Questions tagged [hair]

Hair is one of the two particle system settings. Hair particle systems can create strandlike systems.

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Hair isn't able to be combed

I'm trying to use different colours of hair on a single mesh, and I am using vertex groups to achieve this. When I set the hair to the 'beige' vertex group I am unable to comb it, even though I did ...
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How do I keep Hair particles from going through separate mesh? (eye's to be exact)

I've been trying to build a character covered in hair(think Sully from monsters inc.) and i want to add eyes to the character, but the hair particles are coming through the eyes. I've tried making the ...
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1answer
20 views

Can I affect the particle frequency of objects in a collection?

So I have a scene that I am working on below. Currently I have only one type of tree simulated across the entire surface, but I want 3 different types instead. However I do not want an equal mix of ...
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Has anyone found a way to animate hair particals manually?

I understand you can simulate the hair, but that's not what I want. It's too laggy, takes too much time, and I never get the results that I want. The ideal situation I would like would be to ...
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24 views

Remove empty patches from quick fur effect

I would like to know if it is possible to remove these patches of empty space using the Quick Fur effect. n here]3]3
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1answer
37 views

Particle Emitter - Emit Hair from Skin Modifier Faces

I'm modelling a Hibiscus flower, a reference can be seen below. The issue is that I'm trying to use a particle emitter to emit the anthers from the filament (nontechnical terms: the yellow stuff in ...
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Braid Hair particles gives zig zag shapes in render

I am using the latest blender 2.81a I have hair particles with braid with a simple interpolation but it gives a result like below. how can this be avoided?
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How to add sprinkles to my donut using particles?

I want to add some sprinkles onto the top of my donut by using particles and their hair type. But when doing that the hair is pointing downwards and it's location is not on the top of the donut. How ...
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1answer
18 views

How to get static particles centered on vertices?

I am trying to get particles to render at the center of vertices in blender 2.81. So far, I am trying to use the hair particles with the source emitting from vertices. It seems to work but I noticed ...
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1answer
16 views

How to remove black patches under hair?

for some reason, whenever i use blender cycles the hair get weird back spots under it? anyway to make the black spots disappear or transparent?
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10 views

What's going on with my particle hair?

I'm sure what would create this issue, as far as I know I'm using the typical use case of particles for hair.
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1answer
10 views

Hair is not visible in Object mode (Cycles and Eevee) - Blender 2.82b

On Windows 10 in object mode strands have become invisible, but still renderable in render mode. On my working iMac everything is fine with the same blender file In particle edit mode children hairs ...
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How to extract the points of the spline of a hair object via Python in Blender 2.8?

I've got a single hair object and I'd like to extract the points of the spline, which represents the hair via Python. I already have the basic concept: Convert the modifier holding the hair system, ...
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28 views

How is hair made in production of Pixar-like animation

I was scrolling on Youtube when I came across behind the scenes of Pixar animated movie video. I was surprised that I saw hair as a mesh in viewport but later, it was rendered as hair particles. How ...
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Has anybody got the “new” Hairsimulation in [2.83] to work? The collision starts too far away from the head

Here I simulate a head (still a bit too big, but smaller dimensions make it even worse). Note that this question only applies to 2.83. This is how far I get, as you can see the "outer Thickness" is ...
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7 views

How to map texture along hair strands in Cycles?

In Blender Internal you just add specific UV Map for strands and that's it: But what about Cycles? UV map here is only inherited from emitter mesh itself:
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Hair from one face

I have a problem with emitting hairs from only one face. For example, I have a cube. I want to emit hair only from the front face. I made a vertex group, where I asigned the front face. Next I made a ...
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1answer
26 views

Trim hair/fur outside of clothes

I created a basic shirt for my character but can't manage to cut the hairs that go through it. What would be the shortest way to trim the "outer" fur? I know how to do it via simulating collisions and ...
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1answer
20 views

Adding Shadows to Hair Particle Emitter

I've been using Grass Essentials for grass in my scene, but I've recently noticed that the grass isn't casting shadows. I've added a bright light to amplify the issue below. The first image is from ...
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7 views

How do I use soft body physics on an object that is being used as a hair particle

The object just falls through the hair emitter. I am trying to have the bottom of the object stay attached to the emitter while being able to jiggle freely.
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1answer
32 views

Make particle system using settings on every faces of a mesh

Im working on a grass project and wondering if there is an option to apply hair system on every faces of a mesh. Do Blender 2.79 have something to do it so i dont need to make multiple hair systems ...
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13 views

How do I turn hair made in a particle system, into a visible mesh

Every time I try to turn hair into a mesh, it ends up not being visible when rendered. How do I do this correctly?
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13 views

Hair particles no longer visible in certain modes

since this afternoon, I cant see hair particles in wireframe or solid view in object mode anymore. I can see them in particle edit mode though. I can also see them when switching on cycles rendering. ...
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12 views

cartoon hair that is joined to the body won't move with the rig

i rigged my model up corectly and everything, but some of the hair (Bezier curve style) wont move. its all joined into one mesh, and im not sure what i did wrong.
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Problem with shaders making hair on blender 2.81

im having problems trying to set the nodes and maps of a test hair im doing...i have some time working with blender and always focused on the metalness workflow.. only working with the base color, ...
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2answers
28 views

Hair Particle grows different on curved mesh

I have a mesh, a plane, and it is supposed to be a landscape with grass. It has some ups and downs not a flat plane. When adding the hair(grass). I did some weight paint to tell where the grass should ...
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14 views

Dynamic Hair inside mesh

Wen my model walks along a path it's hair fals inside it's body. How do i fix this isue?
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1answer
20 views

ParticleInstance modifier doesn’t list any particle systems

I’m trying to create some low poly fur. I’ve created a plane with an image of my fur texture on it. I want to use a ParticleInstance modifier to create the hair geometry since this will allow me to ...
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1answer
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Need Help With Settings for Hair Particle System \w dynamics enabled

Goal: Model of Solar System, I'm currently stuck on some animations I'd like to sketch up for the sun. Scene Setup: Currently, there is one main object (icosphere), the sun (in blender terms, it's ...
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Hair Sticking Simulation

I have a hair particle system. I would like the hairs to be attracted to a nearby mesh based on its proximity, not unlike how human hair reacts to a statically charged balloon. This would be ...
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1answer
43 views

How do I move the hair above the mesh?

When I am adding hair to my horse model, the hair is going inside the body and not outside as I want. I tried using the particle edit mode but it still doesn't work. That's how it looks like and I ...
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28 views

Blender Tree particle system

Hi I made a low poly tree with Branche particles as hair and want to set the trees with a particle system on a ground But if I set them with a particle system to the ground I can’t see my branches
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22 views

How to make the hair have more curl?

I'd like to add more curl to my hair and above is my current one. It has approximately 4 curves currently but I'd like to increase the amount by 9 or 8. But the 'frequency' bar's maximum value is 10 ...
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How do I get rid of this weird curve on the hair?

As you can see in the first picture(it's viewed in object mode), the hair is curved from the root and then it's straight then it's curved again. But the second picture which is viewed in the Particle ...
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1answer
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The hair displacements differs in object mode from those in particle mode

the upper image is in particle mode and the lower image is in object mode. the displacements of the hair vastly differs. How do I fix it and let those hairs in object mode lie exactly on where the ...
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How do I make my hairs go only curly?

I want my straight hairs to be deleted and only make some cone-shaped hairs. I changed the kink to curl and set the frequency to maximum but there are still some straight hairs left.
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1answer
59 views

EEVEE viewport and render are completely different

I am creating this scene with hair in EEVEE - but the viewport and the render are completely different. I am using Bloom, turbulence force field. I can't seem to understand why this error occurs. ...
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What settings should I tinker with to fix my hair in 2.8?

I've been playing with hair in 2.8 a little bit, and I'm not sure how to reposition my hair so that it sinks into the scalp like it would in the old Blender, so I'm having a bit of trouble. Plus I ...
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55 views

Rendering hair in 2.81 giving out weird results

So this is the result I get in render preview: And this is what comes out of render: I haven't seen anything like this online and I even followed multiple tutorials step by step. What could I have ...
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9 views

Partice Hair Stands Straight up

I have styled the hair on a character. After closing the file then opening it again, the hair stands straight up in object mode. When I go into particle edit mode, however, it retains the style I ...
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2answers
46 views

Low poly hair animation with hair bones

So I've been trying to get the hair bones to work with the whole body. I got bones to deform some parts of the polygonal hair and these bones belong to the same body armature. However the problem is ...
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Hair collision - Blender 2.82

Can someone tell me what is wrong with the settings here? When my character start to run, hair explodes. Character has collision applied. [][]2
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Particle hair ends frozen when hair dynamics is on

Pls help fix this I have been making hair for a character I intend to animate, but now I have a strange problem with it that I've never seen before. When "Hair Dynamics" is enabled on each particle ...
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30 views

How to bake hair particle system onto the low-poly mesh texture

So I want to bake hair to the texture. I saw this pin Bake hair particle system to textured low-poly mesh , but it doesn't work out for me, can anyone please either make video based on that guide, or ...
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1answer
53 views

Make particle hair affected by gravity?

Using Blender 2.81, is there a way to make dynamic particle hair fall and hang like in real life, affected by gravity? I have made a scalp with hair and combed it how I want it. If I then enable Hair ...
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Make hair bones collide with parent mesh?

I’ve followed this tutorial, which is excessively in depth. Essentially it is a line of verts given a cloth modifier, an empty parented to each vert, and bones between each set of verts with IK set to ...
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Why the Emission on Hair Particle System is disable?

I need to edit the NUMBER of EMISSION, but it disabled after I use WEIGHT PAINT with VERTEX GROUPS. How can I edit emission after this?
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42 views

Hair particle modifications happen on both sides of the model

I'm completely lost as to what might be causing this but whenever I edit the hair particles on one side of my mesh the other side is affected also. I don't have X Mirror turned on. This also happens ...
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1answer
287 views

Hair collision problem in Blender 2.8

I have been trying hair dynamics in Blender 2.81. I am using a hair particle system on my mesh. I need the emitted hair to interact and collide with the mesh. Can someone tell me how to achieve this?
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my hair particles changes when I rotate position with editing and kink / curl settings on

my hair particles changing, with some strands of hair rotating as if some force field was involved, since the shape changes every 90 deg rotation. I noticed it happens when some actual unrelated ...

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