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Can you please give me advise how to make this model? 1) My target goal image is this (perfect copy of the real object)

enter image description here

2) Now I have a model of a knife, but I don't know how to apply a bump mapping to the handle so it looks similar to the target image. You can see that it has a deep relief structure and also a rough surface.

enter image description here

3) I tried use this cloth bump texture, without success. It should be more organic.

enter image description here

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I'm not sure you can get anything good with a bump map or procedurally, especially if you're supposed to make a "perfect copy", so I guess you'll have to make the mesh manually: create a cylinder, mirror it, use your picture as background to follow the shape, cut the holes profiles with the knife, extrude, add some edges with the knife to make a nice topology with quads, etc.

enter image description here

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Look at the skin modifier tutorials in youtube. If you add a displacement modifier on top of it I'd imagine you could create something similar. The skin modifier creates the shape and the displacement could add more distortion and stretching to it.

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