Linked Questions

0 votes
1 answer
708 views

Export textures as a flat image with multiple materials [duplicate]

I am trying to get a flat texture image, something like this ... instead of using multiple textures with a mtl. Is there anyway to do this?
Flamester's user avatar
0 votes
0 answers
91 views

Combine two textures in OBJ into single texture [duplicate]

I have an OBJ file that has two meshes mapped to two different texture files. After cropping the meshes in Blender, I realized that most of the original image portions in the texture jpegs are not ...
rexy's user avatar
  • 1
2 votes
2 answers
7k views

Baking two textures into one

I need to do the following - import two different Collada-files, join them into one and combine their textures to one texture. So, the output should be one Collada file with just one texture. I am ...
Sergio's user avatar
  • 21
1 vote
1 answer
2k views

Legally switching from 3DsMax to Blender [closed]

I'm trying to migrate my asset meshes from 3dsMax Student Edition to Blender so that I can ditch 3DsMax for Blender. I would like to do so legally for my non-commercial release of a project which will ...
user3640097's user avatar
1 vote
0 answers
830 views

Combine Multiple Textures to Single UV Map

I currently am trying to import a 3D model that I got from somewhere else into Tabletop Simulator. For the most part, I have been able to make the progress I need, but I am at one last road block. In ...
Mallachar's user avatar
  • 111
4 votes
1 answer
351 views

Uniform Texture Page Repeat

I am looking for a simple way to repeat part of a texture page uniformly over a large model. On the right you can see my texture page which I am using for multitexturing. On the left you can see the ...
Goombert's user avatar
1 vote
0 answers
734 views

How To Make a Composite Texture Map For Exporting

beginner here. I'm trying to import some of my Blender models into Unity. I export as .fbx but the texture apparently must be imported separately. The problem is that for a lot of my models, ...
MimiBB's user avatar
  • 63
0 votes
0 answers
357 views

How do gltf properties (such as material and geometry) map on to what is exported by blender?

When I export a blender object as a GLTF file (and then import into a web app), I'm not completely sure as to how the object properties are mapped.. For example, I would usually export an object, and ...
timhc22's user avatar
  • 101
0 votes
0 answers
277 views

How Can I bake multiple textures in the latest version of blender?

I'm trying to combine a bunch of materials into one big texture and I came across this simple tutorial on baking (link at the bottom) which is exactly what I was looking for, but the version of ...
mrcap21's user avatar
1 vote
0 answers
116 views

How can I save my object's texture?

How can I save my object's texture, for example in a .png file? When I make a model I am using one body, but I am using different materials for the body's different faces. When I press the A button ...
özcan özaltın's user avatar
0 votes
0 answers
21 views

Extracting UV mapped image from 3 joined spheres with 2 different materials

I have created this molecule of CO2 by joining three different spheres and UV wrapping them individually. Now I want a single image of all the materials i used so that I can use it as a material in ...
Hritwik Bairagi's user avatar