Questions tagged [keyframes]
Keyframes are specific frames where key points of an animation are defined by the user.
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How do I get back the bar between duplicate keyframes?
[Frame 120 is a duplicate of frame 119 just like 114 and 115 but the grayed bar is not showing like it's supposed to between frame 119 and 120.
How do I get it to show back? Even other duplicates I ...
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Dope Sheet Action Editor turned orange. I think I've changed a setting somewhere on accident, how can I undo it?
If you open a new blender file and open the Action Editor in the Dope Sheet, it looks like this:
Nice and clean, empty, and gray. In this new file, changing the End frame of the Timeline also sets the ...
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My object wont rotate 360 degrees instead id only does a fast 180
I only startet using blender so i am an amateur and probably messed up quite a lot in my project so be kind.
When I want to animate my objects (a head in this case) to rotate 360 degrees the "...
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Jump to next keyframe not working
Basically, it wont let me jump to previous or next keyframes. Neither the buttons themselves or the shortcuts (up and down arrow) will work, and i cant find like a setting that has changed it for some ...
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Can't find and change Keyframes in Joint Take
I'm new to Blender.
I bought a .blend file with an animated bird. I want to extend the animation and change it, but I don't understand where to find the keyframes. There is just one Keyframe line, but ...
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How to Subdivide Keyframe Curves in Graph Editor (Create Keyframes for Every Frame)
Is there a way to automatically create/insert a keyframe for every frame on the timeline for an animated object?
In other words, I have an object that moves from point A to point B, with two keyframes ...
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Can't move imported animation in DopeSheet?
Blender 3.2.0 June 2022. I imported this nice man into my two object scene. He comes with a nice animation. I can't move the animation to begin at a different frame.
I've tried selecting all and ...
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Make auto-keyed animation smoother
Autokeying makes the animation look very janky and rough, how can I make it more smooth?
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Set the frame before, and after currently selected keyframe to 0 automatically?
As title says.
Since blender cant do corrective shapekeys without the tedious process of setting up drivers, it would actually be quicker for me to just sculpt in the fix per frame in most cases.
...
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Odd bone rotation when keyframe position changed
When I press "g" and slide the keyframes to a different timeline position a specific bone starts rotating strangely. There are no constraints on this bone. I have tried several different ...
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How to find "To scene range" in Blender 3.6.2 LTS Version?
How to find "To scene range" in Blender 3.6.2 LTS Version?
I am using blender 3.3.10 LTS then updated to 3.6 and i cant find this button.
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Branching animation into two different endings
I had a need to make an animation with two different endings. Does Blender have a tool or functionality to quickly switch between two different animation keyframes? You can of course create two ...
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Storypencil flicker
When using Storypencil and I go into the VSE, I get a flicker/stagger/lag during playback.
Could I be doing something to make that happen? What could the remedy be?
Thanks so much!!
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Why does the rotation of my keyframes not get saved?
So, I'm new to Blender and currently working on my second ever turnaround of a low-poly model.
I've selected the object, set a keyframe range from 1 to 100.
Added one rotation keyframe on frame 1 and ...
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How can I derive an action name based on the mesh selected?
I have a simple cube that has a keyframed location from Frame 1 to Frame 48
Here is a code that shifts the keyframes by 2
...
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How can I bake many Rigid Body objects to keyframes at once?
I have an absolute ton of different objects in a Rigid Body simulation and I’m wondering: Is there a way to bake them all to keyframes at once? I just simply can’t do them individually.
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Shape keys cloth simulation - GLB file size
I'm using Blender to export GLB animation files for Web use. These animations are cloth simulations that are then transformed into shape keys by exporting an .fbx and .mdd file then imported back into ...
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Automatically set the distance of keyframes
Let's say I have an animation where every key frame is set on every 15th frame, after playing it I realize that the distance of the key frames must be shortened, to say, place all the key frames 5 ...
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Constant Interpolation in my animation not working
The pose of my rig is changing on non keyframed frames even though I have the interpolation mode set to constant interpolation, which should only effect keyframed frames. The issue seems to only be ...
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How to stop object from moving past last keyframe?
I have a simple animation showing a landing spacecraft. The problem is that after the object's last keyframe it still keeps moving--very slowly--like a breeze is pushing it across a layer of ice. How ...
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armature keyframe timeline?
hey all a quick question here , so I have this armature (object mode ) which is already animated as keyframes , when I go to pose mode to animate every bone , the keyframe of the object mode are in ...
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Multiple animation keyframes in the same frame issue
Never have seen such an issue before. But recently after the animation baking or copy-pasting KEYFRAMES, I get multiple keyframes in one frame (see X rotation f-curve). Did I mistakenly toggle some ...
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Cannot see keyframes for objects
I'm pretty new in Blender when it comes to the features, so I hope this is just a button I accidentally clicked.
I was animating as per usual, but then the keyframes for my non-greasepencil objects ...
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How can I fix the position of the first keyframe while scaling all others?
I have this code that scales all keyframes by half.
But the problem is that it also scales the first keyframe and moves it near zero.
I want to mimic the scaling of keyframes in the viewport editor ...
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can cos() function have more variety in terms of animation movement?
I always use cos() driver expression to make simple loop animation.
1st animation curve is baked result of cos(frame/5) of driver expression.
And I think it's too predictable and it needs to be 2nd ...
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Is there an easier way to keyframe a curve than shape keys?
I have a character that I render in multiple poses. The character has a chain, and I need to make sure the chain looks correct in each pose.
At the moment, what I do, is this:
Create the new pose
...
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How to add follow path at a specific timeline with other animation keyframes?
I've been working on a scene where a plant is blown over by the wind and then rolls in a circular motion for a while.
I've been watching tutorials on how to make different parts of the plant move (...
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How to copy shape key keyframes between meshes with mismatching vertex counts?
I have four meshes with shape keys. Two cubes and two spheres. Across all meshes, the shape key names are identical and transform the meshes in similar ways. The shape keys on the first cube and the ...
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Animating a rigid body collision with keyframes?
I'm new to physics in blender so I apologize if this is a trivial problem.
I'm trying to make a sphere slowly push through a wall of bricks in zero-G. I set the individual bricks to Rigid Body, and ...
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How to identify Keyframes in the Timeline
I inserted Keyframes for both Location, Rotation and Scale in the time line, in the exact same spot.
It's easier to differentiate what Keyframe is for what location or rotation in the Graph Editor as ...
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How to delete All Keyframes Not on a Marker?
Is it possible to delete any keyframe that is not on a frame with a Marker? I'm editing some mocap fbx's and I've marked each frame at which a particular action ...
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Copying shape key animations from one object to another (python)
I have two objects with identical topology and shape keys. Copying over the static shape key values is simple enough.
...
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How do i interpolate over multiple keyframes?
How can I use the Interpolation modes like Bezier not just from one keyframe to the next but from e.g. keyframe 1 to keyframe 3 while still going to the place of keyframe 2 without messing with timing?...
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animation-like cloth simulation
I am trying to recreate this illustration in blender. So far no luck with simulating the bottom part of the paper where it folds while also lending on the character.
I tried cloth simulation, and also ...
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Auto keying in real time works incorrectly with inverse kinematics
When recording an IK chain's motion in real time, the resulting animation does not match what was gestured during recording.
What I gestured:
What I got:
Is this a bug or am I missing something? I'm ...
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Disappearing object animation not immediate
Despite keyframeing the objects at different times, they seem to simultaneously spawn and disappear at the same time, when running animation. How do I get these objects to appear and disappear as per ...
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Keyframing object's active material color using Python API
I have a use case where I have to change an object's material color per keyframe (i.e. the color will change instantly between keyframes). I have been able to easily do this for other data (location, ...
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Video editing: change frame rate so that animations etc. adapt to it and don't mess up
I edited my video while the frame rate was set to 24, but I want to render my video in higher frame rate (in 50, 48 or 60 frames). When I set the frame rate to 50, everything in the video gets twisted....
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How to make an object follow wavy or bumpy paths?
This is my second time using Blender after the doughnut tutorial.
I managed to create this scene (1st img) by following a tire moving tutorial on YouTube using constraints, and keyframes and parented ...
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Problems animating bones
I'm trying to do some animation but, for some reason, when I try to move the arms and make new keyframes, they keep connecting to the old ones. Even after I try to alter them separately, they keep ...
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Is there a way to offset the start of an animation driver?
I have this object with the scale properties keyframed from 0 to 1. Now I want to apply the same animation to other identical objects by making this a driver for them in a way that the start of the ...
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"Bake" Array and Curve modifer animation for GLTF export?
I'm having a bit of an issue optimizing my model for export to GLTF. Specifically, since GLTF does not allow modifiers, and any animations need to consist of basically pure keyframes. This causes an ...
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How can I access fcurves for elements that are not objects? [duplicate]
I'm able to access and manipulate individual keyframes (interpolation, handle length, etc) on a normal object's translation/rotation/scale fcurves by storing the fcurve data in this variable, and then ...
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Cannot set Graph Editor Evaluation Time keyframe handle type to Free
I'm animating the Evaluation Time corresponding to an object constrained-animated on the curve. But I can't find a way to smooth out this keyframe. I tried setting Handle Type to Free or Aligned but ...
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Object clipping/non-selectable after keyframing vertices
If I start off with a cube (same global and local coordinates), I'm able to select it fine. However, after I keyframe its vertices elsewhere, I'm unable to select the cube while it's near the initial ...
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How to animate a twisting beam
I have a cone external gear rotating around the inside of a cylindrical internal gear, I have the cone rotating on its point and I want the beam its standing on to twist with its rotation, I have it ...
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Moving animation keyframes breaks all
When I want to move a group of keyframes the entire sequence breaks
How should I move them?
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Object turns permanently invisible when adding visibility keyframes
I'm trying to keyframe the viewport and render visibility of a simple plane with an image sequence for the texture. The sequence starts at a certain frame so I want to keep it hidden before that so it ...
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Why might an animation curve *not* affect the pose?
I have a mesh with an attached animation, but some of the animation curves do not seem to be moving the bones. It's such a basic problem, I figure there must be some basic Blender feature or setting I'...
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How to rotate and spin a cone in a cylinder
Im trying to get my animation of this cone rotating around a cylinder to also spin along is local Z axis while is rotating around the cylinder, how could i do this, ive tried setting new keyframes ...