Questions tagged [displacement]

The tag has no usage guidance.

Filter by
Sorted by
Tagged with
0
votes
1answer
25 views

Displace modifier - undesired artifacts in texture

I'm creating a model that I want to later print in 3D. I am using a Displace modifier after a Multiresolution modifier to add a patern to some faces (using a vèrtex group plus displace on the Y axis ...
2
votes
1answer
129 views

how do you render displacements in cycles?

i was hoping someone could help me figure out why my rendered image doesnt render what the viewport sees. the first image is of the viewport and the second is the actual rendered image. any idea whats ...
5
votes
1answer
160 views

Can't get procedural displacement to work at all

Trying to follow an Andrew Price tutorial for procedural displacement but when the tutorial goes to procedural displacement I get zero effect, except in surface shadows, when the edges of the object ...
0
votes
0answers
12 views

Displacement making spikes

I was following an old CG geek tutorial and i randomly got a crap ton of spikes that just appeared out of nowhere when I switched it from "Displacement only" to "Displacement and Bump". I can't get it ...
1
vote
1answer
30 views

Vector displacement along Z axis

So I'm trying to make a mineral texture for November, and I want to use vector displacement. But I can't get it to go just along the Z-axis, nor will the texture Be shown. In the setting of the ...
0
votes
1answer
22 views

Is it possible to convert displacement node to “baked” geometry (OBJ, FBX, etc)?

I'm wondering if the displacement achieved using a displacement node in cycles can be "baked" into a mesh with traditional geometry. Is that possible?
0
votes
0answers
18 views

can't see simple displace in EVEE? [duplicate]

pretty much ex maya user getting in to blender. LOVE EVEE, but I'm curious what can be visible? Is there a link to what you can see? I just created a very simple plane with displace on it using a ...
0
votes
1answer
30 views

How to get better displacement result

I'm drastically displacing a mesh (with procedural textures) and due to the displacement being rather big and practically "vertical" there aren't enough polygons and it starts to look very stretched: ...
0
votes
0answers
11 views

Volume Scatter form [duplicate]

I have been trying out the Volume Scatter recently but I don't get why the material doesn't want to go in the the form the mesh has, can somebody help me please?
1
vote
1answer
55 views

How to make a (photorealistic) material similar to tomato placenta and inner circle similar to this?

I'm trying to create a completely synthetic tomato slice, any suggestions on how do I achieve it to look more similar to a real tomato slice via only nodes setup? I’m trying to get a more realistic ...
0
votes
2answers
102 views

Blender 2.8 Python : How Do I Find My Material Output Node (and assign displacement)

I am attempting to create a displacement node with an attached image, and connect that to the Main Material Output Node. I feel I understand how to create and connect these pieces (mostly) fine now. ...
0
votes
0answers
18 views

cpu rendering very slow with bump mapping

In blender this scene takes around 1 hour to render on cpu with bump mapping enabled but if I change the option to true displacement or microdisplacement it only takes around 2 minutes to render. I ...
0
votes
0answers
10 views

I can´t find the displacement and vector displacemet nodes [duplicate]

I have Blender 2.79 and I was reading the user manual, in the render label there is a sub-label about node types, in the list of "vector nodes" it is mentioned the "displacement" and "vector ...
0
votes
1answer
25 views

How to make displacement to effect all the surface?

The displacement only working on the side of the woodblock, how to make it on the top of the surface? I have already added subdivision, and still, nothing happens. Thanks~ :D
0
votes
1answer
49 views

I can't find displacement method

I just recently got into blender and I'm transferring from Cinema 4D. I wanted to play around with the basic material components in the shader editor, but i got stuck at the displacement node. I ...
0
votes
0answers
20 views

Displacement Map Appears Warped in F12 Render

I have a displacement map on a highly subdivided plane, with a brick texture feeding into the displacement node. This image shows the viewport render on the left, with perfect square tiling on the ...
1
vote
1answer
143 views

Setting up real displacement in 2.8

I've been struggling to get a height map to be displaced in a plane. I'm trying to do what is done so nicely in this answer, and in fact, do it with a variant of the height map in that question, which ...
2
votes
3answers
673 views

How can I replicate this raised letter effect?

I thought this would look interesting with other forms. I know I could eventually accomplish something like this completely manually—but true workflows are what get my gears grinding. I imagine ...
0
votes
0answers
29 views

How to wrap perfectly a polygon mesh on terrain mesh?

I have two objects (mesh): the first one is a grid that represents the elevation of the terrain and the second is a polygon that represents the river. What I'd like to do to is to displacing (and ...
0
votes
0answers
19 views

how make each face line up with pixel on a displacement map?

Here is my problem, i have an image of a vicsek fractal (see attached), and i want to displace it in such a way that each pixel on the image lines up perfectly with one face when displacing a plane, ...
0
votes
0answers
22 views

Get node tree result values at certain points on mesh surface using Python?

Blender 2.80. I have material with several different textures (generated noises, images, etc.) mixed using nodes in Shader Editor. This material is assigned to the mesh. Is it possible using Python ...
-1
votes
1answer
49 views

Displace modifier does not work in 2.81

if i want to add a procedural texture to displace modifier which works with "Texture Node Editor" (Shift F3) it will never works am i doing something wrong ? or is this a bug ? the texture always ...
0
votes
0answers
33 views

Displacment not showing in render

I am trying to experiment with displacements in blender 2.8 Here is the node setup i have: how it appears in Look dev: And how it appears in rendered view: As you can see, none of the detail is ...
0
votes
1answer
15 views

What does the “normal” socket of displacement node do?

I tried searching and there is no information about it. Blender manual says "to do" I did some experiment but still nothing is clear. Thank you.
0
votes
2answers
51 views

Material Based on Distance from Origin

I am trying to make a brain coral. Currently I'm using a displacement modifier with an actual brain texture, which looks quite good. However, I cannot figure out how to get the material to work right....
0
votes
0answers
15 views

Real displacement issue

i am having this weird issue where the displaced geometry has an offset from where the mask is, the mask works very well on the bump node but with displacement i get an offset no matter the amount of ...
0
votes
0answers
8 views

Displacement node generated geometry not triggering dynamic paint canvas

I'm having a really beautiful scene with a terrain generated completely with nodes on cycles, with displacement nodes playing a key role. Now I wanted to add clouds to the scene, and to reference gaps ...
0
votes
1answer
26 views

What is the Difference between Displacement Node Normal Node and displace modifier?

The Displacement node doesn't seem to be much different than a normal map, where as the displacement modifier will actually effect the geometry. Am I missing something here, is there a difference in ...
0
votes
1answer
27 views

Questions about Displacement and modeling

Question 1: these lines appear after I did those dripping drops. They do not look odd in the final render, but I wondered how to remove them. Question 2: the donut looks like made from Polyethylene. ...
0
votes
0answers
24 views

What can I do to make this wave texture apply evenly along the segments?

I am trying to create a necklace in Blender, and I wanted to create a smooth elegant segmented chain instead of the usual links. My plan was to use a bezier circle to make the shape and 'pose' of the ...
0
votes
0answers
18 views

No displacement on imported OBJ

I created a procedural fabric texture. The fabric texture works fine on all objects created inside blender, but if I import an OBJ (created with c4d) and apply the texture to it I cannot see any of ...
1
vote
0answers
25 views

Make displacement modifier line up with poles of object?

Here is my problem. i have added a default bezier curve and used the screw modifier on the X axis to turn it into a teardrop/vase shape then converted it into a mesh. now if i apply a displacement ...
0
votes
1answer
44 views

Project flat plane on node displacement object

This might be weird or totally impossible. I have a subdivided cube which is the ocean. I use cycles node displacement to create waves (have to because the waves require complex node tree) I have a ...
21
votes
2answers
5k views

Worms crawling under skin

I wanted to create a scene where you can see a worm crawling underneath the skin of a person's belly. I've tried it with the tools provided in Blender like the deform modifiers (mostly I tried with ...
0
votes
0answers
35 views

Is using Empty the only way to control texture animation for Displacement Modifier in Blender 2.8?

I've found the only way to control texture animation for Displacement Modifier - using Empty and setting it as "Object" in texture mapping settings. It is ok when you have one or two or even ten ...
1
vote
0answers
32 views

Is it possible to displace a mesh based on Light Path node?

At the image below I expected the cube to be displaced by plus 1 unit in x,y,z axis. However it is staying as it is (notice the yellow outline).
0
votes
0answers
30 views

Include displacement on “hair” particles emitter

Basically I'm making a donut and we used a hair particle to place the sprinkles on top. This looked great at first, but as soon as I added displacement to the mesh with the particles, it buries some ...
0
votes
0answers
53 views

Spiky mesh when create mesh from displacement map

Hi guys,I have 2 images with same size and color depth used as displacement map texture, one is very smooth, like the one on the left, the other is very rough, like the one on the right. Any ideas ...
0
votes
0answers
21 views

Shrinkwrap constraint on shader displacement

I'm creating a scene with a very large ocean, and I have to make an object "float" on top. How can I achieve this? The ocean is created via shader displacement, so the Shrinkwrap constraint isn't ...
0
votes
0answers
31 views

Difference between displacement modifier and texture displacement

I must add displacement to a plane, but I don't know the difference in adding the displacement with the node displacement or with the displacement modifier
0
votes
0answers
30 views

Objects Unselectable and Invisible in Solid View

This file uses displacements and adaptive subdivision, (experimental mode on). In this scene certain simple objects seem to disappear in anything but the rendered views, and they are un-manipulable (...
0
votes
1answer
53 views

displacement detail problem

I'm trying to set up some greeble panels and I keep getting these undulating faces when I use a displacement map. I am using a pretty high res 6000x6000 PNG to generate the displacement but I can't ...
0
votes
1answer
78 views

Cant get Fine, crisp displacements using displace modifier in 2.8

I am trying everything in my power to get super sharp displacement maps without having my subdivision modifier at a crazy computer locking up level like subdivision level 8,9. My mesh comes out very ...
0
votes
0answers
17 views

Displacement modifier - auto reload image texture

I'm paiting my displacement texture, and I have to click any option on the modifier or change mode on the right panel to refresh the actual displacement. Is it possible to make modifier automaticly ...
0
votes
1answer
43 views

Convert displacement to polygons

iam dealing with this problem. I try to change from Maya to Blender and one thing is making me nuts. The displacement. I use it a lot to create geometry. So far I could not handle that in blender. Is ...
0
votes
0answers
512 views

Can't find micro displacement setting both/true/bump in Blender 2.8

So I'm currently following a Blender Guru tutorial for creating ropes. And in the tutorial, after adding a dislpacement texture, he continues to change the displacement setting under the material tab ...
0
votes
1answer
25 views

How to create clipping mask using displacement map?

how I can hide certain part of mesh using only the node editor. For example, how I can make the cross-bonding black part of the map invisible in the mesh using only the node editor.
0
votes
1answer
37 views

Blender renders plane in distorted way when enabling displacement only vs. bump displacement

I'm trying to use a plane with an image texture to render a topographic map of the US. When I add a subdivision modifier and use a bump only surface displacement, I ...
0
votes
0answers
30 views

How do i make my model glow?

I'm quite new to Blender and have been trying for days to give my character a glow effect on his eyes and arm, and i have been using three textures for this, but it seems I can only keep two of these ...
0
votes
3answers
78 views

Displacement node doesn't seem to work

I've been trying to get the displacement node to work in blender 2.80, but am having no luck: It doesn't seem to show up in the cycles render either: anyone know what I have to do to get it to work?