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Precision transform move is not working, can't find it in keymap

These values seem to be hard-coded into the transform operator in C.I don't think there is a way to change it outside of writing a custom transform operator in Python or a custom build of Blender. <...
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2 votes

Why is size different in Measure than in Transform

The object has a single vertex a bit off the mesh - the dimensions show the size of the object's bounding box which contains this vertex. Since it is a single vertex not connected to the rest of the ...
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I encounter this when mirroring and scaling the cylinder

This is expected behaviour. Since in edit mode, there is just half of the object, the cylinder scales from both sides on the Z-Axis. If you do this in object mode with the mirror, it will be okay. if ...
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1 vote

Issue with origin point, orientation and exact movements

When you're in Edit Mode, "Normal" means oriented around whichever direction the faces are pointed, with Z being directly orthogonal to the plane of the face. You can actually see this by ...
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0 votes

Multiply all lights power values at once

You can add the same amount of numerals to values by holding ALT and click-and-drag value slider left or right. The box becomes blue in this case: But I don't know the tricks to multiply values but ...
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4 votes
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GN: How to Transform (scale or rotate) relative to a "pivot point"?

Basically you can control any center for rotation and scaling via an vector input. In case of scaling, you can use this vector directly as Center for the node ...
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6 votes
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How to move mesh symmetrical within geometry with each other

Enable Mesh Symmetry on the proper axis. Then you can select one side and move it and the other will follow. Should work any time you're moving things around, it doesn't appear to work with any ...
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2 votes

How to move mesh symmetrical within geometry with each other

As Moonboots says, it's not possible to do it in one fell swoop. See other answer: it is possible. Below solution is still valid, if a little more fiddly, however. I'd suggest moving each one ...
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4 votes
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scale in one direction in blender doesn't work

Uneven scaling will not work if the object is rotated, because it requires shear. It is not supported in object mode. So only scaling in local axis is supported. This is the message from Ton ...
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0 votes

Scale group of objects to size

I think all you need to do is hold Alt while changing the scale like in that other post. Holding Alt allows you to change the ...
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  • 2,464
0 votes

How to get global rotation of a bone with respect to global planes of axis via python?

I think I've found a solution ...
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1 vote
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How to scale proportional along the local axis of joined objects?

In Edit mode you can use the AltS > Shrink/Fatten operation. Make sure that the faces are not splitted (select all and press M > Merge by Distance. If you want to do it in Object mode you can ...
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2 votes

How to get global rotation of a bone with respect to global planes of axis via python?

You can't do this. Why? It is because you have converted rotation from quaternions to Euler angles. That's basically means, that you have dozens of variants to have the same rotation using Eulers. Let ...
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2 votes

How to get global rotation of a bone with respect to global planes of axis via python?

I had a little look into it but I'm not an expert. Discovered you can get the matrix world of the selected bone using pb_mw = pb.matrix. Then using ...
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How do I fix mesh shortening/scaling incorrectly when moved by an Armature

As you can see if you select a vertex then open the N panel > Item > Vertex Weights, the vertices of this mesh are also assigned to the Root bone. Just select all these vertices and remove them ...
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How to mirror an object along with its local transform orientation?

Here's one possible solution: Add an "Empty" to the center. Parent your object to said "Empty". Duplicate the object and its parent. Mirror one of the "Empties". "...
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2 votes

How to get Circumference of Corners or Outer Edges? (Geometry Nodes)

It does sound as if you'll be wanting to handle non-circular cakes. You could let Curve to Points > 'Length' do the maths for you. Select the edges of your cake-mesh you want piped, assign their ...
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2 votes
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How to get Circumference of Corners or Outer Edges? (Geometry Nodes)

Geometry Nodes: What this does is: First, it captures the normal of the mesh as an anonymous attribute, that way we have access to the original normals after the Delete Geometry node. Then it deletes ...
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3 votes

How to get Circumference of Corners or Outer Edges? (Geometry Nodes)

Please forgive me, my icing looks terrible. ...but it tastes good, I think, because the solution could look like this: Here I use an existing mesh (cylinder). I have created a vertex group for the ...
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0 votes

How to apply one pose after another via scripting?

I may have come up with a pseudo solution: ...
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  • 253
2 votes
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Problem with scaling part of the object

See, the center of transformation is in active face. Set Transform Pivot Point to Bounding Box Center or Median Point:
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2 votes
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How do i edit the light spread on small scene? Or how do you increase the scale without ruining animation?

For EEVEE it is ok to set the light radius to 0. From your screenshot, I don't see that it is an issue, so thy limit light distance. You can limit the light by setting custom distance, which limits ...
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0 votes

Blender 2.83 Aling Objects MISSING

In Blender 3.1.2 Align Tools can be found at the bottom of the right Sidebar menu (open by pressing N key).
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1 vote
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How to move object on curve along X/Z axes without object's X-scale compressing

Apply the scale of your curve (CtrlA in Object mode)
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2 votes
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Why is my hair dynamics going crazy?

Here is a starter towards things to consider: increasing pin-goal Strength to 1.0 from 0 makes the biggest difference. This has a bit to do with behavior around the root. increasing damping from 0....
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5 votes
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Prevent Z-fighting of GN billboard instances?

What worked for me was to add spacing to each point, using the points' indices to target them - and then summing that with the random spacing that already existed. This way they are still staggered, ...
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4 votes

Prevent Z-fighting of GN billboard instances?

I don't completely understand what you are trying to achieve, but simple random value seems to help: Else than that this seems to be a problem of z-buffer precision so no matter what you do if you ...
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0 votes

Creating Zspheres in Blender. Trying to add CTRL + A to geometry node modeling

The only issue I am having is when the joints are close together they are effecting each other unlike how yours shows, they are warping when moved closer together. Something in the setup I am missing. ...
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How to animate hair without major lag? Hair Dynamics 3.0.1

Having more child particles and less "real particles" can help with performance, if you weren't already using the child particle system. You could also try re-keying in comb edit mode to a ...
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