Linked Questions

3
votes
1answer
426 views

Stacking multiple Alpha Planes [duplicate]

I have a simple scene where I have simple planes and textures using the alpha channel of the PNG as transparency. The way I created the files makes the Alpha channel 000 black and 255 pure white. ...
0
votes
1answer
401 views

Minecraft Animation: My grass has black texture after render. How Do I Fix? [duplicate]

For some reason when i render my scene in Blender my minecraft grass texture has a black background, not all the grass has the black background but most do and it is an annoyance. I just want to know ...
0
votes
1answer
499 views

Prevent Transparent from casting Shadows [duplicate]

I am trying to animate rolling dice and i dont want them to go out of bounds in relation to my camera so, I put a transparent fence around them but the problem is when i try to render it there are ...
1
vote
0answers
353 views

overlapping alpha textures - shading problem [duplicate]

I'm working on a bird that has an object particles system with transparent hair textures. When the textures are not overlapping is not a problem. There are some weird artifacts going on as soon as ...
2
votes
0answers
145 views

Cycles: Material full transparency, but still seeing parts of object [duplicate]

I'm trying to fade out an object by using a transparency BSDF. With Transparency set to 0 it looks like: When turning the transparency up to 100% to get the structure opaque I get this result: I ...
0
votes
0answers
121 views

black boxes in render mode [duplicate]

In the render preview or when i render the scene this black boxes show up. they look different and change form from from every angle. All objects are imported as images as planes. some produce these ...
1
vote
1answer
112 views

Dark reflections on glass [duplicate]

I have a building with a lot of glass, when i render i get this. The reflection on the glass its awfull. I have a proper HDRI, and tried to just place lights and same result. Some idea?
1
vote
0answers
70 views

Dark areas on transparent planes [duplicate]

I got a little problem with transparency in Blender. If I load a texture and use it as foliage, for example gras, I recieve a visual bug. Check it out. Even if I use transparent maps or seperate ...
1
vote
0answers
60 views

Transparent Shader not Transparent [duplicate]

Working with texturing/shading a spaceship in Cycles when I noticed that the transparent shader isn't being transparent. Ship with plain diffuse: And then ship with transparent shader applied: ...
0
votes
1answer
42 views

Why isn't the texture in rendered view transparent but the material view is [duplicate]

When setting up the alpha mapping for the wings I noticed the feathers were transparent in material view but not in the rendered view.
0
votes
1answer
29 views

How do I solve the problem of black surface forming on an object with 0 alpha transparency adjusted in cycle mode? [duplicate]

In order to give the effect of disappearing the product through video, i made the alpha 0 in the cycle mode to give transparency. When I proceed the rendering, it's not completely transparent also ...
0
votes
1answer
36 views

images with transparency return to black when bunched [duplicate]

Each plane with grass has transparency on it so that if I just rendered one grass plane it would not be a problem but when i duplicate them then they return to black
0
votes
1answer
35 views

Why there is this wired “black” in my transparent material as distance is far [duplicate]

I've imported this word with bounch of flowers. I've thecked the materal, the UV and it looks fine. But somehow, there is this wired "black". And this black even shows up when there is only ...
1
vote
0answers
34 views

Multiple Alpha Meshes Stacked Turning Black [duplicate]

So uh, I'm rather new to the Cycles Engine, and while I've been able to find a lot of it out, I'm struggling with one specific thing. The center of this model I'm working on, (Not my model by the way) ...
0
votes
0answers
28 views

Weird black shadows in cycles [duplicate]

There are weird shadows on my model in cycles and I have no idea why. What is this and how to fix this? Thanks in advance

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