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2 votes

How to place topology so there is no crease?

A couple of things: You have giant n-gons all over for no discernible reason. Figure those out, either git rid of them or connect them to something else and that will probably help. N-Gons aren't the ...
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  • 3,314
1 vote
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Creating a Circle on a Face and Connecting Geometry

To get a simple circle on the surface, follow these steps: In Edit Mode use Crtl + R to create two Loop Cuts to get vertex at the center of the future circle Select the vertex obtained at the ...
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1 vote

Creating a Circle on a Face and Connecting Geometry

There's a pretty nifty built-in add-on called LoopTools. Enable it via menu Edit > Preferences > Add-ons > LoopTools Press tab to enter Edit Mode and ...
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3 votes

Is it possible to make this topology into a rectangle shape

If at all possible, I would work the other way round, without the circular topo.. It's easier to make a square region circular, than to make a quarter-circle square. Grid Inset squares (you could ...
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3 votes
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Is it possible to make this topology into a rectangle shape

You have such topology just a bit outter :) So you can delete few unnecessary loops and reposition the square. Straighten with S, x or Y, zero if needed (as already mentioned).
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2 votes

Is it possible to make this topology into a rectangle shape

First rotate your whole geometry by 45°: Then scale the side edges by 0 along y and x accordingly to straighten them up: Finally rotate the whole geometry back:
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  • 140
1 vote

Is it possible to make this topology into a rectangle shape

You can do this with custom transform orientations. Select one of the edges pointing towards the circle's center. Above the viewport (a dropdown that says "Global") add a new orientation ...
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  • 46
4 votes

Why does my Retopology have these shade edges?

This is inverted normals: Press tab to switch to Edit Mode Press A to select all faces Press Shift+N to recalculate normals
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  • 110k
0 votes

Average the spacing between vertices

"Is there a modifier that can calculate an average spacing between all vertices or a group of selected vertices and adjust the spacing so it looks a bit more uniform?" Yes. Enter edit mode, ...
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  • 175
1 vote

Average the spacing between vertices

If all you're looking for is a uniform quad sphere: Enable the Community addon "Add Mesh: Extra Objects" Shift+A Mesh>Round Cube Open the options panel and select "Quadsphere" ...
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  • 436
0 votes
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Snap to face with project individual elements giving weird results

Figured it out. If anyone's having similar issues, check if snapping is turned on and/or if there's another mesh under the mesh you're trying to edit.
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0 votes

Mesh missing sides after Boolean intersection

Try this: Delete the bottom face. Select everything, extrude downward. Press S Z 0 to flatten the extruded faces on the Z axis.
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5 votes
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Interactivity between ReMesh modifiers that are on two different objects

Given screens show Metaball objects ... If you want to do something similar with Mesh use Boolean and Remesh modifier (works in some cases). Here two Cube objects ... But speaking to effectivity ...
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