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Questions tagged [subdivision-surface]

questions involving Blender's Subdivision Surface modifier

5
votes
5answers
671 views

How would you model a pyramid pattern?

I’m trying to model this kettle with a pyramid pattern on the lower side of the kettle. The problem that I am facing is that I have a Subdivision Surface modifier on the object to give it that smooth ...
0
votes
0answers
14 views

Subdividing mesh to get equal vertex density in all direction

This is the twice subdivided mesh of a cylinder: As you can see, the vertices are very close together in horizontal direction but the vertical distance between them is comparatively very large. Is it ...
0
votes
0answers
9 views

Can't load blend with a very dense mesh

I was working on a sculpture and subdivided the mesh one too many times. Blender became painfully slow after that, but I was able to save the file. Now the blender hangs indefinitely when I try to ...
4
votes
1answer
214 views

Subsurface modifier has no “render” option

I have a subsurface modifier on the character that I am working on. But at some point the "render" option just got ...bugged? (And I don't know when or why this happened) It doesn't look right and ...
1
vote
2answers
28 views

Why is there a crease in my mesh when I enable subdivision surface?

I have a dinosaur mesh (more or less thanks to this). Around the 11:55 mark or so, he shift+d's the toe from one side of the foot to the other. However, I observe that whenever I turn on subdivision ...
0
votes
0answers
12 views

CubePro gave me an error message after add subdivision surface in blender

I made an object like this in blender. Started with circle and extrude several times to make it like this. To make it smooth, I added some edge loops to all the surfaces and then added subdivision ...
0
votes
0answers
14 views

Applying a displaced texture to a complex object

I'm referring to the displacement modifier in Blender Render in this case because I want this 3D printed. It's purpose is to mask the layer lines produced from an FDM machine. I'm trying to add a ...
0
votes
1answer
23 views

Subdivision Topology : Cut Triangle into Plane

I have a simple plane of quads, and I am trying to cut a triangle into the plane (using sub-division). I can kind of get it, although I end up with triangles, and it feels hacky. I want the end ...
10
votes
4answers
2k views

How do I straighten just the inner hole of this mesh?

I'm attempting to make a combination wrench. The hole is supposed to be hexagonal, but I can't figure out how to sharpen the edges without causing pinching on the outer side of the wrench when I use a ...
0
votes
1answer
36 views

Subsurface overhang causing black shading

I've got a model with mirror, bevel, and subsurf modifiers on it and subsurface is causing some shading issues. I don't know how to fix them other than to just disable it. I've seen another two posts ...
0
votes
1answer
39 views

Blender how to create 2D shape with smooth and sharp edges

Dears, I am new to Blender 3D and I am struggling at creating 2D flat objects that have sharp vertices/edges and smooth vertices/edges I create my object, I select some vertices as "sharp" or "crease" ...
1
vote
1answer
55 views

Round of a half cut cylinder with subsurf

im trying to model a half cut cylinder with an axial cut section. The Cylinder has a subsurf modifier. As long as the cylinder is cylindrical, it is perfectly round (Type A). If i remove the half of ...
0
votes
2answers
59 views

“Spikes” are created when I add a sub surface modifier to my model, even though everything in edit mode seems to be alright

Just like my title says, I add a sub surf modified to my model and I get these weird spikes. Its like an intersection gone wrong but I am not sure what is going wrong and what I should even be looking ...
0
votes
2answers
52 views

Fixing subdivision+crease troubles

How to fix that? I've tried to use crease, but it didn't work. Using bevel doesn't help too, but i've checked the normals orientation and it is absolutely ok!
0
votes
1answer
143 views

Microdisplacement and Adaptive Subdivision is not working

This is my Node Setup. I have a Subsurf Modifier that's set to adaptive with a dicing scale of 1 pixel and the displacement settings on "True". Despite all of that there's no displacement in both the ...
0
votes
0answers
44 views

Subdivision Surface Modifier

I'm trying to do a very simple plate. When I try to "smooth" the object, the center of the top of the plate looks funky. My guess is it has to be the subdivision modifier but I don't quite figure out ...
0
votes
0answers
14 views

Blender is creating weird artefacts when using a subdivision surface modifier [duplicate]

I was working on a helmet model in Blender. I applied a subdivision surface modifier and I get weird spaces. What can I do to get rid of those spaces without deleting the subdivision surface modifier? ...
0
votes
1answer
73 views

Blender Guru Anvil Tutorial Base Problem

Ok, so I followed the tutorial pretty much to the letter. I was near the end of video 2. I deleted the bottom face and extruded it together with Clipping and Merge like he showed, then proceeded to ...
1
vote
2answers
40 views

When I subdivide a face, how do I get each face from the result in Python?

For example, if I subdivided a square face so there were now 4 faces, how I do iterate through those 4 faces in a Blender add-on?
2
votes
1answer
67 views

Are weird shading artifacts normal with the subdivision modifier in edit mode?

TLDNR: Are the circled thingies in the picture normal with a subdivision modifier while in edit mode? (note: subdivision set display modifier in edit mode) I've been trying to create a character that ...
2
votes
0answers
35 views

Edge Crease and multiple subsurf modifiers

If you crease an edge, then subsurf modifier won't round it. But if you have 2 subsurf modifiers, the second will ignore the crease and round the edge. Is there a way around this? I have a situation ...
0
votes
1answer
20 views

Make head if my figure smoother [duplicate]

I need to make this head smoother. I am already using subdivion surface 3 on whole object. I found here and try select head and use shade smooth. Head stil had that visible lines and just not look ...
2
votes
2answers
308 views

Trying to figure out how to model this shape

I'm working on creating 3d text for a custom wordmark that isn't a part of any text library. Getting kind of stuck on how to best make the "M" in it. I feel like it should be relatively easy, but I'...
1
vote
1answer
44 views

Weird vertices on subsurf modifier

I used edge loops, and then while cleaning up, I had to delete some vertices (dissolved) and then joined them again using faces. Now when i use subsurf modifier, when mesh looks weird. Fairly new and ...
1
vote
1answer
51 views

Water flow looks like drops

Im a beginner to blender, so some settings are a bit confusing to me, please be kind enough to guide me to sort out this issue. In this animation, I cannot generate a water flow which looks realistic....
0
votes
1answer
38 views

Why do all the faces in my mesh turn into circles when adding a Subsurf modifier?

i'm trying to use subdivision surfice modifier on models that i import from Sketchup. but they look like this: before applying the modifier: This happens with all models from Sketchup, even the ...
0
votes
0answers
27 views

Subdivision Mod

Im really new to Blender and often do really dumb stuff ,today I spent much time on creating an object (a piece of my main object) separately and intended to copy and paste it (+merge via ctrl+J) ...
0
votes
0answers
20 views

Weird subdivision modifier [duplicate]

This happens when I put the subdivision modifier.
0
votes
2answers
44 views

How do I bevel this object if subdivision surface modiefier is already applied?

I have made this shape in blender, as you can see I have used subdivision surface modifier. I want to bevel the right corners of this model. But when I try to apply this bevel to my model bevel doesn'...
0
votes
1answer
43 views

SubSurface-Mirror Problem [duplicate]

I am beginner, I am trying to made a car bumper and problem appears when I want to mirror my model (I modeled a right side half of bumper because is symmetric). When I use only mirror modifier all is ...
0
votes
1answer
45 views

Achieving both manifold and good sub-div: how is it done?

I have a line of small extruded circles on a surface, representing rivets. I'd like to sub-div the result to make it as presentable as possible, then it will be 3D-printed and so it has to be ...
0
votes
1answer
36 views

How to remove ridges from mesh?

There seems to be some ridges protruding from the corners that I beveled when subdividing. The beveled edge is at an angle so I not sure if that's the problem with the mesh.I know this is a simple fix ...
1
vote
0answers
69 views

Adaptive Subdivision option in the Subsurf panel missing

I've worked with microdisplacements a few times, but I must've messed something up this time. Essentially, I was createing a scene, using wieght painting, multiple displacement layers, all of that ...
1
vote
1answer
28 views

The Subsurf Modifier Did Something Weird to a Part of My Mesh

I'm modeling a Master Ball from Pokemon that I'm going to 3D Print, but when I applied the subsurf modifier to the M it did something weird to a couple of the corners. I did some research, and I found ...
0
votes
1answer
50 views

Starring and messy edges when smoothing or using sub surf modifier [duplicate]

I have a problem that when I apply a SubSurf modifier to my project, it has some starring and messy edges around the connection of my spheres. My goal is to have a string of "bubbles" which are smooth....
2
votes
3answers
622 views

How to fix ugly lines in my mesh? [duplicate]

I would like my mesh to achieve similar shape (helmet) like this: The mesh: I know my mesh is far away from look like what I want, but I'm kinda newbie so I'm trying the best with what I got. ...
0
votes
0answers
27 views

Possibility to add shortcut or button for “Show In Edit Mode” And “Show On Cage” on Subdivision Surface Modifier?

i used to use Shortcuts a lot, (or maybe adding extra button in my 'quick tools addon' menu), for smooth and fast workflow when modeling. In recent times, i used 'Show In Edit Mode' And 'Show On Cage' ...
0
votes
0answers
74 views

Problems with boolean + subdivision surface [duplicate]

I’m new to blender and and I have this issue when using subdivision surface modifier on an object I previously used boolean on to cut a shape out of it As you can see, I created a sphere, and then ...
0
votes
1answer
49 views

How to remove webbing from curved mesh?

How do I remove the webbing/ starlacc pit from the mesh after subdividing..
0
votes
1answer
48 views

Possible to stop Subdivision Surface modifier from deforming my mesh?

I use a subdivision surface modifier which makes my character look great. I have to apply this modifier and this is where problem begins. It looks good before I apply it. I have no idea why, but ...
0
votes
1answer
19 views

More detiles in displacement of texture

I want to displace a a symbol on this cube but in order to make it look good I need to add a lot of subdivison. I want this symbol to be a part of geometry since it will be used for 3d printing. Do ...
0
votes
1answer
18 views

mesh faces permanently highlighted?

Very new to blender, trying to touch up a file for eventual 3d printing of a helmet. I was selectively blending areas of the obj file, and then for some reason the selection of faces I was currently ...
0
votes
0answers
10 views

UV unwrap multiple selections in one sheet?

How do I do that? This is for modding on fallout 4. Creating a weapon. I need multiple selections as I don't want my spring to have more subdivision applied as it's very intensive on my computer and ...
-1
votes
2answers
52 views

Why is this happening to my subdivided holes in my cylinder? [duplicate]

I've used Shift-E but i still get glitches. I need subdivision surface for my whole other part of the mesh and it works fine there. It's a weapon so I need detail.
0
votes
2answers
38 views

How to prevent Subdivision Surface from changing the size of a loop

I modelled this hole but when I turn SS on, it becomes too small. Adding geometry around it isnt an option, since I want everything to be as smooth as possible. Scaling it up doesnt work, because this ...
0
votes
0answers
11 views

Merging disconnected low-poly surface to one sculpt object

I downloaded a low-poly .stl-file from the internet, and it has a lot of disconnected surfaces (imagine a lot of blocks stacked next to each other forming the figure). When I try to sculpt on top of ...
0
votes
0answers
35 views

Cycles Subsurface Modifier

I am following this Blender Guru tutorial for micro-displacements I follow every step. However, when I apply the Subdivision Modifier, the geometry does not change. The plane remains flat, whereas ...
0
votes
0answers
19 views

subdivide move the vertices

i used subdivide on two edges and it did weird thing. Both created verteces go out of each other, even on X axis. I can fix it I only want to know why it did it, to avoid it in future. Before: ...
0
votes
0answers
35 views

Why if i subdivide a “piramid” it will be distorted?

I have make a cylinder and i have reduced the mount of vertices to 4 and i have tried to subdivide it but the problem is that it distorts.