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Questions tagged [hair]

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19 views

Can we add dynamic hair particles to a softbody simulation?

I am modeling a winter Cap, The model looks like this I am trying to apply softbody physics to the fur ball on the top of the cap. The physics act properly on the ball but the hair particles don't ...
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1answer
31 views

Creating a patterned carpet

Couldn't quite find the answer I was looking for so if you know how to or can link to an existing post that would be great! I'm trying to create a carpet based on an image (Persian Rug). I've created ...
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0answers
21 views

Wrong length of Hair in Animation Nodes

Vertex group controls strands' Length (I don't using textures, because image sequences are not working with Particle System - it's a known limitation) I expected to see different values for each ...
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0answers
13 views

Hair particles look fine in viewport but all over the place in render

Basically my problem is in the title, I have two hair particles systems (eyebrows and eyelashes), that i created in particle edit mode, and that look "good" (as good as I could make them) in the ...
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0answers
14 views

Why is my hair square like? [duplicate]

OK, I have kink set to "0" on my hair and everything else is normal, however trying to achieve Justin beiber like hair here, no matter how I smooth or move the hair particles they are still square ...
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1answer
10 views

Problem with hairon cycles render view

I have this problem and i don't know what's really causing it. As you can see, the first particle system looks fine, but the don't look so good, they can't barely be seen, and seems bugged The hair ...
2
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1answer
116 views

Hair Shape in Eevee

I'm trying to make a Christmas Tree in Blender 2.8 using the new Eevee Render Engine, I used a Particle System to make the little green pines. In the Cycles Render Engine I could change the ...
1
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1answer
15 views

Switch from Armature Weight Paint to Hair Weight Paint?

In Weight Paint mode, how do I switch from painting the armature to hair? I am stuck on armature, and want to paint emission instead.
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0answers
20 views

Hair pointing inside mesh

file I have hair pointing inside the mesh on the legs of this Coyote. I tried viewing the normals and they all appear to be facing the correct direction. Any ideas?
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29 views

How can I make soft and consistently fluffy looking fur?

I've been trying to get this lemming's fur to look super soft but instead it has this almost hay-like thickness and jagged look. I've attached screenshots because the file was way too large to upload....
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1answer
33 views

Baking low poly mesh hair

I set up hair in Blender and transformed it into a mesh with the 'screw' modifier, then decimated. The result is shown in the top left corner of the picture. Then I sculpted a low poly 'cap' (top ...
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15 views

Questions about hair simulation

I show you a video of the situation: https://youtu.be/MAMXrpBc2LU Question 1 is - I have a sphere with hair that I try to collide with a square, the square has collision in physics. For some reason ...
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0answers
24 views

Blender animation with static hair particle system, single-frame render anomaly

I was following Blender Guru's Introduction Tutorial, everything went fine for creating the desired static image. I'm using Blender 2.79b on Windows 8.1. It uses a Hair particle system for the donut ...
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1answer
75 views

Hair children aren't showing in particle edit mode

Can't display children hair from particle edit mode as it is shown on this famous video at 1:40: Blender Hair Tutorial Part 1 (styling the hair) I have to go back to the object mode so the ...
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0answers
17 views

Hair planes by partciles systems

Today I downloaded the new 2.8. Before I used 3ds max, then c4d. I usually make low-poly hairs with hair simulation. I make a style, then replace hairs to any mesh. But cinema 4d can bends my object ...
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0answers
10 views

two questions about hair : simulated to original, hair to geometry

1.How to make current frame simulated hair be the original instead of grooming by hand 2. hair to geometry with children?
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0answers
23 views

How do I lock scaling in edit mode while still allowing translation and rotation?

I am trying to model some hair using bezier curves as per the technique shown here: https://www.youtube.com/watch?v=t2XjdzzWCqI Curves are mapped to the head, put into place with the handles, and ...
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0answers
52 views

Curly hair animated

So, looking on this research paper ( http://graphics.pixar.com/library/CurlyHairB/paper.pdf ) I wasn't able to recreate even the starting point on the trouble that Pixar had simulating hair. In ...
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0answers
46 views

Blender hair problem: Cycles viewport rendering is different from final render

I'm having a weird problem where the hair at the tips of my mesh look like they're exploding. I have no idea why this is or why it only shows up in the render. I also have some strands that are darker ...
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0answers
54 views

Shapekey paths crash due to alt-s scaling (new data)

I'm having an issue where if a bunch of paths in a row are assigned a shape key, blender 2.79b will crash. Sometimes strands will just explode, as seen in the file as it opens; that's all (meant to be)...
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1answer
46 views

Random rotation on child particles?

Is there a way to have a random rotation on child hair particles? I know you can have random size, but if there's a way to randomize rotation as well that would be great.
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0answers
29 views

Making a particle system more “fluffy”

I currently have a rug using hair particles that looks something like this. What can I tweak to get it look more like the rug shown below?
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1answer
58 views

Hair particles clumping in Cycles render

First time posting :) I'm relatively new to Blender, and I'm having trouble with hair particles rendering correctly. This is my viewport render preview, which is the appearance I'm looking for: And ...
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1answer
22 views

Hair particle system moves position when loading

I am using Blender 2.79b in cycles render trying to create a character model with realistic hair and eyebrows. I have set up my hair using a vertex group for the scalp, and the eyebrows were placed ...
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0answers
54 views

How should I make an afro in Blender for gaming?

I want this character to have an afro so what's the best way to do this? I Tried exporting the model like this to Unreal Engine but it just broke because of alll the little hairs. To make the hair, ...
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1answer
75 views

Cloth physics for poly hair and armature

I have an armature for the body and then modelled the hair. By following this tutorial (https://youtu.be/c11l2o5uCQs) on how to add cloth physics by using verts and ik modifier, the hair bangs are ...
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2answers
674 views

Game-ready hair mesh technique like Zbrush's imm brushes or better

I wanted to figure out the best approach for game-ready hair that would likely be running in Unity as its game engine. I've found that Zbrush has imm brush/ hair strips and cards as a popular method. ...
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0answers
29 views

Not all particle instances rendering

I have a tree mesh with the following structure: • a base mesh ("tree.002") for the trunk and largest branches, with a hair particle system • a twig mesh ("branchmesh") instanced to the above particle ...
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2answers
129 views

How to make dr.eggman mustache?

I am trying to make a the mustache in the picture above but can’t make the same thing. So far I have tried modeling the mustache but there is no hair and it’s just a flat mesh.
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0answers
19 views

Hair particles on a moving and deforming mesh sequence

I have a .ply sequence of 10 frames (from a fluid simulation) imported with Stop-motion-OBJ which looks like this: The mesh is constantly having a change in the number of vertices/faces as it is ...
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0answers
34 views

Creating hair on Object

i have an Object from a game (picture 1).Im trying to learn Blender with this Object and im doing the hair. I seperated the hair on the Object and made a somewhat looking head(picture 2).Now I stuck ...
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1answer
39 views

How to attach mesh object to another mesh

I'm still new to blender and I've been having trouble attaching meshes to another mesh. For example, I'm trying to attach this hairpiece accessory to this hair mesh and I can't quite seem to get it to ...
0
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1answer
79 views

Particle Edit pushing hair into mesh

When I comb hair on the scalp, the hair gets pushed into the mesh leaving "bald spots". STEPS TO CORRECT: I used puff to bring hair above the mesh and stand straight up but issue repeats whenever I ...
2
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1answer
82 views

Get Location of Particle Keys with real unit size

I get my location of all particles with this script. ...
0
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1answer
24 views

How to project picture onto hair particles?

Here I have a basic plane with hair particles (just for example) And here is something i want ,this black line, it should be visible when looking from angle in case when there is more particles on ...
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1answer
14 views

Hair Particles - Can I recalculate the initial rotation every frame?

So i have an animated ocean, Shrinkwrapped a hexagon grid over it and spawning a buoy on every vertex. I used hair particles en set the initial rotation to Normal-Tangent which works great. The issue ...
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0answers
25 views

Adding another roughness to hair

I have been using yeti and xgen for hair and fur and they allow users to add multiple scraggle or roughness to the hair.For example a less frequency scraggle to generate some randomness in the hair ...
2
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0answers
70 views

How to fix blender particle hair explosion

Hi I'm not that good with hair particles. Somehow it explodes, flies off the head and grows into a huge electrostatic ball of wool. https://blend-exchange.giantcowfilms.com/b/5263/
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0answers
21 views

How Do I Fix Hair particles After Mesh Edit?

I have a hair particle system that I had combed, but I edited the emitter in mesh edit and didn't realize I had messed it up until afterwards. (at least I think mesh editing caused it) Is there a way ...
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2answers
108 views

Cycles: access actual length of hair strand?

For materials pertaining to hair strands, Cycles gives us a Hair Info node with a scalar output called Intercept, whose value will be 0 at the root and 1 at the tip, irrespective of how long the hair ...
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0answers
20 views

Hair Particles with Forcefield not rendering as expected

As you can see in the image below, to style some hair on my character I used a Turbulence force field. This is my first time using force fields on hair, however I have done it many times before with ...
3
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2answers
111 views

Having issues moduling zootopia style fur

Ive heard that Blender was capable of producing Zootopia style fur on characters using the participial system. Well sadly there doesn't seem to be many guides on fur. The few ive found use a ball or a ...
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0answers
22 views

Hair particles modelling

I have a hair mesh and I want to to have that with hair particles (the shape looks like a long cone, it's not complicated). So I'm trying to model it with particle edit but it's so hard. I'm trying ...
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0answers
16 views

Distance to mesh with forcefield/dynamic hair

The hair is pretty far away from the force field mesh, as you can see. Is there a way to reduce that distance? Edit: Oh well, I guess it is scale dependent. Kinda hard to figure out the "correct" ...
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1answer
51 views

Forcefield as collider with dynamic hair

Having a separate collision object works, but with fast movement I still get a lot penetration through the mesh. Apparently it can be done better with a forcefield but I cannot get it to work like ...
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0answers
96 views

Realistic rug with blender? [closed]

Can I have some guidance or tutorials how to make phototrealistic rug like this with the particle system? Here's the kind of result I want to achieve, really realistic, long hair, and a sort of ...
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0answers
55 views

Hair particle children still here after using cut brush

So basically I wanted to get rid of some hair particles to make the hair line appear more natural(i didn't know i could just delete particles with "none" brush when I did this) After using the cut ...
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0answers
35 views

How to render hair like this?

Ok, just learning hair here and Im following this tutorial on sculpting/shading- https://www.youtube.com/watch?v=KpVyTc_72z0 I am trying to achieve this in the end - human like hair but anime - ish, ...
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0answers
33 views

Cycles Hair Problem 20 Segments

The shape gets lost on render. On the left it all looks ok but when rendered it seems to mold to the object lossing the shape. Any ideas on what causes this? I do have the segments set to 20 which ...
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0answers
126 views

Hair emitting from wrong side of mesh

I made a head using the mirror modifier, and for the hair duplicated the scalp so I could add hair particles across the whole head and not just the side that I had sculpted the actual mesh. I flipped ...