Questions tagged [workflow]

Questions about any workflow in Blender, or just ways to go about doing something.

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8 views

Do I need to maintain “clean” topology when optimizing a mesh for a video game? [closed]

I made a low-poly mesh of mostly quads with really big edge loops which was great for working with but now has a lot more vertices than is necessary to maintain its shape. For example, on the flat ...
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1answer
41 views

How do I change Z offset in Blender 2.8?

I'm trying to get an object to show up in front of another. Where is the Z offset, and am I able to keyframe the value?
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Is there some general rules to remember shortcut?

I am using blender for a week and Im really struggled on understanding why any function have specifically that hotkeys that it have. For example: its clear that "a" key may stand for "add" and "apply" ...
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Fire vfx (by route of Quick Smoke) won't work: not matter what I do nothing appears

Following along with BlenderGuru's tutorials. I got smoke to work using QuickSmoke and making sure domain was selected, not flow, and baked it. Works perfectly! Only roadbump was oddly bake material ...
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42 views

How do I stop Blender from forcing an existing key position while I'm trying to move the object/bone to set a new key position?

How do I stop Blender from forcing an existing key position while I'm trying to move the object/bone to set a new key? This seeming position/screen refresh is slowing me down. (Note: "Snap to..." is ...
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1answer
12 views

How do I bring back the orbit gizmo in the top right of the viewport?

I've been looking this up for a while now, I'm new to blender. I've been working on a project for a while now in 2.8 and I'm pretty sure I hit some shortcut but in that specific save file in the ...
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1answer
20 views

dupliframe alternative for 2.8

I'm trying to create this image in Blender: My first thought was: rotscale animation adjust the curves in the graph editor (the rotation step is smaller at the outside vs ) dupliframe I see ...
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2answers
46 views

is there a way to automate render file names and avoid accidental overwrites?

is there a way to automate render file names and avoid accidental overwrites? E.G. add timestamp to filename? I find my workflow involves many fast test renders, and it drives me nuts that for each ...
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Blender to Unity - How to Maintain ChildOf Constraint without Breaking other Clips

Working on an FPS Game (Using Unity 2019.3 & Blender 2.8) and starting to try more techniques with my animations in blender in terms of reloads, movement, etc. I have the system coded (I'm ...
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Import C4D or E3D files into blender [duplicate]

Is there a add-on for import C4D or E3D files into blender? I cannot convert with c4d demo.. thank you ;)
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Could someone point out a strategy to recreate this flowing lines animation?

I am relatively new to blender and am constantly looking for interesting new projects. I came across this video by Vitaly Grossmann working with Vizio to create an ad for their new sound system. I am ...
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1answer
28 views

Should I always keep all edges looping? [duplicate]

After finishing Blender Guru's both doughnut and anvil tutorials I conceived that I should keep mesh quad-only. Moreover, all edges of my final meshes were looping, which I took as a rule too. But is ...
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43 views

Replace the faces of an ico sphere with a 3d model

Hello Everyone! For reference, I am using blender 2.79. However, given that this task is relatively simple, it's okay if you're solution is given in blender 2.8 or any other blender version. That ...
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2answers
36 views

How to attach an animated object to a rig?

I have an animated emergency light that should stick to the head of a little robot. Is this possible without rigging it? The robot is rigged with bones.
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0answers
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How do I model a scene by using objects from other blend files? [duplicate]

So I am trying to get how to use Blender. But I don't get its 'file system'. For example, My approach used to be if I was modeling a bedroom, I would create the walls and I would place boxes instead ...
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1answer
42 views

Modeling With Single Reference

My question is? how to model this kinda complex model with single reference? and its rotated about 20degrees that even more harder, any pro tip,advice, help will be highly appreciated
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1answer
28 views

What is the best workflow for dealing with modifiers and complex objects?

I'm coming from Cinema 4D and a new user. I'm trying to figure out the Blender version of this kind of workflow: Download car (for example) model from Turbosquid (made of hundreds of objects in a ...
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33 views

How do I get an outline for an object without using Freestyle?

Guys is there a way I can achieve outline in Blender without using Freestyle, I have a scene of buildings and it's been processing for 15 minutes already, still no results. Blender gets laggy with ...
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23 views

How can I create normal maps for my model without generating it from a model or texture?

I want to add detail to my model, which isn't present in the model or texture. Something to add detail to the face. My textures are flat shaded, so they wont be very helpful in generating anything, ...
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0answers
19 views

One modifier for a group of objects

I know blender is really weak when it comes to this sort of thing compared to other 3D software. But is there ANY way of using a modifier on more than one object? This would be especially useful for ...
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24 views

Changing my workflow to Blender > Painter/Mixer > UE4 > Blend4web/Verge3d

Hi there I’m thinking of changing my workflow for architectural rendering… to: 1) Model in blender 2) Texture in Substance or Mixer 3) Render in UE4 4) Export using blend4web/Verge3d Now 1) and ...
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How do you quickly clear the mask when texture painting like when sculpting?

I know that in Sculpt mode you can use Alt+M and Alt+I to clear or invert it. This is super important for a fast workflow. I tried to make my own new Mask Flood Fill shortcut under Image Paint by ...
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1answer
33 views

Does Blender have something like a 'prefab'?

I'm looking for something like a "prefab" in Blender. I need to create many copies of an object and I want to be able to change the object in the future. I want to change the original object only and ...
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1answer
23 views

How to save a scene setup with a named label (multiple renders from single file)?

I have a file with 10 objects in it I want to produce 5 different renders from this file Each render should have its own camera angle and light Each render may have the objects differently arranged/...
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1answer
32 views

Hotkey to navigate scenes in Blender 2.8?

In Blender 2.7, i could change the layout with Ctrl + ← and Ctrl + →. In 2.7, the scene was layout dependent, allowing me to navigate the scene this way. However, in Blender 2....
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2answers
950 views

How to make these holes the same size?

I'm trying to replicate a speaker mesh from a timelapse video. How can I make these holes equal in size? The images below are from the video.Is there an alternative way to do it?
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0answers
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Copy and paste between 2.79/2.80 and 2.81a+ [duplicate]

I keep multiple Blender versions due compatibility reasons. In the past when I needed to transfer an something from an already open 2.79 file to a 2.80 file I could simply copy the object, Alt+Tab to ...
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23 views

Approaches for animating swinging bridge?

I tried animating a small, very simple rope bridge, swinging against the wind. I tried using a combination of lattice deform, soft-body lattices, soft-body ropes with attachment vertexes on horizontal ...
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2answers
82 views

Is there a way to array an object along multiple curves without having to duplicate the object for each curve

I am currently using array and curve modifiers to array a vertex along a curve and then instancing an object to that vertex in order to avoid the object getting warped or rotated while following the ...
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2answers
286 views

How to duplicate an object along an edge without warping or rotating it

I am trying to find a way to duplicate an object along an edge but the 3 different methods I can find either rotate the object; warp the object or give limited control. Here are images and ...
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0answers
28 views

Problems with workflow: subdivision surface on a mesh

this is a refresh from my first question. I think the question is, wich is the workflow for making a hole into a mesh. If i model the dome, and then I apply a boolean. That makes a lot of problems. ...
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12 views

Saving cache overwrote whole folder [including all projects]

I was recently playing around with a fluid simulation and accidentally set the cache folder to the general folder I use to store ALL my 3D work on the desktop. It has been completely erased, I managed ...
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3answers
1k views

Is there a hot key that automatically makes a group of vertices into a circle?

I know that SZ0 makes vertices straightened on the z-axis, but I'm wondering if there's a way to make vertices into a complete circle on the z-axis with a hotkey?
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1answer
52 views

Disable collection on all layers except one?

I have 10 layers and every time I make a new collection I have to click on each layer to exclude collection from every layer. For example, I created collection on layer 1 and need it to be enabled ...
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1answer
26 views

How to scale and move a mesh to specific location and axis in Blender 2.8

I am a beginner and i am trying to move other mesh ,so that i can use as a wall and another mesh as floor . But, i am unable to move the other mesh(smaller in the attached screen) . Both the mesh is ...
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1answer
31 views

best low poly workflow without decimate

I've been playing around with low poly as a design style lately and after watching a talk from GDC about low poly design I had a quick question. It was stated in the talk to avoid using the decimate ...
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2answers
38 views

Reduce subdivision quality in viewport on multiple objects at once

I increased the viewport quality on my subdivision but forgot to reduce it after finishing the model and have since duplicated the model like 60 times, is there a way to turn down the viewport quality ...
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0answers
25 views

Modelling a steel structure frame [duplicate]

I am trying to design a steel structure frame, like this: Obviously, I can model individual beams of different length and arange them, however, it feels like there should be an easier way. My ...
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0answers
29 views

How do I combine mesh layers? [duplicate]

How do I combine one mesh layer into another mesh layer in Blender version 2.81a? I do not know the command to do this.
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1answer
21 views

Tracking and Monitoring Shortcuts, Commands and Actions

Is there a way to track what has been done during work? What buttons/shortcuts used, actions done, tools enabled etc. in sequential order.
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1answer
31 views

How to stop a mesh from passing past the mirror point and merge with the part added by the mirror

I am using a mirror to merge the mesh with its mirror created counterpart but it simply passes through the mirror and overlaps with it instead. Is there a way to automatically merge them in the centre ...
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0answers
20 views

Local transform gizmo isn't visually matching the selected object. Is this a bug?

Is this a bug? Whenever I have to move around many objects with individual orientations and move them in local mode and dragselecting with box/circle/laso, the object only stays orange and the ...
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0answers
20 views

Why does holding 'Alt' while adding Instances to multiple empties not work? (On all selected)

I had noticed in one of the live streams, a few months ago, that Holding the 'Alt' key while editing multiple items is a secret trick I had previously been unaware of. It really opens up the ...
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0answers
19 views

Scaling a mesh and armature creates pose position deformation

I am trying to create a very simple animation to load into Max/MSP. I downloaded a rigged pair of hands online, deleted one hand/rig. (only need one). Everything is too small. Select both rig and ...
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1answer
21 views

Removing the arms/legs from a mixamo model

I'm quite new to blender so I don't know how tricky this may or may not be. I'm trying to specifically remove the arms/legs from a Mixamo model. I've tried going into edit mode and deleting vertices,...
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0answers
30 views

Should I model separate objects for game assets?

I am still new to blender, and making art for a game. When it comes to what is consider "performant", is it better to do it like I've done in the image here, or should each fence post be a separate ...
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262 views

Blender Mantaflow problem (2.82 alpha)

I'm having troubles with blender mantaflow it won't show the fire in rendered mode before I ran into this problem mataflow was working but now is not I made sure to make a folder on my desktop for the ...
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1answer
122 views

How to set a fixed background image as reference for sculpting?

The background should be fixed and not change with the orientation of the model: All the information I can find is about using background images for modelling reference, by using empties, planes etc.....
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1answer
130 views

How do I stop Blender from automatically creating floating windows?

Is there any way to stop Blender from showing the file explorer, Preferences and Render results in new floating windows and just show those editors as part of the inerface?
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1answer
31 views

Subsurface Modifier on a cube versus just adding a sphere itself

Lately I've been noticing that when people need to use a spherical object, instead of going Shift A -> Mesh -> Sphere, they advise adding a cube and then applying a Subsurface Modifier to it, without ...

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