Questions tagged [smoke-simulation]

Questions pertaining to Blender's built-in smoke simulator.

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Smoke simulation renders with gaps on fast moving object

I understand that this problem occurs because the "flow" object moves very fast (in 60 frames 72 meters) and a little sideways. But how to fix it? I have tried all possible settings (...
Дима Сидоренко's user avatar
2 votes
0 answers
25 views

Smoke Domain duplication over plane

I am new to Blender but I've learned a lot since I started. I am used to CAD design so I understand how a blender works as long as it's explained to me. I am having a problem where I want to make a ...
AnonymousAnti's user avatar
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How do I trigger a checkbox with Armature? Is there a way?

I have a cube, I want this cube to generate smoke at a certain key frame, but I want an armature to trigger it. The problem is blender keeps crashing when I render so there is something I'm doing ...
Jimmy Lin's user avatar
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Why is the background so full of noise?

I rendered this animation of a coffee mug with a smoke simulation to create the hot steam but the background is almost distorting like with heat distortion. I do use depth of field and the focus ...
Arceus's user avatar
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Combining different types of Animations

I am new to blender and I am currently working on a project where I animated the firing of laser using geometry nodes. After the laser strikes the particular target I want to have smoke released in a ...
Siddharth Bhanot's user avatar
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11 views

The smoke simulation doesn't look good in the rendered state. How can I change the render settings. so that the result looks better

In this project, I want to use smoke in the scene. Here are my render settings Rendersettings I don't know how to adjust the settings so that the end result looks better. Here's the rendered image
Manuel Strack's user avatar
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34 views

How can I change the render settings so that the wierd particles on my render look better?

Here you can see my render in Cycles I want to render this image, but the Cycles engine can't handle the smoke simulation. I would like the render to be way more precise and realistic. I don't know ...
manu000's user avatar
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Smoke Domains Piled Up

For some reason after baking all of my smoke domains pile up on one of the domains. When I try to move the domain, it displays the domain in the correct spot. Should I have created one huge domain to ...
2bcrushed's user avatar
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33 views

how do you freeze/stop/apply a fire/smoke/fluid simulation?

does anyone know? i found a video where they did it but it doesn't work anymore in blender 3.6.
catwithlonghair's user avatar
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1 answer
12 views

Blender fire simulation is jumping around randomly

Right now I'm trying to create a simple flame to create a flipbook texture to use in Unity. The only problem is that when I bake my simulation it seems to bounce all over the place. I'm not sure why ...
Mathieu Dubois's user avatar
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40 views

Creating a controller that can control the intensity of emission of smoke

I have been trying to create a rig that can control the intensity of emission of condensation (similar to smoke) on wings like the one in the video (at 1:33) https://youtu.be/wjTV2AdoLNs?si=...
Raghunandan's user avatar
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How do I render fire + smoke?

I am trying to render a simple rocket ship animation. I have used the advice from this question, but it only displays the fire & smoke in the solid mode of viewport shading. In material preview ...
cheese's user avatar
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1 vote
1 answer
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Can I disable my fire simulation from risign upwards

So basically, I am making a scene in space where a spaceship is supposed to catch flames before exploding. However the flame is rising which is unlrealistic for a 0G enviorment. From what I've read by ...
Tocak's user avatar
  • 65
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1 answer
43 views

Optimize Sim Cache

I have a big blend file that contains simulations and my pc can't handle rendering it and I can't upload it to a render farm cuz when I add external cache files it gets too big. Whenever Itry ...
Jo xXx's user avatar
  • 318
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1 answer
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multiple smoke simulations - independent of each other

it's more like a general question: I made a smoke simulation, one domain + one emitter -> baked that, worked fine. Then i added another domain + emitter, where the domain is that big, that the ...
Chris's user avatar
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how to bake rigid body?

so I have a rigid body simulation but the problem is I don't know exactly how to bake them , I have a plane with kind of explosion on (the plane is a loose part) on edit mode , I have two plane with ...
Jak Break's user avatar
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1 answer
19 views

Smoke simulation frozen

I am having a problem with my smoke simulation. I created an emitter and added the quick smoke preset. But when I press play the simulation only shows the first frame. When I do the same in a blank ...
Silas Paffrath's user avatar
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47 views

Collision do not work with smoke

I have trouble with the collision when I’m doing a smoke simulation. It works fine if I open up a new Blender file but it doesn't work in my file that I'm working on and I can’t understand why. I want ...
David's user avatar
  • 13
-1 votes
1 answer
96 views

I can't see smoke in cycles

i don't get it maybe i'm just stupid because in the tutorials it just works.
catwithlonghair's user avatar
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24 views

Is Blender's OpenVDB cache export volume channel only?

I've been exploring using Blender VDB sims and not continuing with Embergen. Right now the biggest problem I'm having is that I can't apparently export flames from Blender to the OpenVDB cache. ...
Xyshurondor's user avatar
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27 views

Smoke simulation not working at all

I followed a tutorial online about smoke simulations, and I am trying to get the smoke to flow down in the domain... Every time I bake, the smoke appears but only around the box and I can't figure out ...
prestonferry's user avatar
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158 views

Embergen simulations are not lookin correctly in blender

so i just imported the some vdb files into blender that i made in embergen but the smoke+fire effect is not lookin as embergen here is my node setup
AhmetHakan's user avatar
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2 answers
49 views

Smoke cuts off when emitter flow is turned off

I have 16 smoke emitters in a domain and 8 of them are active for the first 50 frames, and they turn off at frame 51 and then the other 8 activate which were turned off before. Instead of the first 8 ...
Cabbage's user avatar
  • 81
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0 answers
16 views

Smoke is Noisy with background image

I am trying to composite a smoke simulation to a background image, but some of the smoke is noisy in thinner areas. How do I fix the issue?
Mike's user avatar
  • 160
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my smoke simulation is barely visible in cycles

I am trying to do some smoke simulation so I tried it my self everything is good for now , but when I tried to bake it the smoke is barely visible As you can see in the pictures my settings , I want ...
Games nr's user avatar
  • 327
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1 answer
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Bugged flame appears only middle of the domain

I don't know what happened but my flame suddenly broke. İt was very good and detailed. I don't know what ı changed. Flame appears only in middle of the domain with very bad resolution. Also when ı try ...
Furkan Yaprakcıer's user avatar
0 votes
1 answer
19 views

smoke simulation from different frame rather than from 1 to 250

(I am a beginner in simulations) When i tried to simulate the smoke simulation from 100th start frame rather than 1, the smoke simulation behaves weird. When the animation reaches the 100th frame ...
Sai Pavan Gantla's user avatar
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0 answers
10 views

liquid simulation to follow Smoke simulation using Guides setting

I am trying this video But when I turn on Guides of Liquid Domain, flow disappears. How should I fix this?? https://www.youtube.com/watch?v=ldUwslQJ9NQ Blend file is this.
kato 's user avatar
  • 171
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1 answer
83 views

How does one create a particle cloud that collides like real smoke?

I'm familiar with all the volumetric methods of creating cloud looking things. I'm familiar with particles from emitters. What I really need is a cloud of smoke that moves like real smoke when an ...
Dr Tyrell's user avatar
  • 309
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0 answers
45 views

Smoke Wisps in Blender 3.5

How can I make thin smoke wisps in Blender 3.5? Please share the procedure. Here is a reference.
Tulika's user avatar
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1 answer
35 views

Smoke and fire quick effect offset from emission object

I am using blender 3.5, and I am a beginner. When I apply a Quick Effect > Fire and Smoke on any mesh object, the effect shows offset from the emission object: I tried to resize and move the outer ...
user1576789's user avatar
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Smoke Particles and Fluid

Taylor Swifts music video has these golden particle/fluid/smoke simulation. It is like a glowing pipe which has particles & smoke or fluid or both coming out randomly. I understand fluid ...
Tulika's user avatar
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0 answers
35 views

Smoke sim appearing in solid view but not in Render - Cycles - Blender 3.5

I'm here again trying to make a quick smoke sim with a "steam" like appearance. I followed a guide and this is the second time I use this sim. However, the first time I had to switch to ...
Max's user avatar
  • 1
0 votes
1 answer
154 views

Smoke Sim Still Blocky With High Resolution

I'm working on a scene with a smoke simulation. As far as I can tell, I have everything setup correctly. That's obviously not correct as I'm here with an issue but I just cannot figure out what the ...
Jammer's user avatar
  • 211
0 votes
1 answer
72 views

How to limit fluid cache to used frames

I’m using a smoke simulation in my scene (animation), but I only need to use the simulation after it has reached a certain state. It takes around 2000 frames for the smoke to reach the point where it ...
John's user avatar
  • 173
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0 answers
45 views

Moving smoke animation on a more complex mesh

I'm trying to animate a sword that bleeds black smoke that falls, and I've followed several tutorials and looked across many websites and I am unable to find a solution. I am a beginner at blender so ...
Nicholas's user avatar
1 vote
0 answers
44 views

How to use fluid particles to drive smoke simulation

The fluid simulation creates a particle system in the particle tab. The smoke simulation can use particle systems to create smoke. I cant seem to get the fluid simulation to drive my smoke simulation. ...
Mr.BorB's user avatar
  • 11
0 votes
0 answers
16 views

Asking for making Hot Food Smoking, how to make it easier for normal computer?

I want to make the smoking for hot food, but my computer is not that good. This is my Physics Setting, what should I change for better time Baking? Domain: Resolution Division: ‘160' Adaptive Domain ...
Iampoor's user avatar
  • 19
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0 answers
41 views

Fire + Smoke bake shows steps (still not solved)

When I bake my fire and smoke on a moving object (character), I get these unrealistic 'steps' in the bake (you can see the arm is rendered every frame apart, instead of a continuous natural fire). ...
ngerbens's user avatar
1 vote
0 answers
58 views

How do I get the smoke to not spread everywhere?

I want smoke to come out of my chimney and move upwards like a whisp, but it keeps generating in the surrounding area, and spreading outwards far too aggressively. How can I fix this?
SmallAngryChild's user avatar
1 vote
0 answers
17 views

Odd smoke simulation collision behaviour at resolutions above 41

I have a smoke simulation setup which consists of two spherical inflow objects rotating around a common central point. Both objects stay inside of a torus shaped effector set to collision. I have ...
mousekip's user avatar
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0 answers
17 views

Quick smoke effect doesn't provide fire speed option (3.5)

I'm trying to make my smoke expand faster. I was watching this tutorial: https://youtu.be/ew1cr665u7M?t=60 Don't see any of the fire stuff in Blender 3.5
SmallAngryChild's user avatar
1 vote
1 answer
107 views

how to remove squares in smoke?

How can I get rid of these squares? The particle velocity is high (like fireworks). Subdivision of smoke 300, upres of noise 5. Only space is higher. I render specially on 8 samples (engine and ...
Simon Laskin's user avatar
1 vote
0 answers
48 views

Why does the wind force field not do anything?

I'm animating a rocket launch and after hours of tweaking I've come to the conclusion that the wind does nothing (it stays the same if I remove it) the exhaust comes out as a blob like this rather ...
LikedLizard's user avatar
1 vote
1 answer
102 views

Simulation of dust from landing on the moon

I'm doing a moon landing animation and I need to simulate dust. The lunar module lands and as it approaches the surface, the rocket engine blows dust in all directions. The lunar module lands and the ...
Saturn V's user avatar
  • 147
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0 answers
23 views

Smoke domain casts shadow despite the 'shadow' option is disabled in Ray Visibility

There is a point light just about the center of the smoke domain and even though the shadow ray visibility is disabled I keep getting flickering shadow glitches on the rendered animation. No ...
Grady Nelson's user avatar
0 votes
0 answers
27 views

how would I randomise object in geo nodes

Ive made a scene with multiple poles lit on fire but I can't figure out a way to use geo nodes to randomise the fire so it is different on each pole. I would think there is a way to use geo nodes but ...
Edward Lee davies's user avatar
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0 answers
12 views

Force Field is effecting Smoke Simulation outside of specified Collection

I designated a collection for effectors for my smoke simulation, however, force fields that are outside of that collection are still effecting the simulation. How come?
Mike's user avatar
  • 160
0 votes
0 answers
58 views

Smoke Simulation artifacts before start frame

I have an explosion in my scene, and I am getting strange artifacts from the smoke simulation even before the start frame. The start frame is 216, or when the explosion actually occurs. There seems to ...
Mike's user avatar
  • 160
1 vote
1 answer
68 views

Why does the turbulence not affect the particle system?

I want to make a smoke trail behind a flying object by emitting particles and make a smoke simulation with it. I parented a turbulence to the emitter so that the particles don't fly out too straight. ...
Arceus's user avatar
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