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0 votes
1 answer
39 views

Bump smooths when joining objects

So. As seen in the picture there is a bump node used and the effect disappears after joining the eye to the body. (The eye on the left is joined, the eye on the right is not). I've tried unwrapping ...
user154193's user avatar
3 votes
1 answer
244 views

Bump does not follow my UV map

Still new to Blender - and this must be a beginners question. I've made a rough, but usable UV map for my object. The UV checker texture is distributed as expected but my bump is not. Coming from Maya ...
JeppeNygaard's user avatar
4 votes
1 answer
1k views

Texture Paint - Material Bump is pixelated

I am trying to paint a texture but I encounter difficulties when I use Material bump, the bump looks pixelated, how to fix that? I tried to increase the resolution (2048x2048 or 4096x4096...) of the ...
diniulian's user avatar
  • 942
2 votes
0 answers
246 views

Artifacts on border of PNG in render

I am trying to fix an issue that only appears in my renders. I am using the latest version of blender 1.92. In the image below I have highlighted the sections where the issue appears. It seems to be ...
Nymex's user avatar
  • 61
3 votes
2 answers
1k views

How to evenly distribute tiles on Cone

I'm trying to use a displacement map of shingles to apply evenly sized shingles on a cone shape (roof for a witch hut). No matter what I do I can't get the shingles to stay a consistent size over the ...
Kyle's user avatar
  • 133
0 votes
0 answers
3k views

How can I export a mesh with multiple UV maps?

So I have two UV maps. One is a UV map for my bump map and other texture, while the other is just for the base texture. I want to export my mesh (it's a single mesh) while keeping both UV maps and ...
Manny's user avatar
  • 1
0 votes
1 answer
65 views

Bump map is not affected only my unwrapped faces

I have unwrapped the faces where I wanna put my bump map (details of a pirelli's tire), the problem is that is affecting also the other faces even if I setted the image texture to clip. I scaled in UV ...
GGKMNTN's user avatar
  • 91
0 votes
1 answer
327 views

Why does the texture within the shader viewport look more distorted than the actual texture image?

Oviously, the texture image(in red rectangle) hasn't scratches. But why do the textures in the Shader Viewport appear scratches? I only used, Bump Node.
bakuiseok's user avatar
  • 247
2 votes
2 answers
766 views

How to model a Coral or Sponge Structure?

Can you please give me advise how to make this model? 1) My target goal image is this (perfect copy of the real object) 2) Now I have a model of a knife, but I don't know how to apply a bump mapping ...
Lounas_CZ's user avatar
2 votes
1 answer
3k views

Displacement map creates gaps on the corners of a wall

I'm able to create this bump effect using a brick texture on a plane with a displacement map, but when I tried to apply it on my current model it creates gaps or "holes" on the corner. What I want is ...
Hilmy's user avatar
  • 31