Questions tagged [fire]

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13 views

My fire simulation doesn't start [closed]

I'm trying to make a fire breathing dragon but my fire simulation doesn't work. When I first set up the simulation and then bring the dragon model, it works, but when i try with the model already in ...
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13 views

What is the problem with this simulation or smoke domain?

Why it doesn't show the flames after I bake the simulation in the settings properties. Is there another general property that I'm not guessing well? What I've done> I've made a bezier curve to ...
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16 views

how to have small amount of fire on faces on an object

i would like to create a cartoon esque firewall. i want it to look like there is fire coming from every side of the wireframe. i have tried smoke and fire domains but cant get what i want. i would ...
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29 views

Smoke not rendered in viewport in smoke and fire simulation

So i have been messing around with the flame and smoke simulation, but for some reason, i cant seem to be able to see my smoke being rendered in my viewport. Here are my settings for the simulation. ...
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11 views

Fire Won't Render Properly

I've seen this question a few other times, but I've tried every solution I've found and nothing has worked. Followed a tutorial to create fire, and everything works except that mine won't render ...
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18 views

Export to transparent PNG doesn't export everything

I've got a fire simulation in Blender 2.83 and when I export the image the colors at the edge of the fire don't come through. Any ideas? Attached, highlighted in red the left shows the Blender file, ...
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1answer
47 views

How can I slow down a particle driven smoke/fire simulation?

I am working on a flame simulation that is driven by a particle emitter (Emitter > Flow Source) and everything has been going fine. The only problem is that the simulation is going EXTREMELY fast. ...
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1answer
25 views

Cache button and bake button missing in fluid

[ Bake button is missing in fluid panel. Other tutorials said to change the cache settings, but that too is missing! The picture is fully scrolled, there are no more options How to bake?
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12 views

Domain created a separate mesh

Attempted to apply a quick smoke and fire effect to the default cube in blender but instead of setting the cube on fire the domain created a separate mesh and ran the simulation on that. After ...
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18 views

Smoke/Fire cards or simulations

HI I'm trying to create a really high quality cinematic in blender, In my animation there will be a bunch of boats on fire or smoking, (mostly) in the distance, How should I achieve a high quality ...
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1answer
36 views

How to make this explosion look less orthogonal?

Suggestions on how to make this look more natural without increasing the resolution too greatly? Trying to minimize bake time. https://youtu.be/gKrwqdeRbuY
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1answer
40 views

How to slow down the flames with simulation?

I want to slow down the speed of flames. I am trying to create smaller flames but slower. Which simulation settings do I need to dial? I tried smaller simulation time steps but that made it worsts, I ...
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49 views

I have problems with the mantaflow fire simulation. The fire is visible through other objects if I use the render engine eevee or the material preview

Hey I have problems with the mantaflow fire simulation. For some reason, the fire is visible through other objects. This happens only in material preview and if I use the render engine eevee. In ...
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1answer
68 views

Multiple Colors Flame + Smoke 1 Domain

Is it possible to have multiple objects that are emitting Flame and Smoke have different colored flame and smoke within the same domain?
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28 views

Fire + Smoke Loaded Question

I have a scene where I'm launching cans that have an exhaust port like a rocket or a firework that shoots fire and smoke out of it as its launching. I'm having several issues. First time using this ...
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11 views

Flame simulation Being Reduced By Noise

I'm working on a match flame simulation where I've gotten the basics of my fire as shown in image 1 But when I add noise to the simulation I lose a great deal of the flames volume and I'm not sure ...
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32 views

How to get darker fire when the environment is dynamic sky

I am trying to make the flamethrower of charizard(pokemon) like in Anime style but since I am new to blender I can't create a good fire but this is the fire I created. Well the fire is fine but the ...
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20 views

Smoke+fire simulation render stripe artifacts

Blender 2.83 LTS cycles After working on a nice explosion simulation and the shading, I notice in the render weird stripe-like appearances. I have looked around the internet but I couldn't find ...
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1answer
19 views

Why isn't fire being loaded in the render view?

I did some fire simulations in blender about a week ago. I encountered the same problem in all of them, the fire was not loading in the render view, all I get are some huge black pixels. It works well ...
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21 views

Shading with Float Vector Volumes

Houdini 18.5 has a volume Bake sop that computes the internal scattering of emission based on the density. This is used to minimize the render times because the volume bounces can now be set lower and ...
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1answer
37 views

Volumetric error when rendering mantaflow fire simulation

so I've been working on honing my fire-simulation skills in the Cycles renderer using Mantaflow as I'm set to be using it soon for a project; but while working on looks and so on, I noticed a render ...
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1answer
30 views

fire simulation start frame

I'm trying to do a fire simulation that should look like a meteor. I have applied quick smoke, then smoke and fire on the physics tab but the fire appears right after 100 frames, too late for what I ...
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1answer
22 views

Weird stuffs in smoke + fire sim

So, i've been messing around with this project for a solid total of 10+ hours. And i still can't figure out why the fire is so weird. It has this bobbly blocky thing even in "decent" ...
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39 views

Cycles Fire + smoke png renders save empty

I am rendering 2 different fire + smoke simulations with seemingly the exact same settings. One saves to PNG with alpha perfectly. The other seems to render properly but the saved png is blank. After ...
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1answer
29 views

Mantaflow render with transparent background turns out be white screen

So I'm rendering an animation with Mantaflow, but when I render it, even in the render result there is good render, but when I'm saving on a disk it turns out to be white screen. Why? PS: Normal ...
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31 views

Fire Created in Blender 2.92 looks Mushy and Blurry

I am using Blender 2.92 on OS 11. Playing with fire.... The flames are there, but kind of mushy. This is EEVEE, but Cycles looks the same. I am including screen shot of shader for domain as well as ...
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32 views

How do i start a particle system in for example frame 80?

I am making a fire extinguisher that spits out fire. and idont want the fire to start at frame 1
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1answer
34 views

Fire simulation won`t be randered

Tried to render fire simulation in Cycles, results are above. I added principled volume node to domain cube. Fire shows up in viewpoint, however does not in rendered image. In viewpoint, fire is shown ...
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49 views

How do I make Mantaflow fire appear less blocky and more realistic?

The other objects in the scene are set to fire and smoke with sampling sub steps set to 2 and initial velocity turned on, but other than that, they are at the default settings. I'm also using the ...
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3answers
229 views

How do I get the fire to show up for the mantaflow fire and smoke effect in Blender 2.92?

after setting up the explosion and smoke on my objects, then baking them, I am not seeing the fire that supposed to be there. The domain is set to gas and the objects are set to fire and smoke. The ...
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1answer
39 views

How do i have my fire simulation have a better framerate/ quality?

I'm relatively new to blender, so I do not know entirely how to use it. I followed a fire simulation tutorial to a tea, however my frames would only go to 8 frames per second and the quality of the ...
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1answer
182 views

2.92 Fire & Smoke Definition

Using 2.92, trying to work on outdated tutorials and struggling. I have my subdivisions set at 1052 so there’s no reason for the fire and smoke to be blurry, but it still is. There’s no colour mapping ...
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0answers
53 views

Why Fire + Smoke simulation doesn't work?

And yes, I saw another post asking this, but the OP answered his own question and the explanation is beyond my understanding. Trust me, I don't like going here every time I found difficulty. So I am ...
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16 views

Why the collision don't work after baking?

I try to create a simulation of a firethrowing starting in a cave, moving inside it and getting out of the other extrimity of it. I think my particles simulation is ok and well colliding with the ...
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1answer
145 views

Blender 2.91.2 Mantaflow fire + smoke simulation doesnt fully render in Eeevee (very little smoke and no fire at all) vs in solid object

I tried cleaning cache and changing its location to somewhere else, tried modular and all baking, still same result. I tried changing to cycles but same result. If needed, I am using AMD R9 380 4GB. ...
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1answer
229 views

My VDB from embergen is blocky and pixelated

apparently I have exported my vdb from embergen, and I have imported them to blender, they seem to be too blocky and pixelated, I have spent hours on trying to find a fix but no sauce. Any help will ...
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0answers
67 views

How to animate small fire flames

I am just starting with blender. So, sorry if my question seems dumb. I saw some videos on quick animations and I am amazed with it. However, fire animation seems not to work when I scale the domain ...
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0answers
33 views

Far away rocket smoke simulation

I am making an animation where a drone in the distance fires a rocket and the rocket's path goes towards the camera. I have a large domain for the smoke sim. I have a small ball at the back of the ...
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41 views

Fire animation doesn't work in small size

I am trying to animate a fire from a cashew nut (dimensions x = 2 cm, y = 1.45 cm, and ...
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0answers
37 views

Fire is made of square blocks even with relatively high resolution

I've consistently ran into this problem, which makes me almost 100% sure it's something simple that I'm screwing up. I've looked around forums and found people having somewhat similar issues but ...
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0answers
19 views

Smoke+Fire sim for thruster using wind

I'm having a problem with the smoke and fire sim, after a few seconds the thrust stream "explodes" and then only sparks appear. I used a plane as inflow and a cube as domain, all with ...
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1answer
24 views

Mantaflow smoke looks a bit weird

I tried following this tutorial (https://www.youtube.com/watch?v=YCdQgREfVq8&t=362s) Im at 6:15 And my smoke ball looks nothing like his. Mine looks like this Ive followed every step and thats ...
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33 views

Mantaflow smoke and fire looks weird

I tried folowing this tutorial (https://www.youtube.com/watch?v=YCdQgREfVq8&t=362s) Im at 6:15 And my smoke ball looks nothing like his. Mine looks like this Ive seet my baking resolution to 150
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0answers
60 views

Diagnosing pixelation in mantaflow fire render

I've been working on a fire composite whose settings keep a persistent pixelation even at high division resolutions and noise upres/strength (working in cycles, blender 2.91). I have baked the domain ...
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105 views

How do I scale my flames' height?

So my problem is as follows: I have candles set up in a way, that they have a wick in the middle. I want to emitt fire out of these wicks with the "Quick Smoke"-Effect at Object>Quick ...
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8 views

Fire simulation disappears when more than a few tiles away in viewport and in rendering

I increased the "clip end" distance, but that doesn't seem to fix this issue.
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1answer
165 views

how I can make the mesh invisible and keep the fire?

how I can make the mesh invisible and keep the fire ?
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0answers
46 views

Mantaflow : Fire disappears for one frame then comes back

I am currently making an animation of a rocket launch, and I'm using mantaflow to simulate the engine fire. After getting the settings I wanted, I baked it and it looks good, but on several of the 200 ...
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57 views

Smoke/Flame clipping trough the object in Eevee

Smoke/flame in eevee clips trough the object. I have tried higher divisions on domain, 4-6 timesteps, volumetric lighting and shadow samples at 256, volumetric tile size is 2px, volumetric clipping is ...
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22 views

Flame Render Problem with Eevee, but it renders Completely in Cycles

I'm trying to render some torch flames, for a scene. my simulation renders completely in cycles, but it shows nothing in Eevee Render Engine. here is my Cycles Render: And Here is My Eevee Render: ...