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Gizmo doesn't align with object local axis

When you have the Move tool activated, you have a second dropdown menu for the Transform Orientation which determines how the gizmo is shown. In your case it is set to Gimbal. The same would happen if ...
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When i rotate an object on the x axis it rotates on the z axis too

See if I select the Local orientation, you need to align the origin of your tyre back to its faces orientation: In Edit mode, select an face ring and create a custom orientation based on this ...
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1 vote

How do you change local axis?

You can move object's origin with all transform tools when you enable Affect Only: 'Origins' in (Object-Mode) Header > Options or Tool Properties tab in the Properties Editor: This way you can ...
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How do you change local axis?

(okay so I was given an answer that was half of what I wanted. So to make sure I get it and to make sure anyone with the same question gets it I will explain what I did). From what I can tell the best ...
1 vote
Accepted

Copy Scale constraint: scale Y of cube A equal to scale Z of cube C

Drivers A straightfoward way to achieve the result, would be to use a simple driver for the Z scale of the cube C that pick the value of the Y scale of the cube A like this: Constraint If you want to ...
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