Questions tagged [subdivision-surface]

questions involving Blender's Subdivision Surface modifier

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20 views

Subdivision modifier giving strange results with height map

I modelled a street in Rhino, and the path of the automobiles consists of a plane only. I tried to apply a subdivision surface modifier to the plane, but it results in unwanted artifacts when I apply ...
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22 views

Objects Unselectable and Invisible in Solid View

This file uses displacements and adaptive subdivision, (experimental mode on). In this scene certain simple objects seem to disappear in anything but the rendered views, and they are un-manipulable (...
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1answer
28 views

displacement detail problem

I'm trying to set up some greeble panels and I keep getting these undulating faces when I use a displacement map. I am using a pretty high res 6000x6000 PNG to generate the displacement but I can't ...
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1answer
26 views

Cant get Fine, crisp displacements using displace modifier in 2.8

I am trying everything in my power to get super sharp displacement maps without having my subdivision modifier at a crazy computer locking up level like subdivision level 8,9. My mesh comes out very ...
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27 views

Can we extract just the outside surface of a 3D model?

I am new to using Blender and wanted to know if this software can serve my purpose before jumping into using it. I have CT(Computed Tomography)-scanned an object and exported the mesh into a PLY file....
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23 views

Apply array modifier on multiple objects that have modifiers themselves

I have a scene with a movie theatre and I modeled a chair. The chair is composed of different parts (meshes) that have subdivision modifier applied to them. I want to apply an array modifier on the ...
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29 views

Problems with extrusion and subdivision modifier

i'am fairly new to Blender. I am trying to model a simple piano and i think i did a good job so far, however, when i added the subdivision modifier, i've got some weard shapes and i don't know how to ...
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19 views

subdivision surface acting strange

so i'm working on a model and it comes time to clean up the head and when i use sub-surf it works in some places but in others it seems bound to the vertices making it difficult to get a smooth ...
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1answer
50 views

problems with subdivision surface

right now im modelling some glasses, and im having a problem with the "subdivision surface" modifier, basically it connects points i don't want to connect... without subdivision surface: and with ...
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17 views

Subdivison proxy preview?

dear Blender community. Is there a way to preview subdivided model without actually adding subd modifier? For example: press a hotkey and get a preview of the model with subdivision levels added. (...
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1answer
43 views

New Blender 2.8 Subdivision Surface UV Smooth isnt working

UV Smooth option isnt working for me in new blender. I checked "Smooth,keep corners" My mesh does not have creased edges
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2answers
41 views

Why is blender treating vertices differently when applying subdivision surface modifier?

I applied subdivision surface modifier to my model and afterwards, I found some annoying burrs on the surface. Taking a closer look revealed that these burrs are caused by vertices - the surface is ...
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1answer
52 views

Mesh sticking to edges when using subdivision surface

Amateur with Blender here, using 2.8, having an issue with the Subdivision surface modifier. I have a very simple shape here and I'm trying to extrude while using the modifier, I have this one part of ...
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1answer
549 views

Visible gaps in mesh when using adaptive subdiv and multiple materials

No matter what I try, I can't close a visible displacement gap between materials when I'm using Adaptive Subdivision. Enabling Auto-Smooth in the normal options fixes gaps on the corners of objects ...
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27 views

Random sharp edges when adding the Subdivision Surface "it's made 100% out of faces with 4 vertices and there are no double faces, edges or vertices

I have this problem when adding the Subdivision Surface to my figure, it doesn't seem to smooth certain edges and I made sure that the figure was made completely out of 4 vertice faces and I also made ...
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1answer
26 views

Shading Issues with the Array Modifier

I'm working on a model of a car wheel. However, before I continue, I want to fix some shading issues I am having. My model has Subdivision surface, Mirror, and Array modifiers, which make up the 10 ...
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1answer
23 views

Merging vertices and other tools ignoring SubSurf in 2.80

I'm trying to connect two shapes in blender but whenever I try to connect the vertices, whether it's through merging them individually (alt + m), using the bridge tool, or through Remove Doubles (now ...
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2answers
31 views

Subdivision Modifier Inconsistency (2.8 stable)

I'm trying to create coving/cornices and some skirting boards for a room I'm making. I've created the initial mesh by making a 2D profile and using the extrude and shear tools to follow the edge of ...
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36 views

Does the wierd shading from subdivision surface matter for 3d printing?

Does the wierd shading when using the subdivision surface modifier on a somewhat pointy object matter for 3D printing? Will the print have these "lines" aswell? It will be polished after printing. I ...
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26 views

Subdivision modifier working on part of mesh in Cycles, but not the rest

In this Blend file of a fire extinguisher I am making, the subdivision modifier is working like expected on the tank, and the top of the tank, but when I tried to add the handle, in Cycles it seems ...
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34 views

Subdivision while keeping Volume for Level of Detail

Is there a way to use the Subdivision Surface modifier on my mesh while keeping the silhouette more or less intact? The Catmull-Clark algorithm reduces the volume and the form of the mesh a lot. I ...
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30 views

Why subdivision surface modifier bridges unrealted and distant vertices

I have already elimintated doubles and revised all the vertices and faces, moved them around and back in place to ensure there are not hidden unwanted elements in my mesh and it seems clean to me ...
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20 views

How can I fix this subsurf modifier issue to make a clean hole in the centre of the shape?

I am trying to make a guitar for my friend right now it's pretty terrible but I can't get the subsurf modifier to behave with the hole in the middle of the guitar, i've tried adding edge loop cuts to ...
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8 views

Subsurface Modifier Error, flat planes around my mesh while following anvil tutorial [duplicate]

After completing the second video of blender guru's anvil tutorial, my subsurface modifier placed flat planes, almost like a second wrap that is surrounding the smooth mesh that is the usual result of ...
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30 views

how to fix subsurf modifier deformity

I'm making a gun and one of the parts to it is not subsurf dividing correctly and creates this atrocity is there any way i can fix this? yes, i have tried loopcuts
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1answer
39 views

subdivision surface display

when enable my subdivision surface looks like that: I have seen a video with this display for the subdivision surface on edit mode (the edges are no longer straight and we don't see them with ...
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34 views

How do I avoid this UV Stretching with Shrink-wrap and Subdivision?

I'm trying to make a shirt in Blender using by using the Shrink-wrap modifier and subdivision modifier over a base mesh. And I'm almost there, however when I preview the mesh with the UV grid, we see ...
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3answers
55 views

Weird Faces when using SubSurf

I am modeling a car wheel in Blender 2.79 right now. I am combining the outer edge of the wheel with the spokes. I did this by: 1.) Joining both objects. 2.) Making edge loops on the outer edge ...
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1answer
45 views

Why is my cloth not subdivided correctly in the rendered image?

Just trying to render some physics cloth / rubber. All modifiers are set to visible, with Sudivision as the first modifier in the stack, followed by Solidify and finally Cloth. Have baked up to and ...
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2answers
53 views

Anvil tutorial. Subdivisions Surfice modifier creates a face where it should be a hole [duplicate]

I wanted to make an anvil with a tutorial. But as I added the subsurf Modifier it started looking weird. I wanted to make a"Hole" but it fills it up. How can i get it right?
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1answer
43 views

How do you cut a clean hole into an object that has been subdivided?

I can't get it to work using any of the existing answers to this question. I have a box that has been subdivided. I want to cut a square hole into it. I've tried using Knife Project and the Boolean ...
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1answer
155 views

Ngons and messy Topology on flat Surfaces

I am creating a model of my car which I hope to release on turbosquid. I have used neat topology for the majority of my model, however I have no way of creating the car radio the way I want to ...
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1answer
55 views

Subdivision Surface mesh weird vertex behaviour

I'm modeling a character and I've noticed some weird vextex behaviour that is deforming the mesh with the subdivision surface on it. The vertex causing this deformity seems to bem "stacked" on the ...
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3answers
61 views

Subdivision Surface modifier deforms mesh on 2.80

I'm learning Blender for a university course, although I already have a few years of experience on 3DS Max. I'm having a problem with the subdivision surface modifier.I have this low poly mesh: I ...
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26 views

Black lines appaear on edges of mesh when turning on smooth shading

Kindly need help as I'm getting random specks or lines of black on the edges of my mesh. This only shows up when selecting "smooth" shading. Also I have subsurf modfier enabled. More over, adding more ...
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14 views

Adaptive sub-d settings disappear when using array modifier on object - 2.8

I'm using adaptive subdivision on an object, and when I add an array modifier to the stack my adaptive subdivision settings disappear, preventing me from editing them. Also, the subdivision settings ...
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1answer
47 views

Why does this happen when using subdivision modifier?

As you can see on the picture the mesh is pinched on the right side, I cannot understand why, can anybody help?
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17 views

Having smooth shape and edge (without loosing the circle shape) [duplicate]

I'm trying to model quarter cylinder shape intersecting with the cylinder and then by adding the bend and subdivision modifier I want in the end to have perfect shape (without loosing the circle shape)...
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1answer
46 views

How to apply a displacement texture consistently across a mesh?

I jumped in off the deep end into blender a few days ago, and it's been an interesting ride. Right now I'm trying to apply a displacement to a mesh, but the displacement looks like it is only applying ...
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37 views

subdivision surface modifier question

noob here. I come from maya, it's been just a couple of days since I started using blender 2.8 Now I was practicing hard surface modeling, really basic things, and I ran into the issue you can see in ...
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1answer
47 views

When I add a subdivision modifier and smooth my model I get artifacts. Modeling a human head. Blender 2.80

I'm new to the Blender forum and 3D modeling in general. I am using Blender 2.80 (2019-05-03). I have followed a tutorial in order to model a head. When I add a subdivision modifier and smoothing I ...
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0answers
24 views

How can I prevent sculpt deformation?

This is my first sculpt and I want to ask 2 question, how i can prevent the formation of these deformations? Is there an option to set for fix that problem? https://imgur.com/j2efIah
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1answer
55 views

Subdivision problem during modeling [duplicate]

I'm a beginner at Blender. I'm trying to model a wrench, which looks like this without applying the subdivision modifier: And like this after using the subdivision modifier: A closer look of the end:...
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1answer
76 views

Problem with sharp edges after subdivision surface modifier

everybody. I I'm newbie in Blender(obviously=) ) I still got sharp edges after subdivision surface modifier. New "smooth" surface (2) kinda attached to some vertices (1) of the mesh, creating ugly ...
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1answer
33 views

Reflection in sphere becomes more distorted as subsurf increases?

I was baking normals from hi poly to low poly meshes. With this specific example of a hi poly icosphere the reflections are distorted, whereas the low poly sphere is less so. so i was just wondering;...
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1answer
29 views

How To fix this weird shading issue? [duplicate]

]2 Weird Shading which also effects the sub d in a weird way. Maybe it's a bug but I have a feeling I screwed up somewhere :)
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2answers
131 views

Blender 2.8 display a subdivided view of the mesh, but without applying subdivision to the object

When I press 3 on Maya it shows me a subdivided version of the mesh without subdividing the mesh, how can I achieve the same result in Blender 2.8? also, I should mention I'm emulating Keyboard Numpad ...
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17 views

Smooth car but leting edged areas stay [duplicate]

Here is an image of my current model: Now I must smooth everything a little bit...But I don't want to use subdivision surface. Then I get this result: If you need to see how it should look like, ...
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29 views

Anvil Random face that messes with subsurf on the base [duplicate]

Hi so I am a beginner and im modeling an anvil. When I go to face selection mode there's this random dot (shown in picture 1) and when i use subsurf it connects to that dot (shown in picture 2). ...
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45 views

How can i rig the character after retopology with shrinkwrap function?

I got stuck in blender. I made a character with sclupting and then finished the retopology and textured the character, then I wanted to make the character be ready to animation but I don't know how ...