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John's user avatar
John's user avatar
John's user avatar
John
  • Member for 5 years, 2 months
  • Last seen more than 3 years ago
3 votes
Accepted

How do I make the render lighting look like the materials preview lighting?

1 vote

Shading artifacts after baking normal map

1 vote

Subsurf ruining seemingly clean topology?

1 vote

Merging two simple pipes? Boolean looks awful, carefully connecting the meshes does too

1 vote

Subsurf revealing a topology problem, but there isn’t one?

0 votes
Accepted

Subdivision Loop cut doesn't hold

0 votes

Can’t select Boolean object after beveling it—bug?

0 votes

How to select what to render with F12 in Blender 2.8?

0 votes

One Particle System is working, the other comes out the underside of the Emitter object?

0 votes

I can't create a UV map for this object and I don't know why (sphere unwrap)

0 votes
Accepted

Smoothen out edge after deletion

0 votes

why does the subsurface modifier create such a harsh edge here

-1 votes

How to proper model Toilet as in example

-1 votes

Rounded Ends (or caps) on Biezer Curve Pipe