged [displacement]

Questions about procedural displacement, such as through bump maps, displacement nodes, geometry nodes or the displacement modifier.

Filter by
Sorted by
Tagged with
0 votes
0 answers
12 views

UVMap transfer of displacement map

my problem is, that I have a texture set and a mesh I should apply the textures to, but they have different UV mappings. It is no option to change the UVMap of the mesh, so the only chance I have is ...
0 votes
0 answers
11 views

Apply procedural bump map to mesh (displace modifier)

I have a Shader with some nodes: But I want to use the information of the Bump map in a Displace modifier to affect the mesh. I tried so many ways but none work.. My goal is to 3d Print my design ...
  • 1
0 votes
2 answers
37 views

Bump/Displacing does not change anything

I'm using Blender 3.3.1 under Ubuntu 22.04. I'm a newbie with this application and I'm reading the docs and a lot of tutorials. Given an imported mesh (a cylinder, saved in obj format) I want to ...
  • 113
0 votes
0 answers
11 views

Preventing articles when using backface culling with cycles displacement

I'm building a small cave-like room, and I'd like to be able to use backface culling to allow the camera to look in from further away than the wall, because it is a quite small cave. I'm also using ...
  • 143
0 votes
0 answers
14 views

How to apply several colors that line up with displacement map?

How to apply several colors that matches with the displacement map? I am able to use a mix shader to apply the gold color to the black lines on the displacement and the blue color to the white area. ...
0 votes
0 answers
19 views

Using Ocean bakes (from Ocean modifier) to Displace a Plane with Geometry Nodes - HOW?

I have created a near-perfect ocean for my scene using texture displacement. Basically I just made two different ocean bakes and then used them blended together in the displacement channel of my ...
0 votes
1 answer
31 views

Why is the engraving (displace) after scaling no longer visible?

I want do insert an engraving into a circle mesh (simplified example). Create mesh Add displace modifier Add texture with single image So far it works. But after rescaling the engraving disappears. ...
  • 179
3 votes
1 answer
114 views

Are there any disadvantages in experimental feature set to enable displacement?

Why is the "experimental feature set" (for enabling displacement) called experimental? Displacement is a pretty basic feature. It sounds like it comes with some disadvantages. Is it possible ...
  • 963
1 vote
0 answers
19 views

Possible for Displacement in Material to affect another Object's position?

I have created an Ocean in one layer, which is affecting an object using a constraint. The object bobs up and down with the waves. But I am baking the Ocean and bringing the bake into the texture ...
1 vote
0 answers
28 views

Displacement inverted with Cycles and Eevee with a regular Displacement node

Eevee and Cycles inverts the Displacement. It didn't do that before. I suspect there is a setting somewhere that fixes this. Take any displacement map and displace it in Cycles. Now if you go into ...
3 votes
1 answer
23 views

Stack mutliple diplacements

I want to recreate those glass-bricks. For the deformation I thought to use different noise/musgrave texture as displacements. The bricks are deformed in different sizes: The whole bricks are ...
  • 41
1 vote
1 answer
41 views

why won't displacement map work in cycles?

I'm using cycles as my render engine and usually when applying materials I just do it in the material preview tab and then assume that they work in cycles as well and usually this was the case. I've ...
4 votes
1 answer
200 views

How to create a partially deformed cable?

John Dickinson asked on Twitter how to create a deformed cable parametrically, as possible. Here's the origin post: https://twitter.com/Motionworks/status/1564762544547692544 Below is my solution how ...
1 vote
2 answers
33 views

Bump/Displace I just have a hard time comprehending

I'm trying to get these black & white photos to raise from the wall, distinctly. PROJECT FILE I've watched hours of YouTube tutorials. I've fiddled with the settings. I've gotten bump/displace to ...
  • 81
0 votes
1 answer
32 views

Brick Displacement Map Giving Jagged Vertical Edges

I am struggling to get displacement mapping to work for a brick wall. It's coming out with a bunch of vertical lines in the displacement like this: I successfully did this in a previous project, so I'...
  • 105
2 votes
2 answers
171 views

How to Turn a Cube into a Mathematically Precise Sphube to the Limits of Numerical Precision Using Vector Displacement?

A sphere is given by the graph of the equation $\lvert x\rvert^2+\lvert y\rvert^2+\lvert z\rvert^2=1$. If you increase the exponents to something larger than 2, then the graph of the equation becomes ...
2 votes
0 answers
46 views

how would you go about to recreate this edge texture? (sawed off wooden edge)

I have not been using blender for quite a while and tried to recreate this texture with displacement maps, but have not gotten that far. How would you proceed? I have tried weight painting and using ...
1 vote
1 answer
20 views

Is there any way to turn NLA (Non Linear Animations) into "normal" (Timeline) keyframes?

I've been working on a project in which I aim to animate the displacement of a material. My problem is that anytime I add a keyframe for ANY parameter of the material nothing appears on the timeline. ...
  • 11
0 votes
0 answers
21 views

How can I create a displacement map in SVG's feDisplacementMap format?

I would like to create a feDisplacementMap image. This would distort a flat image into a shape as specified by Blender. I bet this is easily accomplished in Blender, but I'm not sure how to do it. ...
0 votes
0 answers
9 views

displacement issues, when turning the view in rendermode some faces are displayed incorrectly (invisible)

hi im trying to use displace modifier but i have the issue when rotating the camera some faces are not properly displayed (invisible) I checked if the faces are showing in the right direction... they ...
0 votes
0 answers
52 views

How to adjust direction of volume displacement sample radius in blender's mesh to volume workflow?

I'm wondering, does anyone know how to gain more control over the volume displace modifier? Specifically, I'd like to change the direction of where the displacement adds volume through the increased ...
  • 23
0 votes
0 answers
17 views

Baking from Multires results in strange low poly map

if you are reading I'm sure you have my same problem. I tried everything and I mean it! As you can see the displacement bake is broken, it's my second project I tried to use the displacement (or ...
0 votes
0 answers
10 views

Glitching shadows

I am trying to render a "spaceship" (just trying the technique's before building the real design). It has some displacement maps on it, and when I render these strange glitching shape keep ...
  • 1
0 votes
1 answer
9 views

How do I get two different displacements to follow a texture mask

Hi I'm pretty new to this. I made one textures and downloaded another off of Polygon and I figured out how to use a texture mask to paint what part of my object has one texture and what part has the ...
0 votes
0 answers
19 views

How to bake Displacement's Height and Scale?

There was this shader that I have been trying to bake the displacement map and see if it's gonna work out but all it's doing is baking the displacement "Height" only. The reason why I am ...
2 votes
1 answer
75 views

Creating a displacement texture for 3D printing using geometry nodes

Creating a displacement texture for 3D printing using geometry nodes I'm trying to recreate a pattern within a shape and include a displacement in geometry nodes so I can 3D print it. The pattern / ...
  • 2,930
1 vote
1 answer
31 views

tearing in object using displacement map

im working on an object that has displacement. it has 4 sides that will be seen. the 2 long sides and the 2 short sides. the long sides have materials separate from the short sides although they are ...
  • 401
0 votes
0 answers
18 views

The Rock texture effect cannot be rendered!

I got a render problem that the texture effect of my model could not be read. I tried to apply all modification but the result still not work when render. Please help! Thanks!!
0 votes
0 answers
28 views

Displacement modifier warped

When I use an image for my displacement modifier, the top of my shape gets really weird. I created some lines, hoping that the texture would continue on the flat side of the shape. But it doesn't. The ...
  • 21
0 votes
0 answers
64 views

Applying a depth map to a plane using displacement modifier

I'm experimenting with 3d reconstruction in blender and wanted to use a depth map as a means for a displacement modifier (through an image texture) on a plane in order to see how accurate I could ...
  • 1
5 votes
1 answer
117 views

Displace modifier for curves

Is there any way to displace the points of a curve like the displace modifier does with the vertex of a mesh?
2 votes
0 answers
25 views

Ribbed effect to solid shapes [duplicate]

I just started with blender and can't fix this problem. Because I would like to create a ribbed effect on different shapes. I have tried several things with the Displace Modifyer but without success. ...
  • 21
2 votes
1 answer
60 views

Geometry Nodes: allign object based on procedural geometry

Hello! I'm working on a Geometry Nodes procedural project, and I would like to improve something within the system: as simplified in the picture shown, I'm starting with a cube with some subdivision ...
0 votes
0 answers
33 views

Do you have to apply modifiers before baking a normal map?

I am about to bake a really high poly model onto a low poly object and I was wondering if I had to apply my subsurface and displacement modifiers before doing that?
0 votes
0 answers
17 views

Displacement outcome varies from face to face despite having the normals face the same direction

I've had this problem multiple times now in Blender 2.93.2. I apply an image for displacement purposes in the node editor, but some faces (they are in an about 90 degree angle to the working ones, it ...
  • 229
1 vote
1 answer
29 views

Displacement doesn't work

It's frustrating that every time I try to mark a logo with some bump using displacement, displacement just doesn't work! here's some screenshot of the problem and blender file. the texture just with ...
-1 votes
1 answer
32 views

Why is there some kind of warped paper in my Blender rendering? [closed]

So I was working on my blender project when I realized wraped paper in my render. How I supposed to get rid of it? (It only appear in render and viewport shading)
1 vote
1 answer
38 views

Displacement stetched out, how to rezise it?

I'm applying a displacement map on my ground, but when I do, it's stretched out and it doesn't match the scale of my texture. I used a displace modifier and a subdivision too. Here is the nodes that ...
0 votes
0 answers
20 views

How can I get more polycount in the viewport without crashing?

Not really even sure what question to ask? I am working with elevation/heightmap data and converting it into a 3dMesh for personal purposes. My current process is adding a grid with a displacement ...
1 vote
1 answer
46 views

Displacement modifier un effected by UV Mapping

So I was trying to make a tire in blender, and encountered a problem while trying to make the bumps and ridges on the rubber. I have the following texture and UV Map: When I plug this image texture ...
1 vote
1 answer
33 views

Displacement modifier creates dotted indents for smooth lines at texture

Following the advice to redraw the lines in the texture myself, I'm trying to displace a texture on a model with UV map already applied. On the texture I have hand drawn lines and expect them to be ...
0 votes
1 answer
49 views

Displacement modifier with UV map weird results

Noob here. I found an obj model with UV map and texture bundled. Mesh itself is pretty low quality, but when texture is applied, it looks just great. So I tried to use supplied texture as displacement ...
1 vote
0 answers
32 views

How can I randomise a texture that is being used in a displacement modifier?

I am trying to create a stop motion look using a displacement modifier that subtly alters the object each frame, but I cannot find a way to simply randomise the seed of the voronoi texture. I feel ...
0 votes
1 answer
93 views

Get height of Displacement Texture

I import a displacement image as Image Texture node for my Plane. Like it is done here at the bottom of the site: https://help.ambientcg.com/02-Using%20the%20assets/Using_PBR_maps_in_Blender.html Now ...
  • 3
6 votes
2 answers
2k views

Turn black and white image into normal map blender

I have an image like this: I want to map it into a normal map, with black being lower parts and the white parts being raised. I tried this node map: But its evidently not working. How can I ...
  • 95
0 votes
0 answers
35 views

can't find the displacement node

I'm using blender 2.79 I heard that the displacement node existed in 2.79, I've searched the node list, user preference, and properties, but I can't find it anywhere. also, I noticed that the ...
1 vote
1 answer
41 views

question on displacement and sculpt

hi so what i did as in this tutorial was to add a displacement modifier to have a slightly uneven surface and then go to the sculpt mode to add details. first thing is that after I supplied the ...
  • 71
1 vote
1 answer
124 views

Cutting a hole in a wall with displaced texture?

I don't know if this is possible. I have added a displaced texture to a plane mesh to make a wall for 3d printing. I have joined the two items together. I have tried the Boolean method to make a hole ...
  • 87
0 votes
2 answers
68 views

How to turn a displacement model in to something 3d printable

I have created a displacement object, applied a subdivision modifier and a displace modifier. I am now at the end of my skill level. I want to turn this object into a STL for printing. Thanks Gordon. ...
  • 87
0 votes
1 answer
26 views

displacement is leaning to one side, but material preview is fine

I have made my spaceship an UV-unwrapped everything, so that it looks exactly how I want it. Everything works well in material preview as you can see: The problem I am facing is that when I go into ...
  • 101

1
2 3 4 5
14