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Getting this weird gap between mirrored mesh, need help!

In the modifier stack, put the Mirror above the Subdivision Surface modifier, otherwise it's the subdivided object that will be mirrored and not the inverse
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-1 votes

In Edit mode, how do I select the mirror of my current selection?

You can delete the half of your symmetric figure analog with the select box or with the booleon modifier if you have very small meshes. Do not delete the vertexs in the middle. Use a mirror modifier. ...
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How does Mirror work in Edit Mode?

OK, I understand now. I was mistaken about the purpose of the Edit Mode/Mesh/Mirror function. I've reread the section of the book I'm trying to learn from ("Blender 3D by Example") and I now ...
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-1 votes

How does Mirror work in Edit Mode?

Open new general scene. Select the Cube, go to Modifier panel, click on Mirror modifier. Click on axis want to mirror, say X axis. Click on Cube and switch to Edit Mode. Using Face Section, click on ...
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texture painting now showing up (and bugs explanation?)

You've assigned the second material to your head, but you need to assign the first one. Select the face, switch to Edit mode, select all and click Assign: Note that in the Material panel, under ...
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Automatic weights are not symmetrical when applied to my mesh

Okay, I know it's literally 10 minutes later, but I fixed my own problem. I tried to use the mirror modifier like in the post I mentioned, and it seemed like it didn't work. Turns out I screwed up the ...
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Why is my armature not symmetrical?

Why Symmetrize doesn't work As explained in Symmetrize — Blender Manual: Blender needs to know which bones are Left or Right sided. And for this, it uses a naming ...
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