New answers tagged node-editor
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Blender 3.0.0 - How to use a vertex group in geometry nodes?
I just got all this to work. Once you have created the vertex group inputs you can isolate the vertex group geometry with the 'Separate Geometry' node. This is very useful for setting different ...
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How can I make my procedurally generated texture follow a curve in Blender?
Instead of doing it with the Generated or Object output (which won't take the blade shape into account) you could try with the UV output, if you twist the UV faces it will allow you to twist the ...
- 125k
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Accepted
How Can I find diffuse image of a material?
One idea is to search for nodes that are upstream of a diffuse socket, meaning either a socket named "Base Color" or the socket named "Color" on the Diffuse BSDF node.
This will ...
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How to darken only a specific area of a Spot Light?
Here's a cheeky hack, some variation of which may be good enough, and fuss-free..
Create a shadow-casting material, which is otherwise invisible:
On objects which are supposed to be interpreted as ...
- 66k
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Is there a way to export the Cryptomatte "pick" image entirely?
export as multilayer .exr
names have to be identical in the nodes
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How to duplicate texture node without duplicating its settings?
Unfortunately you need to make a duplicate of the image. You can do this by clicking on the number 2 next to the image name. If the image is for example "image.png", the duplicate image will ...
- 18k
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Accepted
How to duplicate texture node without duplicating its settings?
Make data single with the icon before the Fake User shield icon:
- 18.6k
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Extreme lag in cycles node editor
I have the same issue and find out that it happens only when Screencast Keys addon is enabled. When I deactivate it from the N- Properties Panel zoom in Shader Editor work fine.
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How to auto execute custom node tree?
Thanks for the very clear example on custom nodes!
I was able to make it work by using bpy.msgbus.subscribe_rna. Apparently when subscribed to a Node rna, it ...
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Using Geometry Nodes, how do I make modular fence components perfectly follow
I made this geo node setup, maybe this will help you. I used the edges normals for the vector socket in the align vector to euler to get the planks to be aligned correctly
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How to stack/layer two textures with alpha over each other with Material nodes?
I will share my setup that is a little different from the accepted answer - although it is inspired by the accepted answer. Hopefully it can help anyone who has transparent gradients in the images ...
- 18.3k
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Accepted
Radial boolean using Node set up
At its simplest, you could just use the provided Gradient > Radial texture (0..1) through a threshold, to drive the alpha (or any other attribite) of a material..
... animating the threshold:
- 66k
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How to add textures on top of an image plane?
You can use a Color > Mix Color (previously Mix RGB) to blend your base texture with a paper texture, here I've used the Overlay option and put the Factor at 1. According to the wiki, Overlay ...
- 125k
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Accepted
How to get name of a shader node group in Python (and check if there is a certain shader node inside it)
So, a few things...
startwith should be startswith
To get the actual name of the group you need to check its ...
- 1,877
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Accepted
How do I move a reroute node in the Geometry Node Editor without detaching it from its links?
I just found out how in an answer to an unrelated question:
Select the reroute node, then press the G key once to make it follow your mouse cursor. Left Click or press Space or Enter to confirm, ...
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Animating Audi Lamp Sequence
The way I see with geometry nodes would require modeling the segments in geo-nodes as well. It could be done, instead of my curve line node you could model a curve and put the rest of the node tree on ...
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