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1 vote

Different parenting methods give different outcome

This is annoying me since I started with Blender, especially that the outliner does not offer to customize the standard parenting behaviour via Shift + Drag. So I wrote a small plugin that does the ...
DonPaolo's user avatar
0 votes

Parent -> child wobbling, witching, shaking inverse kinematics

It appears that the farther from the center of the scene the less correct are the child-parent calculations. Had to move the entire scene closer to the center, and problem dissapeared. Ufff....
Bogu's user avatar
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