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0 votes

How do I select vertices in a model, including the backside?

You can use X-Ray option for your scenario. X-Ray (shortcut: Alt+Z) Make objects transparent, allowing you to see and select items that would otherwise be occluded. The slider controls object opacity....
Harry McKenzie's user avatar
2 votes

Constrain scale/rotation to two pivot points at vertices?

Essentially, I'm considering having two pivot points that determine the rotation and scale of the object: the top and bottom vertices. Because of some (pretty arbitrary) limitations in Blender, this ...
Nathan's user avatar
  • 25k
1 vote

How do I increase the vertex size in the interface?

If you are interested in doing it via Python you can set the value of vertex_size to your desired size: ...
Harry McKenzie's user avatar
4 votes
Accepted

How do I increase the vertex size in the interface?

To change the Vertex Size in 3D viewport: Open Edit > Preferences > Themes and open the 3D Viewport dropdown: In that dropdown scroll down below the color settings to Vertex Size: Adjust the ...
curious_1's user avatar
  • 501
2 votes
Accepted

Can't move vertices with G

You have proportional editing turned on in the first picture. The z axis difference there is 37 cm, so it looks to be the default scale of the sphere. In the second picture, the sphere is much smaller,...
Lynx095's user avatar
  • 86
1 vote

How can I extend an edge by adding vertices?

Select 2 vertices that represent the direction and then press E to Extrude then S to Scale. And then unselect the vertex you want to keep and press X > Delete Vertex. If you want to make sure it is ...
Harry McKenzie's user avatar
1 vote

How can I make a point in the middle of a face?

Select a face a got to Face > Poke Faces Or you can select the face and press I to inset it, then S to scale and 0 to scale all the inside vertices to the same spot. Then merge them by pressing M &...
Cornivius's user avatar
  • 1,896
1 vote
Accepted

How do I locate the highest poly objects in my scene?

I had the same problem. I wanted to identify the objects with the highest poly counts in my scene. I asked ChatGPT to write a script that iterates through all meshes and then sorts them by face count. ...
Adam Abrahamsson's user avatar
1 vote

Smoother/more regular grid fill for curved surface

Ok - this is a classic beginner mistake I think. Performance of algorithms like grid fill depend heavily on the topology of the input. Notice the non-straight edge at the bottom (thinest) part of my ...
NLi10Me's user avatar
  • 121
2 votes
Accepted

Creating a hard mesh with good topology

I did it like this. This won't be deformed, so good topology isn't necessary, but try not to make polygons too wide and complexly shaped N-gones - they can cause artifacts
Crantisz's user avatar
  • 36.1k
0 votes

How to show only certain vertices in Geometry Nodes?

If you have identical geometry, you can transfer data from one to another using Sample nearest node: Sample nearest finds nearest point at given geometry and returns index of this point, that you can ...
Crantisz's user avatar
  • 36.1k
0 votes

How to show only certain vertices in Geometry Nodes?

Passing an array/string into Geometry Nodes is not possible, You should store data inside Attributes. Here is an example how you can do this using Python: ...
Crantisz's user avatar
  • 36.1k

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