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3

While there's no way to have blender check and choose the best color for you, as that is quite subjective, it is possible to set the color to change every frame and to render an animation of those multiple different colored frames. To do so, first head over to your material tab, and select the shader currently applied to your text object. Now press Shift+A ...


3

Nice name! ;) To change the colors "without" AN you can adapt your shading nodes like this (see picture). In the value field enter "#frame" and then you can ask which frame it is with the math node (less than). With the mix node Blender decides which color it will take. The RGB node can be keyframed as you know with hovering with the ...


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You need to use the Set Keyframes node. Link to the docs. It is designed to keyframe transforms (Loc, Rot, Scale), but you can keyframe other properties by choosing Custom in the first dropdown. Click on the + icon to add a new field, and type color (implied object.color, that is to say the object viewport color) because that's the property you want to bake ...


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In the Video Sequence Editor you can add Modifiers to each strip individually, such as Color Balance, Hue Correct, Curves etc.


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You're looking at the wrong color. The object.color attribute refers to the object's viewport display color : If you want to get the particular value of an input socket of a particular node in the node tree of a particular material, you need to use : material.node_tree.nodes.get("Principled BSDF").inputs[0].default_value I suggest using an ...


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I got it. I noticed that this happened even with only a #FF0000 background without any object on it, checked every possible option, and found a culprit: Output properties > Post-processing > Dither. I switched it to 0, and no more color variation. The only problem left is that colors are not always the exact ones, but they are always the same variation ...


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I just found out, that you can change the at "Render Propeties">"Color Management">"View transform" from Filmic to Standard. I don't need further awnsers.


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I think everyone struggles a bit in the start. Just persist and keep watching his videos. I would also try Grant Abbit. He does a very good job of explaining the things and has lot's of videos for intermediate and beginners. For your colour question there is a screenshot of colour management in blender. Make sure that the settings are set to what I have here....


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Your screenshot shows that you've added the red material to material slot 2, so I guess there is a white material in slot 1. By default the complete object gets the first material. So the easiest way would be to delete the white material from the cylinder if that's the only one you want to show up. Another way would be (if you want different colors on the ...


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I had the same problem, found it in the comments under the tutorial. And here it is:


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