Linked Questions

1 vote
1 answer
1k views

render on a transparent background (volume is almost invisible) [duplicate]

I ran into a problem. If I render on a transparent background, then the output volume is almost invisible. As you can see, the fire after the render almost disappears. :( That is, I try to get the ...
Виталий Билоус's user avatar
0 votes
0 answers
1k views

Fire and smoke to transparent in final render [duplicate]

I'm having a hard time rendering a fire and smoke simulation. I wanted to record a animation and get the .pngs wiht alpha channel, but in the final render the objects in my case a meteor is ...
Leandro Navarro's user avatar
0 votes
0 answers
1k views

Can't render fire effect on transparent background [duplicate]

I am trying to render a fire effect on a transparent background for a PNG sequence (Cycles). I'd like to add it to a video in After Effects. 2 problems I'm experiencing: renders always on black ...
Coda's user avatar
  • 1
1 vote
1 answer
351 views

Why does rendered fire on transparent background look different than on preview? [duplicate]

Why does rendered fire on transparent background look different than on preview? Preview: Render with transparent background: It seems that the flame loses its red color in my final render, But ...
陈锦涛's user avatar
1 vote
0 answers
106 views

Shadow Catcher: How to convert from high bit depth render to alpha PNG and maintain reflections? [duplicate]

With the advent of Blender 3.0, the new shadow catcher can now capture reflections. All good. Except there is no way I can think of to export the image as an 8-bit trans PNG so that the reflections ...
chippwalters's user avatar
0 votes
0 answers
40 views

Transparency from shader becomes white when exporting on transparent background [duplicate]

So first time actually posting a question here, but I just can't seem to find a solution. So I made this fire ramp shader for a project I'm working on, and I want to have a transparent background for ...
Jakob Poulsgærd's user avatar
0 votes
0 answers
36 views

How can I render out Objects with Transparents but without Background? [duplicate]

I want to render out only the trail that I can composite it individually. So when I render it out without a Background -> Transparent Background, then my Trail looks grey and is really hard to see. I ...
3D bob's user avatar
  • 383
0 votes
0 answers
23 views

Sun Mesh with Corona - Alpha Transparency Affects Appearance [duplicate]

I have a Blender scene with a Sun mesh and a Corona mesh around it. The Sun mesh looks as intended when I render the image with no alpha (black background). However, when I try to render a transparent ...
superpav's user avatar
9 votes
2 answers
5k views

Rendering fire animations with transparent background

I'm creating a simple fireball sprite for my game and I want to render a fire animation. I would like to get the upper images with transparent background, but when is set the transparency on under ...
TheLast_BlenderBender's user avatar
1 vote
1 answer
2k views

how to render volume as image with alpha background?

I have a problem when I render this (using f12 ) node tree on my object in blender cycle I get nothing I tried to render another things and I get a results but with this node tree in my screen shot I ...
shar's user avatar
  • 187
0 votes
2 answers
2k views

Blender compositor: problem with saving/previewing semi-transparent pictures

I just created a super simple scene with a beam light (cylinder + emit + cycle render) on which I want to add a bloom/glare effect. So I did that in the compositor directly (I just used multiple glare ...
tobiasBora's user avatar
  • 1,199
0 votes
1 answer
2k views

Emission Volume with transparent background not rendering correctly [duplicate]

Not sure what I am missing, I am using a wireframe modifier with material offset to 1. The render preview window is the correct way I want. This is what renders: EEVEE seems to do it just fine. ...
icYou520's user avatar
  • 5,499
3 votes
1 answer
1k views

Glare and transparency [duplicate]

So I did add Glare in Compositing mode and when I render, it works as it should. But when I try to render it with transparent background, it's not working. Why?
Ant's user avatar
  • 129
0 votes
3 answers
2k views

Blender - Transparency in render broken for areas of a volume

I have a render with transparent film that I ran. When it finished, it appeared completely fine in the Blender render viewer. It has glowing cloud-like parts where I attached an emission shader to the ...
Codesmith's user avatar
  • 357
0 votes
1 answer
879 views

Blender 2.83.4 Eevee viewport color and rendered color are different with transparency

Having an issue with rendering png, movie files or any render with transparency. What I want from the Eevee display viewport render and actually rendering the animation or screen render give me ...
digirob's user avatar
0 votes
1 answer
306 views

Compositing fire into footage with Davinci Resolve

I made a fire simulation in Blender. Then I rendered it as a png sequence with transparent background. Now I want to composite this fire into some real footage (the camera movement is already matched)...
Phönix 64's user avatar
0 votes
0 answers
980 views

EEVE Bloom not visible with alpha after saving the render as a file

Render preview gives the desired result: After saving it to a .png file: Blooms dissapears completly. Saving as a .tif produces the same result Using .bmp brings the bloom back, but the transparency ...
Michael's user avatar
  • 99
0 votes
0 answers
554 views

Is it possible to export emission as a png texture?

So I made a mesh, very simple and added emission to it. I wanted to make neon effect and now I am struggling how to export it as a texture. Is it even possible?
Vita's user avatar
  • 1
1 vote
0 answers
446 views

Eevee Transparent Render is blank

I have a problem and was wondering if this is a bug. I've created some smoke that I would like to render with eevee. If I change the Alpha Setting in "Film" to "Transparent" I just get a blank, ...
Phil's user avatar
  • 11
0 votes
0 answers
435 views

Blender 2.8 volume over transparent background not showing in rendered image [duplicate]

I made this planet with a volumetric shader for the atmosphere Left you see the atmosphere rendered in viewport mode Right you see it just rendered out but now the volumetrics are missing Any ...
Ferwous's user avatar
  • 185
3 votes
0 answers
673 views

Why does bloom not work over a transparent background?

I'm using the Eevee engine and the fireworks are emissive particles, bloom is turned on. I tried both eevee and cycles, I want to use eevee though. I tried PNG with RGBA color, 8bit and 16bit color, ...
VoidAnomaly's user avatar
1 vote
0 answers
299 views

Glowing smoke material in cycles? [duplicate]

Wrapping up my Genji Ult project! I have the materials, the animations, and the particles down! The only thing I need to do now is to add the smoke like substance that comes off of the dragon! It ...
Zacharoth's user avatar
  • 149
1 vote
1 answer
181 views

Glare Effect Transperancy Problem

when I use the glare-effect with a background it works perfectly, but when the background is transparent the glare-effect doesnt overlap the objece, meaning it doesnt show on the transparent ...
Christian Angele's user avatar
0 votes
0 answers
318 views

Is it possible to get the Compositor File Output image sequence to match the Rendered video?

I've done some basic Compositing starting with a sequence of EXR files. All I put was a Glare Node, Composite output, and File Output. In the Compositor I set the file output to PNG and specified a ...
pseudokris's user avatar
1 vote
1 answer
213 views

Smoke renders, but not fire in 2.79 Cycles. However, both are fine in rendered viewport [duplicate]

I have a scene with a rocket launching, so obviously fire is pretty important. However, after setting up the shaders and simulation, I can't get the fire to render. Strangely, the smoke is still ...
Elias Hardt's user avatar
1 vote
1 answer
307 views

principled Volume is visible in the render result but not in the saved picture

I can see the volume in the render result but when I open the png image in Photos it's invisible
Hyrcas's user avatar
  • 43
0 votes
0 answers
231 views

Why render result of animation is black?

I have a 3D text with smoke simulation on it. It's all baked up and ready. As you can see on the screenshot the 3D smoke effect is "baked" and the flames are visible in 3d Viewport while in Rendered ...
Daniel Ölund's user avatar
0 votes
0 answers
159 views

Strange white line artifact in smoke simulation

I am using a fire simulation on a match in front of a green plane which I am hoping will act as a green screen so that I can composite it on top of a white background however I am now getting strange ...
Butnik's user avatar
  • 45
0 votes
0 answers
98 views

How can I render a fire and smoke simulation in Cycles with alpha channel? [duplicate]

How can I render a fire and smoke simulation in the Cycles render, with alpha channel for further compositing?
Rumata's user avatar
  • 2,749

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