How can I save my object's texture, for example in a .png file?

When I make a model I am using one body, but I am using different materials for the body's different faces. When I press the A button I can select all faces. How can I save all these face's textures, for example in a .png file?

I will edit this picture and add again in my body. I want this. How can I do that?

  • $\begingroup$ If you're talking about mixing several Image Textures, I think you can find an answer here: blender.stackexchange.com/questions/32677/… If you're talking about something else I'm not sure about what it means and you should clarify $\endgroup$ – moonboots Aug 13 '18 at 7:20
  • $\begingroup$ I think this question will help you . $\endgroup$ – Shams M.Monem Aug 13 '18 at 9:49

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