New answers tagged collections
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Geometry Nodes: randomly change z scale of one object inside a collection instance, with other objects changing Z position accordingly
The simplest way might be making a bigger pole and simply moving the instances down.
Make the original antena longer -- no geometry nodes here (keep the origin at the bottom)
In geometry nodes, add a ...
2
votes
Accepted
how i can move collection object on a single axis with geonode with proximity
This is happening because the origin of all the cubes is at 0,0,0.
So, their position is 0,0,0. The geonodes sees them all at the same place (so all have the same ...
3
votes
Accepted
How to random collection from Index Switch Node by mesh island index?
The problem you are facing is that a Random Value node will have a "field" output if ID or ...
3
votes
How to random collection from Index Switch Node by mesh island index?
A proper solution is to join all objects into a single group, then use "pick instances" to pick the right one, based on some mapping:
Imgur mirror (SE image hosting has problems)
Tested on:
...
0
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Can’t move hierarchy to collection or parent in outliner
To move an object with all the nested child objects you can double left click on the triangle icon located before the object's name then the whole tree of objects will be selected and you can move it ...
3
votes
Accepted
How to combine the multiple collections as a collection in geometry node?
It looks like you want to realize your instances with depth of 1:
Imgur mirror (SE image hosting has problems)
With this setup I don't see z-fighting of various colors, also text doesn't overlap.
2
votes
Accepted
Check if object exists in specific collection (Geometry Nodes)
You can take advantage of a Blender defense mechanism that does exactly that:
If the collection contains the object itself, it shows you a warning and returns nothing.
Unfortunately this method will ...
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