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Questions tagged [workflow]

Questions about any workflow in Blender, or just ways to go about doing something.

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Rigging a character made of multiple objects [closed]

I created this simple character out of multiple objects, and then rigged it with a basic skeleton (just normal bones, no IK or constraints or anything yet). I made it using multiple parts because I'...
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3 votes
1 answer
38 views

Creating a greyscale gradient between two chosen points in the modelling space

I'm making a model for a game which is rendered in an isometric view. The mechanics of game engine also factor in model height to determine which part of the model should be rendered in front of other ...
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1 answer
20 views

blender file screen got cut in half

My Blender file opens in this weird way, it's with this file, the only i can do with that top screen, is slide the side windows to it, but when i slide those back it creates this trippy stuff it only ...
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10 views

How do you set up Watchtower? Blender's visual film production tracking tool

In January, Blender Studio introduced Watchtower: a visual film production tracking tool. Does anyone know how to set it up? Kindly assist https://www.youtube.com/watch?v=_n28PnQFSmU
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-1 votes
0 answers
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Top down biome recommendations [closed]

I'm looking to make 2 foot x 2 foot, 2d prints of top down views of different biomes for tabletop miniature gaming (examples attached). In the end there will be 4 lots of the 2 x 2 feet prints for ...
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3 votes
1 answer
55 views

Make an Earth Sphere

I'm new to Blender and I need to create a model of spherical earth with all the countries as separate meshes. For now I've managed to create a flat map of the earth with separate countries from a ...
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1 vote
1 answer
18 views

tab does not switch to edit / object mode

On my main computer I press tab to switch between edit mode and object mode. But on my second computer (with the same blender version 3.01 installed) hitting tab just opens the radial menu where I can ...
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  • 769
5 votes
4 answers
156 views

Geometry nodes, Arc curve to mesh endpoints dont align

I am trying to make a continuous loop from a few arc curves but when I do a curve to mesh with a curve cicle, the end faces dont align. This example has two arcs but I actually want to do 10 or more.
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4 votes
1 answer
50 views

In a normal workflow, lighting is to be done first or shading?

After modeling and uv unwrapping, should I continue with shading or should I start setting up lights first? I've seen professionals doing both and sometimes doing them together. What are the benefits ...
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1 vote
0 answers
27 views

Generate a "bouquet" of drooping/bending Cables from preset models?

So I have about 6 meshes of different cables (USB, audio, etc) that are all perfectly straight and flat. I want to generate a bouquet of them clumped together , with each being repeated several times ...
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3 votes
1 answer
36 views

New to high->low poly baking why are my maps not lining up as expected?

So long story short, I'm trying to make a high poly from a low poly, add textures & materials to it, and then bake it out on the low poly for applying Normal/Diffuse/AO/Emission maps to an ...
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0 answers
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my boxcutter creates 2 figures and cuts wrong

I installed boxcutter on blender version 3.1.2 and can't work with it. when cutting, two figures are created, which do not disappear and the cutout works only with a cubic shape, and not the one I ...
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16 views

How to show before and after images of moving parts on a model?

I am a bit of newbie to Blender and I am not sure if I am wording this question right, Anyway I have a project ( A Mech) where I want to show stuff like the images in this link. https://www.artstation....
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1 vote
0 answers
28 views

Workflow for baking High Poly UVs to image texture to use on low poly model?

Looking at the normal map of this asset. It looks like it was baked with some of the parts Unwrapped at High-Poly and than the low poly model over it. (Seen in the 3 middle circles). Its only an 8 ...
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1 answer
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Associate scene with workspace

I'm looking for an approach to have my scenes associated/linked to certain workspaces. Say for instance, I do work in the VSE on 'scene x', then go back to 'scene y' where I continue some modelling. ...
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1 answer
18 views

Can we visualize pressure drop regions too in blender ? ( In fluid simulation )

Is there any possible way to have a look at pressure drop regions too in Blender Fluid simulation ?
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0 answers
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Workflow to animate a movie with scene reuse

I'd like to make many small animations for a movie. Most of them should start from the same basic scene that I will edit later on to add animations. However, because this base scene may be edited ...
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1 vote
1 answer
87 views

Any advice about workflow for very large scenes that use the asset browser?

I have taken on a project that will require a rather large overall scene and I would now like to game out how I will combine everything. Here are my typical steps/workflow: I have built out multiple ...
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4 votes
1 answer
92 views

Any tips on modelling huge amounts of models partially sharing animations ? Looking for effective workflow

I am trying to model around 150 characters for tactical game. I hope to use one shared armature, however I imagine models might have various silhouettes and moving body elements. I mean most are ...
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2 votes
1 answer
93 views

Unlinking vertices/edges/faces in Blender

I have an object that I'm trying to edit in Blender and unlink all possible connected faces of the same selected. So, bottom line, my issue is: I have an object and add it in Blender. Then, I am ...
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0 votes
1 answer
44 views

Recover unsaved project I've been working on for months?

I misclicked save instead of save as due to jerking my mouse. I was planning to exit out of blender, so the project reverts to default. Lost two character models. Autosave was my backup plan, but it ...
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2 votes
1 answer
59 views

Modelling a mess of lines for an architectural building?

I have this architectural model to build and before I leap into it, I was wondering if you had any great ideas to make the random lines of this appear over the outer walls? http://www.nemesistudio.it/...
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0 answers
22 views

What is proper workflow for grooming?

I've got grooming from a character artist in alembic file. How do I use this grooming properly in Blender? Unfortunately, it imports as curves but not hair and when I export character animation in ...
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5 votes
2 answers
464 views

How to remove logo by copy/paste shape from side of the object?

I want to print a golden ball cup from sketchfab for my little bro, but I have trouble removing the logo. https://sketchfab.com/3d-models/golden-ball-award-bce02dc608e04827b11ab9aa26316cc6 So my ...
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1 vote
0 answers
9 views

Override Librarys using Modeler, Rigger, Animator Workflow in seperate blend files

I am trying to use a specific workflow with three .blend files. The first file (modeler.blend) contains the modeling, materials, and textures. The model is in a collection. The second file (rigger....
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3 votes
0 answers
32 views

How copy location without measuring unit?

I just want to copy the value without unit when hovering over the location field. Is this somehow possible? If you copy a lot of values, you don't want to delete the unit all the time.
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2 votes
2 answers
64 views

Quickly find the selected vertices on my model

In the Edit Mode, on the header, click: Select -> Select All by Trait -> Faces by Sides Then the new menu on the lower left of the screen says 4 vertices have been selected. The problem is that ...
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3 votes
2 answers
128 views

How might I merge two shapes?

I'm trying to model a chess set. I want the rectangley shape to to be like a circle at the bottom. Here's an image to help explain:
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  • 181
-1 votes
1 answer
75 views

Move to Collection command in context menu missing

In the latest 3.0 version the Object context menu has changed and the move to a new collection is no longer available. Any hints? This is the old version This is the new one.
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  • 324
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0 answers
25 views

Normal map baking of parts that are close to each other(intersecting cage)

High poly toes(where is the problem. They are too close to each other): Low poly(shrinkwrap on surface dist: 0.0): Cage(0.001) 2 toes are already intersecting: If I reduce cage extrusion distance ...
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5 votes
1 answer
69 views

Workflow: Clean Line Art

I know there on some talented Blender user on here, and I have been looking for methods with Blender Eevee to make clean line art like the work of @beesandbombs on Twitter: Unfortunately, I have been ...
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0 votes
0 answers
44 views

What is the "correct" workflow for getting a normal map?

I am aiming to get my models that World of Warcraft stylized feel, and after a few not so great baking of normal maps, I feel like I am missing something. Here is my current workflow: Model a low ...
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5 votes
2 answers
114 views

How to enable/disable or delete modifiers on multiple objects at the same time

I have downloaded a nice car model from the web. But when I move it, some parts deform. I found out that the cause is the "Shrinkwrap" modifier. As there are many parts, I do not want to ...
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1 vote
1 answer
50 views

Track Time Spent Working on a File (Blender 2.9)

I was looking for addons/methods for tracking time while working in a .blend file. I found this question already answered, but it links to a really outdated addon. Is there anything like the following ...
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  • 1,126
4 votes
1 answer
62 views

How to use the background grid as a ruler for cutting objects in a straight line with the bisect tool?

Currently I have to use my eye to approximate a horizontal straight line for cutting an object with the bisect tool. Is there a way to get the cursor to snap to a grid point (marked in red) so that ...
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8 votes
2 answers
139 views

Selecting similar following groups of faces

How can I do this kind of selection without repeating the same operation several times until the vase is selected all around? At the moment I select the first face on top and than the last on bottom ...
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  • 324
4 votes
1 answer
106 views

How to get rid of dead bookmarks?

I don't know how they occurred. I think I created those bookmarks and deleted the folders. I cannot click the greyed-out bookmarks. Nore, can't I use the minus symbol to the right.
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  • 769
2 votes
1 answer
45 views

What issues causes separating a mesh and putting its part back together in terms of UVmaps, Textures and similar?

Soo, I explain mzself with a practical example. I am about to finish a project based on a Mill. After the modelling phase I thought the best thing to do before UV unwrapping was to separate the Mesh ...
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0 votes
1 answer
46 views

Rigging Character - Parent and Child Bones FK Rig Malfunction

I’m new to rigging and this model is my first attempt. But because of that, I’m of course having some minor issues ( that I hope remain minor lol ). The Problem I’m following this tutorial concerning ...
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  • 126
0 votes
2 answers
134 views

Select next or previous vertex in edit mode

In Pose Mode, there is a really convenient way to select the prev/next bone with [ and ] and accumulate their selection holding ⇧ Shift. In Edit Mode, when working with path, line, or plane, there is ...
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5 votes
2 answers
268 views

What is the process to load 180 images in this tutorial?

I have a question about what is happening in this Blender tutorial... AE『blender 3』 チュートリアル39 Photo Mosaic Animation in Blender EEVEE | Video Editing https://www.youtube.com/watch?v=H8HuC9Us_l8 Could ...
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  • 129
3 votes
0 answers
109 views

Geo Nodes: generate non-intersecting paths like on a circuit board [closed]

I want to make a circuit board out of a plane, and it has to be procedural too. I'm looking into a solution that spawns paths from a square, which make seemingly random 45° or 90° turns and yet don't ...
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0 votes
0 answers
18 views

3.0.0 Lagging Loading Time

I have recently updated to 3.0.0 because of the faster Cycles rendering, but am wondering if anyone else is experiencing incredibly long loading times when you're selecting vertices? Ever since I ...
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2 votes
1 answer
61 views

How do I add a scale up effect using Geo Nodes?

I'll try to keep it short and precise. I instanced a bunch of cubes of random scaling on my geometry and made it so that it reveals itself along the Z axis with a particular value. Now, I want the ...
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0 votes
0 answers
9 views

Exclude objects/collections from drop down list? [duplicate]

Is there anyway to not show objects in all those lists, e.g. I have a mirror modifier and want to select a mirror object. That list shows me every object in the scene, including selections that are ...
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0 votes
1 answer
88 views

Newbie** (Snapping) Cant find "project individual elements" option

I am following a tutorial and in the tutorial the option for project individual elements is used but in my Mac OS Blender version 3.0.0 i am given no such option. any help is greatly appreciated, ...
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0 votes
1 answer
244 views

trying to identify why Blender 3.0 crashes constantly (guidance appreciated)

0 in Windows 10. I tried to find out what to do to find out what it is. The only thing I could follow was to find a temp file (txt), but my temp folder does not have any text related to Blender. The ...
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5 votes
1 answer
156 views

Easily navigate around a rotated object

I find it kind of cumbersome to edit an object that has been rotated. I know I can set the navigation to „local“ to make things easier, but then I still cannot use numpad 1, 3, 7, etc. to easily jump ...
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  • 769
5 votes
0 answers
80 views

How to make a shooting star in Blender?

I have been looking a way to make nice shooting star in blender. Is it possible to achieve something like this one? I already searched on youtube, blender stack and didn't find what I am looking for.
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1 vote
2 answers
185 views

How can I manage multiple animations of one armature in separate .blend files?

I'm trying to have one main blend file which the mesh and armature resides in. Then have separate blend files for different animations. (For instance, a main blend file named "MyHuman.blend",...
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