Questions tagged [hair]

Hair is one of the two particle system settings. Hair particle systems can create strandlike systems.

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How to create lampstreet particle in Evee?

I want to create a large city a night in Eevee. I tried to add streetlamp as a hair system, but I can't add the emitting lamp with it. Is there a way to link the emitting lamp to my object (a ...
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Apply-Scale withouth breaking particles

Is there a way to "apply-scale" to a character who has already been groomed without messing up the particles size? * I’ve already tried "disconnect and connect hair ", it didn’t ...
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How to make hair particles not colliding each other

I am currently kinda need your help, I am currently making a leaf on a stem for my Blend project. To achieve that, I use particle system (hair) with leaf object as Render Object. And I also want to ...
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Hair - Make straight edges

Is there a way to make the hair strands become totally straight ( just like the lines ) and hence get a sharp hair edge with no patches? Thanks
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37 views

Diffeomorphic - Unable to use some hair

I’ve been trying to use the “Side Swept ROse Hair” for G8 into Blender but when I try to make hair, it just crashes (definitely a RAM issue). I’m not even able to separate the hair from the skull ...
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My hair particles move when in particle edit mode

I'm new to particles and may have missed something but but i'm sure its some bug: When I switch to particle edit from object mode, the hair particles project towards my screen (pictures below). Also ...
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when trying to add a hair particle system blender crashes

Hi I'm not sure if this is the correct forum so I apologise if it isn't. If not would someone be able to point me in the correct direction. I've been trying to add a hair particle system. I can add a ...
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15 views

How do I enable collision with a hair particle system to deform each particle's mesh?

Here's a model of a flower and a sphere with a particle system: 'Hair' rendered as an Object, the flower. As you can see the flower particles overlap. How do I enable collision such that the mesh of ...
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Hair Dynamic Issue: Animated Mesh

I've got an issue in playing the walkcycle animation of a full-body-hair-particle-model. I tried to bake it without collision but then the particle system stuck somehow and doens't move properly to ...
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1answer
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is this a Bug? particle hair color abnormal

there are 3 planes, each plane has two particle hair systems. the particle hairs that on the same plane has the same material. in blender 2.83 LTS. the color display as intended. since 2.90, the ...
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Grey Areas surrounding hair cards on 3D model in Blender v2.70

At the moment, I am trying to find a way of getting rid of the grey areas that surround the hair cards on this 3D model, as these textures are supposed to be transparent. They are transparent once ...
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Add curly hair/texture on Bezier Curve mesh

Currently, I've created something close to dreadlocks. I want to add some texture(image) or hair particles to recreate the fuzziness of real dreadlocks. Can you point me out to some tutorials on how ...
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1answer
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How can I create a fuzzy fur like this? (see image)

Im trying to replicate this fur on this character (domo) to a model I made but I couldn't figure out how to do it with particle system or with images.I couldn't find useful tutorials on youtube so I ...
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1answer
23 views

How to make the trees on the grid not through the grid? (Speedtrees, origin problem)

The trees and the grid are joined somehow and I don't know how to undo this. This is the tutorial I'm following Large Scale Forest Flyover in Blender 2.8 - Quick and Dirty 1:30 is what applies to me ...
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Dynamic Hair not colliding with mesh

I have been working on simulating hair and cloth on this model. The Headscarf in the image is a cloth with collision physics and works perfectly. The hair have dynamics enabled but they pass through ...
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30 views

How to make a decent hair scalp so that the hair from it does not go through body?

Method I: make a scalp and generate hair from the scalp. But the problem is that the hair will go through the body. And enabling Deflect Emitter or Collision on the body does not solve this problem. ...
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20 views

Blender hair - virtual parents function?

I'm having a hard time understanding what function the virtual parents slider serves? I would have thought that it would make some of the child hairs into "parents" so that I would get ...
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1answer
25 views

fur of cube going through mesh

I am making a simple fur softbody simulation, in which the object falls to a stair in a satisfying manner. When i play this, the fur(generated through particles) seems to go through the mesh of the ...
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Toon shaded fur. Having fur use the normals from the mesh underneath

the look i'm trying to achieve is similar to this. Toon shaded similar to LOZ: Breath of the wild. I'm using the Lighting Boy Studio 2.0 shader library. But it's same principle as with a single simple ...
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1answer
19 views

Particle as Hair on oval Sphere act wired, goes crazy

I changed form on a Sphere, added hair and the hair acted crazy. Tested when Sphere is round, everything works fine. But the moment I change shape from round to oval, hair explodes from the sphere. ...
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1answer
21 views

how do I seperate hair texture from regular texture

I have a "Keentools FaceBuilder" head going with my face texture on it. I also have a simple hair particle system for my (scraggly) beard (picture 1). I have a simple "Principled BSDF&...
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1answer
29 views

no matter what I do, the hair net addon doesn't work (Blender 2.9)

It doesn't wanna make hair from anything, It always gives me an error. Doesn't matter if its making it from a curve or from a sheet. Here's the error it gives me after I try to convert from curve And ...
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2answers
37 views

Is it possible to convert game hair cards into hair particle systems?

I ask this question because I am trying to find a way to convert a collection of hair cards from a game into a particle hair system. I tried using the hairnet addon, but It wasn't working for me. I ...
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Scaling rigged meshes with hair particle system - problem

Assistance needed please. I have an armature with meshes attached to it. A added a hair particle system to the mesh. I want to use this model in various scenes at different sizes. When I resize the ...
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1answer
24 views

How to move alot of objects by “Force Field” each one in a different speed

I have created a plane and above it i have applied "hair" using as particles any number-shaped objects. After i have converted each one particles in one object making them "Rigid Body&...
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1answer
7 views

Particle edit mode invisible geometry

In particle edit mode when combing hairs,I find that some areas have collision "the guides can't be at that place" while there is nothing there.I don't know what is the cause.
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1answer
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I'm using objects as particles but the objects have hair. Why is the hair is all going sideways?

I made some wheat, complete with the little hairs. I've set up a particle system to use my wheat reference and the result is pretty good at first glance. However, if I turn off phase randomization ...
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1answer
30 views

I am getting strange shadows when using hair cards and cycles

I am getting strange shadows when adding view my hair cards in Cycles. I think it occurs when the hair cards are overlapping but im not sure. Anyone knows if there is a fix?
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The hair is emitting from the origin point of my mesh (It's a half cirlce)

Ok, I don't understand this, I have a half-circle which is supposed to be an eyelid. Hair is emitting from the rest of the head and I need to do the ears and the eyelids. But instead of emitting from ...
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15 views

Why do I have Lines on My hair and How do I remove it

I have this baby head on which I made hair I used the Particle Edit Comb Brush. Why do I see these horizontal lines and how to remove them Thankyou
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Added hair particles don't show in object mode

As shown in the pictures below when I add hair particles via the particle editor they aren't visible in the object mode, the same goes when I tried rendering it, the hair wasn't visible. I'm thinking ...
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12 views

Hair dynamics won't work for some hair

I have created a simple hair system but the strange thing is the particular hair on the left is not affected by the simulation. There is nothing special about it,I just use curve bevel and convert to ...
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1answer
17 views

Blender crashes when opening the particle editor [closed]

The title explains it all really. I tried to create a sphere with a hair particle, when I switch to the particle edit mode blender crashes. I'm working on an iMac 2017. I've seen other people have ...
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2answers
64 views

Why does my particle hair look so patchy?

Particle hair seem to have a weird behavior. Following image shows my guides: And here is the render: What am I doing wrong?
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1answer
40 views

How to animate particle count?

I've been trying to animate the count of the particles in a Hair particle system. It is possible in the viewport display tab to animate the amount with the percent bar, but obviously this is not ...
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15 views

Any way to rotate mesh segments in a curve without converting it to a mesh? (hair by curves/beziers method)

I have a hair I'm building based on this tutorial. He mentions you can "scale" (shrink/fatten) a curve segment's mesh with Alt+S. Is there a similar way to rotate the mesh? I would like to ...
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1answer
34 views

How to twist particle hair guide along a curve?

First I have an emitter and one curve,then I use bevel to create the shape and convert it to mesh.Using the hair guide addon I convert the mesh volume to particle hair guide. How can I twist the ...
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Merge particle system (hair)

How to merge particle hair guides into one particle system ? There is an addon called Hair_extension_toolkit on blender market that seems to have the function. https://s3.amazonaws.com/markets-rails/...
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Why my fur texture only looks right on eevee render?

I was ready to render this image but deleted some part from the hat that now the EEVEE looks right, but when I change to Cycles the fur part looks black. Does anyone know what I can do this solve this?...
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1answer
42 views

Getting instanced particles to follow paths of hairs in particle system with hair dynamics

I've created a plane with a hair particle system and with hair dynamics on. I then used a particle instance modifier to add a custom cylinder to each hair particle, and turned on both 'create along ...
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1answer
25 views

How can I add color to the hair particle system considering I have a vertex group that it's dedicated on the right side of his head?

So, I thought I could assign my vertex group to that material and therefore my particle hair system will react to that behavior. Can someone enlighten me about how to this correctly? My hair is ...
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1answer
37 views

Is there a way to make a hair particle look like a mesh I've already made?

So I have my character, and her hair is already an object mesh (modelled and sculpted), but now I want to add realistic hair to it. I tried using a hair particle system, but I'm finding out that you ...
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23 views

Blender hair in viewport looks nice and in render deformed

Essentially that's it, I have styled the hair and everything and my viewport is set to display the same amount of hair as in the render, so I was expecting the same shape as in the render, but when I ...
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1answer
53 views

Why is the hair is only on one side?

I've just started learning blender and I don't know how to change the particle position. I wanna move the hair to the other side. How do I do it?
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Why the hair particles doesn´t show up in render mode?

I´m trying to addd fur to this hat but it´s not working somehow. The hair particles look like this even in render mode. Does anyone know what could it be? Thanks!
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20 views

How to hide The mesh emitting particles? (Blender 2.91.2)

Does anyone know how to hide The mesh emitting particles? I unchecked "Show Emitter", "Show Instancer"...but It shows in the render result. (It doesn't show in the viewport.) I'm ...
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22 views

Hair is rendering distorted

I'm rendering a paintbrush, and the hair look as expected in preview, but render wavy and distorted. Problem occurs in eevee as well as cycles. Brush tip particles were shaped by scaling points along ...
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1answer
27 views

Issue with hair in both viewport and render

I need to do a render video about some industrial brushes and their function But , When I play the viewport animation the bristles start vibrating and then totally detach from the brush itself (you ...
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1answer
37 views

How to make hair dynamics work with surface deform modifier and cloth simulation to make a blanket with tassles?

I'm trying to 'drop' a blanket with tassels onto a sofa using cloth simulation and am having trouble making the tassels behave realistically. I am using the surface deform modifier to deform the ...
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1answer
42 views

Emitter doesn’t show particles

Edit: screenshot and file below Update: torus (the emitter) particles show up just if I convert the cone (the other emitter) in the modifier tab {which automatically converts also the torus}. .blend ...

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