Questions tagged [displacement]

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2
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1answer
53 views

Push vertices outside of other object/setting ceiling to location of vertices

I am looking for a way of creating a sort of Z ceiling for the position of my vertices, but cannot find anything by searching. I am most likely not knowledgeable enough to know what keywords to search ...
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0answers
20 views

How to create a blur (fall-off) in a material using node?

I am trying to make a procedural displacement texture using a gradual fall off.Lets say we have created the following texture: L Now I want to give a fall off(or blur the texture) to the give texture ...
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1answer
20 views

Invert displacement movement controlled by null?

I animated the displacement of a sphere using an empty (upwards). I mixed it with another but I'd need that second one to move downwards. I want to invert that empty movement somehow using nodes to ...
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0answers
13 views

Node tree in 2.7 result different from 2.9 result

The box in green is what I'm trying to achieve in 2.9: I realised this "Displacement Method = True" setting wasn't there, and the voronoi texture, as well as the displacement input color ...
4
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2answers
169 views
+50

Is there any way to generate Inverted or taper geometry by using displacement?

Is there any way to generate reversed taper geometry? In other words: I'd like to generate the geometry you can see in the following picture just by using displacement modifiers or by using nodes: Q: ...
1
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1answer
69 views

Blending Displacement Textures with Geometry Node - why doesnt it work?

I am blending two noise displacement effects (Voronoi sand dunes + Wave Texture for little sand ripples), with everything plugged into Displacement node. Now I want to drive the blending by using FAC ...
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0answers
16 views

Blender denting glass [duplicate]

I'm fairly new to blender so I don't for sure that what I'm doing is correct. But I need recreate this jar. I got as far as the overall shape. But now I have to put the dents at the bottom in and I ...
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0answers
15 views

Baked Displacement map from multi-res completely flat gray

It worked fine but after uv editing and I dont know what it just went gray, normal map still works fine. I tried scaling it, changing multi-res level, … i dont know what else to try
2
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1answer
107 views

How to create outgrowing stripes/planes from object center?

I am trying to create the 'pumpkin creases' like it displays in my poorly created image. I can't explain it with words but it looks like magnetic fields? It is also the reason I am posting a question ...
1
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1answer
19 views

Is there a way to change the colour of displaced areas only?

I've created this model and created displacement using a combination of weight painting and the displacement modifier to create some intense wrinkles. Is there way that i can change the colour or ...
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0answers
26 views

Using Video Textures for Shading & Displacement

This video was made in Blender, and has a seemingly straightforward effect that I'm still struggling to figure out how to do. Here are two gifs I made for reference: RAMEN sign Trees In the clips, it ...
1
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1answer
48 views

How to animate deforming scratches?

I would like to create the following animation: one mesh scrapes the other. I think the best option is to animate the boolean modifier, but the boolean difference disappears as the object moves. I ...
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0answers
26 views

Part of the Wave Animation is Not Moving in Animation Render in Cycles

I was animating wave using cloud texture displacement in Cycles Engine. Everything looks fine in the wireframe view, all the wave is animated and moving for the whole length, however, when I render my ...
3
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0answers
48 views

How to stack displacement nodes?

When using displacement modifiers, you can use the resulting mesh normals of the first displacement as the base for the second, such that the end result is a 3 dimensional displacement. For example, ...
0
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0answers
25 views

Is there a way to use material displacement information to create a weight map?

I'm using material displacement to make a mountain range and I was wondering if there's a way to use the displacement information to drive a hair particle system (for trees) because I'm trying to keep ...
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0answers
24 views

how to get rid of lines in the Displacement maps

These lines keep appearing in my displacement maps... What am I doing wrong?
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0answers
25 views

Achieving a certain look

So I’ve been following Andrew Price’s Snow tutorial here: https://www.youtube.com/watch?v=82zWmOqE0Nc 1 I haven’t had any trouble follow so far and have achieved a look similar to andrew’s finished ...
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0answers
27 views

Node set up/method of recreating this type of displacement

Does anyone have any idea how this type of mesh displacement is achieved. I'm assuming the artist has begun with a seemingly normal human model and has applied loads of crazy displacements onto it to ...
2
votes
1answer
43 views

How to make spikes with displacement

I'm trying to make this shapes in the image, is there a way to make the randomized spikes? My first attempts were with hair particle system but it's not connected, so I tried with sculpting but the ...
2
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1answer
73 views

Wood displacement for 3D Print

I want to print a sign with my FDM printer in wood look. (Tried to laser cut it with not so beautiful results). With my wood filament, I want to achieve a wood like surface pattern like a topology map ...
1
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0answers
16 views

Creating 3D printable 3D-texture on faces with nodes?

Newbe with Blender! (v2.9) Want to set up a correct Nodes-chain in the Shader, to perform: a 3D-texture on only one face of, say ,a cube from a jpg image, defining the displacement along the normal ...
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0answers
16 views

The displacement in the Blender render is much different than in the software itself. How do I fix this?

So when in camera view in the software, what I created looks completely fine (don't ask, there's a story behind this xD) However, when I render it, the result is this: How do I fix my render? Thank ...
1
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1answer
23 views

How to make dynamic paint work with rigid body interactions during animation playback

I'm trying to dynamically wave paint a passive, rigid body, wave-modified plane canvas with an active, rigid body, sphere brush via dynamic animation playback. The dynamic painting works when changing ...
1
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1answer
55 views

Shrinkwrap displacement issues

I have this high poly model, and I did retopo for it. Now I want to create a discplacement map for it, or at least to try and get some more details into the model. I added a subdivision modifier, and ...
2
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2answers
147 views

Booleans modifier glitching meshes

I'm trying to use booleans to make a fake stylized fire motion . I have two meshes, both are identical, one is just smaller than the other to achieve the stylizied fire effect I'm going for. Both of ...
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0answers
33 views

Jagged edges when using Displacement

Ok so now I either get no displacement hardly or by altering the strength and mid-level I get good displacement but with jagged edges using Cycles and Apaptive subdivision. How can I get rid of the ...
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0answers
12 views

how to reduce the TRIS and FACES from a Displace modifyier

i made a billboard from an image texture but the problem is that i was following the Blender gurus texture tutorial using photoshop but the Displace modifier adds 3.3 Million tris , quads and verts , ...
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2answers
78 views

Easiest way to make snow covered leaves?

I'm making a winter scene and there are lots of trees. I need them all to be snow covered, while having some areas still green. So far, the only thing i have found online is this: http://thomas-cairns....
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3answers
58 views

Problem with Displacement

I have just started using Blender a few weeks ago and I have been doing ok with it until recently when I changed some setting and now I can't get displacement to work on image textures. Before I could ...
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0answers
17 views

Control the strength of displacement with light and shadow

I created a sand texture with a voronoi texture displacement that is plugged in the material output "Displacement". But I'd like to have the amount/strength of the grain "controlled&...
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1answer
35 views

Problem with displacement on edge

I have a problem with displacement on edge. How can i solve this problem? I use this setting for the cube. Thanks
1
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1answer
33 views

How to get a displaced mesh to orient correctly when bending it spherically?

I'm making a planet Earth mesh that includes displaced surface according to a height map. So, I start off subdividing a 2x1y1z plane and displacing the z axis of the vertices according to the non-...
2
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1answer
228 views

Why does my displacement look inverted in Eevee?

I downloaded a BRICK texture pack, which came with a diffuse image and several maps. (This is all in eevee). After experimenting a little, I decided to use the diffuse and displacement maps. I applied ...
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2answers
46 views

How to make the Displacement Map Texture and Material Texture Match?

I added a image texture to a simple sphere by creating a new material and selecting "image" as the color. Then I used the displacement modifier to make a displacement map. I selected the ...
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0answers
15 views

why the texture that i import from other blender projects is flat without bumb and displacement?

i am trying to import textures i found online to my projects when i open them on their own they have bumb and displacement but when i import them to my project they lose the Bumbs can anyone help me ...
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0answers
23 views

How do I “bake” the displacement of an procedural material (with the right orientation) to the mesh?

I have a question for you guys! Recently I was searching for a way to better present my digital sketches and bought the realistic clay shaders by jama jurabaev. https://gumroad.com/l/KqHnv Here are ...
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1answer
20 views

Displacement ignores UV mapping

Here's my problem with applied displacement modifier: As you can see, when I apply the displacement modifier, the surface is uneven as the texture is streched across every face differently. The only ...
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0answers
23 views

Sticking plane to uneven surface (like decals and graffiti) - shrinkwrap vs UV project

I've been trying to attach an image plane of graffiti onto a very bumpy surface, and using a subsurf followed by the shrinkwrap modifier, this has been my best result so far -- It's not bad, but ...
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0answers
23 views

Right angle displacement

When using a height map like the one below, what's the best way to displace the mesh so that there is no transition between the light gray and dark gray? No matter how many times you subdivide the ...
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0answers
20 views

UV/texture doesnt scale on one face

So I've been learning Blender for a week now and I love it very much. I've been trying to do a teddy bear tutorial and anyway my texture is screwed up on one of the faces. Is it a sculpting thing I ...
0
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1answer
55 views

How to displace an object with a texture radially?

I tried to make something like in this tutorial but my result is like this : how can I change the deirection of displacement? -----edit-----------------------------------------------------------------...
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0answers
40 views

Displacement and Bump problem?

total noob here, Following the ol' donut tutorial. Ive come to the texture shading section and trying to get my displacement and bump to look like the tutorial. Ive attached a couple pics of what Mine ...
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0answers
26 views

Activating one object disables another object's transparency

I have a plane with a displacement modifier and assigned different colors to the z-values by a color ramp. I then animated it that it extends from individual points to the whole plane by keyframing ...
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0answers
44 views

Procedural displacement doesn't look right, it's very shiny and strange looking. - BlenderGuru's donut tutorial

I'm sorry for the bad explanation, I don't really know how to describe it, but after doing the procedural displacement step, my donut looks almost shiny and not quite right. Does anyone have a ...
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0answers
17 views

How to add Displace Modifier from height map

Im trying to add Height to my subdivided plane based on heightmap texture. I found this solution(how to use displacement maps on Eevee Blender 2.8) and its exactly what i want. But for some reason i ...
2
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0answers
36 views

How to use displacement modifier?

I am following tutorials that simply says to add a mesh, then add a modifier for displacement and voilà, their mesh turns into some cool looking shape. Whenever I do that nothing happens... I have ...
0
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0answers
21 views

Rotate an object with vector displacement

Short question: How can I rotate an object in the shader editor, using vector displacement or other means? Longer explanation: I have an object which I have instanced many times, each instance has a ...
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0answers
29 views

How to good displacement?

I have posted this question on Reddit too, but I still have no answer. Could somebody with some node workflow knowledge help me out? I created this simple node structure to create a grayscale image ...
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0answers
23 views

Displacement works in viewport but not in render (Cycles)

My problem is that my noise displacement map is working well in the viewport (Cycles rendered mode) but when I f12 render the image, the displacement just disappears. What am I doing wrong? enter ...
3
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1answer
58 views

Displacement node adds unwanted spikes

When I add a displacement node, regardless of whether the input is noise / image, every time I subdivide the surface to get more geometry (whether through direct subdivide or the subdivide surface ...

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