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Questions tagged [smoke-simulation]

Questions pertaining to Blender's built-in smoke simulator.

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Rendering VDB Smoke in Cycles

I need to export some files from Houdini into Blender to render in Cycles. That being said, I can either export them as [bgeo], [vdb], or [sim] files. I can't seem to find out if Blender can handle ...
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How do I change a smoke collider's distance?

I've got smoke falling onto an object set with smoke collision physics, but as you can see from the screenshot, there is a gap between the smoke and the object. Where can I find the setting to change ...
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1answer
36 views

Quick Effects Smoke Rendering as square

I rendered a png file which has appeared as with a box where the smoke should be. There's also a screenshot of the materials setting selected which does show the smoke. Whats going wrong here? I don'...
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Fire emission is cube shaped

So heres my problem: Im trying to simulate an explosion (after this tutorial: https://www.youtube.com/watch?v=QUrRu7CB6sE&t=221s). But as soon as I crank the emission of the material of the smoke ...
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10 views

Smoke Sim rendering in Viewport but not in final render (2.8, Cycles)

Im trying to render a scene which contains a smoke simulation. It renders in the viewport but not in the final render (both in Cycles): Things I've checked: Rendering is enabled in the outliner ...
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1answer
30 views

key frames with physics simulations

im creating a scene where i have a cloth simulation and a smoke simulation at at the same time it is for a still image (with scope to animate it in the future). my problem is this, with both ...
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16 views

Gradient texture loses effects in linked smoke simulation group

I have created a smoke simulation with the following node-setup as the material. The three nodes on the far left allow the lump in the center of the smoke simulation to lose their density. The ...
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38 views
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63 views

How to make forced Smoke simulation like spray?

I know how to make a simple smoke simulation, but this is somewhat difficult for me to understand.. Refer this picture: You can see the red and blue smoke coming out of that can or cylinder or ...
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1answer
33 views

Smoke renders, but not fire in 2.79 Cycles. However, both are fine in rendered viewport [duplicate]

I have a scene with a rocket launching, so obviously fire is pretty important. However, after setting up the shaders and simulation, I can't get the fire to render. Strangely, the smoke is still ...
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1answer
18 views

Field Weights properties not working as expected

Very new to Blender, and I've just been following some tutorials to help me achieve my goal of creating a smoking logo. I've found plenty of helpful ones, but not quite everything has come together ...
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30 views

No color while rendering smoke

I'm just starting Blender and I have a problem with rendering smoke. I'm using blender 2.8. So while being in solid mode I can see animated colors, but once I switch to rendered mode it becomes grey. ...
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1answer
19 views

Fire overlaying smoke bug

i’m having a really bad time trying to follow one of Blender Guru’s tutorials. in his fire and smoke cycles tutorial (https://www.youtube.com/watch?v=u-zK7Bu8cAI) his smoke particles appear ...
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33 views

making cigarette smoke

im having lots of trouble replicating the thin and whispy smoke that comes out of a cigarette. nevermind the material but how do i do this? the particles arent compact enough which makes the smoke ...
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25 views

blender smoke - high resolution behavior differences

I have created a complex smoke sim with many force fields, trying to achieve a certain behavior. With the main point being a tunnel being punched through it as it progresses. I can get great looking ...
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0answers
134 views

Smoke and fire not showing up in my eevee render

In my render the fire with smoke physics are not rendering for some reason, I've been breaking my head about this. I use blender 2.8 and the Eevee renderer. I'll have a download link to my file. ...
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25 views

How to create a “shrinking” smoke?

Recently I watched a film the Wandering Earth. There is a scene where the planet Earth produces a "smoke" trail behind when moving. The trail is almost static (very slow smoke flow). It shrinks ...
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22 views

How to add circular flame restricted within an object?

I need a flame inside the following structure: The flame needs to be realistic like a bonfire, conical and pointy. Something like this(for shape of flame only not textures and color): I tried a ...
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1answer
19 views

Smoke Simulation Dissolve does not work

I have another problem with smoke! I thought during rendering that the simulation just stops working but after a few tests, with an easier set up in another scene, it looks like dissolve of the smoke ...
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1answer
76 views

Eevee Smoke invisible on objects

Smoke looks too thin when it is on the small square plane. Here is upside-down view and Flow object (small square) settings: And this is side view and Domain object settings: Why is it so, and how ...
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1answer
282 views

Nice smoke in EEVEE

I made the smoke get rendering in Eevee, but I cannot make it looking pretty. I try to achieve a liquid nitrogen effect, but it's hard to make beautiful motion and nice colors. Even more, all the ...
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1answer
52 views

Subtle smoke under light ( eevee )

I know how to add volumetrically fog but I have no idea how to do this slow-moving smoke? that barely visible under light. above image is a sample only. thank you
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32 views

Creating Particles on a surface

im making a star wars short movie and i wanted to do a tie fighter fly-by in the mountains , and i relized i had to add smoke or particles as he passes , because the tie fighter is very close to the ...
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40 views

How to make voxel (pixelated) explosion,smoke,etc

I want to make some sort of pixelated animation but i need to make a pixelated smoke and explosion as well, but i don't know how to make this voxel smoke style or explosion, this is how it looks like ...
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13 views

Smoke Multiple Domains, smoke Material not working

I'm working on a quite difficult scene, with 4 smoke domains to let 4 spheres explode. I have several problems. First of all, my smoke is still blurry and I don't know why. Still, after I looked ...
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1answer
70 views

How to simulate in blender, smoke coming out from a bottle or a flask?

I want to create in blender an animation. It is possible to simulate the smoke that coming out from a bottle? I attached here my blend file. https://drive.google.com/open?id=1rL1v4v-...
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1answer
71 views

How To Simulate Water Spray from Nozzle Such As Pressure Washer

I am using Blender 2.8 - How can I simulate water spray from a pressure washer nozzle and make the spray react to an object like in this picture? The spray bounces off the sidewalk. I've tried using ...
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1answer
42 views

Fire appears in preview, only renders emission

Recently while trying to render fire I run into a problem where the fire shows up in preview but it does not render, only the light that comes from it. All the settings are at default, I can't ...
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176 views

Blender 2.8 Smoke Sim Bug

Recently, I started using 2.8 for smoke simulation. Everything looks normal until I render it out. Though I can preview the smoke in the viewport(render mode), it does not appear in the final render(...
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0answers
207 views

Blender EEVEE not rendering smoke simulation

For some reason the EEVEE viewport is actually rendering the smoke simulation, however, on the actual render, it does not seem to render it at all as if it's excluding it. I have checked Volumetrics ...
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0answers
30 views

I am seeing the domain box in smoke render

as you can see when I render I see transparent box in my rendered view please someone help me
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1answer
32 views

Questions About Smoke?

So I am brand spanking new at blender and just learning the ropes. I believe everything about my smoke is set up fine, but EVERYTHING in the scene is getting rendered (like the smoke domain before I ...
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1answer
33 views

Smoke not showing up in render but shows up in materials (I'm using my cpu)

As you can see it works perfectly fine in materials But in rendered view and in render nothing shows up
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0answers
232 views

Problem with smoke adaptive domain in Blender 2.8

When I create a smoke effect and turn on 'adaptive domain' the smoke starts jittering. Is it a bug or is there some setting I need to set? Seems that it doesn't happen in Blender 2.79. You should see ...
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1answer
90 views

can't see fire in render

I made a fire+smoke simulation as shown: then when I render, it shows only the block of domain but I want to see fire in rendered view please help me how to fix it the screenshot of rendered view is:
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36 views

How to make a quickly dying smoke that eminants from a liquid

Hello Blender StackExchange, I am trying to build a sort-of mythical green liquid (a Fluid Simulation that mixes the Emission Shader and Subsurface Scattering shader), however, I was intending the ...
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1answer
106 views

Rendering smoke issue: How to get realistic smoke trails from particles?

I am in the process of creating the smoke simulation for a live action shot of an explosion coming out of a window. I like the consistency and quality of the smoke except for the particles when they ...
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0answers
37 views

Why is smoke getting caught my my container

I tried to set up a thing where smoke (being emitted by a small circle) was coming out of cylinder that I inserted and extruded to make a cup. For some reason, the smoke would not rise until I moved ...
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0answers
17 views

Smoke collision with emitter object

How do I make an the emitter object of smoke collide with the smoke/fire itself? For example, I want to simulate the plasmaflow of a capsule reentering the atmosphere. How do I get the fire to curve ...
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2answers
166 views

Smoke animation, color is not changing?

Hello i wanted to include a smoke animation for a render. I have watched a lot of videos about the smoke animation and how to change the color but it is not working for me. suspiciously the standart ...
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1answer
113 views

how to move baked smoke domain

I've baked a smoke simulation and now 'm trying to animate its location but even tough the domain is moving the smoke seems to stay exactly at same location. I've tried everything: parenting it, ...
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1answer
64 views

Cannot run simulation for smoke and fluid

I've been trying to render smoke and fluid simulations, but can't manage to get the results I'm seeking. The first problem is that the smoke and fluid don't simulate. The second problem is that the ...
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0answers
63 views

How do I create an explosion VFX with the person in the video jumping through the flames and smoke?

I'm trying to achieve the effect shown in the picture using footage of an actor diving and then creating the explosion in blender. I can use masking to get the actor to appear in front of the flames ...
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0answers
48 views

Creating thick, bright pink smoke [UPDATED]

Ok, I'm slowly going mental here. Yesterday evening I was playing around with smoke and managed to create this lovely thick, bright pink smoke cloud: This one is perfect and exactly what I am looking ...
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1answer
419 views

Blender 2.79 smoke simulation, domain rendering as solid cube

I'm creating new file by reloading Blender Start-Up file (Ctrl+ N) moving default cube a little higher, then apply Object > Quick Effect > Quick Smoke. I can start simulation and see smoke generating, ...
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1answer
59 views

how can I render Smoke&fire in Cycles 2.79?

I`m attaching 2 screenshots to illustrate my problem, I made a generic explosion simulation which looks fine in Material\Object mode, and the next screenshot demonstrates what I actually get when ...
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56 views

Smoke/Liquid Ignoring collision object during simulation

I’m fairly new to Blender and modeling in general, and I’m running into trouble with running simulations (smoke, fire, liquid, etc). I’m trying to produce simulations to be used in a projection ...
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0answers
38 views

How to use a single frame of a bake for an animation?

I've currently got a model of a pod-racer, which has an engine exhaust plume. This was created using quick smoke and a custom material (not mine) in another file, and then I copied across the result ...
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1answer
32 views

How to exclude smoke from collision mesh

I am trying to achieve an effect where I drive an invisible cone through a simple smoke domain, which clears the smoke from the cone-shaped region. I'm planning to make the cone invisible by disabling ...
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1answer
133 views

Smooth the jittering colors of smoke simulation

A recent project of mine involved smoke sims and materials. This is the result, and it's mostly what I was aiming for. However, its colors are jittery and seem to move around. Here is the material: ...