Linked Questions

-1
votes
2answers
3k views

Create Vertex at Intersecting Edges [duplicate]

For creating my simple mesh, I need to outline it first with vertices and edges, and then fill in the polygons. I am struggling to do simple things that should be the basics and foundations of 3d ...
1
vote
1answer
953 views

How to make a point out of 2 intersecting lines? [duplicate]

I have 2 lines, and I want to get the point where they intersect. I am looking to have a point created on the point of intersection. How can this be done?
2
votes
1answer
131 views

How do I find the exact meeting point of 2 lines? [duplicate]

How do I find the exact meeting point of 2 lines? I'd like to locate this place, and add a vertex on it. Preferably no python. Here are some examples that the solution will need to solve for: ...
3
votes
0answers
62 views

How to add vertex precisely at crossing edges? [duplicate]

Let's forget 3D for a while and imagine it all happens in 2D. I have two edges that are crossing each other, they are on exactly the same plane when it comes to Z axis (z-dimension is thus not ...
1
vote
0answers
47 views

How to snap to the point of intersection? [duplicate]

This is what I'm trying to do - Thanks!
1
vote
0answers
31 views

What tool to use for vertex intersection of three lines? Stuck on this [duplicate]

I hope this puzzle here finds you well. I hear tell this question has been asked and answered. If you are aware of that, please point me to a link that demonstrates as such. I can't find anything ...
0
votes
0answers
16 views

How can I create an intersection between two faces? [duplicate]

I am modeling the interior of a house but I can't find a way to join these walls with the other wall, so I try to create an interest and then join the vertices, how can I achieve it?
26
votes
4answers
3k views

When is it useful to mirror?

Having discovered the mirror modifier I have been assuming I should always use it when modeling a symmetrical object. For instance, take a simple stool. Is it more efficient to model one half with a ...
9
votes
3answers
2k views

Twisted Cylinder (Hyperboloid of one sheet)

I want to create a mesh like this: with a vertex on every edge-crossing so that every face is kite (nearly rhombus) shaped. The above image was created just by rotating the top of two cylinders in ...
6
votes
4answers
2k views

Align vertex to another edge

I have a mesh where the faces should connect at the center in a single vertex, but the top is cut off at the moment (like a pyramid without its top). I want to add this top now, but I don't know how ...
5
votes
2answers
3k views

How to merge two crossing faces into one?

I have made this simple shape from two planes, it has no volume. As you can see there are two faces that are overlapping in the center creating that weird square, which is not a face and cannot be ...
12
votes
2answers
14k views

How to merge overlapping edges into one?

I have two overlapping vertices. I want to merge these two vertices into one. How can I do this automatically? I have a large model with a lot of overlapping edges like these. It will be also very ...
2
votes
5answers
2k views

How to introduce an edge where two faces intersect [duplicate]

I'm looking for a way to introduce a cut to a plane where it is intersected by another plane. The plane is a single face for simplicity. Here's the setup: Add a plane Add another plane and rotate ...
8
votes
1answer
5k views

Is there any good way to snap to intersection?

I'm doing a lot of cleanup work after a bad boolean action, and in this scenario, some vertices are offset somehow and what I want to do is to reconnect them to the edge they are supposed to be ...
5
votes
2answers
3k views

Snap individual vertex of the selection to closest vertex

I want each individual vertex of my selection to snap to the closest unselected ones, so they superpose each other. Im aware of the vertex snapping utility along the "closest" mode but it only work ...

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