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is the character moving or is it only a still ? Maybe you can create something like a card as a holdout for smoke in the back ?


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Blender is a 3d creation tool. It already has everything you need to make any kind of graphics or architectural visualisations including 3d floor plans like this. If you wish to work with 2d drawings, Blender can produce lines that can be exported as vector formats including dxf, it is also possible to import vector drawings to Blender and there are many ...


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When you are in Pose mode the rotation centre is the head of the bone: What you show is the upper leg bone parented to the lower spine bone. You're talking about constraints but it's not cleat what you're talking about, in Blender, Constraints are tools used to control objects or bones, like for example Inverse Kinematics constraint, but I don't think there'...


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Just to clarify (or what I think the problem is): It's annoying to constantly change the active scene when switching between Video editing and any other operation. The workaround is to use "Window->New Main Window" and use the first window for 'Video Editing' and the second window for everything else. I realize the convenience when you change the scene for ...


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Update in Blender 2.8. In Object mode, duplicate (Shift-D) the mesh and rig. In Object Data tab, in Armature field, with the new armature selected, click on the small icon on the right with the tootip "Display number of the users of this data (click to make a single user copy)". This lets you have a unique armature, that you can rename and manipulate without ...


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Make New Scene with Copy Settings. Go to your first scene and link all necessary object to newly created scene. Go to your new scene and now Make Single User under Object->Relations works as expected.


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you'll want to UV-unwrap after the part is finished. if you model, unwrap and tweak the model later you'll most likely have to re UV-unwrap it again. i'll typically add materials as i go though just for super basic shading


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