Linked Questions
31 questions linked to/from Transparent textured planes produce black artifacts
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Transparent image planes near each other are black [duplicate]
i am making a plant and i have run into some problems. I have here some grass blade texture:
And since i want the whole pot to be filled with grass blades, i duplicated them until it filled the ...
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Hair mesh shader issue [duplicate]
I'm new to blender trying to import some hair meshes. I'd be grateful if someone could explain why the transparencies look fine in mat preview and eevee but not cycles, and how to fix this.
Here is ...
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Combination of Mix shader and transmissions node leaves behind black artifacts [duplicate]
I'm trying to make an object transparent but when I use a mix shader and transparent BSDF node and turn the transparency to the maximum value it still leaves behind these weird artifacts. Why is that?
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Multiple planes with transparent PNG textures render black [duplicate]
I am trying to create a forest effect, however, the alpha from the trees in the background is not working properly in front views. Any idea about how to solve this? Thanks!
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Cycles Material Ignoring Transparency Shader [duplicate]
Currently, I have an HDR lit scene with a tree. The tree has a particle system for leaves, that distribute them along the weight painted branches. This works perfectly fine except for the material I ...
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blender cycles renders alpha black but shows up fine in material tab [duplicate]
As you can see it shows up just fine in material mode, so that must mean my node set-up is right.
I also noticed that the the tree and bushes don't have this problem.
Is it a shadow issue?
blend ...
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1
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Strange artifacts with cycles render [duplicate]
I am trying to make an effect where a building is burning down or something similar like this:
The problem is that halfway down there are some parts that does not disapear and stay black:
It does ...
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Hair texture looks different in Render Preview than Material Preview in Cycle [duplicate]
This texture based hair, looks different in render preview than in material preview in cycle.
I would like the final rendering to look the same as in the material preview.
I have tried different ...
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At different angles the grass turns black during the render preview [duplicate]
Changing alpha settings doesn't help. In the preview material, the grass looks correct. The blackness in the render appears precisely when I look at the grass through the grass
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2
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Black artifacts when looking through many transparent objects?
Using v2.73, cycles and a very simple scene: an array of cubes, no big deal.
If I set the shader's material to transparent, the cubes in the foreground do become transparent but those far away in the ...
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2
answers
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How do i get rid of these black shadows?
I'm trying to render an animation about this children's crib. Essentially I'm creating a "How to install" guide as the printed one is dated and difficult to understand.
Using Blender 2.78 in cycles, ...
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1
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How do I solve the problem of black surface forming on an object with 0 alpha transparency adjusted in cycle mode? [duplicate]
In order to give the effect of disappearing the product through video, i made the alpha 0 in the cycle mode to give transparency.
When I proceed the rendering, it's not completely transparent also ...
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2
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no transparency in cycles render
I'm sure someone already asked this, and yes, i googled it, but in cycles render, i do not know how to fix the transparency problem here. however, transparency works fine in blender render, so it is ...
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0
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668
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How to hide backfaces trough transparent material?
First of thanks for taking a look at my question.
The problem
Please take a look at the following gif:
Instead of using a grass texture I made the grass transparent since the background video ...
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1
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622
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Prevent Transparent from casting Shadows [duplicate]
I am trying to animate rolling dice and i dont want them to go out of bounds in relation to my camera so, I put a transparent fence around them but the problem is when i try to render it there are ...