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HDRI does not appear in its complete form

You are using an Image Texture node with Flat projection. For the world background you need an Environment Texture node set to Equirectangular in most cases or maybe Mirror Ball - but most ...
Gordon Brinkmann's user avatar
2 votes

HDRI does not appear in its complete form

You are supposed to use an Environment Texture node for world backgrounds. Using an Image Texture node will not map properly.
TheLabCat's user avatar
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0 votes

How to Keep a Product's Brilliance with a White Background (No HDRI)?

To give you a few examples for what @Lutzi told you about, if you want to use an HDRI for lighting and reflections but do not want to see it in the background, you can always use two different ...
Gordon Brinkmann's user avatar

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