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Questions tagged [smoke-simulation]

Questions pertaining to Blender's built-in smoke simulator.

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Multiple particle systems are glitching all over the place?

Ok, Im in Blender 2.8 if that makes a difference but the main issue is getting multiple smoke simulations to work in the same scene. Since this is 2.8 Ive looked at past questions like Is it possible ...
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What's more efficient, one big smoke domain, multiple smaller ones, a big adaptive one?

I am wondering what's the most optimal practice when implementing smoke. I have several objects that emit smoke, and these move. Is it better to have one big smoke domain that encapsulates all these ...
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Remove Semi-Visible Fire Domain

While trying to render some fire simulation, I noticed my domain's volume is semi-visible. Does anyone know how I can remove this shadow-like box? Edit: Due to the request on trying to add more ...
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Fire that turns to smoke

I want to make a stream of fire where drips of it fall off, and then it turns into thick smoke. How can I do that? .
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Problems when baking a simulation in Blender 2.8

I am baking a smoke simulation, and something doesn't add up. The whole animation has 180 frames, and the smoke simulation starts at frame 80 and ends at frame 180. However, when I click on 'bake all ...
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How can i duplicate a modifier in Python? [duplicate]

I have read this answer Add the Same Modifier to Multiple Objects at Once? on how to duplicate a modifier. I am, however, interested in duplicating a modifier via Python. I have to objects that are ...
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22 views

Having issues with quick smoke. Smoke is black, help?

I have no idea why it is this way: here's blend file:https://drive.google.com/open?id=1mmDZ481vuH1K3K2nZAqoLUm0er-kbdNm Yes, I have looked at other questions similar to this one but none of them has ...
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1answer
57 views

Making a realistic dust trail

I am trying to simulate the smoke/dust from a scene from the latest Star-Wars trailer ("the rise of skywalker"): see attached trailer segment. I also included a gif that shows what I got so far. ...
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Is it possible to use a fluid mesh as a domain for another simulation?

I thought it might be a cool effect to have a smoke simulation inside of a fluid simulation. If the liquid shifts or separates the smoke behaves accordingly as its domain has changed, maybe swirling ...
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Is there a way of 'cooling' smoke over time?

I want to make my smoke simulation send smoke up, but eventually that smoke begins to fall, simulating the smoke losing thermal energy over the period of time it exists. How can I go about this in ...
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How do you create a Vortex Smoke Ring?

I want to create a Smoke Ring as the outer ring for a portal. Example 1: https://en.wikipedia.org/wiki/Vortex_ring#/media/File:Vortex_ring.gif Example 2: It doesnt HAVE to be a vortex ring. A ...
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Can fluid or smoke be simulated using particles instead of a fluid or smoke sim? And if so, how?

I was watching Disney's Practical Guide to Snow Simulation and towards the end of the video there was a section on using an MPM for more than just snow. This got me thinking, can particles be used in ...
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How to get spray effect? [duplicate]

I'm trying to animate a scene where fuel passes through a tube and gets into the injector where the spray effect must happen,I've achieved the fluid simulation,but i don't know how to get the spray ...
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28 views

How to make a fire beam that expands

I am making a fire simulation, but I wanted to make the fire expand somewhat uniformly within a certain angle like a beam. Maybe the way to do this would be with obstacles? But I don't want to lose ...
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How to add smoke simulation through any object?

I want to make smoke pass through the pipe.How can i do this? Can someone help? I'm a beginner in simulations.kindly help me.
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how do i add a glow only to the smoke using the compositor

i want to add a glare effect to only the smoke but as you can see it applied it to the entire smoke domain when i added a material pass
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anyone know why my smoke simulations are glitching back and forth and only showing one at a time?

this happens even when i bake all dynamics. anyone know why this is? just a bug maybe? https://imgur.com/a/KWVtBYC
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1answer
32 views

Can you put Multiple physics simulations in one scene simultaneously?

Trying to add multiple smoke simulations running at the same time in 2.8. but only one will render at a time
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Trying to make my smoke simulation look like this

But not quite with that much speed and force. More so lingering out of the vents https://youtu.be/wka3sM1cm0s
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smoke thickness in viewport not matching the thickness in the render

it appears super thin in my viewport but in the render its thick. anyone know why?
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How can I make a silky, wispy smoke effect?

A while back, I asked a question about how to make an effect of blood in the water. No one answered, so I assume that the question was too specific. I've elected to delete that post in favour of a ...
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Smoke simulation from vent [duplicate]

I'm trying to create a thin wispy smoke simulation coming out of a vent. But I can't seem to be able to fine tune the settings well enough to achieve this. Can anyone give me some advice?
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1answer
38 views

Black lines in Smoke render

Hello I'am new to blender, and I'am creating a ink drop in water animation using quick smoke simulation cycles render then after I finished rendering there's a strange black parts in the animation. I ...
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80 views

Rendering VDB Smoke in Cycles

I need to export some files from Houdini into Blender to render in Cycles. That being said, I can either export them as [bgeo], [vdb], or [sim] files. I can't seem to find out if Blender can handle ...
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How do I change a smoke collider's distance?

I've got smoke falling onto an object set with smoke collision physics, but as you can see from the screenshot, there is a gap between the smoke and the object. Where can I find the setting to change ...
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1answer
40 views

Quick Effects Smoke Rendering as square [duplicate]

I rendered a png file which has appeared as with a box where the smoke should be. There's also a screenshot of the materials setting selected which does show the smoke. Whats going wrong here? I don'...
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Fire emission is cube shaped

So heres my problem: Im trying to simulate an explosion (after this tutorial: https://www.youtube.com/watch?v=QUrRu7CB6sE&t=221s). But as soon as I crank the emission of the material of the smoke ...
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Smoke Sim rendering in Viewport but not in final render (2.8, Cycles)

Im trying to render a scene which contains a smoke simulation. It renders in the viewport but not in the final render (both in Cycles): Things I've checked: Rendering is enabled in the outliner ...
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1answer
42 views

key frames with physics simulations

im creating a scene where i have a cloth simulation and a smoke simulation at at the same time it is for a still image (with scope to animate it in the future). my problem is this, with both ...
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Gradient texture loses effects in linked smoke simulation group

I have created a smoke simulation with the following node-setup as the material. The three nodes on the far left allow the lump in the center of the smoke simulation to lose their density. The ...
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78 views

How to make forced Smoke simulation like spray?

I know how to make a simple smoke simulation, but this is somewhat difficult for me to understand.. Refer this picture: You can see the red and blue smoke coming out of that can or cylinder or ...
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1answer
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Smoke renders, but not fire in 2.79 Cycles. However, both are fine in rendered viewport [duplicate]

I have a scene with a rocket launching, so obviously fire is pretty important. However, after setting up the shaders and simulation, I can't get the fire to render. Strangely, the smoke is still ...
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1answer
31 views

Field Weights properties not working as expected

Very new to Blender, and I've just been following some tutorials to help me achieve my goal of creating a smoking logo. I've found plenty of helpful ones, but not quite everything has come together ...
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70 views

No color while rendering smoke

I'm just starting Blender and I have a problem with rendering smoke. I'm using blender 2.8. So while being in solid mode I can see animated colors, but once I switch to rendered mode it becomes grey. ...
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1answer
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Fire overlaying smoke bug

i’m having a really bad time trying to follow one of Blender Guru’s tutorials. in his fire and smoke cycles tutorial (https://www.youtube.com/watch?v=u-zK7Bu8cAI) his smoke particles appear ...
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82 views

making cigarette smoke

im having lots of trouble replicating the thin and whispy smoke that comes out of a cigarette. nevermind the material but how do i do this? the particles arent compact enough which makes the smoke ...
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29 views

blender smoke - high resolution behavior differences

I have created a complex smoke sim with many force fields, trying to achieve a certain behavior. With the main point being a tunnel being punched through it as it progresses. I can get great looking ...
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1answer
445 views

Smoke and fire not showing up in my eevee render

In my render the fire with smoke physics are not rendering for some reason, I've been breaking my head about this. I use blender 2.8 and the Eevee renderer. I'll have a download link to my file. ...
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How to create a “shrinking” smoke?

Recently I watched a film the Wandering Earth. There is a scene where the planet Earth produces a "smoke" trail behind when moving. The trail is almost static (very slow smoke flow). It shrinks ...
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How to add circular flame restricted within an object?

I need a flame inside the following structure: The flame needs to be realistic like a bonfire, conical and pointy. Something like this(for shape of flame only not textures and color): I tried a ...
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1answer
22 views

Smoke Simulation Dissolve does not work

I have another problem with smoke! I thought during rendering that the simulation just stops working but after a few tests, with an easier set up in another scene, it looks like dissolve of the smoke ...
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1answer
112 views

Eevee Smoke invisible on objects

Smoke looks too thin when it is on the small square plane. Here is upside-down view and Flow object (small square) settings: And this is side view and Domain object settings: Why is it so, and how ...
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1answer
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Nice smoke in EEVEE

I made the smoke get rendering in Eevee, but I cannot make it looking pretty. I try to achieve a liquid nitrogen effect, but it's hard to make beautiful motion and nice colors. Even more, all the ...
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1answer
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Subtle smoke under light ( eevee )

I know how to add volumetrically fog but I have no idea how to do this slow-moving smoke? that barely visible under light. above image is a sample only. thank you
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Creating Particles on a surface

im making a star wars short movie and i wanted to do a tie fighter fly-by in the mountains , and i relized i had to add smoke or particles as he passes , because the tie fighter is very close to the ...
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How to make voxel (pixelated) explosion,smoke,etc

I want to make some sort of pixelated animation but i need to make a pixelated smoke and explosion as well, but i don't know how to make this voxel smoke style or explosion, this is how it looks like ...
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Smoke Multiple Domains, smoke Material not working

I'm working on a quite difficult scene, with 4 smoke domains to let 4 spheres explode. I have several problems. First of all, my smoke is still blurry and I don't know why. Still, after I looked ...
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1answer
81 views

How to simulate in blender, smoke coming out from a bottle or a flask?

I want to create in blender an animation. It is possible to simulate the smoke that coming out from a bottle? I attached here my blend file. https://drive.google.com/open?id=1rL1v4v-...
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1answer
104 views

How To Simulate Water Spray from Nozzle Such As Pressure Washer

I am using Blender 2.8 - How can I simulate water spray from a pressure washer nozzle and make the spray react to an object like in this picture? The spray bounces off the sidewalk. I've tried using ...