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Questions tagged [smoke-simulation]

Questions pertaining to Blender's built-in smoke simulator.

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17 views

Blender 2.8 Smoke Sim Bug

Recently, I started using 2.8 for smoke simulation. Everything looks normal until I render it out. Though I can preview the smoke in the viewport(render mode), it does not appear in the final render(...
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27 views

Blender EEVEE not rendering smoke simulation

For some reason the EEVEE viewport is actually rendering the smoke simulation, however, on the actual render, it does not seem to render it at all as if it's excluding it. I have checked Volumetrics ...
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14 views

I am seeing the domain box in smoke render

as you can see when I render I see transparent box in my rendered view please someone help me
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1answer
28 views

Questions About Smoke?

So I am brand spanking new at blender and just learning the ropes. I believe everything about my smoke is set up fine, but EVERYTHING in the scene is getting rendered (like the smoke domain before I ...
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1answer
25 views

Smoke not showing up in render but shows up in materials (I'm using my cpu)

As you can see it works perfectly fine in materials But in rendered view and in render nothing shows up
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113 views

Problem with smoke adaptive domain in Blender 2.8

When I create a smoke effect and turn on 'adaptive domain' the smoke starts jittering. Is it a bug or is there some setting I need to set? Seems that it doesn't happen in Blender 2.79. You should see ...
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1answer
41 views

can't see fire in render

I made a fire+smoke simulation as shown: then when I render, it shows only the block of domain but I want to see fire in rendered view please help me how to fix it the screenshot of rendered view is:
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31 views

How to make a quickly dying smoke that eminants from a liquid

Hello Blender StackExchange, I am trying to build a sort-of mythical green liquid (a Fluid Simulation that mixes the Emission Shader and Subsurface Scattering shader), however, I was intending the ...
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1answer
58 views

Rendering smoke issue: How to get realistic smoke trails from particles?

I am in the process of creating the smoke simulation for a live action shot of an explosion coming out of a window. I like the consistency and quality of the smoke except for the particles when they ...
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1answer
23 views

Why is smoke getting caught my my container

I tried to set up a thing where smoke (being emitted by a small circle) was coming out of cylinder that I inserted and extruded to make a cup. For some reason, the smoke would not rise until I moved ...
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0answers
15 views

Smoke collision with emitter object

How do I make an the emitter object of smoke collide with the smoke/fire itself? For example, I want to simulate the plasmaflow of a capsule reentering the atmosphere. How do I get the fire to curve ...
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2answers
66 views

Smoke animation, color is not changing?

Hello i wanted to include a smoke animation for a render. I have watched a lot of videos about the smoke animation and how to change the color but it is not working for me. suspiciously the standart ...
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1answer
56 views

how to move baked smoke domain

I've baked a smoke simulation and now 'm trying to animate its location but even tough the domain is moving the smoke seems to stay exactly at same location. I've tried everything: parenting it, ...
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1answer
51 views

Cannot run simulation for smoke and fluid

I've been trying to render smoke and fluid simulations, but can't manage to get the results I'm seeking. The first problem is that the smoke and fluid don't simulate. The second problem is that the ...
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0answers
45 views

How do I create an explosion VFX with the person in the video jumping through the flames and smoke?

I'm trying to achieve the effect shown in the picture using footage of an actor diving and then creating the explosion in blender. I can use masking to get the actor to appear in front of the flames ...
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0answers
38 views

Creating thick, bright pink smoke [UPDATED]

Ok, I'm slowly going mental here. Yesterday evening I was playing around with smoke and managed to create this lovely thick, bright pink smoke cloud: This one is perfect and exactly what I am looking ...
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0answers
10 views

Problem with smoke quality

I've got problem with my smoke quality I've done smoke tutorial from this site: https://www.youtube.com/watch?v=iw8hj2Uycvk Despite the fact that I've done everything accordingly to this tutorial my ...
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1answer
254 views

Blender 2.79 smoke simulation, domain rendering as solid cube

I'm creating new file by reloading Blender Start-Up file (Ctrl+ N) moving default cube a little higher, then apply Object > Quick Effect > Quick Smoke. I can start simulation and see smoke generating, ...
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1answer
49 views

how can I render Smoke&fire in Cycles 2.79?

I`m attaching 2 screenshots to illustrate my problem, I made a generic explosion simulation which looks fine in Material\Object mode, and the next screenshot demonstrates what I actually get when ...
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11 views

Blender - Bad Smoke+Fire Cache and Bake Settings help

Im getting really long baking times in my blender. I just have a fire with smoke and a plane but I think I have done something wrong because when I start baking it takes SOOO MUCH RAM. Blender ...
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0answers
42 views

Smoke/Liquid Ignoring collision object during simulation

I’m fairly new to Blender and modeling in general, and I’m running into trouble with running simulations (smoke, fire, liquid, etc). I’m trying to produce simulations to be used in a projection ...
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0answers
23 views

How to use a single frame of a bake for an animation?

I've currently got a model of a pod-racer, which has an engine exhaust plume. This was created using quick smoke and a custom material (not mine) in another file, and then I copied across the result ...
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1answer
22 views

How to exclude smoke from collision mesh

I am trying to achieve an effect where I drive an invisible cone through a simple smoke domain, which clears the smoke from the cone-shaped region. I'm planning to make the cone invisible by disabling ...
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1answer
116 views

Smooth the jittering colors of smoke simulation

A recent project of mine involved smoke sims and materials. This is the result, and it's mostly what I was aiming for. However, its colors are jittery and seem to move around. Here is the material: ...
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0answers
42 views

How to make a comet's tail in a better way?

I have an astronomical assignment about comets. I have modeled my comet with Blender, but the problem is ... I'm still confused about how to make the comet's tail. Can anyone help me ... I've tried ...
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32 views

Quick question about smoke collision

I'm currently making a low poly desert island for college, which has a volcano and smoke that emits from the top. I've set up a cone at very top facing down, which works as a collider, so the smoke ...
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1answer
44 views

How to speed up when blender has suddenly slowed down?

My daughter has been using blender on a 2015 iMac with 2GB graphics card, 4GHz processor and 32 GB memory. Blender was working great until just now when she applied a smoke effect. She is surprised ...
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0answers
24 views

Move baked physics simulation

I just simulated and baked a fire simulation and was wondering if I could somehow move the fire somewhere else. When I move the emission object now, the fire stays behind. I understand if there's no ...
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1answer
24 views

Blender Overrides Smoke Cache Files To Original On Startup

I wanted to create a reverse smoke simulation.In other words, the smoke moves in reverse as the time goes on. What I did was first create an external library and then,I rename all the blender smoke ...
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1answer
21 views

How to port a smoke simulation folder over to the render farm?

I hope you can help me out with a question: How do you correctly setup your smoke simulation of 10 frames .blend scene to send it to the render farm services? Let´s say the farm has started to ...
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1answer
48 views

Quick Smoke Causing Grainy Renders

I was messing around a bit with Blender 2.79, and what i found was when i was doing smoke simulations, the renders turned out really grainy with a lot of noise (kind of like scattered pixels around ...
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1answer
38 views

Smoke+Fire Simulation Fire Not Rendering

I've googled endlessly regarding this issue and can't seem to figure it out. I made sure that all my nodes were set up to emit both smoke and fire, and I have selected the correct option under Flow ...
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0answers
36 views

How to create transparent and clear ink simulation (like the image shown below) by blender?

I am new to blender, and play around to use smoke simulation to create ink. These days, I was trying to create the ink like the image down below: I followed the tutorial on youtube, but created a ...
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0answers
31 views

Black Cube instead Quick Smoke in Cycles [duplicate]

Just did one tutorial from youtube with colored quick smoke in Cycles and everything goes well and in render view it show me my smoke and i even render it in low quality to look how's it. After i ...
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1answer
56 views

How can i create the same smoke and light effects as in this Bob Ross canvas ? (see image)

For my first big project, i plan to made a 3D version of "Campfire", a painting by Bob Ross. The project is progressing in a good way, but i still can't figure out how to recreate the "smoke" that we ...
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2answers
93 views

Smoke constrained by objects

I have a smoke emitter that is under a rocket (but not touching anything). It emits smoke, but the smoke just sits there in a bubble. It doesn't flow. If I move the emitter away from the collision ...
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0answers
76 views

Cannot change smoke color?

I am making a smoke simulation and although I can change the color of the smoke in solid mode, it does not apply in rendered and stays a dark grey. Everything is lit brightly. I am using cycles in ...
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0answers
21 views

Create smoke like affect using hair particles

I'm trying to see if this effect can be achieved the same effect from the film mama(2013) the same way her hair moves in the film I tried experimenting with force field but I'm not really seeing the ...
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1answer
165 views

Is it possible to guide a smoke simulation along a curve?

Is it possible to have smoke and flames, or just smoke, to flow in the direction of a curve? I'm aware that I can use a particle system guided by the curve and then emit the smoke from the particles, ...
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0answers
29 views

Smoke too far from emitter

I am doing a simple animation with smoke emitting from a circle on top of the chimney, but it is not behaving like it should. I have initial velocity off. The tank is going from right to left(forward)
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1answer
150 views

Smoke shows on render, Fire doesn't

Good day! I am having a problem wherein the fire does not render. I followed a smoke and fire simulation on YouTube. Followed everything in his tutorial. However, the fire in my scene doesn't not ...
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0answers
20 views

Blender Render won't render smoke

I am new to blender and I am trying to make smoke. But my smoke won't render in Blender Render but it will render in openGL. My Render Settings My Domain My Flow
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0answers
23 views

Quick Smoke is showing the Smoke Domain

I'm trying to render quick smoke effects, but the boxes show in the render even though they don't in render view. Any ideas?
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0answers
51 views

smoke not rendering in Blender

Been stuck on this all day and looked at seemingly every link on Google. I have smoke effects emitting from an object, the idea is smoke appears, emitter disappears and the smoke blows around for a ...
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0answers
48 views

how to make smoke flow through holes in a mesh

as it says in the title, how would i get smoke to pass through holes that have been deleted from a face. the setup i have shown in the picture is as far as i managed to get by messing around with the ...
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1answer
60 views

Smoke banding in render

We're a small studio using Blender for VFX work. I have a large simulation of a building on fire and noticed that the smoke is banding in the upper left corner as seen in the attached picture. The ...
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0answers
20 views

Smoke simulation

When I render a smoke this black box comes in every render, i dont know what may cause it. Does anyone have an idea how to get rid of it?
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2answers
58 views

Smoke Simulation - Bake Offset before Frame 0

Helo, i am wondering how to offset smoke simulation, treat it as if keyframes. ie. you simulated 250 frames of smoke, you want the animation to start on frame 125 (ex. fluid simulations have "offset"...
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1answer
63 views

Creating smoke domain manually instead of using quick smoke makes domain visible

When I use quick smoke to create a smoke simulation everything works fine, but when I create a box and make it a domain, the smoke simulation is not visible in the render due to visible domain? What'...
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3answers
305 views

Smoke Domain renders as a grayish box

I know that this question has been asked, but unfortunally there was no answer- maybe through a second try someone else will read this and can help. Im pretty new to blender, so sorry for my messed ...