Questions tagged [hair]

Hair is one of the two particle system settings. Hair particle systems can create strandlike systems.

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1answer
19 views

How to apply custom scale other than 1?

I want to keep the size of an object, but I need to make the scale of different objects uniform to keep the hair particle the same. How to apply custom scale other than 1 without actually scaling the ...
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0answers
23 views

How do you manipulate both the START and END of an instanced point distribute in geometry nodes?

I am essentially trying to create something like this, where the fibers have a centrally located starting point, and all radiate outward to the periphery of the object. Preferably these instanced ...
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Randomize distribution of objects (CO2 molecules) in space

I'm producing kind of an environment full of CO2 molecules, the idea is to randomize the CO2 molecules around a porous sphere, however when I do the particle system, they're distributed following ...
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1answer
16 views

How do you change hair particles into a mesh without the thickness of the hair going away?

I have attempted to use the convert modifier but I am unable to make the mesh thick, like it was on the actual head. Does anyone have a way to make the hair mesh have actual thickness?
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34 views

Can't find a collection

I have a collection (called "SCATTER: Tree1") with an object inside, and I can't seem to find them in the view layer. I've tried to activate some restriction toggles that can sometimes hide ...
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1answer
20 views

How to simulate hair dynamics in slow-motion?

With cloth simulation, I can simply set the speed multiplier to between 0 and 1 to make the simulation goes slowly. What about hair dynamics? I couldn't find the same settings or anything that has the ...
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1answer
24 views

Hair particle color in particle edit mode

I know that in particle edit mode the hair marks appear black. But my particles appear light blue. It makes my eyes tired and I don't know exactly where I've chosen. It looks simple, but I am unable ...
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1answer
49 views

How to create tube like hair?

Is there any way to create hair the way Ducky is in this video without converting it to a mesh? Or is there any way to add geometry to a hair particle system? I want to keep it as a particle system ...
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1answer
35 views

Help with modeling this hairstyle

Edit: changed the title since "low-ponytail" sounds similar to "low-poly", so it might confuse people as to what I'm asking for. Sorry about that! As the title suggests, I'd like ...
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0answers
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Object Bevel on Curve twists around curve when moving any curve point

I'm working on using curves to make hair. The curves have a profile bevel which is a shape I've created from another curve. When I move the points around, however, the orientation of that bevel ...
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1answer
41 views

Blender doesn't update hair displacement when rendering

I am trying to animate a motion graphics animation with a somewhat complex setup: I use an object (object A) with a hair particle system on it as an instance of another object's (object B) hair ...
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0answers
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Cycles Viewport Rendering Flickers during Hair Particle Simulation

I'm new to everything that Blender does. I am having problems creating animations (grasses) with hair simulations using cycles viewport render. There is usually a lot of flickering and I would not be ...
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My hair particles is missing when i export my model (or when apply my modifiers)

Well, I created an arena for my game and added some grass using just the hair particles. Apparently everything is fine, but when I export my model or apply the modifiers the hair particle just ...
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Suggestions for efficient rendering hair for 360 Video in eevee

I'm working on a 360° Video in Blender and I want to render hair. Obviously it's high computational. I was wondering if anyone has suggestions and setup for efficient hair rendering in eevee. Thanks ...
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1answer
41 views

Control hair particles with the curve in Blender 2.93

I am trying to do basic hair control with the curve and I am constantly getting this (image attached). It looks like there is a lack of segments, but no matter how much I increase them nothing ...
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1answer
24 views

Hair Particle sitting half in plane

I am trying to use a particle system to place a model of some grass and trees on a plane in my scene. The objects are being placed on the plane but half of them is under the plane. I have read the one ...
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20 views

Curved hair does not move behind the bone [duplicate]

I created the hair using a curve. I can attach the hairstyle to the hair without weights, but the hair in the ears does not work even when combined with the body. When I try to connect them, I write ...
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12 views

Hair Conversion Issue

I created a hair system, using planes as the render object. Then I hit convert, which it then converts to thousands of planes okay so far. I make sure all the hair particle system is cleared out, ...
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26 views

Hair particles don't follow armature deformed mesh

I have a mesh with a hair particle modifier on it along with an armature that is animated using the Wiggly Bones plugin. However, when running the animation, the hair kind of 'detaches' from the mesh, ...
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1answer
15 views

hair render collection ignoring parent/child hierarchy

I am trying to use Particle Hair to randomly distribute houses each with a child light inside (parenting hierarchy) Whether I use the Hair Render Object OR Collection ... ...it seems to ignore that ...
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0answers
13 views

hair not rendering

I am using blender 2.90.1. render is at 256 samples in cycles. i converted hairs to mesh because i had to make a few changes to the mesh. now when i try to render, hairs don't show up.one is snip shot ...
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14 views

Hair doesn't follow emitter and behave randomly when hair dynamics enabled

I have a hair particles system on a character's head linked to an armature in a walking cycle. Hair doesn't follow emitter when hair dynamics is enabled. Hair dynamics have no settings animation, yet ...
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0answers
8 views

Particle hairs regenerate every time I select the particle system in the Particle Properties tab. Why?

I have a mesh, and three hair particle systems growing from it. The instances are other mesh objects, not "hairs". Every time I click on any of the 3 particle systems in the list in the ...
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3answers
204 views

Emit random objects inside array-ed object

I have this collections of shape that i want to array and emit I want all the objects to appear randomly inside this box, this box is just s box that I used array modifier so all is identical I want ...
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8 views

Retexture hair curves before converting to mesh?

I have a hair mesh made via multiple curves + bevel objects, as well as a hair texture image which is effectively a top-to-bottom white to pale blue gradient. (Most of my hair texture images are ...
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1answer
32 views

How to bring particles on the upper side of a character's face

My character's face is a bit thick and curvy when creating hair particles, they come on the lower side of the face, and I want them to be on the upper side of face instead. Blend File Download
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25 views

Help with low poly hair modeling!

So I am trying to model the hair for this design ... ... and am running into problems getting the basic form of it just to start. Any suggestions for the best way to go about modeling? Should I start ...
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0answers
21 views

Edge Slide or divide Curve section into unequal cuts?

I know I can subdivide between two curve vertices to get a new vertex exactly in the middle of them, but is there a way to either create a control point NOT right in the middle from the get-go (e.g. ...
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0answers
23 views

Sue and Freddie: The Dynamic Mystery Duo - The Trouble with Sue's Hair

Once again, I am a 3D modeler who is starting to know how to use Blender, and in addition, I also have another question. Here is the trouble with Sue's hair in which I used the hair modifier ...
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34 views

need help modeling a flower(Chrysanthemum morifolium)

so,I want to make a Chrysanthemum morifolium specifically this type. and the closest I can get to is this. using hair emitter and vertex groups. so, what should I do now?
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1answer
22 views

Shrink/Fatten not working; due to parallel vertices/handles?

Alt+S for Shrink/Fatten doesn't work for me on these bezier curves, and I think the problem is that all the vertices/handles are parallel to the curve length. How do I fix this? Thanks!
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0answers
19 views

Foliage wind effect with hair particles + turbulence

I've been working on this scene trying to create a smooth wind effect using hair particles + turbulence effector. GIF HERE I've tried a lot of different settings but there's always some individual ...
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1answer
35 views

Aligning Particles in a direction

I want to arrange ellipsoid-shaped particles shown in the picture filled inside a sphere. In the same way aligned from one pole to other (bipolar) How can we do this using particle system ? How to ...
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1answer
70 views

What is causing this giraffe patterning in my fur?

What is causing this giraffe patterning in my fur? The hair particles don't have vertex groups controlling them.
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33 views

I'm trying to add a hair system but every time i try the hairs go off along the axis and at weird angles any help?

zoomed out shot of a simple plane with a hair particle system
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25 views

Hair particles on the plane going wierd

I am new to blender and I'm trying to learn stuff. Recently I learnt how to make the grass on a plane from particle settings from several youtube video references. And I tried to do it finally, Even ...
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0answers
50 views

How to create a right hair cards using the particle instance modifier?

I'm trying to create a hair card for my character by following this tutorial. After 15th minutes https://www.youtube.com/watch?v=oqjKMd9CYI4 The method of video works for the default sphere, but does ...
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15 views

Make hair particles respect the direction of heightmap / normalmap on the surface

I'm working on detailing a character which has short fur particles. The detail consists of a bump map I've been painting, which I use to give more depth to details such as muscles. As it requires ...
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13 views

Iterating Hair Particle Settings in Python code help!

I'm working on grooming an animal character and want to keep my over all groom while being able to duplicate it to adjust different settings, keeping each iteration in tact and separate from its ...
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1answer
16 views

Hair not showing on certain objects

everyone. I made a building using multiple objects and now I'm trying to apply hair to certain objects to make it look like grass growing on an old ruin, however, it doesn't work on all of the objects....
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1answer
18 views

The Density of Particle System is inverted between viewport and render

I am following the Donut tutorial by BlenderGuru. I have setup my particle system by weight painting the donut. The Density is set to the correct vertex group, not inverted, and the image looks great. ...
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0answers
18 views

hair particles are not scaling correctly with object

i have tried applying scale, scaling object in edit mode, deleting particle system and creating new. the scale always come out too large
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0answers
16 views

Can't add hair to a rigfy'd body

So hey! What's good? I just recently made my first attempt on hair (as an OBJECT I mean, you can see it in the picture) and I wanted to add it to my female model who's also working properly with the ...
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1answer
22 views

hair particle with object

hello, I am testing particle hair, And I want to bend mesh along the hair Path, How could I change the softness of the hair?? Thank you.
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30 views

How to add beads to Hair Particles System [duplicate]

I tried to find a tutorial or something on the subject, but I found none. I have a character with a long hair, beard and moustache (Poseidon) and I want to add hair beads to some of his braids, like a ...
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1answer
48 views

Leaves not appearing when making a particle system of trees

I'm following the forest tutorial by CG Geek(this one: https://www.youtube.com/watch?v=72LPW4S8bns). i want to put the trees over the landscape, but when i choose the collection to display, the laeves ...
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15 views

Hair works in viewport, but won't be rendered

I have this blend file: https://www.dropbox.com/s/zj42em9ia5fa91s/running_mixamo_animated_hair.blend?dl=0 and it works in viewport and i can successfully render the viewport animation. However ...
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1answer
19 views

How to export hair as object and not getting huge file

Im new in Blender, and i made hair and export it as mesh, myhair.obj file. But the file is enormous big. First it was 600Mb khmm.. Then i added decimate node and maximum (minimum) with that ...
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1answer
21 views

Grass using hair system stops working when I come to render, it just flattens

As it says in the title when I come to render my scene, the hair system just stops working and looks nothing like the material preview or viewport render. Not really sure whats causing it, I have ...
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1answer
49 views

Particle hair growing in a weird direction

I created a particle system in my object and the hairs are growing in a weird direction... I tried to change the rotation but nothing happens (they don't rotate at all). I want them to be orientated ...

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