New answers tagged compositing-nodes
1
vote
Accepted
Render Layers in the 4.3 Multipass Viewport Compositor
It doesn't seem like support for View Layers in Viewport Compositor was planned.
Post by Omar Emara who is a developer working on the Compositor answered this question in July 2024:
And a question - ...
0
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Configuring a driver to composite based on active camera
Fixed it. It probably had to do with python restriction. You can just create a driver based off the expression bpy.context.scene.camera.pass_index using the ...
1
vote
Accepted
Compositor node output in 4.2 doesn't have Z channel that 3.6 had
Basically the answer by @MartynasŽiemys is completely fine, this last sentence says it all: "You can choose MultilayerEXR and all enabled passes will be saved in it."
But since you are ...
2
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Compositor node output in 4.2 doesn't have Z channel that 3.6 had
You can save depth pass same way as any other pass. There is nothing special about it so it seems the developers decided to remove it from where it was for no reason at all. It's just a pass same as ...
0
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Accepted
How to make Halftones Render Composite in Blender?
No idea how to do that with Compositor nodes, but you can do that with shader nodes.
The idea would be to first pixelate the image by rounding UV coordinates:
Here I just repeat the same for U and V(...
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Blender 4.2 & 4.3 - Alpha over node not working correctly, now clips final render in versions 4.2 and 4.3
To further illustrate this, see the image of an example scene below. I have created a very simple scene for demonstration. When trying to underlay the image behind the render, you lose the entire ...
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Blender 4.2 & 4.3 - Alpha over node not working correctly, now clips final render in versions 4.2 and 4.3
I'm not 100% sure but I believe this change is what you are experiencing : 4.2 Release notes - Clipping. This is the new behavior, not a bug.
From the release notes of 4.2 :
The old compositor will ...
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