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2 votes

Strange shading errors for seemingly normal topology in cycles

Smoother shading with a few tweaks I was able to get better shading on your boat model with the following changes. Join the boat to a plane, then go into edit mode and delete the plane mesh. This ...
Fletcher Graham's user avatar
0 votes

Strange shading errors for seemingly normal topology in cycles

I tried everything and basic google search finally helped me, the issues are: Long quads that 'break' at an angle turn into triangles causing this shading, if you triangulate the mesh manually and ...
KISKAart's user avatar
  • 491
2 votes
Accepted

Why does the model disappear in Cycles render view?

The issue seems to come from the Multires Modifier and only in sculpt mode. I'm not sure why it happens, and it seems to be a known bug: #67026 - Cycles does not render geo with Multires modifier ...
L0Lock's user avatar
  • 16.3k
0 votes
Accepted

Blender camera shaking issue in cycles only

There is no issue. Cycles is just slower than EEVEE. Cycles is not meant to be a real time renderer for the viewport. When you render your simulation into a video there will be no stuttering as in ...
Mkarkus's user avatar
  • 26
1 vote
Accepted

Why is my view layer rendering as nothing?

When I opened up your project file and hit render my system started working overtime. Then I noticed that you have set your resolution to render 4k at 200%. I lowered this and the render worked fine ...
Glen Candle's user avatar
  • 1,857
0 votes

Black stripe Artifacts when rendering

So, right now the problem seems solved. I have marked all edges as seams and then unwrapped the texture or applied Smart UV Project. This is the result now:
The SkyRider's user avatar
1 vote
Accepted

Cycle bake result has partially black

The reason you have the unwanted black areas on parts of the baked image texture is because you have a copy of the gun and cartridges hidden in the viewport but not hidden when rendering, thus causing ...
3fingeredfrog's user avatar
0 votes

Blender crashes entire PC on Cycles rendering - need help diagnosing the problem

Motion blur and text addons will cause renders to crash too
James Riley's user avatar
1 vote

Screen space refraction option seems to be in Blender 4.1.1

Screen Space Refraction is an option available in Eevee, not Cycles, you are probably in Cycles
moonboots's user avatar
  • 160k
1 vote

Shadow catcher woes

The Shadow Catcher pass is not doing what you think it does. You cannot use it with an Alpha Over node because it has no transparency. The Shadow Catcher pass gives a completely opaque output which ...
Gordon Brinkmann's user avatar
1 vote

subdivision modifier not working properly when rendering

The Subdivision Surface Modifier uses different levels for the viewport and render. If you have set the render-value lower than the viewport level it can appear that the surface is less smooth in the ...
AlpineWorldCup's user avatar
2 votes
Accepted

Bug in Cycles when handling overlapping objects with transparency?

You need to increase the maximum number of transparency bounces in your render settings.
AlpineWorldCup's user avatar
0 votes

Blender 4.1: Why do I strongly see the triangulation on the opposite side of the normals? (cycles)

It turns out the Add more objects add-on seems to mesh both sides of XYZ functions (parametric surfaces) which caused this issue. It was resolved by just removing the faces on one side of the surface
Cedric Martens's user avatar
0 votes
Accepted

There are some weird edges and shadows in final render Cycles

It seemed it was a bug in blender 4.1 which was showing me no difference between shade smooth and shade auto smooth. these weird edges occurred because of shade smooth and blender 4.1 was showing me ...
KMD's user avatar
  • 13
0 votes

Baking only gives a black image

There are a lot of objects that are hidden only in the viewport. Or perhaps other objects are obstructing the light from reaching the intended object in the final render. However, I conducted some ...
Rafael Hiroshi's user avatar
0 votes

How do I make a pure white plane that receives shadows?

I have a very simple solution without any special nodes that works for me. Cycles > Film > Transparent Plane beneath your view: Object properties > Visibility > Shadow Catcher on Now you ...
Cokey's user avatar
  • 1
1 vote

How much noise is perfect for that "camera" look(compositor)?

Digital noise and film grain are two distinct things. Here is a comparison (a quick simulation I did, so not 100% accurate) : Digital noise Reason : individual red, green or blue sensor firing for ...
Lutzi's user avatar
  • 1,460
0 votes

Objects don't show up in render, render button greyed out

Turns out I have accidentally disabled the whole collection. Problem solved.
hutruk's user avatar
  • 1
0 votes
Accepted

Why is texture baking not working well?

I just needed to add 1m to extrusion.
Chiara Ani's user avatar
0 votes
Accepted

No denoiser, how can I install one?

I solved it thanks to the comment of @DuarteFarrajotaRamos : Download an up to date official build from the official website with all the features, rather than an outdated feature crippled version ...
Chiara Ani's user avatar

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