Questions tagged [hair]

Hair is one of the two particle system settings. Hair particle systems can create strandlike systems.

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Particle Instance Modifier to Inherent Color from Hair Particles

Does anyone know how to inherent the color from hair particles and assign that too a particle instance modifier object, im basically attaching tiny balls to the end of the hair, and the goal is to ...
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Why is grass looking tilted?

I was trying to follow CGMatter's tutorial of how to make realistic grass (Create Grass Fast Blender Tutorial). So far so good, but now it looks like there is a wind blowing all of the grass to one ...
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How to prevent Hair Particles from intersecting? [duplicate]

I'm trying to generate a small town in blender using Hair particles. I'm rendering the particles as a collection of houses.
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18 views

Particles rotate unwillingly on a surface along normals using Particles hair

here is my problem I am stuck now for some hours. I want to create a sphere whose surface is filled with objects. However when I animate the sphere and rotate it, the particles rotate unwillingly ...
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What is pin goal strength for Hair Dynamics?

I thought for sure if I searched I'd see a description, but i don't see one so I thought i'd ask, for common answer vs a technical definition. Thanks
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1answer
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Hair coming through the mesh?

Why the hair particles coming through the mesh. With the hair particles and object as a mesh. Why the particles coming through the mesh. The Ear is separate mesh still the mesh coming through. I ...
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17 views

How do I make hair particles color independent from emitter?

I'm quite a newbie to Blender and I'm making my first face modeling. I'm having a real hard time on the eyebrows. I'm using a particle system to make them, but my problem is that to change the color ...
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How to change hair color along absolute value of hair strand length?

I know what I can get using "Hair Info" node's "Intercept" value with "Color Ramp" node. The thing is, it's really unrealistic when I have hair of various length. I want melanin value to be affected ...
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Use blender particle system on terrain that has been displaced using displacement node. 2.8

I created a very substantial procedural system that creates everything procedurally. I went to add the rocks, grass, and leaves to the terrain using the particle system. But when I went to render, ...
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Hair particles bunching around the edge of a weight painting

Hi! I'm trying to put fur onto this teddy bear, and I have this weird bunching problem around the nose and feet (see image). The bear is one mesh with a weight paint deciding where the hairs should ...
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how to extract pose from animation

i took a sphere added hair particles with hair dynamic on. And hit the play animation. Hair started to drop down. And ad a 15 frame i feel good the hair fall down. So i want only the 15th frame pose. ...
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Why hairs not growing in the vertex area

Hair going on the side but not on the top area. I have weight paint and made the vertex group yet no hairs grow on the vertex area. On the stomach and near nose. (I tried flip normal's, scale is 0) ...
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How to get fluffy material like this - do I need hair particles or just material?

Alright, this is a Blender x Substance question but all ties back to Blender materials. Ive been trying to nail something like this (NOTICE the little stray fluffy hairs on the surface of the cloth ...
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why no hair growth in the non vertex region

With the hair particles i have long hairs. With the vertex paint i have mark the region and inverted the selection to fix the hair grown in region. The hairs are in the region but not in all faces. ...
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10 views

Import OBJ with lines, and use them as particle hair?

I know how to import an OBJ containing lines, and how to convert those to bezier curves. What I'd like to ask if there is a way to actually use those curves (or the lines coming directly from the ...
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7 views

Animating/Simulating Hair Particles

Hello I´m working on a project and I would like to know How would you aproach an animation / simulation por this hair made with a few particle systems. It´s getting slow after I parented the hair to ...
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22 views

Why I can't see hair in exported glTF file?

I created hair - Particle Settings and I would like to see them in exported glTF file. I tried to made Mesh from this hair, but it seems that doesn't help. Still I can't see the hair in exported file....
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Problems after disable hair dynamic

I once tried hair dynamic, then decided not to use it, after deselected it, my hair got messed up, is it a bug or how to fix it ??
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1answer
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Is there a way to set objects' origin points to be separated from each other at certain distance in Particles System(Hair)?

While I was watching Blender Guru video for 2.8 Blender, he set the origin point of 5 different sprinkles in Set origin to geometry. And it occurred to me that the overlapping problem with particle ...
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Hair Particles “Reversed” Solved

I thought I had a normals problem. My hair particles were reversed, and changing the normals didn't do anything. AND I noticed when I moved the emitter around, the particles always pointed to ...
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33 views

Blender 2.82 EEVEE Combed Hair Disappears For Rendered Image

I'm just experimenting with this EEVEE render but does anyone have an idea as to why after I comb the hair particles when I render my final image the particles edited (combed hairs) disappears. It ...
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27 views

HairNet Add-on is screwy

Hi I'm still trying to work on a braid, but it keeps acting all screwy. The first image is the result and the second is what it looked like before. Then when I figure out that error it says that the ...
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17 views

How to make all the hair fall?

So I added hair to a cube and turned on hair dynamics, but the hair on top is straight up and doesn't fall down. How would I make it so that that hair also falls down?
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Hair and coloring going haywire on parts of model

I'm pretty new to blender, so I apologize if what I'm asking should be obvious. My model looks like this, https://i.imgur.com/Vh18NsZ.png even though it's all part of one object, the hair should not ...
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25 views

How to export hair particles to Unity

I made a chainmail in blender. Rings were made as a hair particles. I want to export result in Unity, but if I convert particles to mesh, chainmail file drastically increases its weight. Which ...
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Cannot edit Particle Properties

I have downloaded a model on the website BlenderSwap. It was an incredible rigged model of Judy (in Zootopia 2016 cartoon). However, I am not satisfied with the hair. I have tried going to the ...
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how do i use a hair info node with an image texture?

im aware the intercept output of a hair info node can be plugged into a color ramp which is then plugged into a shader and tweaking the color ramp will change the hair color in a gradient from root to ...
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19 views

Totally new to Blender [duplicate]

Will Blender produce a real hair effect usings physics to add to Skyrim characters, I don't want blocky hair as in anime characters or will I need to learn 3DS Max instead. Right, edited thanks to ...
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1answer
38 views

Blender hair simulation fine in viewport, but half of it won't render

I have been creating a 3D character which uses hair simulation. It works fine in the viewport, but when I go to render it, half of it has disappeared. It does work in cycles, but that won't be an ...
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Converting polygon ribbons to strand primitives

I'm a total Blender newbie (first post here). I'd like to ask if there is a method, or a script, that allows me to convert a geometry consisting of polygon ribbons (so basically hairs, where each hair ...
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14 views

Blender Hair Physics Problem

Is there a way to animate hair physics with a comb or apply a comb like force to an object that collides with the hair particles? Where the hair stays down while others are up, like it was run over by ...
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Hair isn't able to be combed

I'm trying to use different colours of hair on a single mesh, and I am using vertex groups to achieve this. When I set the hair to the 'beige' vertex group I am unable to comb it, even though I did ...
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21 views

How do I keep Hair particles from going through separate mesh? (eye's to be exact)

I've been trying to build a character covered in hair(think Sully from monsters inc.) and i want to add eyes to the character, but the hair particles are coming through the eyes. I've tried making the ...
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1answer
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Can I affect the particle frequency of objects in a collection?

So I have a scene that I am working on below. Currently I have only one type of tree simulated across the entire surface, but I want 3 different types instead. However I do not want an equal mix of ...
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Has anyone found a way to animate hair particals manually?

I understand you can simulate the hair, but that's not what I want. It's too laggy, takes too much time, and I never get the results that I want. The ideal situation I would like would be to ...
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25 views

Remove empty patches from quick fur effect

I would like to know if it is possible to remove these patches of empty space using the Quick Fur effect. n here]3]3
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1answer
43 views

Particle Emitter - Emit Hair from Skin Modifier Faces

I'm modelling a Hibiscus flower, a reference can be seen below. The issue is that I'm trying to use a particle emitter to emit the anthers from the filament (nontechnical terms: the yellow stuff in ...
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19 views

Braid Hair particles gives zig zag shapes in render

I am using the latest blender 2.81a I have hair particles with braid with a simple interpolation but it gives a result like below. how can this be avoided?
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33 views

How to add sprinkles to my donut using particles?

I want to add some sprinkles onto the top of my donut by using particles and their hair type. But when doing that the hair is pointing downwards and it's location is not on the top of the donut. How ...
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1answer
19 views

How to get static particles centered on vertices?

I am trying to get particles to render at the center of vertices in blender 2.81. So far, I am trying to use the hair particles with the source emitting from vertices. It seems to work but I noticed ...
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1answer
19 views

How to remove black patches under hair?

for some reason, whenever i use blender cycles the hair get weird back spots under it? anyway to make the black spots disappear or transparent?
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What's going on with my particle hair?

I'm sure what would create this issue, as far as I know I'm using the typical use case of particles for hair.
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1answer
27 views

Hair is not visible in Object mode (Cycles and Eevee) - Blender 2.82b

On Windows 10 in object mode strands have become invisible, but still renderable in render mode. On my working iMac everything is fine with the same blender file In particle edit mode children hairs ...
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How to extract the points of the spline of a hair object via Python in Blender 2.8?

I've got a single hair object and I'd like to extract the points of the spline, which represents the hair via Python. I already have the basic concept: Convert the modifier holding the hair system, ...
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Has anybody got the “new” Hairsimulation in [2.83] to work? The collision starts too far away from the head

Here I simulate a head (still a bit too big, but smaller dimensions make it even worse). Note that this question only applies to 2.83. This is how far I get, as you can see the "outer Thickness" is ...
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8 views

How to map texture along hair strands in Cycles?

In Blender Internal you just add specific UV Map for strands and that's it: But what about Cycles? UV map here is only inherited from emitter mesh itself:
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Hair from one face

I have a problem with emitting hairs from only one face. For example, I have a cube. I want to emit hair only from the front face. I made a vertex group, where I asigned the front face. Next I made a ...
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1answer
29 views

Trim hair/fur outside of clothes

I created a basic shirt for my character but can't manage to cut the hairs that go through it. What would be the shortest way to trim the "outer" fur? I know how to do it via simulating collisions and ...
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1answer
36 views

Adding Shadows to Hair Particle Emitter

I've been using Grass Essentials for grass in my scene, but I've recently noticed that the grass isn't casting shadows. I've added a bright light to amplify the issue below. The first image is from ...
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8 views

How do I use soft body physics on an object that is being used as a hair particle

The object just falls through the hair emitter. I am trying to have the bottom of the object stay attached to the emitter while being able to jiggle freely.

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