Questions tagged [fire]
The fire tag has no usage guidance.
178
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Oil Drum Fire Overspill
Even though I have collisions turned on I seem to get overspill from the flames and smoke
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14
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Blender's VFX cannot be relayed on [closed]
I have been using Blender for a few months, I was a Maya user before. Definitely Blender is quite satisfying for me so far. But I feel there are not a lot of things I can do in VFX with Blender, ...
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9
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How can I make a smoke/fire trail for a particle system that has very small particles?
I'm following the missile tutorial from the youtube channel blender made easy and everything worked just fine. But it doesn't work for my project because my missiles and their particle system are way ...
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23
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Why isn't '#frame/500' for my texture offset not working?
I am working on this tutorial for making a fire simulation using Blender 3.0.
This issue I am having happens at 00:03:30 in the video. He is saying that the offset for here should be ...
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77
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Is it possible to merge two vdb caches into one?
I want to produce a fire animation in Blender that cycles, the first frame being the same as the last.
I've tried following a youtube tutorial Looping Smoke-sims in Blender | Quick Tip on Simulations ...
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72
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Is it possible to repeatedly loop through cache data?
The animation I’m working on is illuminated by about 20 torches. Currently 1000 frames.
I’d like to use a fire animation, via fluid physics, for the torches, in a efficient way, keeping cache sizes to ...
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30
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how to make flames look more realistic?
So my problem is that my flames always turns out like a cloud of orange paint.
The shape gets better when i stop the animation but isnt really pleasing too..
4
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63
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Should I be changing temperature min and max or reaction speed if I want my flames to go higher?
Working on a fire simulation and I was confused about which value is more physically correct to adjust because I know adjusting reaction speed slows down or speeds up the fire simulation.
Any help ...
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35
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How to drive noise textures position with attributes?
I'm working on a fire simulation and I've been using a noise texture to remove parts of the fire.
So far I've just animated the Z value of the mapping to move the noise up. But I saw someone use an ...
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89
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Mantaflow Fire very blocky?
i made a Mantaflow Fire+Smoke Simulation and have to problem, that the fire looks very blocky and large. The Smoke looks pretty good nonetheless. It´s a Fire + Smoke Emitter and the Domain Resolution ...
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59
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Rocket Launch Simulation with Mantaflow looks weird
I want to recreate a Rocket Launch and have the problem, that the smoke behaviour looks very different from Real Rocket Launches.
I put a Mantaflow Fire/Smoke emitter and Force Field in every engine. ...
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38
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How to make cartoonish fire wing effect?
I would like to create a visual effect similar to this one. Basically, I need an animation of a flaming wing and the fire must dissolve in the ending.
I have tried to mix many different tutorials ...
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48
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Cycles isn’t rendering fire/smoke simulations
I have an animation with fire+smoke, but when I render it no fire or smoke shows up and I don’t know the problem, I’m using cycles and the domain has a shader for it. Any help?
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41
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How to Create Fire Reflection in Eevee?
I'm making a fireplace.
The Eevee rendered image has no fire reflection when using a Principled Volume shader on both stainless steel and glass surface.
I tried using a Reflection Cubemap to no avail.
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28
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Low quality of fire in eevee and cycles (text and video below) Unsolved
faced with a problem that my fire looks ok in solid mode but when i am using eevee or cycles it looks terribly low-quality and pixellated. it is actually looks more like a smoke but not a fire. Hope ...
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150
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Fire does not appear in the final rendering [closed]
I created a fire in the blender, it appears in the render Mode but does not appear in the final rendering. What to do?
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41
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In the Dissolve tab for smoke simulations is the ‘time’ seconds or frames?
I’m currently testing out smoke and fire simulations and I came across the ‘Dissolve’ tab, and I’m not sure whether ‘time’ means frames or seconds.
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153
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How to fix pixilated fire in render
Shows fine in the 3d view but renders blocky / pixilated. How can I fix this?
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362
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How to make taller flames
I'm working on an animation where I need a fire to fill certain vertical area. How can I increase the height of flames in a fire simulation?
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24
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why my fire is broken?
my fire just stays and doesnt move. also i cant change its color? i tried to make fire myself, used quick smoke and other things, but nothing changes. as i understand file in which im working was made ...
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49
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Fire Simulation Hitting Border
Trying to make a torch, but the fire simulation keeps going to the top of the border. How do I shorten the flame?
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2k
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Smoke simulation not working
I am new to Blender and I am using blender 3.0 I am trying to make a smoke simulation by quick effects but the smoke simulation is not working and also I have a chimney which should work as a effector....
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220
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Baked smoke domain jumps back to origin when being moved part 2
I have this project of a large scale environment, and I have the main character in front, and he's supposed to be holding a torch. I made the fire smoke domain, and got it baked. But it's at the world ...
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61
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Baked smoke domain jumps back to origin when being moved
I have this project of a large scale environment, and have the main character in front, and he's supposed to be holding a torch. I made the fire smoke domain, and got it baked. But it's at the world ...
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82
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Fire Shader For Pixelated Fire
I learned how to make a voxel fire by importing an OpenVDB of a smoke simulation I had made, and then using the Volume to Mesh modifier to make a cube take the form of the simulation. I then used the ...
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Does an object emitting smoke also behave as an effector?
I'm making a campfire in Blender 2.93 and I'm wondering if I need to make duplicates of the objects and set them to effectors. If my emitters are set to flow, then I can't set them to effector. So if ...
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37
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Fire+Smoke Simulation isn´t working with motion
Im trying to make a scene where a helicopter flies in the camera view and shoots rockets at the camera. I want to make a fire and smoke trail behind the rockets but i cant get the simulation to work. ...
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662
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Fire Doesn't Rise Up and It looks Fake
I'm initially used Blender 3.0.0 beta on Windows 10 but I duplicated this result on Blender 2.93.6.
I can't get a realistic fire simulation. I followed this tutorial https://www.youtube.com/watch?v=...
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95
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Blocky fire in rendered view
In the render view my fire is kinda "blocky". No matter it is in Eevee or Cycles. When I change Emission to 0 and Blackbody Intensity to 1, is better, but this is not the result I want to ...
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2
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231
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My smoke is blocky even at highish resolutions
I’m working on this project where I’m getting this blockiness in the fiery smoky flying rocks.
I already increased the resolution of the bake to 500 in the domain menu and it took the whole day to ...
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349
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My fire has extremly low resolution
I started experimenting with fire and smoke and now i have the problem that my fire and smoke both have are in terrible resolution.
I know that the Resolution Devisions are just on 64 but I also tried ...
2
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177
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Blender Refraction BSDF too dark
as you can see in the first picture if i use an refraction shader on a plane in front of the fire/persons it´s way darker then without. I want to use it for an heat distortion because of the fire. I ...
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115
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Why is my smoke sim so grainy?
(This was made in blender 3.0 alpha)
So basically I followed this tutorial from Polyfjord, my whole process is basically the same, for those who don't have the time to watch the whole vid:
Create a ...
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39
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Smoke not rendered in viewport in smoke and fire simulation
So i have been messing around with the flame and smoke simulation, but for some reason, i cant seem to be able to see my smoke being rendered in my viewport. Here are my settings for the simulation.
...
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75
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Export to transparent PNG doesn't export everything
I've got a fire simulation in Blender 2.83 and when I export the image the colors at the edge of the fire don't come through. Any ideas? Attached, highlighted in red the left shows the Blender file, ...
2
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293
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How can I slow down a particle driven smoke/fire simulation?
I am working on a flame simulation that is driven by a particle emitter (Emitter > Flow Source) and everything has been going fine. The only problem is that the simulation is going EXTREMELY fast.
...
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159
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Cache button and bake button missing in fluid
[
Bake button is missing in fluid panel. Other tutorials said to change the cache settings, but that too is missing!
The picture is fully scrolled, there are no more options
How to bake?
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16
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Domain created a separate mesh
Attempted to apply a quick smoke and fire effect to the default cube in blender but instead of setting the cube on fire the domain created a separate mesh and ran the simulation on that. After ...
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95
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Smoke/Fire cards or simulations
HI I'm trying to create a really high quality cinematic in blender, In my animation there will be a bunch of boats on fire or smoking, (mostly) in the distance, How should I achieve a high quality ...
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49
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How to make this explosion look less orthogonal?
Suggestions on how to make this look more natural without increasing the resolution too greatly? Trying to minimize bake time.
https://youtu.be/gKrwqdeRbuY
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407
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How to slow down the flames with simulation?
I want to slow down the speed of flames. I am trying to create smaller flames but slower. Which simulation settings do I need to dial? I tried smaller simulation time steps but that made it worsts, I ...
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I have problems with the mantaflow fire simulation. The fire is visible through other objects if I use the render engine eevee or the material preview
Hey I have problems with the mantaflow fire simulation. For some reason, the fire is visible through other objects. This happens only in material preview and if I use the render engine eevee. In ...
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207
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Multiple Colors Flame + Smoke 1 Domain
Is it possible to have multiple objects that are emitting Flame and Smoke have different colored flame and smoke within the same domain?
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55
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Fire + Smoke Loaded Question
I have a scene where I'm launching cans that have an exhaust port like a rocket or a firework that shoots fire and smoke out of it as its launching. I'm having several issues. First time using this ...
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45
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How to get darker fire when the environment is dynamic sky
I am trying to make the flamethrower of charizard(pokemon) like in Anime style but since I am new to blender I can't create a good fire but this is the fire I created.
Well the fire is fine but the ...
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26
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Why isn't fire being loaded in the render view?
I did some fire simulations in blender about a week ago. I encountered the same problem in all of them, the fire was not loading in the render view, all I get are some huge black pixels. It works well ...
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Shading with Float Vector Volumes
Houdini 18.5 has a volume Bake sop that computes the internal scattering of emission based on the density. This is used to minimize the render times because the volume bounces can now be set lower and ...
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106
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Volumetric error when rendering mantaflow fire simulation
so I've been working on honing my fire-simulation skills in the Cycles renderer using Mantaflow as I'm set to be using it soon for a project; but while working on looks and so on, I noticed a render ...
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253
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fire simulation start frame
I'm trying to do a fire simulation that should look like a meteor. I have applied quick smoke, then smoke and fire on the physics tab but the fire appears right after 100 frames, too late for what I ...
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86
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Weird stuffs in smoke + fire sim
So, i've been messing around with this project for a solid total of 10+ hours. And i still can't figure out why the fire is so weird. It has this bobbly blocky thing even in "decent" ...