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1

I do not think you can at runtime. Normally you could with enable/disable denoising per Render Layer or through manual Compositing. Render Layers: https://docs.blender.org/manual/en/latest/render/layers/denoising.html Compositing: https://docs.blender.org/manual/en/latest/compositing/types/filter/denoise.html Unfortunately UPBGE does not have any similar ...


2

Make sure that in Output Properties > Post Processing > Pipeline the option Compositing is enabled. If that's the case but the Image Editor still shows only a transparent background as Render Result, make sure the layer selection is set to Composite and not View Layer. By the way, if you have a render layer with transparent background, it's not ...


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