Skip to main content

Rendering is the process of converting a 3D scene into a final output, such as an image or movie. It involves simulating light, applying materials, and calculating visual effects to produce the desired result. If your question pertains to a specific render engine, please use its respective tag (cycles, eevee, blender-internal, etc).

Rendering is the process of transforming a 3D scene into a 2D image or a sequence of images, typically for animations. This process involves applying lighting, shading, materials, and textures to the objects in the scene. The final output is viewed from a virtual camera's perspective, resulting in a polished image or video.

Blender supports multiple render engines, each catering to different needs, including speed, realism, and flexibility. Popular render engines compatible with Blender include:

For questions related to the Game Engine, please use the tag instead.

The Blender Network Render Engine allows you to render a single animation on multiple computers to speed up the total render time. For questions related to the Network Render Engine, please use the tag instead.

Code Language (used for syntax highlighting): lang-py