Skip to main content

Questions tagged [hdri]

High Dynamic Range Imaging (HDRI) refers to the set of imaging technologies and techniques that allow to increase the dynamic range of images or videos. It covers the acquisition, creation, storage, distribution and display of images and videos. Use this tag for questions relating to 360 degree HDRI lighting setups.

Filter by
Sorted by
Tagged with
1 vote
1 answer
35 views

How do I increase shadow darkness in render?

The shadowcatcher in this render has no control for how dark a shadow should be. Any help on adjusting it while maintaining the look of the scene? any help on the fresnel of the glossy surface would ...
JB Riley's user avatar
  • 801
1 vote
1 answer
19 views

can not find default viewport shading lights in blender installation , program files folders in windows

to add default lights textures in world as environment texture and make the texture visible in final render image , watched some videos to get the texture . According to videos default light textures ...
thanos's user avatar
  • 53
2 votes
1 answer
33 views

Custom HDRIs in Material preview

Is there a way of using custom hdris in material preview mode, whether it be by going into the program files or is there a way of doing it inside blender?
Bludus's user avatar
  • 70
0 votes
0 answers
13 views

Environment texture using 180 degree zenith-centered orthographic projection

I'm trying to add sun halos into my renders that were generated using an ancient program called HaloSim, which hasn't been updated in 20 years but is the only program that does this. However, the only ...
HopelessSoap's user avatar
1 vote
0 answers
57 views

Add Custom Metadata At Render

I'm trying to develop a add-on that could inject a 360 metadata into a video at Blender eevee, but this code, needs to be a button that could be toggle at render properties like, "Inject 360 ...
Gabriel Garcia's user avatar
0 votes
0 answers
16 views

How do I alpha over an HDRI in compositor?

I would like to blur the background in an image. If I go tweaking the actual HDRI in the world material, it will add HUGE to render times. If I, instead, use an alpha background (film:transparent) ...
JB Riley's user avatar
  • 801
1 vote
1 answer
33 views

HDRI is loading in wrong, how can I fix it?

I am getting HDRIs primarily from Poly Haven, which I have done before and had no issues with, but now for some reason they all load in like the image below. I've tried multiple different images, in ...
ZachTheInsaneOne's user avatar
1 vote
1 answer
33 views

How can I use two hdri for sphere and for environment of scene (world)

It should be something like this (one on top, other on bottom (something about 180 degree) (for both, for sphere and scene environment (world))
Михаил Байраков's user avatar
1 vote
2 answers
83 views

How can I extract sky from HDRi

How to keep only the upper part (the lower part should be removed). I want to remove nature up to horizon and just keep sky. I only need the sky itself and its lighting. The removed lower part of ...
Михаил Байраков's user avatar
0 votes
1 answer
28 views

Hdri is not clear in blender background no matter what image texture I use

I'm not seeing the HDRI image in background. How to make it appear?
INFERNO FURY GAMING's user avatar
1 vote
1 answer
42 views

Why does the scene get darker when I add Point/ Spot/ Area Lights?

See this image: And now the same scene, with the internal lights: Although the difference is quite clear, what bothers me most is that the curtains lose that light around the sunlight that hits them,...
Alex Jun's user avatar
0 votes
0 answers
50 views

Minimum number of samples for a cycles render of a simple image applied as a texture

I have a very simple animation of pages of a book being turned. I use Cycles and a hdri as the only light source. The pages are sitting on a black background with just a simple diffuse shader. There ...
Kreative Zombie's user avatar
0 votes
1 answer
29 views

Why is my HDR in blender only working on the objects and not appearing in the world itself?

There is some sort of grid pattern in which the HDRI does not appear. I opened another project and the HDRI seemed to work, but it doesn't work in this project though.
Jerome P Giemy's user avatar
0 votes
0 answers
21 views

Creating sky HDRI from alien solar system model

I have a model of a fictional solar system, and I would like to basically make an HDRI of "what the sky would look lke" on one of the planets' surfaces. The issue is that the distances are ...
Mercaptan's user avatar
0 votes
1 answer
42 views

Hdri map flickers in Layout workspace, but works normally in the other workspaces

Maybe someone knows, what the problem is?
Rayhorn's user avatar
0 votes
0 answers
30 views

Convert an HDRI background from polyhaven to a Background obj file in Blender

I need to convert/access obj files of polyhaven HDRIs using Blender. What are the steps to these preferably without the need for buying their pluggin? As part of a script, I need the backgrounds to be ...
Mona Jalal's user avatar
0 votes
0 answers
21 views

HDR sky makes light stains on background photo in Cycles

I have a panoramatic PNG photo making a background of the scene (warps around the scene). I have recently added a HDR sky from Blenderkit; it looks nice, but I think it's a culprit for the stains on ...
Oak_3260548's user avatar
0 votes
1 answer
67 views

HDRI is not showing correct color

Currently I'm doing outdoor lighting in Blender using HDRI. I'm not really new to HDRI lighting, I usually done this kind of work in V-Ray Sketchup and the render output is quite correct (at least the ...
keenan's user avatar
  • 1
0 votes
0 answers
30 views

Compute HDR rendered image with GPU API

I'm working on a blender plugins which pre render probes and pack data in cubemap sheets. Is is here : https://github.com/gillesboisson/blender-probes-export Is render probes equi panorama using cycle ...
Gilles Boisson's user avatar
0 votes
1 answer
37 views

How to set different HDRI for different objects as IBL?

I have multiple objects in the scene and want them to receive different HDRI lighting. To my knowledge, the HDRI environment is a world property. It would affect each object equally. But I would like ...
Yifan Lu's user avatar
1 vote
0 answers
25 views

HDRI Image showing up different in Render Preview and Material Preview

I am trying to add an HDRI to my scene and for some reason one version is showing up in the render view (the one I added) and another is showing up in material view (a default image). The world ...
Undertow443's user avatar
4 votes
2 answers
285 views

HDRI appears blocky (past blurry)

This is a 1K HDRI I'm using and it appears extra blocky, past the point of being called blurry. Last I worked on it it wasn't like this and at least I could define what was in the image. Now it's just ...
Search's user avatar
  • 151
2 votes
0 answers
190 views

Hdri seems washed out compared to on hdri haven

Ive always had an issue with hdris not being 100% the same as when I download them but have always found cheats around it by just adding color nodes for the hdri to adjust the gamma exposure etc, but ...
nim's user avatar
  • 21
0 votes
1 answer
38 views

Visible HDRI with turned on transparency

Why Blender keep saving my image with visible HDRI? I really don't need it visible. Everything goes fine until its done. How I can fix it? EDIT: Found solution. I had to uncheck camera in ray ...
Kamillho's user avatar
3 votes
1 answer
360 views

What does the pixel value mean in HDRI?

I am new to Blender and HDR. I wonder if there are any physical meaning for the pixel value in a HDR image. For the image example below, it has pixel values ranging from 0.000 to 27904.000 Does it ...
Yifan Lu's user avatar
1 vote
1 answer
59 views

HDRI Environment not showing on add - Blender 3.5

Issue: HDRI environment is not showing up when I add to project? Machine - Mac Pro M1 Render setting - GPU Compute I'm at the 2:55 mark in this tutorial and am stuck. https://youtu.be/uUQ6GnMfKu8 ...
SonOne's user avatar
  • 13
1 vote
1 answer
140 views

How do I render my blend without Scene Lights and Scene World using HDR lighting?

I tried to render my keyboard and it renders with Scene World. I tried to change the lighting from Scene World to HDRI (with HDRI it looks good (1)), but then it still ended up a mess. Where is my ...
Supp0rt1337's user avatar
0 votes
0 answers
71 views

How do I render my blend without Scene Lights and Scene World using HDRI lighting?

I tried to render my keyboard and it renders with Scene World. I tried to change the lighting from Scene World to HDRI (with HDRI it looks good (1)), but then it still ended up a mess. Where is my ...
Supp0rt1337's user avatar
2 votes
1 answer
102 views

Blender how to have different pictures for hdri light and background of a scene?

i have a question about the background in a blender scene. i have a scene with a house and with an HDRI in the scene world that serves as a light. so far so good. but now the hdri doesn't look good as ...
Yvana's user avatar
  • 43
1 vote
1 answer
35 views

HDRI won't show on render mode

HDRI I set wouldn't show on any view mode. It just comes up all black or orange but it's supposed show buildings. What I 've already checked are below. ・Environment texture is used (not the image ...
julius's user avatar
  • 75
0 votes
0 answers
83 views

Realistic Glass Shader

I have building with glass facade in urban setting lit with hdri and I am trying to do a photomontage with the rendered building. Screenshot 1: my glass shader 2: glass with reflections from the ...
Daniel's user avatar
  • 307
0 votes
0 answers
61 views

HDRI image in scene world background is too large to see when rotating

My HDRI image in scene world background is too large to see when rotating. So I don't see where the sun is from the picture when I rotate the HDRI. is there a solution for that.
Yvana's user avatar
  • 43
0 votes
0 answers
67 views

Viewport Render is different from an actual render

So I was playing with Shader to RGB nodes, however I encountered a slight problem. I used an HDRI in EEVEE to make a simple lighting setup for my wooper, but it seems that the viewport render is ...
Mug _in_coffee's user avatar
0 votes
2 answers
448 views

Volumetrics render different in viewport vs final render

When using volume scatter on a massive cube, with an hdr image for lighting, I’m getting wildly different renders between what I see in my viewport vs what I get in my final render. I thought at ...
user53924's user avatar
  • 101
0 votes
1 answer
80 views

Usage of indoor HDRI for correct dimensions

Right now, I'm using Blender to render objects I drew (even with other softwares) in order to produce images (or videos) that help to understand the real size of the object in a known context. For ...
Mark's user avatar
  • 229
2 votes
1 answer
142 views

How to use two HDR/EXR Environmental textures in the same scene and split the two top from bottom

Please take a look at the node set up, I have tried these two methods and both resulting in distorted color and hdr's not split at all but both still meshed even with messing around fac values. any ...
Infinitegraphics's user avatar
0 votes
0 answers
75 views

Only show HDRI lighting in the surface illuminated with sun light

I'm trying to make a series of moons in blender. I'm on cycles and have a very simple set up for the moment. I have a UV sphere as my moon, a camera and a sun light that can rotate to simulate the ...
Aleix Iglesias's user avatar
0 votes
1 answer
52 views

Why are these two HDRI backgrounds different when they have the same settings?

I dragged a HDRI sky into my project as the world background and it has a very high contrast. If i do the same thing in a new project it comes out how i want it, what could this be?
caripoule's user avatar
0 votes
2 answers
25 views

Cycles - Using 2x HDRI for better lightning causes overexposed HDRI trough glass

I am using same HDRI, once for background and once for natural lights in my interior render: The problem is when looking trough glass material the HDRI is over exposed. Result outside glass material: ...
Šufľík Šufľikovský's user avatar
0 votes
1 answer
1k views

Ambient occlusion not working in shading viewport / render

Ambient occlusion not working in shading viewport / render. I'm trying to render whats in GN_CONTAINER BOX with Ambient occlusion using the forest built in HDRI but it's not working. I believe I ...
Rick T's user avatar
  • 4,451
0 votes
0 answers
88 views

HDRI Not loading in Background

Newbie here. I am trying to load an HDRI I have downloaded from Poly Haven. I was able to select the HDRI in Shading workspace by changing to World and by using Environment Texture node. But this is ...
Red's user avatar
  • 13
1 vote
0 answers
42 views

Keep HDRI visible in viewport while "Transparent" is checked in film

Is it possible to keep the HDRI visible in the viewport while "Transparent" is turned on under "Film" in the Render options? I would like to see the background but not have to ...
Black Fox's user avatar
  • 184
0 votes
0 answers
59 views

Is it possible to make HDRI following camera?

I made a landscape with an HDRI that I want to use on the final render. But the thing is as I navigate the scene via camera, the World stays the same, which makes everything completely fake. I know I ...
Audio_Video_Enthusiast's user avatar
0 votes
1 answer
222 views

How to change hdri opacity

I would like to change the opacity of ah hardy, but not make it completely transparent I tried to use a mix shader mode, but the factor doesn't provide a gradual effect, rather it gives either a fully ...
Ziv's user avatar
  • 5
0 votes
1 answer
288 views

HDRI lighting and Glass

I want to create something like picture 1 (credits to the Artists of Stellaris Game) As you can see in picture 2 there is nothing to see because I want to take an image in front for the horizontal ...
Saif's user avatar
  • 3
2 votes
1 answer
389 views

Keep one HDRI for lighting and another for the background? [duplicate]

So how would I keep one hdri for lighting and use (and be able to edit / adjust) another one for the sky?
Murth's user avatar
  • 221
0 votes
0 answers
111 views

Object not getting any lights from HDRI

Im using Blender 3.3.1 and the HDRI doesnt seem to illuminate my object, not in viewport neither in render. Im usig an .hdr for Enviroment Texture, all nodes al well connected. Im not checking "...
Sofi Tau's user avatar
0 votes
0 answers
102 views

How to solve overexposure with hdri lighting

I am lighting a scene using an HDRI. Here is my node setup: Question is, why is my model still over-exposed, even though I have reduced the HDRI brightness? Thank you.
Meriil's user avatar
  • 322
1 vote
1 answer
370 views

Texture Painting a HDRI Background

I would like to texture paint a HDRI background for my projects.. The idea is to texture paint an image and then use it as an environment texture in the Shader for my World Object. I would like to be ...
Niels Vanwingh's user avatar
1 vote
1 answer
26 views

HDRI and top view [closed]

As you can see, I'm trying to make a car cinematic, with a top view of the scene. I added this HDRI that seemed cool when the camera is horizontal to the bridge, showing only the buildings. What do ...
Hosam's user avatar
  • 21

1
2 3 4 5
7