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Questions tagged [displacement]

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0answers
22 views

How can I convert this into displacement map

This wheel takes big memory.here
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0answers
12 views

Displacement node resulting in weird shapes

I am trying to use a height map and the new displacement node to create displacement, but the displacement node is creating very weird shapes and is not displacing properly. This screenshot shows a ...
0
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1answer
45 views

Problem with displacement mapping

I wanted to model a pyramid with a tiled panel look using blender 2.8. I don't want to use the displacement modifier, only the displacement mapping from the renderer. So, I unwrapped my pyramid using ...
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0answers
14 views

Generated texture coordinate in Cycles 2.8 not taking Displace modifier into account

Trying to do a landscape using noise textures i noticed that the generated coordinates from the 'Texture Coordinate' node ignores the Displace modifier from the modifier stack when working in Cycles, ...
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2answers
38 views

Paint segments on spaceships

I would like to create a segmented look of my spaceship with hatches and paneled armor segments. I have the outline of it already modeled, but I am lost how to create the segments. I don't want to ...
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1answer
72 views

Displacement Maps look pixelated in EEVEE

When I add a displacement map to a UVd object in EEVEE the details look pixelated (although they look good in Cycles). In EEVEE I have tried using subdivision surface modifiers and disabling half-...
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0answers
19 views

How do I displace a group of objects by a specified amount

Id like to move an arrangement of spheres by a specified amount in all three dimensions. Any clues how? Thanks!
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0answers
30 views

Is it possible to bake vector displacement maps from a sculpted object?

I'd like to achieve the same thing as this video tutorial shows with Mudbox + Maya + Redshift, baking a high poly sculpt onto a plane. I'm not looking for regular displacement as it only moves ...
1
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1answer
23 views

How to create solid height field from image?

I want to simulate caustics generated by free form lens using Blender and Lux Core Render as a geometric optical simulator. I know how to create height field surface from a gray scale image using ...
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0answers
33 views

Displacement doing wierd stuff

So i want to apply displacement map but then this happene. Any ideas? https://imgur.com/a/eq7asoB
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1answer
113 views

Is it possible to use height maps from substance designer in Blender and how?

I've been learning Substance Designer for a short while. The thing which I noticed is that all those impressive materials we see on ArtStation are based on SD's height system, which uses tessellation ...
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1answer
95 views

Help me understand Renderers, especially in 2.8

I was struggling to follow a 2.79 online tuts in 2.8 until I found this thread 2.8 Adaptive Subdivision So now I see that Adaptive Subdivision and MicroDisplacement are part of the Cycles ...
3
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1answer
70 views

Why does my other softwrare exported heightmap displace my mesh so much in Blender?

I created this with world machine and imported it into blender via a .tif heightmap and applied it to a subdivided plane with displacement. But the scale is wrong! It seems that every value I have is ...
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2answers
102 views

Creating a create tilable displacement map

What would be the ideal way in order to achieve a shape like the model provided, using this sample displacement map? I plan on using multiple tilable patterns to create models to 3D print, what would ...
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0answers
41 views

trouble baking displacment map

in trying to bake a high poly sculpt displacment map onto a low poly base mesh, and not having much success, there seems to be not alot of info out there on this particular subject (from what ive seen ...
6
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2answers
318 views

Displacement Stretched

I have a simple displacement setup as follows: When I apply this same material to two differently sized objects, the displacement seems stretched on the larger object: Scale has been applied (Ctrl+A)...
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0answers
26 views

Colour banding in displacement texture causing stepping

I recently found a website called Texture Haven, which has a bunch of free, high res textures. I downloaded the cobblestone no.7, I added it into blender using the node wranglers auto fill tool for ...
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0answers
35 views

Vector Displacement from Zbrush to Blender

How do I get Blender to render a vector displacement map from Zbrush properly? I have rendered the diagnostic scene from Zbrush, but none of them are accurate enough to be useful. I am running ...
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0answers
32 views

object/mesh displacement in OSL script

I am trying to use an OSL shader to displace the verticies in a fish model to make the fish appear as though it is moving. This should be doable using a vertex shader, but I am new to blender and am ...
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0answers
43 views

Parallax-like texture depth in Cycles

I have a texture that I want to give an actual depth. However, I dont want to use Displacement because it requires very high polygon count to work properly and it slows down render times which is ...
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2answers
49 views

Problem after using diplace modifer

I used displace modifier to give some uneven effect. and after that my modeling looks like crashed (or though, I tried to follow the instruction on utube, I might have made mistakes;) so I searched ...
0
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1answer
80 views

How can I melt an object and displace it horizontally?

I would like to melt an object that is inside an other object and displace it horizontally. It should simulate liquid wax being ejected from a solid wax cube so it cannot be completely liquid and ...
1
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1answer
29 views

How do I get more control with Displace modifier mesh and subdivision surface?

I want to create 3d wall panel with deformer displacement modifier smooth with subdivision modifier but when i use it all my mesh is broken like porridge. I need a flat bottom and the upper part ...
0
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0answers
32 views

Fiber like/Neurons Structure Mesh or surface (VFX) in Blender

I'm researching how to achieve and effect like in provided image. Please help me out to figure out how to setup procedural 3d texture for displacement or shall I use another technique?
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0answers
58 views

Render and displacement for object troubles

I have a question about adding a displacement parameter for object. I've found some topics here (like this), but when I'm making something like that, it looks not what I want. (Render engine - Cycles) ...
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2answers
44 views

Displacement with a stopping object

Ok guys. I have a question I hope you can help me with. I will use the image below to illustrate what I want. I want to use Displacement on the man (I like the blobby effect it makes, and thats the ...
0
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2answers
580 views

True displacement in EEVEE?

I have a Blender 2.8 scene with animated true displacement. It is created using material nodes and works fine in Cycles. However, EEVEE doesn't displace my meshes truly, only normals are changed. Is ...
5
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1answer
799 views

Material displacement looks slanted to one side in Blender 2.8

I've used MicroDisplacement before in 2.79 and all worked fine. Now, I have this problem, that all my displacements get slanted like this (see image). I am actually following a tutorial for Blender 2....
1
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1answer
42 views

Baking displacement map: Base mesh is included in the highres output

How can i get ride of all those quads so only the white mark shows up? Step to reproduce Create sphere as base Duplicate base as hd and add x3 subdivision modifier then apply Sculpt some details on ...
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0answers
46 views

Displacement node not working with complex mesh

I'm trying to make displacement to a mountain. I could put displacement modifier that would work just fine but I want displacement just some parts of the mountain and I can't get it right with that ...
0
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0answers
60 views

Emulate cad-blocks in Blender

Let's say I want to have multiple identical copies of the same object (e.g. a piece of furniture modelled as a mesh) within a blend-file. But I want those copies to be connected in such a way that ...
1
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1answer
76 views

Displacement for cube

It sounded so simple to use displacement for a cube, but I found there were a lot of question about that. I would like to model a cube with imperfect edges. So I made a base model like this: It had ...
0
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1answer
37 views

Displace modifier using an Image Texture on a Grid Mesh

I am trying to apply a displacement to a grid mesh for a Lithophane and a cookie cutter. I create an image Texture, add a Grid mesh and apply a Displace modifier. Unfortunately the displacement is ...
1
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0answers
36 views

Easy way to carve out displacement from Plane

I am trying to trim all of the vertices or faces off around my displacement, which I applied to a plane. The vertices on the plane are not at 0, so even though they look flat around the main image ...
0
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0answers
23 views

Displacing a grid of objects

I would like to displace a grid of objects based on a black-and-white image. This seems simple, but I need a path to making this happen. Original example at the top, general output below. Thank you.
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0answers
25 views

Texture Displacement

Is there a means by which I can use my already existing textures made for a model to create a displacement map or some other form of height map to give my model a more detailed appearance?
1
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1answer
39 views

My Blender appears to be missing features

While following Blender Guru's rope tutorial, I found that my nodes are different than his. Among other things, I don't have an input slot called "displacement". In reading through what I could find ...
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0answers
38 views

How to best create a “hand print” on a rigged model using said rigged model

I am trying to make a character touch part of their own body, and in turn make that part of the body conform to the shape of the hand (as skin does when you poke at it). So far I have tried to use ...
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2answers
48 views

Why does displacement modifier produce a different (and unwanted) result when applied to a selected plane in a 3d object?

I am trying to model 3d blocks of terrain by adding topography to the upper face of a block diagram.
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0answers
21 views

How to do an automatic wavy pattern on a random shape?

I need some help with this project, where I am comming up with 3 different wavy designs. I was thinking about another way of doing the pattern instead of what I am doing now, so I have more control ...
1
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1answer
103 views

How to use normal displacement instead of vector displacement in shader editor (2.8)

I am creating a material in 2.8, and am using real displacement in the shader, but how do I use normal displacement, rather than vector? The reason is that when I use a black/white heightmap, the ...
2
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1answer
2k views

2.8 Adaptive Subdivision

How can I enable adaptive subdivision in Blender 2.8? I have a noise texture plugged into the displacement output for a material, with the displacement method set to Displacement Only. There is no "...
0
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1answer
27 views

2.79 Multiple displace mods with different uv-maps and textures

I have a model of a glass. I want to create three different displacements: one along the rim one in the middle one at the bottom. I nearly succeeded there - I assigned a new material to, say, the ...
0
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1answer
386 views

World map as displacement map on a sphere distorted

I am trying to use an image of a world map as a displacement map for a sphere. Later I want to export the mesh for 3D printing, with the continents looking like engraved into a sphere. I am new to ...
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1answer
38 views

Is there a way to change the phase of a wood texture?

Is there a way to change the phase of the wood texture that is used for a Displacement Modifier?
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0answers
31 views

Applying a displaced texture to a complex object

I'm referring to the displacement modifier in Blender Render in this case because I want this 3D printed. It's purpose is to mask the layer lines produced from an FDM machine. I'm trying to add a ...
0
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1answer
39 views

Avoid rerendering noise texture on every frame of an animation

I'm creating an animation in which I've used noise texture with displacement modifier for the bumps and roughness of the ground. It looks pretty good, but for some reason the texture on the ground is ...
2
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0answers
66 views

Is it possible to bake dynamic paint waves simulation as a black and white displacement map texture?

I am working with the dynamic paint waves function to simulate ripples along the surface of a sphere. I was wondering if it is possible to bake the deformation into a black and white displacement map ...
0
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1answer
23 views

generated texture displacement adds a line to the displacement

I'm trying to add displacement to an object via generated textures in cycles. For some reason it adds this line across my objects. If I view the texture on the surface it looks fine (see 2nd ...
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0answers
39 views

blender displacement working wrong im trying to make heightmap from terrain

1) i added plane and divide it 8x8 grid. 2) i just pull up most middle four vertex to test result. 3) i created new image 9x9 pixel at UV/Image Editor 4) When Top Ortho , i unwrap it with ( Project ...