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Questions tagged [subdivision-surface]

questions involving Blender's Subdivision Surface modifier

2
votes
2answers
32 views

Sub-D problem with edges

I want this edge to be hard, but when I try to use the bevel modifier or edge crease, this problem occurs. Also when I tried to add support edges, it still looks bad and creates other unwanted ...
0
votes
1answer
24 views

Subdivision failed on boolean-subtracted object

I'm working on this project including a cylinder with holes in it. I've made the holes using the boolean modifier by subtracting smaller cylinders from the main cylinder. Here's an image of the entire ...
0
votes
1answer
34 views

how can I make more sharp line?

I tried to make more sharp.. but it looks like that picture. I put some subdivision surface.
0
votes
1answer
26 views

Bevel Glitch with Subdivision Surface (Modifiers)

I'm editing some models from an LDraw library (Lego) and I've run into some sort of glitch when I have a bevel modifier and a subsurface modifier active on the object. Here's what it looks like: I ...
0
votes
1answer
33 views

How to get a straight edge on subdivided object

Hi is possible to get straight edges on a plane that has been subdivided without doubling up on the edges? I understand how creases work etc.
0
votes
1answer
37 views

How to include vertices to subdivision modifier?

I created all the 3 faces attached to the extruded cube with shift+F. I tested some variations and the results were prettym uch the same. It uses some edges to make a nice smooth subdivision and it ...
0
votes
1answer
27 views

Need a solution for a solution (Subsurf Pinching)

So I've recently viewed this video to solve my pinching issues with a car bumper: https://www.youtube.com/watch?v=3rlMzsBWtPY However, how would one get the bumper lights and stuff back on the bumper ...
0
votes
1answer
37 views

How to have round edges when I subdivide with a subsurface modifier?

In the image you can see sharp edges, this problem was originated because I subdivided (Key "W" then Subdivide) the selected faces with a subsurface modifier of 4 subdivisions. How do I make these ...
0
votes
1answer
26 views

What causes this glitch in this mesh? How do I remove it?

There seems to be a weird glitch in subdividing the mesh at the vertex along the mirror axis. Although, only in this one place. Any idea on what caused this, and how to fix it? Thanks! Edit. ...
0
votes
2answers
28 views

Incorrect Smooth object

On flat shading it looks good, but on smooth displays incorrectly. With subdivision surface, it looks terrible!! How to fix it. There is my blender file: https://ufile.io/5qja2
0
votes
0answers
11 views

Overextending subsurf mixed with Bevel modifier [on hold]

Solid Wireframe Edit wireframe
1
vote
1answer
58 views

How do I subdivide smooth in blender 2.8?

Previously I could that in specials menu, but it seems that there is no such option in 2.8 version.
0
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0answers
10 views

Hidden High Subdivision Modifier, creates Lag when adding mesh in object mode [on hold]

2.8, Windows, 1080 ti, 16GB Ram. (Subdivision Surface modifiers - SSM) I'm following a tutorial that requires a lot of shrink wrapping objects to other highly subdivided objects. The issue I'm ...
0
votes
2answers
17 views

adding surface (F) adds vertices, massing up subdivision surface

I am totally new to blender, so please forgive me if it is a dumb question. When I add a face by pressing 'F', I found out it adds an vertices to where it seems to be middle position of selected ...
0
votes
0answers
5 views

How to transfer SDS edge weights to Houdini

Is there a way to transfer a mesh with Catmull-Clark subdivision edge weights to Houdini? I tried glTF but Houdini can't see that particular attribute on import so I'm not sure it's there. When ...
0
votes
1answer
118 views

Subdivide Button in Blender 2.8

In Blender 2.8 i have been unable to find the location of the subdivide button in any menu in edit mode and have only been able to get it using the search key. The lack of any keybind is also making ...
1
vote
1answer
51 views

Edges not following the mesh in edit mode?

Maya user moving to blender, not sure why my edges are being overlapped by the surfaces instead of following them. Object mode displays the edges the way I would prefer to edit them.
0
votes
0answers
10 views

Strange results from sub surf modifier [duplicate]

I have applied a subsurf to an object, which is a table however it appears to be affecting the tabletop sides different to expected (curving each face individually, see image below) I'd suspect it's ...
0
votes
0answers
15 views

Why is a hole being filled when subdivision surface is applied?

I'm trying to model a lego man's hand, as shown here however if I add a subdivision surface modifier this happens How can I fix this? What went wrong?
0
votes
1answer
60 views

Blender 2.8 Subdivision Surface on planes not sharp with creases

In Blender 2.79, creasing the corner of a subdivided plane generates the expected sharp corner: When using Blender 2.8, I can't replicate this behavior without triangulating the face and creasing the ...
0
votes
0answers
34 views

What's with the triangles in wireframe emissions?

So, I've been trying to follow this youtube tutorial https://www.youtube.com/watch?v=FTdEtf1YTTI&t=155s And I get to the step at 3:50, attaching a wireframe input to a mix shader factor. ...
2
votes
1answer
218 views

How to make arc with many faces looks smooth with subdivision modifier?

I'm newbie. How to make this looks normal? This is arc I tried to make smooth using subdivision modifier. I also tried this trick but it didn't work.
0
votes
0answers
14 views

Normal map tangent without subdivision

When i apply a normal map tangent, i need to subdivide the mesh for the effect to happen. When i apply a normal map object, the map takes effect without subdivisions. How do i not have to subdivide ...
1
vote
1answer
25 views

How do I get more control with Displace modifier mesh and subdivision surface?

I want to create 3d wall panel with deformer displacement modifier smooth with subdivision modifier but when i use it all my mesh is broken like porridge. I need a flat bottom and the upper part ...
1
vote
1answer
40 views

Subdivision Surface Modifier gives unwanted results

I've designed a Formula 1 steering wheel. At the back of the real thing, there are screw holes which I want to add. The steering wheel object has got a Subdivision Surface Modifier turned on. When I ...
1
vote
1answer
154 views

2.80 Subdivision Surface issues?

I use creases and subsurf modifiers a good deal for (more or less) hard-surface modeling projects. This always worked great in 2.7x, but in 2.80 there seems to be a good deal of issues. Creased edges ...
0
votes
0answers
9 views

control adaptive subdivision falloff

How do you control the falloff of the adaptive subdivision? For example I want really high subdivision up to 1 metre, then after that I want it to falloff to no adaptive subdivision at 10 meters. I'...
0
votes
1answer
30 views

why does the subsurface modifier create such a harsh edge here

I have tried various fixes like removing doubles, altering the mesh, the problem persists. Here's the .blend: https://drive.google.com/open?id=1OwhsqAuXHCTySSfbciQxV9f1igz4xLQ1
0
votes
1answer
48 views

Problem with applying the Subdivision modifier

I was wondering if anyone can help with a problem I've been having with trying to apply to a Subdivision Modifier to a model that I've been working on for a while. I asked about this problem on ...
1
vote
3answers
42 views

Is it possible to subdivide a surface without increasing the number of visible polygons?

If I have a low poly animal and want to put some kind of a pattern on it, can I subdivide the mesh without making the subdivisions visible? I've tried using different subdivision modifiers but it just ...
1
vote
2answers
68 views

Subdivision surface modifier issue [duplicate]

I'm following Blender guru's Anvil tutorial. After using Boolean I cleaned up the extra vertices. Edge flow looks fine on my mesh. However, when I apply a Subdivision Surface modifier my mesh ...
0
votes
0answers
17 views

Problem with Subdivision Surface around curves

I've looked high and low for fixes to my problem but have come to the conclusion that I am just not able to word my searches correctly, or that I have a very specific problem. Anyway, what I am ...
0
votes
1answer
37 views

Importing from SolidWorks and then using subdivision in blender

When I try to do this with an object that I've made in solidworks the mesh looks absolutely terrible, spikes, jagged edges etc. You know the deal. I have tried doings "Tris to quads" and "Limited ...
0
votes
2answers
67 views

Using python to change the settings of all subdivision surface modifiers

I found this python script to add a subdivision surface modifier to all objects ...
8
votes
5answers
930 views

How would you model a pyramid pattern?

I’m trying to model this kettle with a pyramid pattern on the lower side of the kettle. The problem that I am facing is that I have a Subdivision Surface modifier on the object to give it that smooth ...
0
votes
0answers
23 views

Subdividing mesh to get equal vertex density in all direction

This is the twice subdivided mesh of a cylinder: As you can see, the vertices are very close together in horizontal direction but the vertical distance between them is comparatively very large. Is it ...
0
votes
0answers
12 views

Can't load blend with a very dense mesh

I was working on a sculpture and subdivided the mesh one too many times. Blender became painfully slow after that, but I was able to save the file. Now the blender hangs indefinitely when I try to ...
4
votes
1answer
238 views

Subsurface modifier has no “render” option

I have a subsurface modifier on the character that I am working on. But at some point the "render" option just got ...bugged? (And I don't know when or why this happened) It doesn't look right and ...
1
vote
2answers
51 views

Why is there a crease in my mesh when I enable subdivision surface?

I have a dinosaur mesh (more or less thanks to this). Around the 11:55 mark or so, he shift+d's the toe from one side of the foot to the other. However, I observe that whenever I turn on subdivision ...
0
votes
0answers
26 views

Applying a displaced texture to a complex object

I'm referring to the displacement modifier in Blender Render in this case because I want this 3D printed. It's purpose is to mask the layer lines produced from an FDM machine. I'm trying to add a ...
0
votes
1answer
30 views

Subdivision Topology : Cut Triangle into Plane

I have a simple plane of quads, and I am trying to cut a triangle into the plane (using sub-division). I can kind of get it, although I end up with triangles, and it feels hacky. I want the end ...
10
votes
4answers
2k views

How do I straighten just the inner hole of this mesh?

I'm attempting to make a combination wrench. The hole is supposed to be hexagonal, but I can't figure out how to sharpen the edges without causing pinching on the outer side of the wrench when I use a ...
0
votes
1answer
51 views

Subsurface overhang causing black shading

I've got a model with mirror, bevel, and subsurf modifiers on it and subsurface is causing some shading issues. I don't know how to fix them other than to just disable it. I've seen another two posts ...
0
votes
1answer
64 views

Blender how to create 2D shape with smooth and sharp edges

Dears, I am new to Blender 3D and I am struggling at creating 2D flat objects that have sharp vertices/edges and smooth vertices/edges I create my object, I select some vertices as "sharp" or "crease" ...
1
vote
1answer
70 views

Round of a half cut cylinder with subsurf

im trying to model a half cut cylinder with an axial cut section. The Cylinder has a subsurf modifier. As long as the cylinder is cylindrical, it is perfectly round (Type A). If i remove the half of ...
0
votes
2answers
87 views

“Spikes” are created when I add a sub surface modifier to my model, even though everything in edit mode seems to be alright

Just like my title says, I add a sub surf modified to my model and I get these weird spikes. Its like an intersection gone wrong but I am not sure what is going wrong and what I should even be looking ...
0
votes
2answers
57 views

Fixing subdivision+crease troubles

How to fix that? I've tried to use crease, but it didn't work. Using bevel doesn't help too, but i've checked the normals orientation and it is absolutely ok!
0
votes
1answer
391 views

Microdisplacement and Adaptive Subdivision is not working

This is my Node Setup. I have a Subsurf Modifier that's set to adaptive with a dicing scale of 1 pixel and the displacement settings on "True". Despite all of that there's no displacement in both the ...
0
votes
0answers
14 views

Blender is creating weird artefacts when using a subdivision surface modifier [duplicate]

I was working on a helmet model in Blender. I applied a subdivision surface modifier and I get weird spaces. What can I do to get rid of those spaces without deleting the subdivision surface modifier? ...