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Questions tagged [displacement]

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1answer
15 views

How do I get more control with Displace modifier mesh and subdivision surface?

I want to create 3d wall panel with deformer displacement modifier smooth with subdivision modifier but when i use it all my mesh is broken like porridge. I need a flat bottom and the upper part ...
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0answers
19 views

Fiber like/Neurons Structure Mesh or surface (VFX) in Blender

I'm researching how to achieve and effect like in provided image. Please help me out to figure out how to setup procedural 3d texture for displacement or shall I use another technique?
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0answers
23 views

Render and displacement for object troubles

I have a question about adding a displacement parameter for object. I've found some topics here (like this), but when I'm making something like that, it looks not what I want. (Render engine - Cycles) ...
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2answers
37 views

Displacement with a stopping object

Ok guys. I have a question I hope you can help me with. I will use the image below to illustrate what I want. I want to use Displacement on the man (I like the blobby effect it makes, and thats the ...
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0answers
12 views

Join displacement maps into one image [closed]

Was wondering if you had all of 360 deg images around an object, could you take maybe three or...more of them... to form a full 3D sculpture or mesh of the object?
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2answers
95 views

True displacement in EEVEE?

I have a Blender 2.8 scene with animated true displacement. It is created using material nodes and works fine in Cycles. However, EEVEE doesn't displace my meshes truly, only normals are changed. Is ...
4
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1answer
160 views

Material displacement looks slanted to one side in Blender 2.8

I've used MicroDisplacement before in 2.79 and all worked fine. Now, I have this problem, that all my displacements get slanted like this (see image). I am actually following a tutorial for Blender 2....
1
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1answer
25 views

Baking displacement map: Base mesh is included in the highres output

How can i get ride of all those quads so only the white mark shows up? Step to reproduce Create sphere as base Duplicate base as hd and add x3 subdivision modifier then apply Sculpt some details on ...
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0answers
24 views

Displacement node not working with complex mesh

I'm trying to make displacement to a mountain. I could put displacement modifier that would work just fine but I want displacement just some parts of the mountain and I can't get it right with that ...
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0answers
19 views

Emulate cad-blocks in Blender

Let's say I want to have multiple identical copies of the same object (e.g. a piece of furniture modelled as a mesh) within a blend-file. But I want those copies to be connected in such a way that ...
1
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1answer
42 views

Displacement for cube

It sounded so simple to use displacement for a cube, but I found there were a lot of question about that. I would like to model a cube with imperfect edges. So I made a base model like this: It had ...
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1answer
22 views

Displace modifier using an Image Texture on a Grid Mesh

I am trying to apply a displacement to a grid mesh for a Lithophane and a cookie cutter. I create an image Texture, add a Grid mesh and apply a Displace modifier. Unfortunately the displacement is ...
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0answers
32 views

Easy way to carve out displacement from Plane

I am trying to trim all of the vertices or faces off around my displacement, which I applied to a plane. The vertices on the plane are not at 0, so even though they look flat around the main image ...
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0answers
19 views

Displacing a grid of objects

I would like to displace a grid of objects based on a black-and-white image. This seems simple, but I need a path to making this happen. Original example at the top, general output below. Thank you.
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0answers
23 views

Texture Displacement

Is there a means by which I can use my already existing textures made for a model to create a displacement map or some other form of height map to give my model a more detailed appearance?
1
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1answer
30 views

My Blender appears to be missing features

While following Blender Guru's rope tutorial, I found that my nodes are different than his. Among other things, I don't have an input slot called "displacement". In reading through what I could find ...
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0answers
33 views

How to best create a “hand print” on a rigged model using said rigged model

I am trying to make a character touch part of their own body, and in turn make that part of the body conform to the shape of the hand (as skin does when you poke at it). So far I have tried to use ...
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2answers
32 views

Why does displacement modifier produce a different (and unwanted) result when applied to a selected plane in a 3d object?

I am trying to model 3d blocks of terrain by adding topography to the upper face of a block diagram.
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0answers
17 views

How to do an automatic wavy pattern on a random shape?

I need some help with this project, where I am comming up with 3 different wavy designs. I was thinking about another way of doing the pattern instead of what I am doing now, so I have more control ...
1
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1answer
67 views

How to use normal displacement instead of vector displacement in shader editor (2.8)

I am creating a material in 2.8, and am using real displacement in the shader, but how do I use normal displacement, rather than vector? The reason is that when I use a black/white heightmap, the ...
1
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1answer
447 views

2.8 Adaptive Subdivision

How can I enable adaptive subdivision in Blender 2.8? I have a noise texture plugged into the displacement output for a material, with the displacement method set to Displacement Only. There is no "...
0
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1answer
17 views

2.79 Multiple displace mods with different uv-maps and textures

I have a model of a glass. I want to create three different displacements: one along the rim one in the middle one at the bottom. I nearly succeeded there - I assigned a new material to, say, the ...
0
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1answer
106 views

World map as displacement map on a sphere distorted

I am trying to use an image of a world map as a displacement map for a sphere. Later I want to export the mesh for 3D printing, with the continents looking like engraved into a sphere. I am new to ...
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1answer
32 views

Is there a way to change the phase of a wood texture?

Is there a way to change the phase of the wood texture that is used for a Displacement Modifier?
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0answers
17 views

Applying a displaced texture to a complex object

I'm referring to the displacement modifier in Blender Render in this case because I want this 3D printed. It's purpose is to mask the layer lines produced from an FDM machine. I'm trying to add a ...
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0answers
17 views

Smooth corners with a high poly displacement map?

My first post and kind of a newcomer to blender. Not very experienced. I've been fiddling around with the displacement part of the material output node. I modeled a chair. And now I'm texturing the ...
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1answer
21 views

Avoid rerendering noise texture on every frame of an animation

I'm creating an animation in which I've used noise texture with displacement modifier for the bumps and roughness of the ground. It looks pretty good, but for some reason the texture on the ground is ...
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0answers
29 views

Is it possible to bake dynamic paint waves simulation as a black and white displacement map texture?

I am working with the dynamic paint waves function to simulate ripples along the surface of a sphere. I was wondering if it is possible to bake the deformation into a black and white displacement map ...
0
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1answer
16 views

generated texture displacement adds a line to the displacement

I'm trying to add displacement to an object via generated textures in cycles. For some reason it adds this line across my objects. If I view the texture on the surface it looks fine (see 2nd ...
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0answers
28 views

blender displacement working wrong im trying to make heightmap from terrain

1) i added plane and divide it 8x8 grid. 2) i just pull up most middle four vertex to test result. 3) i created new image 9x9 pixel at UV/Image Editor 4) When Top Ortho , i unwrap it with ( Project ...
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0answers
26 views

how to use vector displacement for text engraving into mesh

I want to engrave text into jewelry model using vector displacement in cycles. How can I use a .png of the text to make it look like it is engraved? I originally just used text mesh with boolean but ...
0
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1answer
234 views

Microdisplacement and Adaptive Subdivision is not working

This is my Node Setup. I have a Subsurf Modifier that's set to adaptive with a dicing scale of 1 pixel and the displacement settings on "True". Despite all of that there's no displacement in both the ...
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0answers
23 views

Export Location history/Motion Path

Sorry for my ignorance, I would like to export the motion that a body performs. Using the BCB add on I am not able to export the location history into a .csv file, so I was wonder if it is possible to ...
2
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1answer
37 views

Spherical Displacement direction

I am having problems getting displacement mapping to extrude in the correct direction on all sides of a sphere. I have been following this tutorial: https://www.youtube.com/watch?v=n0r0UnaIK_Y ...
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0answers
21 views

How to remove artifacts from a equirectangluar projection with a displacement material

I have notice some strange behavior when rendering equirectangular images in blender 2.79b (also happens in the 2.80 alpha). Whenever I have a material with a displacement added to it, it results in a ...
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1answer
75 views

Realistic Pool Shader [duplicate]

I want to make a cool pool shader like it: how can I make it? Its really cool
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0answers
25 views

Exporting Displacement Modifier with Video Texture

I've imported an mp4 and applied it to a plane as a displacement modifier, and this animates the displacement of the plane. I'm wondering how I can export this animation for use in other programs?
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1answer
128 views

Greeble Cube Microdisplacement - how to prevent edges from opening up and becoming black

Hi I am trying to create a greeble cube with hi res texture. But when I use microdisplacement it make the edges open up and create unsightly dark border - I have tried using bevel but then the edge is ...
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1answer
113 views

Microdisplaement in Blender projecting only in one direction!

I am trying out Micro Displacement in Blender... but facing a strange issue - all the projection happening in one direction instead of polygon normal (please see the screenshot below) I would really ...
1
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1answer
29 views

Surface normals still regular in edit mode after displacement map

I am trying do perform a displacement map in a conical shape. I created a circle, extruded in Z and resized at the other side. After that, I selected everything and subdivided to have a bunch of small ...
0
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1answer
30 views

Ploblem tiling a displacement map

So i created this displacement map based on a mesh of windows i made. The map works fine but when i try to tile it there is those separating lines on the z axis. It does that whether i use the ...
2
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1answer
60 views

Using displacement maps (or something else) for adding rotational noise effect to mesh?

So I have made a fence using the array and curve modifiers. I can then use the displacement modifier to add some vertical and depth noise to the mesh to make it look more irregular and not perfectly ...
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0answers
19 views

Is it possible to use texture node graph with displace modifier?

I would like to use different textures and combine and animate them. If I use simple texture with displace modifier it works fine. But if I turn on "Use Nodes" to create a node graph for the texture ...
0
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1answer
28 views

Looking for advise on modeling/faking lots of rope

Another question for my Titanic model. I’m wondering how to efficiently add the rope arches on the lifeboats. My first thought is using curves and an array modifier to add long cylinders with a rope ...
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2answers
231 views

Can I turn a procedural displacement into geometry?

I was following this tutorial to create procedural rocks: https://www.youtube.com/watch?v=UFsVzDXYOKw It gives some really nice results (that I admittedly don't fully understand), the only problem is ...
0
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1answer
21 views

More detiles in displacement of texture

I want to displace a a symbol on this cube but in order to make it look good I need to add a lot of subdivison. I want this symbol to be a part of geometry since it will be used for 3d printing. Do ...
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1answer
166 views

What's happening with vector displacement 2.79b?

pretty quick question. I use the vector displacement node in order to add greebling to models. The latest version of 2.79b doesn't have that node, which seems to be why sheepit render farm is ...
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2answers
65 views

Displacement node doesn't show up on mesh correctly

After looking online the past hour, I decided to make a post here. I am having trouble where the displacement in my render view is extremely different than the one in the material view. After looking ...
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4answers
411 views

Bump mapping vs Displacement (plus displacement nodes in Cycles)?

Learning Blender+Cycles (2.79b), I'm trying to experiment with vertex displacement and bump mapping. My understanding: bump mapping is to adjust face normals and create shadows/highlights suggesting (...
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1answer
86 views

How to add a embossed/debossed logo to a curved surface?

I’m really having a hard time trying to emboss or deboss a logo / typography on a shape other than a flat plane. For example trying to get a logo on a curved bottle. I already asked something similar ...