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Questions tagged [displacement]

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18 views

Is it possible to bake vector displacement maps from a sculpted object?

I'd like to achieve the same thing as this video tutorial shows with Mudbox + Maya + Redshift, baking a high poly sculpt onto a plane. I'm not looking for regular displacement as it only moves ...
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1answer
20 views

How to create solid height field from image?

I want to simulate caustics generated by free form lens using Blender and Lux Core Render as a geometric optical simulator. I know how to create height field surface from a gray scale image using ...
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0answers
31 views

Displacement doing wierd stuff

So i want to apply displacement map but then this happene. Any ideas? https://imgur.com/a/eq7asoB
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1answer
75 views

Is it possible to use height maps from substance designer in Blender and how?

I've been learning Substance Designer for a short while. The thing which I noticed is that all those impressive materials we see on ArtStation are based on SD's height system, which uses tessellation ...
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1answer
51 views

Help me understand Renderers, especially in 2.8

I was struggling to follow a 2.79 online tuts in 2.8 until I found this thread 2.8 Adaptive Subdivision So now I see that Adaptive Subdivision and MicroDisplacement are part of the Cycles ...
3
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1answer
51 views

Why does my other softwrare exported heightmap displace my mesh so much in Blender?

I created this with world machine and imported it into blender via a .tif heightmap and applied it to a subdivided plane with displacement. But the scale is wrong! It seems that every value I have is ...
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2answers
99 views

Creating a create tilable displacement map

What would be the ideal way in order to achieve a shape like the model provided, using this sample displacement map? I plan on using multiple tilable patterns to create models to 3D print, what would ...
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0answers
37 views

trouble baking displacment map

in trying to bake a high poly sculpt displacment map onto a low poly base mesh, and not having much success, there seems to be not alot of info out there on this particular subject (from what ive seen ...
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2answers
290 views

Displacement Stretched

I have a simple displacement setup as follows: When I apply this same material to two differently sized objects, the displacement seems stretched on the larger object: Scale has been applied (Ctrl+A)...
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0answers
24 views

Colour banding in displacement texture causing stepping

I recently found a website called Texture Haven, which has a bunch of free, high res textures. I downloaded the cobblestone no.7, I added it into blender using the node wranglers auto fill tool for ...
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0answers
28 views

Vector Displacement from Zbrush to Blender

How do I get Blender to render a vector displacement map from Zbrush properly? I have rendered the diagnostic scene from Zbrush, but none of them are accurate enough to be useful. I am running ...
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0answers
30 views

object/mesh displacement in OSL script

I am trying to use an OSL shader to displace the verticies in a fish model to make the fish appear as though it is moving. This should be doable using a vertex shader, but I am new to blender and am ...
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0answers
38 views

Parallax-like texture depth in Cycles

I have a texture that I want to give an actual depth. However, I dont want to use Displacement because it requires very high polygon count to work properly and it slows down render times which is ...
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2answers
46 views

Problem after using diplace modifer

I used displace modifier to give some uneven effect. and after that my modeling looks like crashed (or though, I tried to follow the instruction on utube, I might have made mistakes;) so I searched ...
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1answer
62 views

How can I melt an object and displace it horizontally?

I would like to melt an object that is inside an other object and displace it horizontally. It should simulate liquid wax being ejected from a solid wax cube so it cannot be completely liquid and ...
1
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1answer
27 views

How do I get more control with Displace modifier mesh and subdivision surface?

I want to create 3d wall panel with deformer displacement modifier smooth with subdivision modifier but when i use it all my mesh is broken like porridge. I need a flat bottom and the upper part ...
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0answers
25 views

Fiber like/Neurons Structure Mesh or surface (VFX) in Blender

I'm researching how to achieve and effect like in provided image. Please help me out to figure out how to setup procedural 3d texture for displacement or shall I use another technique?
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0answers
48 views

Render and displacement for object troubles

I have a question about adding a displacement parameter for object. I've found some topics here (like this), but when I'm making something like that, it looks not what I want. (Render engine - Cycles) ...
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2answers
42 views

Displacement with a stopping object

Ok guys. I have a question I hope you can help me with. I will use the image below to illustrate what I want. I want to use Displacement on the man (I like the blobby effect it makes, and thats the ...
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2answers
450 views

True displacement in EEVEE?

I have a Blender 2.8 scene with animated true displacement. It is created using material nodes and works fine in Cycles. However, EEVEE doesn't displace my meshes truly, only normals are changed. Is ...
5
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1answer
599 views

Material displacement looks slanted to one side in Blender 2.8

I've used MicroDisplacement before in 2.79 and all worked fine. Now, I have this problem, that all my displacements get slanted like this (see image). I am actually following a tutorial for Blender 2....
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1answer
35 views

Baking displacement map: Base mesh is included in the highres output

How can i get ride of all those quads so only the white mark shows up? Step to reproduce Create sphere as base Duplicate base as hd and add x3 subdivision modifier then apply Sculpt some details on ...
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0answers
39 views

Displacement node not working with complex mesh

I'm trying to make displacement to a mountain. I could put displacement modifier that would work just fine but I want displacement just some parts of the mountain and I can't get it right with that ...
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0answers
40 views

Emulate cad-blocks in Blender

Let's say I want to have multiple identical copies of the same object (e.g. a piece of furniture modelled as a mesh) within a blend-file. But I want those copies to be connected in such a way that ...
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1answer
64 views

Displacement for cube

It sounded so simple to use displacement for a cube, but I found there were a lot of question about that. I would like to model a cube with imperfect edges. So I made a base model like this: It had ...
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1answer
33 views

Displace modifier using an Image Texture on a Grid Mesh

I am trying to apply a displacement to a grid mesh for a Lithophane and a cookie cutter. I create an image Texture, add a Grid mesh and apply a Displace modifier. Unfortunately the displacement is ...
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0answers
36 views

Easy way to carve out displacement from Plane

I am trying to trim all of the vertices or faces off around my displacement, which I applied to a plane. The vertices on the plane are not at 0, so even though they look flat around the main image ...
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0answers
21 views

Displacing a grid of objects

I would like to displace a grid of objects based on a black-and-white image. This seems simple, but I need a path to making this happen. Original example at the top, general output below. Thank you.
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0answers
24 views

Texture Displacement

Is there a means by which I can use my already existing textures made for a model to create a displacement map or some other form of height map to give my model a more detailed appearance?
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1answer
39 views

My Blender appears to be missing features

While following Blender Guru's rope tutorial, I found that my nodes are different than his. Among other things, I don't have an input slot called "displacement". In reading through what I could find ...
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0answers
37 views

How to best create a “hand print” on a rigged model using said rigged model

I am trying to make a character touch part of their own body, and in turn make that part of the body conform to the shape of the hand (as skin does when you poke at it). So far I have tried to use ...
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2answers
48 views

Why does displacement modifier produce a different (and unwanted) result when applied to a selected plane in a 3d object?

I am trying to model 3d blocks of terrain by adding topography to the upper face of a block diagram.
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0answers
21 views

How to do an automatic wavy pattern on a random shape?

I need some help with this project, where I am comming up with 3 different wavy designs. I was thinking about another way of doing the pattern instead of what I am doing now, so I have more control ...
1
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1answer
93 views

How to use normal displacement instead of vector displacement in shader editor (2.8)

I am creating a material in 2.8, and am using real displacement in the shader, but how do I use normal displacement, rather than vector? The reason is that when I use a black/white heightmap, the ...
2
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1answer
1k views

2.8 Adaptive Subdivision

How can I enable adaptive subdivision in Blender 2.8? I have a noise texture plugged into the displacement output for a material, with the displacement method set to Displacement Only. There is no "...
0
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1answer
26 views

2.79 Multiple displace mods with different uv-maps and textures

I have a model of a glass. I want to create three different displacements: one along the rim one in the middle one at the bottom. I nearly succeeded there - I assigned a new material to, say, the ...
0
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1answer
304 views

World map as displacement map on a sphere distorted

I am trying to use an image of a world map as a displacement map for a sphere. Later I want to export the mesh for 3D printing, with the continents looking like engraved into a sphere. I am new to ...
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1answer
38 views

Is there a way to change the phase of a wood texture?

Is there a way to change the phase of the wood texture that is used for a Displacement Modifier?
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0answers
31 views

Applying a displaced texture to a complex object

I'm referring to the displacement modifier in Blender Render in this case because I want this 3D printed. It's purpose is to mask the layer lines produced from an FDM machine. I'm trying to add a ...
0
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1answer
38 views

Avoid rerendering noise texture on every frame of an animation

I'm creating an animation in which I've used noise texture with displacement modifier for the bumps and roughness of the ground. It looks pretty good, but for some reason the texture on the ground is ...
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0answers
48 views

Is it possible to bake dynamic paint waves simulation as a black and white displacement map texture?

I am working with the dynamic paint waves function to simulate ripples along the surface of a sphere. I was wondering if it is possible to bake the deformation into a black and white displacement map ...
0
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1answer
20 views

generated texture displacement adds a line to the displacement

I'm trying to add displacement to an object via generated textures in cycles. For some reason it adds this line across my objects. If I view the texture on the surface it looks fine (see 2nd ...
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0answers
37 views

blender displacement working wrong im trying to make heightmap from terrain

1) i added plane and divide it 8x8 grid. 2) i just pull up most middle four vertex to test result. 3) i created new image 9x9 pixel at UV/Image Editor 4) When Top Ortho , i unwrap it with ( Project ...
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0answers
35 views

how to use vector displacement for text engraving into mesh

I want to engrave text into jewelry model using vector displacement in cycles. How can I use a .png of the text to make it look like it is engraved? I originally just used text mesh with boolean but ...
0
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1answer
505 views

Microdisplacement and Adaptive Subdivision is not working

This is my Node Setup. I have a Subsurf Modifier that's set to adaptive with a dicing scale of 1 pixel and the displacement settings on "True". Despite all of that there's no displacement in both the ...
2
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1answer
49 views

Spherical Displacement direction

I am having problems getting displacement mapping to extrude in the correct direction on all sides of a sphere. I have been following this tutorial: https://www.youtube.com/watch?v=n0r0UnaIK_Y ...
2
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0answers
27 views

How to remove artifacts from a equirectangluar projection with a displacement material

I have notice some strange behavior when rendering equirectangular images in blender 2.79b (also happens in the 2.80 alpha). Whenever I have a material with a displacement added to it, it results in a ...
0
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1answer
111 views

Realistic Pool Shader [duplicate]

I want to make a cool pool shader like it: how can I make it? Its really cool
5
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1answer
177 views

Greeble Cube Microdisplacement - how to prevent edges from opening up and becoming black

Hi I am trying to create a greeble cube with hi res texture. But when I use microdisplacement it make the edges open up and create unsightly dark border - I have tried using bevel but then the edge is ...
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1answer
161 views

Microdisplaement in Blender projecting only in one direction!

I am trying out Micro Displacement in Blender... but facing a strange issue - all the projection happening in one direction instead of polygon normal (please see the screenshot below) I would really ...