After scaling the models down to a tenth of the size I was working before, the animation preview would not play. (I down the size by S key.) When I tried to play it back, it would freeze at frame 1, and then the Blender window turns milky white and automatically close. Other than playing the animation, I still can operate other edit.
The project contains a simple cube, a UV sphere with hair particle, several plane model (Principled BSDF), wind, turbulence, some lights, and two cameras. When I play animation, I show only the bare minimum of objects. They are the plane objects, wind and turbulence.
For now, the only thing I changed after scaled down all models at once, was to reduce the Radius of Hair Children of my fluffy UV sphere.
The view mode during animation playback is "not" camera view.
When playing the animation, I ran it in solid mode or wire edges.
The wind have added Noise Modifier.
I've tried to change Shader of plane objects from Principled BSDF to Velvet, but that doesn't help.
I've tried updating the driver, but that doesn't help.
What else should I check? Any suggestions or advice would be appreciated.