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Questions tagged [edges]

An edge is a line segment connecting two vertices. An edge always connects two vertices by a straight line. The edges are the “wires” you see when you look at a mesh in wireframe view. They are usually invisible on the rendered image. They are used to construct faces.

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4 votes
1 answer
243 views

How can I dig a hold between two object?

I have two models. Is there a way to make an Edge in one model by using another model's shape?
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1 vote
0 answers
21 views

Why do I see edges from the other side while I'm in the top view

If I'm in the 3d perspective then its fine, like u see here But if I click on the "Z" so it's in the 2d perspective then it shows me the edges from the other side and I've literally found ...
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1 vote
1 answer
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How to bevel and inset a loop on the edge of a model?

I have beveled some edges in the mesh and then inset and increased depth so they get pushed in to create a "cut" in effect as shown in the first image However, I seemed to have forgotten to ...
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1 vote
3 answers
25 views

Align cylinder center with edge

I've been trying to solve this problem for days now and i'm stuck. I want to align this cylinders center line with the selected line. I tryed to use the location information/coordinates of the line ...
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1 vote
1 answer
39 views

Incet (edge loops or support loops) when bevel like in 3ds max

3ds max has option to incet edges when you bevel them. It used to get the same effect like harden normals but with geometry. It automatically add an edge loop on every side of beveled edge. In my ...
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9 votes
1 answer
252 views

Geometry Nodes Terrain LOD system. Stiching holes on LOD borders

Currently I'm trying to develop an LOD (Level of detail) system for a terrain mesh based on geometry nodes. I use a Separate Geometry node to split a grid into circular LOD regions and subdivide the ...
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  • 193
2 votes
1 answer
42 views

Unable to remove seam in mesh

I am having trouble getting rid of the seam in the ear I've made. I initially tried to drag in an ear I made using FaceBuilder, but decided to just make my own so I started over creating an ear from ...
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3 votes
3 answers
228 views

How to instance objects on points only on an edge

Using the Cube mesh node under the Mesh Primitives menu, I want to create a cube that has a length of L and (L+1) vertices. Using that cube, I want to instance smaller cubes only on the vertices that ...
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0 votes
0 answers
27 views

Second border appears when duplicating edge

I am trying to duplicate an outer edge on the green track, however once I duplicate and separate with P, the duplicated edge has another border around it.
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1 vote
1 answer
35 views

how to close 2 edges on a mesh

I'm trying to merge these 2 edges together to close the leg when it tries to bend. I have tried selecting all and merging by distance but that didn't work. basically, I deleted this part of the leg a ...
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0 votes
0 answers
12 views

Back edges keep being selected in wireframe mode

In wireframe mode, while trying to select an edge located on the front side of the object it always keeps selecting the edge that's located on the back side of the object. I have never had this ...
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0 votes
0 answers
14 views

Inconsistant Subdivision on Quads

Some edges aren't being smoothed, seemingly at random. There aren't any creases, all of the polys are quads, and I've verified that there are no duplicated vertices or edges.
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0 votes
0 answers
37 views

How to capture the position attribute of a vertex connected with an edge to your starting vertex, with geometry nodes?

It was difficult to explain my issue with a simple title. So I'll try to do a better job here: Let's say you have a relatively complex solid piece of geometry with quads, tris and n-gones. And You use ...
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  • 167
3 votes
2 answers
394 views

Creating a pointy/arrow:y ring - how to get started?

I am new to Blender and I know some basics. I am to create a pointy/arrow ring to print out, like this one. I am trying to understand how I am to create it. I have tried: making two simple rings ...
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1 vote
1 answer
71 views

Geometry nodes - correct rotation of objects on curve

I am currently trying to make a "castle generator" using geometry nodes. I have succesfully put the cubes on the right edges, but their rotation is not according to the edges direction. This ...
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0 votes
1 answer
44 views

Blender 3.1.2 UV-Seam will cause visual seam in baked normal map (Highpoly -> LowPoly)

A lot of threads exist because of this problems, but no answer solved the problem so far for me. My baked normal maps (Cycles) will always have visible sharp edges with artifacts wherever i "mark ...
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1 vote
1 answer
32 views

There are extra Edge, in Object Mode

Orange Edges appear, in Object Mode. It breaks Subdivision. https://www.dropbox.com/s/29josc8s8jgv87r/head.blend?dl=0
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0 votes
1 answer
56 views

Create edge wear on bevelled cube

Im trying to create an exterior shot of a car garage, and to make it photoreal, I would like to add imperfections/edge wear to the building, particularly the edges, as seen in the example below (see ...
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1 vote
1 answer
26 views

How can I get a honeycomb pattern onto these faces

Im making a tire for a vehicle as seen in the picture below and the rim of the tire is composed of a honeycomb. How can I achieve this? I have tried tessellation, Dual mesh and shrinkwrapping/boolean ...
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3 votes
1 answer
33 views

Thicken edges of a polyhedron

I have basics polyhedrons like tetrahedrons and I would like to thicken their edges to make them seem like in this picture but with soft rounded edge instead of spheres. Is this possible?
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0 votes
1 answer
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Problem with 3d models imported from Blender to Unity - the seams are visible as black lines when zooming

I created a couple of characters using Blender for my game in Unity. Everything, that is imported from Blender to Unity - there are visible black lines on the places, where there are "seams" ...
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  • 11
0 votes
1 answer
37 views

How to quickly clean up unneccesary edges?

This is the result of converting a couple of metaballs into a mesh. I feel like extra edges on faces are gonna be a real pain while sculpting, so I was wondering if there's some way to make the ...
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0 votes
0 answers
28 views

how do I make seamless reflections on curved Geometry? (See picture)

How do I line up the reflections on this geometry so it is more seamless? As you can see in the picture it doesn't quite line up.
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Is there a tool/shortcut to automatically align edges depending on where the camera is?

I have this model. I want the selected edge to match the red line. Is it possible to do this without turning the model and using sx0?
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9 votes
1 answer
232 views

How to delete edges of all flat surfaces?

Is there a faster way to delete edges of a flat surface than doing it manually ? I have a terrain with multiple lakes and don't need to have so many vertices and edges on the water. Here is a part ...
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  • 203
1 vote
1 answer
46 views

Beveling an edge inside an empty space

I am trying to bevel the edges (picture 1) but when I bevel it, instead of just the edges beveling the whole geomtery(picture 2) becomes a solid block. I have tried various things but I can't seem to ...
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  • 55
0 votes
1 answer
42 views

Merge by distance doesn't work-0 vertices removed message

I'm using Blender 3.0 and whenever I try to merge vertices that are stacked right on top of each other, nothing happens. I get a message that says "0 vertices removed". Increasing the ...
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0 votes
0 answers
14 views

How can I find the angles and distances between 3 different origin points?

I installed the Measureit addon but I was only able to find the distances between the origin points of 3 meshes. Is it possible to see the angles and distances as they change position? Here is an ...
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1 vote
1 answer
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vertices - edges - faces icon left upper corner in edit mode is gone! Blender 2,93.4

hope one can help me here. The 3 vertices, edges and faces icons on the left upper corner disappeared. I m working on a Mac Laptop so I do not know how to use 1,2,3 without changing the perspective. ...
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1 vote
1 answer
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Why can't vertex indices be sorted by Z_VIEW in blender python?

Run the following code: import bpy bpy.ops.object.mode_set(mode='EDIT') bpy.ops.mesh.sort_elements(type='VIEW_ZAXIS', elements={'EDGE'}) python console prompt ...
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0 votes
1 answer
18 views

How do I simplify/straighten faces if Shade Smooth and Edge Split failed

im new to Blender and ran into this problem: The inside is a mess, its supposed to be smooth and the edges around the top have to be clean Thanks for any help!
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2 votes
1 answer
30 views

Lost preferences when upgrading Blender, how can I get them back?

I downloaded the latest version, and I made a huge mistake and I did not copy the UI from the previous version. Now the 123 keys change my camera and they do not select vertices, edges or faces. Do ...
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3 votes
2 answers
242 views

Affect only vertices with more than 2 edges in Geometry Nodes

I want to build a road in Geometry Nodes. For that I want the the input to be a mesh line. The Line follows the Path of the road. I want the node tree to "see" junctions, AKA vertices with ...
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4 votes
1 answer
203 views

Edge Vertices Node: How does it work?

Here is the description of the node in the manual: https://docs.blender.org/manual/en/3.1/modeling/geometry_nodes/mesh/edge_vertices.html Here is the node, and another mentioned in the same ...
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0 votes
0 answers
26 views

Change edge type to normal [duplicate]

I messed with the lines somehow, and I don't know how to make it normal again. Now they look all messy. When I look online, I get info about how to change them when rendering, but not on how to see ...
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0 votes
0 answers
21 views

Looptool add-on circle option bad results

i was trting to circularize a face of an object by subdividing that single face but no matter what i do it's not giving me good results. i tried it by talking a new plane and subdividing it, it worked ...
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0 votes
0 answers
28 views

How could I fill this empty space between two edges?

I am modelling a cockpit for a project I am working on. I have used a solidify modifier in order to create actual thickness and thus replace the painted on cockpit I had on earlier that was acting as ...
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0 votes
0 answers
22 views

How to not show shapes behind object in edit mode?

I imported this model from other blender 3 to blender 2.79, but I can't turn off x-ray in edit mode, it wasn't on while i was working on blender 3? Can someone tell me how do I change this? This is ...
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0 votes
0 answers
17 views

How do I select only one of two identical objects, on top of each, in edge or edit mode?

Ok, so as shown below, I have these two cubes, and I'm in edge mode. What I'm trying to do is just select the entire Cube .001 so I can use the Alt + S scale tool to scale it down, while keeping it ...
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0 votes
0 answers
10 views

Setting a default crease value for all new edges?

In Blender, is it possible to set a default crease value that is automatically assigned to all newly created edges? For example, if I use the extrude command or the knife tool, and it creates news ...
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2 votes
1 answer
22 views

need to add a point on the opposite edge at 90 degrees

how to add a point perpendicular to the selected one on the opposite edge?
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1 vote
1 answer
24 views

How do I turn all of these faces into just one?

I had to subdivide a face multiple times so that I could make the holes you see in the image. I no longer wish to have the face subdivided and I wish instead to turn all of these faces into just one. ...
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0 votes
1 answer
25 views

After applying modifiers, I cannot select faces or edges

I imported a .stl file into Blender and I edited it in the Geometry Node Editor. I want to measure the area of certain faces, but I cannot see or select the faces or edges as before. Since the model ...
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  • 105
0 votes
0 answers
30 views

How do I modify the shape of an aircraft wing?

I have imported an aircraft from Sketchfab into Blender 3.0 and I would like to change the shape of the wing ends to the shape on the drawing. What methods should I use to move the vertices so that ...
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  • 129
6 votes
1 answer
159 views

How can I turn a set of edges into a curve?

I'm trying to make a curve from a set of angled edges, but I can't seem to find the right tool to do so. Replicating this curve Trying to turn selected Edges into a Curve I tried using the LoopTools ...
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  • 63
0 votes
0 answers
18 views

Locked axis is hiding edge that I want to extrude

When I extrude an edge in my model and lock it to an axis, the axis appears but hides the edge I'm trying to extrude - As you can see, the edge I'm trying to extrude is hidden. Is there anyway to fix ...
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1 vote
1 answer
47 views

Extruding svg-created curves with holes

I am trying to get a workflow going for svg → 3d model in blender → cnc router mill. I hope to create a clean bevel on the outer and inner perimeters on the model after extruding the svg. I tried ...
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  • 155
0 votes
0 answers
31 views

In viewport, How to hide edges between coplanar faces?

I'm using orthographic x-ray view in viewport shading (show overlays turned on), and I need to hide all the extra lines that I don't need, for several blueprint-ish screenshots. What I'm looking for ...
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1 vote
1 answer
57 views

How to smooth out pixelated meshes

I downloaded a detailed terrain mesh from online. The interior of the mesh looks great, but the outer edge of the model has this rough pixelated look. Now I could try beveling each edge multiple times ...
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0 votes
0 answers
24 views

How do I get a DXF file from Blender without splitting the faces into triangles?

I know this question has been asked before (like here), but the answer doesn't help me - export the file as an FBX, import it into AutoCAD, then export it as a DXF. However, this leads to a dead end, ...
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