Rendering is the process of converting a 3D scene into a final output, such as an image or movie. It involves simulating light, applying materials, and calculating visual effects to produce the desired result. If your question pertains to a specific render engine, please use its respective tag (cycles, eevee, blender-internal, etc).
Rendering is the process of transforming a 3D scene into a 2D image or a sequence of images, typically for animations. This process involves applying lighting, shading, materials, and textures to the objects in the scene. The final output is viewed from a virtual camera's perspective, resulting in a polished image or video.
Blender supports multiple render engines, each catering to different needs, including speed, realism, and flexibility. Popular render engines compatible with Blender include:
- Cycles cycles
- Eevee eevee
- Blender Internal blender-internal
- Freestyle freestyle
- Luxrender
- Radeon ProRender
- YafaRay
- Appleseed
- VRay-Blender
- Octane
- Aqsis
- Mitsuba
- POV-Ray
For questions related to the Game Engine, please use the game-engine tag instead.
The Blender Network Render Engine allows you to render a single animation on multiple computers to speed up the total render time. For questions related to the Network Render Engine, please use the network tag instead.