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Results tagged with rendering
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user 47833
Rendering is the process of converting a 3D scene into a final output, such as an image or movie. It involves simulating light, applying materials, and calculating visual effects to produce the desired result. If your question pertains to a specific render engine, please use its respective tag (cycles, eevee, blender-internal, etc).
0
votes
1
answer
765
views
Show render information in render image [duplicate]
I saw this in a tutorial but i can't find it anymore.
I want to save my render information like the amount samples and time IN the rendered image. but how?
1
vote
0
answers
1k
views
Tinted glass for a helmet
I have this character with a helmet.
I want to see his face clearly through the glass and see clear reflections from the environment
I also want it to have an orange tint.
something like this:
Cle …
2
votes
0
answers
1k
views
iridescent snake skin shader
I'm working on this snake and want it's skin to look like these reference images.
This is what I got so far but I don't think this is the optimal way.
Any suggestions?
With iridescent shader …
0
votes
0
answers
1k
views
Blender or smooth normals of intersecting meshes
Is there an easy way of smoothing the normals of an intersection of 2 meshes (1 object) in the shader properties? I know it can be done with modeling but it could be a real time safer if it can be don …
6
votes
2
answers
9k
views
Slime effect material
I know the normal + glossy effect but I want the yellow to red color effect by light.
thanks
this is what I got so far. It kinda looks like the picture but the sss is not emitting the yellow lig …
1
vote
1
answer
299
views
Eyeball gloss not visible behind another glass object
I have these objects with glasslike materials
I used refraction and glossy shaders because I dont like the double relfection I get with a glass shader.
But even with a glass shader my eye glass shad …
0
votes
0
answers
435
views
Blender 2.8 volume over transparent background not showing in rendered image [duplicate]
I made this planet with a volumetric shader for the atmosphere
Left you see the atmosphere rendered in viewport mode
Right you see it just rendered out but now the volumetrics are missing
Any gues …
0
votes
Accepted
Volume emission not working in blender 2.8 eevee
update blender 2.8 and it worked again so most likely a bug.
1
vote
1
answer
219
views
Can I render the render border with full quality
Let's say the image is my project.
I got my composition and camera done and got it rendered.
Now I want a close up of my shot without changing the camera perspective and such.
Can I render the render …
0
votes
1
answer
2k
views
See-through jelly like substance shader
I'm trying to recreate the little red balls on top of the gunkan sushi. So far I have this. Just a glass shader with a translucent shader added on top. I don't know if this makes any sense but if it d …
0
votes
1
answer
866
views
Volume emission not working in blender 2.8 eevee
I got this fire shader a while back. from what I can remember it worked in eevee but now it doesn't. also a normal emission shader in the volume is not working either.
any suggestions?
0
votes
0
answers
48
views
Eevee render cuts off back drop
I know it has something to do with screen space refraction but I cant find it with a few google searches.
Behind this window is a png backdrop with alpha mask and a plane with an emission shader.
…
2
votes
2
answers
2k
views
Ocean plane shader with transparency
I've made this ocean scene following a tutorial.
I want the shader to be transparent so I can see sharks or whatever though the water.
But adding transmission doesn't seem to work. And since it's a p …