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Camera Distorts Mesh

Important thing to know when using the Ctrl+Alt+0 shortcut: only a camera object should be selected. If another element is selected instead of a camera, it will be moved to the chosen viewpoint and ...
CDRX's user avatar
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How do I setup my camera to render the same as my viewport?

When you see geometry being disrupted this way, and it being different in and out of camera, you know it is a clipping distance issue: This is the kind of z-fighting you get when the start/end ...
L0Lock's user avatar
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Object disappearing when rotating camera in Blender 4

This issue is introduced when the clipping value is too big. It can be found here in View: With these settings it works perfectly:
Dawe's user avatar
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Adding a camera in front of an object based on xyz rotation (Euler to Spherical conversion)

After a long and exhausting search I conclude that it is not possible to directly convert Euler rotation to Spherical Coordinates. However, here is how I circumvent this "small" problem. The ...
Sneider's user avatar
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Is there a separate clipping range for the viewport versus the camera (camera clipping distance acts different)?

Yes, the viewport and the camera have independent clip settings. You can find the camera's settings in properties/data/lens. When you are looking at your 3D viewport through your camera's view (...
Nathan's user avatar
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Adding a camera in front of an object based on xyz rotation (Euler to Spherical conversion)

If "az" is rotation around the z-axis and "pol" is rotation around the y-axis: Consider moving the frame of reference. Specifically, rotate the y-axis around the z-axis "az&...
st2000's user avatar
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I need help on not seeing the outside of my background scene in object

I suspect this is a clipping distance issue. Blender can't render an infinite distance, so the viewport have a minimum and maximum render distance. In the Viewport > Sidebar > View tab > View ...
L0Lock's user avatar
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Incorrect image when switching from one camera to another on a marker?

Just found the reason. Responsible is the 'Disable' keyframe of the previous camera (A) at keyframe 108. If I remove it, the image is rendered correctly. But than I see all my cameras in all different ...
PowerNow's user avatar
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Add Background Movie Clip with Python

I found an answer here: Camera - set background image - python (Thanks to Robert Gützkow) Here is the new code, which uses a video instead of an image: ...
adrien's user avatar
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