Questions tagged [bezier-curves]

A Curve is an object that is expressed in terms of mathematical functions, rather than as a series of points such as vertices. Use this tag for any questions pertaining to the "Curve" Object type in blender. Use this tag for questions about curve object types in Blender.

Filter by
Sorted by
Tagged with
0
votes
0answers
13 views

array along not perfect flat object

I'm trying to place handles around the body of the tank and I have a problem since the surface is not flat I don't get good results, any help is welcome the picture shows one of the attempts ... ...
0
votes
0answers
12 views

How to use curves or meshes to make a ring of circles on top of a main circle

I was just wondering of there was a way to create rings centered on the edge of a circle in blender that cuts off the circle it is placed on. Ik it can be done using texture nodes and masking but I ...
0
votes
0answers
13 views

Any way to rotate mesh segments in a curve without converting it to a mesh? (hair by curves/beziers method)

I have a hair I'm building based on this tutorial. He mentions you can "scale" (shrink/fatten) a curve segment's mesh with Alt+S. Is there a similar way to rotate the mesh? I would like to ...
1
vote
1answer
40 views

How would you model this led strip?

I'm quite new with blender, so this might be a stupid question. I want to model and render something like the attached image, but I'm not able to keep the light normal to the helix curve. It keeps ...
3
votes
1answer
36 views

Moving textured pipe along path

i need to animate a cable being moved trough a machine, ive tested ways to do this with the curve/bevel and playing with the start/stop of this, problem comes when i have a texture on it as this ends ...
2
votes
0answers
76 views

How can a Curve take over the Tilt from another Object?

There are actually two Questions. The best Way is to explain it Step by Step: 1: A Surface with many Faces that are uneven among each other. 2a: A Curve is divided into as many Parts as there are ...
0
votes
0answers
47 views

How do I copy the shape of one object to another?

I have tried to make the "microphone grid", like on this picture: So that array of curves "envelops" the invisible cylinder. I used several modifiers, such as cast modifier, ...
0
votes
0answers
6 views

Is there a way to export a curve to 3dsmax?

Is there a way to export a curve to 3dsmax? I found this old thread but the script seems not working anymore Export bezier curves Any help?
1
vote
1answer
23 views

Vertices not behaving smoothly after Subdivide

This model was made by extruding 2 Bezier curves. I tried joining them at the four vertices but the subsurface doesn't work. This is the result. I've tried to delete and recreate the vertices several ...
0
votes
0answers
10 views

Bake mesh deform with curve modifier into shapekey

I tried to make a growing tree animation with scaling my model on a curve with the curve modifier ! So it works fine but i would need the model and the animation being able to be import in unreal.. So ...
0
votes
0answers
9 views

Convert hair to curve

I want to convert between curve and particle hair guide.Using the hairnet addon I can convert curve to particle hair.Using the particle system modifier can convert hair to mesh then to curve.But I ...
1
vote
0answers
21 views

Why does my Curve turn black? (only happens without bpy.ops)

I'm creating a curve without bpy.ops but the previously created curve turns black for some reason. Toggling in and out of Edit Mode fixes the issue but that seems kinda silly. EDIT: I reported this ...
3
votes
1answer
34 views

Method to animate a stroke along a curve

I am trying to create an effect like the moving map in Indiana Jones or the trace of a CRT oscilloscope. I would like to set up a few curves and have a stroke appear along the curve at a constant ...
0
votes
0answers
16 views

Why my blender script runs fine, than throws error during render

I've wrote a script that creates NURB curves as trails for objects. A small part of it, deletes points from the curves if they are longer than a value. The script runs well if I just play the ...
0
votes
0answers
11 views

Curves, Clamp To & Track To Behavior

is the a way for me to attach a bone to a bezier circle using Clamp To (or something similar) and have it Track To a Target bone using Track To. The goal is to make the Target bone also control where ...
0
votes
0answers
16 views

Bezier curve not properly modifying a mesh

Does anyone know why this cube mesh is not following the Bezier curve? I made sure to set the origins at both their respective ends and I have enough vertices for it. I also tried every deformation ...
0
votes
0answers
16 views

Object following path not on the same axis

I have an object which follows a Bezier curve, I've made enough segments so it can follow the curve. on the top samples, I've set the axis to X and the object follows the curve on the same Axis and ...
0
votes
0answers
16 views

How to deform and fit an array along multiple separate curves without going one by one?

I have generated a series of Bezier curves using animation nodes and would now like to array a rope object that I have made along each curve. I know that I could do this manually by copying the object ...
0
votes
1answer
19 views

Moving a vertex of a Bézier Curve moves the origin point of a mesh with array+curve modifier (why and how to stop)

(Original video: https://imgur.com/a/tHl2RQz) So, I set up a Bézier curve and made a rope mesh follow it with the curve and array modifiers. Then I hooked up each Vertex of the curve to an empty (Goal ...
1
vote
1answer
17 views

Hair deformation (Curves)

I am currently working on a hair object for a character. The hair is a series of curves that use two other curves to determine the hair shape and taper variation. My problem comes with trying to get ...
0
votes
1answer
18 views

Blender Mesh/Modifier Animation to Bone/Keyframe Animation

I build a Chain that is following a Curve with the help of some Emptys, like here Link. It works fine, but i need the Animation as a NLA Track on my Armature because i want to use the Animation in ...
3
votes
0answers
16 views

Getting NURBS in and out of Blender

Is there a working way to get NURBS curves into and out of Blender? FBX supports this, but when I import an FBX with NURBS, the curve is not created. I've tried with several versions. FBXes exported ...
0
votes
1answer
35 views

How to have a continuous ColorRamp in a broken spline (spline with removed segments)

I've got a spline to which I assign a color ramp along its length, so that its color varies continuously from (let's say) blue to red from one end to the other. So far, everything ok. Now I remove a ...
1
vote
1answer
30 views

Snap or project bezier curve to mesh surface

I've got a curve which follows the edges of a mesh. This curve is done manually, and I'd like to keep it this way. The mesh has no edge loops that I can use to duplicate them and separate them to be ...
0
votes
0answers
5 views

Animated Vine Growth for Web AR?

What I'm trying to accomplish is to create a animated ivy/vine growth animation. The catch is however, I plan to implement it in 8th Wall, Web AR. As far as I know, 8th wall doesn't accept curves and ...
0
votes
0answers
8 views

Using same mesh along multiple curves keeping correct orientation

I'm trying to replicate the stitching of a boot model, and I have achieved a piece of mesh to follow a curve. The thing is that this mesh needs modifiers applied (Array & Curve modifiers), and I ...
0
votes
0answers
11 views

Curve normals (or any kind of path normals) malfunctioning

Well... when creating a path of any kind it was functioning normally. I only messed around with basic transormations like tilt & scale and then suddenly it was like this whenever I create new ...
0
votes
1answer
26 views

Why isn't the car straight when following a curve?

I have made this small animation with drivers with the help of this great community. Unfortunately my cars are following the curves in one direction in a wierd way like this: on a straight line i ...
2
votes
1answer
42 views

Why is extruding a bezier curve making these loops?

After extruding one time or subdividing the curve, if I try to extrude again, I get a figure 8 loop. I've used bezier curves before, but this is the first time in 2.9. Anyone know how to work around ...
4
votes
0answers
45 views

How to retain speed on a “follow path” modifier even if the path is scaled up or down?

I've added "follow path" modifier to my armature and insterted keyframes so that the armature follows the path between 0-100 frames (the offset goes from 0.0 to 1.0). Everything looks fine ...
1
vote
2answers
31 views

What is the key for the curve modifier to work properly?

I created a snail-shaped curve using Bezier curve, and a straight tube using BMesh. I hope to deform the shape of the tube, so that its long axis follows the path of the curve, but the modifer does ...
0
votes
1answer
42 views

Zipper chain along the curve

I need zipper to go smoothly on the corner as on first picture, but it appears distorted when modelling. Is there any solution to this except of rotating teeth manually? Blend file:
1
vote
1answer
20 views

How do I add a curve to a vertex to bend an edge / face

Context: I'm extremely new to Blender (using Mac) and 3D modelling in general and I'm trying to add the final touches on my first model. For my model, I am aiming to construct a 3D model of a box ...
0
votes
0answers
15 views

Distortion in array curve modifier

So I used Array + Curve modifier on the silver pole (to a bezier curve) But as you can see the ones in the corner are distorted badly. How can I get rid of this deformatiom??
0
votes
0answers
13 views

How to delete segment on curve using Blender 2.8 Python API?

I have a bezier curve in 3D space, made of several points. I want to be able to delete the segment that goes from (let's say) point 12 to point 13, so that now my curve has a gap where it was ...
0
votes
3answers
53 views

Making a necklace with the curve modifier

I'm trying to repeat a mesh around a path to make a necklace. It fails when I apply the curve modifier, because the mesh doesn't repeat around the curve. Here's what I did: I created a bezier circle ...
1
vote
1answer
36 views

How to draw edges on a sphere to make parts that fit into each other

I am trying to make sphere shaped designs with moving parts like spaceship doors & windows for 3d printing. However, the doors/windows don't always follow the edges on the UV sphere. Is there a ...
6
votes
1answer
148 views

How to rotate tank treads animation using Bezier circle

I have made an animation of tank treads animating along the x axis. Once I try to animate from the 51st frame to rotate into the Y axis, the whole mesh turns into chaos. What am I doing incorrect? I ...
0
votes
0answers
22 views

how to bevel curve without problems?

i want to make curved surface , so i add a Nurbs path and play with it to have the curve profile that i want to bevel it with Nurbs curve , the proble is start to overlapping and make some sort of ...
0
votes
0answers
31 views

Trying to make a shape, never used curves

I’m trying to make the shape shown in the picture. I want it to be like a pipe but with this form with closed ends where the arrows are pointing. I’d appreciate any help, I’ve never actually made ...
1
vote
0answers
13 views

Why Can't I Bevel This Object? [duplicate]

I've got this object which started as an SVG file. I've used solidify and bevel on the curve but it will not bevel no matter what I do. So I converted it into a mesh. I've converted tris to quads. ...
0
votes
1answer
18 views

I'm having trouble applying a bevel to curve

I am fairly new to Blender, and I'm having trouble with applying an object-bevel to a Bezier curve. I've had success in the past, extruding one object around the contour of another, and I have even ...
1
vote
0answers
25 views

subdivide curve with python

Is there an accurate way to subdivide a Curve without using a lot of math? I would like to subdivide the spline and then make it noisy. ...
1
vote
1answer
35 views

Alternate tiling around a cone/curve (Rocket hull)

I am aiming to (non-destructively) model this tiling pattern: This requires curving the plates in two axes, tapering them, and offsetting to get that alternating tile pattern. So far I can array a ...
3
votes
0answers
26 views

Automated way to find the center line of a 2d mesh?

Given the simple 2d mesh pictured below, is there an automated way to create a curve or line that follows the middle of the mesh? I am able to do this manually with a bezier curve, but it would be ...
0
votes
1answer
21 views

Bevel with specified radius in python script

I think this is kinda simple. I currently make a Bezier curve and set a circle curve as the bevel object. ...
0
votes
0answers
24 views

Merging curves created one curve object with two connected splines in it - how to fix?

I have two bezier curves. I can't join them no matter what I try. Pressing F when two nearest vertices of bezier are selected does nothing. The curves are in same direction and non-cyclic. However I ...
0
votes
0answers
32 views

Lofting ellipse along two 3D curves

I am trying to loft a closed curve (e.g. ellipse) along two 3D curves. The closed curve would have two points defined which would be starting points of the 3D curves. Then the closed curve would be “...
0
votes
0answers
11 views

Decimate a curve, error message

I have a bezier curve I want to decimate but I get this error: "Only bezier curves are supported". To reproduce, open blender, shift-a, Curve > Bezier. Subdivide 20 times just for fun. ...
3
votes
0answers
41 views

How to round off corners using a curve circle

I have 2 objects in my scene. one semi circle which is from a mesh and I applied subsurface modifier and got round corners. The other object B is a curve circle, but is there a way it can have rounded ...

1
2 3 4 5
30