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As far as the hiding of the strokes goes, I have found a solution: For whatever reason, the wireframe view was selected. This problem was solved by selecting any other view in the top right corner (e.g. Solid view).


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Since 2.8 it's named Merge by Distance. Mesh > Clean Up > Merge by Distance Shortcut: Alt + M > By Distance


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Today with 2.81 it's even easier. Just click RMB on "Lock Camera to View" and "Change Shortcut". Then choose whatever combination you want.


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To set the snap menu in Blender, you must open Blender preferences, and go to the input tab. In the search blank, type "snap keys". One result-snap keys should show up. As you showed in the picture, the blank for controlling this action with a shortcut was empty. If no results show up, then make a new shortcut with these settings:


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If you press W you have bunch of useful options including origin settings.


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While I made the same switch as you and felt like I had to relearn blender, I am now very comfortable with the new controls, and they are much more intuitive. However, if you do want to stay with they 2.79 controls, here’s how you do it: Go to preferences>keymap. Next in the drop-down bar at the top that currently says blender, click on that and change the ...


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In the top left where it shows your tools you can click a new one. I'm assuming you want a selection tool since you mention the box select. You can click and hold on any of the tool boxes to open up a drop down to select a different tool. one of them should be the default tool you're looking for.


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Some objects cannot have Modifiers on them (lights, empties, instances). When such objects are selected, the Modifier Tab (little wrench) just isn't shown.


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