Too bad you have spent all this time on something that blender is not good at.
Here's the issue: the framerate reported is a non standard one (let me guess, the video file is a recording of some game or online video, or video from an android phone).
Some software recorders put out a variable framerate to make the file smaller and not to choke the computer ...
Long story short. Until Vulkan is implemented in Blender (which is going to be soon from what I hear) you can use OpenCL
Yes using OpenCL will reduce your render times significantly compared to when you have set it to 'None'.
But since 570x is not that fast compared to 2600X CPU, it comes down to very specific situations where you will have advantage in ...
Thanks to @tintwotin for pointing me in the right direction, I was able to get an effective crop by:
Selecting Strip > Movie Strip > Set Render Size
Enabling offset -> SET POSITION X TO BE A NEGATIVE NUMBER (this was used to crop the left side of the image)
Enabling crop -> SET RIGHT TO BE A POSITIVE NUMBER (this was used to crop the right side ...
For future reference.
Blender does support H.265 HEVC using the Google/version which is called WEBM/VP9
From VP9 Wikipedia:
VP9 is an open and royalty-free video coding format developed by
VP9 is the successor to VP8 and competes mainly with MPEG's High
Efficiency Video Coding (HEVC/H.265). At first, VP9 was mainly used on
Google's video platform ...
If you have a very powerful computer you might want to try using a different app. Blender vse is a very outdated tool that doesn't really use all of the potential of your hardware. No gpu acceleration, limited multithreading. The only solution for blender is working with proxies at a lower res. If premiere works fine for you, keep using premiere. Blender is ...
It sounds indeed like a non-trivial solution, that will require you to get proficient with motion tracking and/or compositing.
For a 3D way to do it you would need to track the footage and solve the camera.
The success of the operation would depend entirely on the kind of motion from the cameras, if there is parallax on the scene then you might be able to ...
I had the same issue even though those exact same settings from the tutorial you linked worked on my previous videos.
As PhysicsTeacher recommended, in Post Processing click Sequencer instead of Compositing.
No need to use afterFX for this.
The idea is quite simple.
You use green, or some color that is not present in the scene, to create a matte (or mask) that can be used to combine other elements in the scene.
In the compositor connect the image that has the green element add a keying node, select the key color and the node will output Image and Matte ...
In the video clip editor you can create masks and animate them with keyframes. For precise rotoscoping over video, load the video element on the Video Clip editor, create a new mask and you can animate the shape and feathering as you like.
Overlaying an image to cover a face in a video?
You can also use trackers and parent the points of the mask with the ...
What you want is called Plane Tracking. The idea is that you associate 4 trackers to the vertices of a plane or an image.
Track the elements and select Create Plane Track.
In the compositor you use the tracking information to deform an image.
For more detail read the following links:
Can't choose Plane Track in Plane Track Deform node while compositing
You can do all kinds complicated and time consuming workarounds to edit video in blender, but you could also use other apps to edit video.
Blender is a wonderful 3D creation app, but the video editor is not only antiquated but inefficient, not really suitable for today's needs and video formats. If you are editing anything longer than a minute of video, you ...
HOW TO IMPORT FOOTAGE IN BLENDER FOR OPTIMAL PLAYBACK AND ORGANIZATION
When you want to edit videos in Blender, always, always use the option in the startup pop up:
If you use the tab to create a new workspace, your colors will be set to Filmic, and your colors will come out wrong(looking flat)
The View Transform to use is standard:
In the Video Editor ...
do you mean like why a MP4 of whatever number of frames occupies less storage than the frames individually?.
thats because a still frame stores more color information than a video (in most cases) and a video is a compression of frames played together as a single file instead of thousands. ideally in your case, if what u want is quality, you would want to ...
If what you would like to do is to lower the file size of your images, the best way to do it would be to turn up the PNG compression to 100%. Blender has it at 15% by default. Don't worry, the PNG compression in Blender is lossless, which means that there will be no reduction in image quality whatsoever. The only con is that it may take a few seconds or so ...
Since all outputs and original video opened in QT and Blender is "desaturated" in the same way, I would say that it is more like wrong interpretation of colours in VLC. There is also noticeable contrast in VLC that totally flatten black parts (hairs) = loose all the rest of details that wasn't destroyed by camera and compression already.
Original video and ...