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Questions tagged [fire]

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2
votes
1answer
171 views

Volumetric fire looks cuboid

I do not know why. The tutorial I followed was https://www.youtube.com/watch?v=D_ybn4tYxs4. I am not able to get the result of a nicely shaped flame. Below is my set up for the domain:
1
vote
1answer
21 views

Fire & smoke not showing in render, but only in viewport

I have spent some time playing with fire & blender nodes, once I render a scene nothing shows up sadly. Any suggestions?
0
votes
0answers
43 views

Trying to make fire in a glass cube

I'm trying to make a transparent cube or glass cube with fire in the middle of it so you can see it in the cube. I've tried different ways to make the cube transparent but I don't see the flames but ...
0
votes
1answer
15 views

Fire overlaying smoke bug

i’m having a really bad time trying to follow one of Blender Guru’s tutorials. in his fire and smoke cycles tutorial (https://www.youtube.com/watch?v=u-zK7Bu8cAI) his smoke particles appear ...
0
votes
0answers
121 views

Smoke and fire not showing up in my eevee render

In my render the fire with smoke physics are not rendering for some reason, I've been breaking my head about this. I use blender 2.8 and the Eevee renderer. I'll have a download link to my file. ...
1
vote
0answers
22 views

How to add circular flame restricted within an object?

I need a flame inside the following structure: The flame needs to be realistic like a bonfire, conical and pointy. Something like this(for shape of flame only not textures and color): I tried a ...
0
votes
1answer
69 views

How to simulate in blender, smoke coming out from a bottle or a flask?

I want to create in blender an animation. It is possible to simulate the smoke that coming out from a bottle? I attached here my blend file. https://drive.google.com/open?id=1rL1v4v-...
2
votes
1answer
41 views

Fire appears in preview, only renders emission

Recently while trying to render fire I run into a problem where the fire shows up in preview but it does not render, only the light that comes from it. All the settings are at default, I can't ...
0
votes
1answer
33 views

Blender explosion animation not rendering

I am trying to create an explosion in Blender. However, when I try to render the explosion, this white box gets bigger in my particle domain but I can see the explosion in the viewport. What am I ...
0
votes
0answers
30 views

I am seeing the domain box in smoke render

as you can see when I render I see transparent box in my rendered view please someone help me
0
votes
0answers
15 views

fire not showing in the render

so I'm trying to make some fire for my animation. When I'm in the viewport everything looks fine. but then I go into render view and I see this can anybody help me? I'm already using my CPU. I've ...
0
votes
1answer
88 views

can't see fire in render

I made a fire+smoke simulation as shown: then when I render, it shows only the block of domain but I want to see fire in rendered view please help me how to fix it the screenshot of rendered view is:
1
vote
1answer
21 views

my fire simulation is not reflecting the right way

so i'm trying to make a fire simulation reflect off my desk but im having a problem. it looks like there's a box there but the only things that are being rendered are the smoke simulation, the plane ...
1
vote
0answers
62 views

How do I create an explosion VFX with the person in the video jumping through the flames and smoke?

I'm trying to achieve the effect shown in the picture using footage of an actor diving and then creating the explosion in blender. I can use masking to get the actor to appear in front of the flames ...
0
votes
1answer
60 views

Exporting fire animation

as mentioned in the title I want to export my fire animation as Collada(.dae), but this makes my smoke domain an actual cube. Any idea how to fix this since I dont want any smoke at all? Thanks in ...
0
votes
0answers
37 views

How to use a single frame of a bake for an animation?

I've currently got a model of a pod-racer, which has an engine exhaust plume. This was created using quick smoke and a custom material (not mine) in another file, and then I copied across the result ...
0
votes
0answers
17 views

Why is alpha socket empty in fire sim?

None of these Greater Than nodes are working with fire sim, because Alpha socket is empty both in RGBA node and RenderLayer pass. The only way to see "alpha channel" is to uncheck Use Alpha in Viewer ...
1
vote
0answers
27 views

I cant render Fire [duplicate]

I have fire in the viewport, but when i enter rendered view or just render the image i only get stuff that looks like dust.
1
vote
1answer
200 views

Smoke shows on render, Fire doesn't

Good day! I am having a problem wherein the fire does not render. I followed a smoke and fire simulation on YouTube. Followed everything in his tutorial. However, the fire in my scene doesn't not ...
1
vote
1answer
61 views

Fire Animation from Particle System Does Not Render

My question is about final rendering. After finally finding what I thought to be the correct node set-up to get my particle system-based smoke and fire animation to work properly, my final hurdle is ...
0
votes
1answer
143 views

Dynamic Paint and Cycles and Fire Simulation

Does Dynamic Paint work with Cycles and Fire Flow in the following way? Fire is moving as determined by Dynamic Paint Vertex Group Not just a single beginning frame of Vertex Group Cycles Render not ...
0
votes
0answers
31 views

Moving Fire Emitter

Im trying to make a dragon spit fire while flying. Everything worked well until I added the High Resolution fire, it does not follow the velocity of the emitter so now there is a fire trail behind the ...
0
votes
0answers
31 views

Question about Quick smoke simulation

I tried to make a smoke and fire animation with "Quick Smoke" function. However, I hit some problems. the smoke and fire generated in view point are different from the result in render mode. If I ...
1
vote
0answers
24 views

How to get PURE fire in Quick Smoke preoperties

another question here for today. Im playing around with fire and smoke simulations, and I was experimenting with "Fire & Smoke", and i get, as expected, fire with smoke. But when i go with "Fire",...
0
votes
0answers
174 views

Domain Box appearing in Fire+Smoke render

I'm new to simulations and I used quick smoke on a particle system because I wanted to make an effect for a project I'm working on. The only problem I'm having is when I switch into rendered view it ...
3
votes
1answer
69 views

Why are there no tutorials of flames in blender render?

I'd like to do a flame animation that doesn't need to be any sort of high quality, that's why I wanted to use blender render. But is it just so bad or why are there no tutorials?
1
vote
0answers
171 views

Black artifacts in Cycles fire animation

as shown in the attached images I have black (shadow?) artifacts in my fire animation. Some frames are fine, like the left one. Some frames have these black patches. The patches move and appear on the ...
0
votes
0answers
19 views

Best way to use fire simulation in multiple projects

I made a fire simulation containing the smoke domain, a smoke and particle emitter, and some wood logs. I created a group containing these objects and saved everything in a .blend file. To use the ...
0
votes
0answers
234 views

GPU render error in blender 2.79 'cuda error: not found in cumodulegettexref'

Was working on a fire simulation render and upgraded to blender 2.79 so that I could get smoke and fire support for gpu renders. I'm using an nvidia geforce gtx570 graphics card, the most recent ...
0
votes
0answers
34 views

blue box of death when rendering multiple flame colors

So Im trying to make an animated logo of an A thats on fire... but Im trying to match the original logo somewhat which has a main flame orange on the A and then blue flames coming up from further down ...
1
vote
1answer
156 views

Fire Simulation Not Rendering [duplicate]

Been working on this fire simulation. I'm new to the simulation but have done a ton of fiddling around with settings and looked at some questions. Why is the domain not rendering correctly? It's ...
1
vote
0answers
42 views

How can I change the shape for the emission of fire?

I created a fire on the base of a circle. How can I change the shape of the base where i emitted the fire? Every time that I do the fire does not emit on top of the additional pieces that I extrude ...
9
votes
2answers
2k views

How to create fire materials using the new Principled Volume node that visually look the same as the “old method” of fire materials?

There is a new volumetric shader node called "Principled Volume" in Blender 2.79 as of this commit. It appears to support a new temperature attribute, using blackbody temperature. Using the more or ...
0
votes
0answers
63 views

Electric fireplace

What's the best way to create fire in electric fireplace like this? I'm creating interior and I want to achieve most realistic effect I can. I appreciate all the tips. Thank you.
1
vote
0answers
136 views

Fire not showing up in render view

I have a smoke simulation with fire and it is not showing up in my render viewport.
0
votes
0answers
29 views

I can't get render mode to work with my smoke and fire animation [duplicate]

This is what my animation looks like before I go to render mode. But when I go to render mode this is what I get. I can't see my smoke. This is my smoke domain settings I'm using now. Can you tell ...
0
votes
0answers
65 views

blender not rendering smoke animation unless I pre-bake?

Hoping you can help. Have a peculiar situation here. I've included the blend file here. Simple set up. I have a cube as the domain for the smoke, then a mesh object as the flow for the smoke, and an ...
3
votes
1answer
199 views

I want to do -Back to the future- like flame stripes

Im currently trying to recreate the flame stripes from Back to the future. I only need a still frame. This is what i want: And i only get this working with a basic fire sim: Is there a good way to ...
-1
votes
0answers
45 views

Scene Only iluminated with a Torch too grainy [duplicate]

I have an scene with one character holding a torch. I want the torch to be the unique light source of the scene. I have used quick fire from Icicles and a color Ramp and an Emitter Shader with a ...
0
votes
0answers
87 views

Issue with rendering fire on Transparency [duplicate]

I am having an issue with rendering fire on a transparent background. I've gone into the world and changed the alpha from the sky to transparency. I've checked the transparent box under the render ...
2
votes
1answer
106 views

Particle system not rendering, emitter rendering see-through

I need to motion track a fireplace to some footage. Everything looks fine in the render preview, and even in the viewport, however the actual file that renders doesn't have a fire, and the emitter is ...
0
votes
0answers
119 views

Render an animation with fire while there's a transparent background

so I have a question about cycle rendering fire and transparent backgrounds: How do I get an animation that contains fire to render the fire while there's a transparent background So I want to ...
1
vote
1answer
69 views

Fire doesnt render in internal render

I'm trying to render a fire inside a lamp. The crystal of the lamp is the domain. I have added the material to the fire but nothing shows up during the rendering. The fire shows up in te 3d view. Here ...
0
votes
0answers
45 views

Why does the shape of my explosion keep changing?

I've been working on a simulating a Hollywood-style fireball. After playing around with Force Fields and whatnot, I've come across with a shape I'm generally happy with. Blender, however, seems hell ...
2
votes
0answers
959 views

How to get candle flame

Using the fire simulation, I want to create a candle flame. What settings should I use for this? I'm bit confused: the flame goes up or gives extra fire. I'm getting a circular effect at the bottom ...
0
votes
1answer
267 views

Fire + Smoke disappears

I am creating a presentation for a conference on cancer radiation therapy. This includes a 15 second animation of a linac machine. I'm trying to show a helix of smoke created by the machine spinning ...
0
votes
0answers
24 views

Fire shows up in default view but i can't get it to show up in render

I have tried putting in the multiplier as I've seen it in many answers as well as the color ramp but it still only shows up as grey particles in any rendering...?
0
votes
1answer
71 views

How to block fire?

As you can see in the above image, I'm making a fire ghost (in Cycles). I can setup the flames, however, I have two issues: (1) How do I make the flames stick close to the surface but not lose it's ...
1
vote
1answer
129 views

cycles renders fire in single image but not in animation. how to fix?

well the thing is: blender renderes my burning text just fine when rendering a single image. but when i render animation the output is black. i checked like 10 different posts on that and nothing ...
0
votes
1answer
180 views

Fire effect looks different when renderd

Why when looking at the fire in the view port looks better than when its rendered? And if I want the fire just to be static (not an animation) what do I do?I just render it without baking? Thanks