Questions tagged [edges]

An edge is a line segment connecting two vertices.

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22 views

Why cant I see some edges that are selected?

It looks like I can see edges that are more highlighted, but I can't see those that aren't.
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18 views

Flattening jagged edge of object and attaching to plane

so I am cleaning up a mesh for 3D printing and trying to attach a plane to the bottom of a super jagged object so it will sit flat when printed. I was trying to go sections at a time and using the ...
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26 views

Why the dimension and edge length numbers does not tally when scaling objects? [duplicate]

I created a plane and set its dimensions to 32m x 4.5m. When using the edge length measurement tool, it shows 1m for every edge ...
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1answer
109 views

Creating mesh between edges

What is the cleanest way of creating mesh between the edges of two different objects, as shown? The closest tool I can think of is the Bridge Edge Loops tool but I am not trying to connect the whole ...
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24 views

Hard edges in render [duplicate]

I've been having this problem with several models and I can never figure out what the issue is. Hard edges are appearing on the model in rendered view despite it being entirely smooth shaded. There ...
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18 views

How to fix edges on bottom part of my handle?

I want it to look the same as the top handle of the cup in the fourth pic where there's a clear cut of 4 edges
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1answer
28 views

How to uv unwrap the handle of my mesh separately?

I'm trying to unwrap the handle of the cup separately but the faces/edges are a bit messed up and finding hard to make a clean cut of it.
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1answer
60 views

How do I connect vertices to edges?

I'm following a tutorial by Blenderguru, but I hit a problem with the mesh. I need to connect a vertice to another, but there are several edges between them and I would like there to be vertices on ...
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1answer
24 views

add a round reinforcement around the edge [closed]

I wan't to do a box with rounded edges, so I try to use wireframe + subdivision surface or skin but it doesn't work, can you help me?
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2answers
49 views

How to get rid of double faces on my mesh?

I want it to look the same as this side
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2answers
45 views

Why does my mesh have a dark outline on one of the edges?

It ruins the look, it appears glitchy
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2answers
41 views

Subdivision surface causes problems on connected edges (bridged edge loops)

I'm pretty new to Blender and trying to model various things, but I faced a problem which I can't properly describe to find an answer, so sorry for silly question if it is. I tried to model several ...
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1answer
69 views

How to select outer edge of selected faces?

For example, when faces like below are selected, is there any fast way to switch the selection from the faces to the edges that are marked as blue? (Deselect the faces, select only the outer edges.)
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1answer
30 views

Un-Subdivide - Remove loops on one axis

Whilst trying to make some geometry I have inadvertently introduced a number of edge loops that have effected my model causing the stripey effect shown in the screenshot. Is there any way of un-...
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1answer
326 views

How to Bend profiled rectangle exactly to 45 degrees?

I have these profiled rectangle. I need to Bend it around Z-axis (Face #2 need to go to right) thus angle between faces #1 and #2 be exactly 45 degress. File:
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2answers
32 views

Deleting edges and face problem

I simply want to delete those things that are selected, edges and face. I removed doubles, tried every option which offers when I press "x" but with some options nothing happens, and with some all ...
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21 views

Non smooth faces in shade smooth

I ran into a problem that when I turn on shadow smooth, it desnt't work on all faces. Please help me understand how to fix this. As you can see, it also doesn't depend on the angle:
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40 views

How do I remove multiple uv coords?

The problem: I have a 3d model and have uv unwrapped it. The vertices have multiple uv coordinates, which the exporter that I am using does not support. Examples: An object with multiple uv coords ...
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1answer
43 views

Why my Bevel move verticies along the edges instead of bevel them?

At one side Bevel works perfectly, but with similar edge on another side is a mess. The same problem with another edges. Bevel goes flat, verticies run along the edges. I have no doubled verticies. ...
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19 views

Blender round Edge

im new in Blender so im sorry if this question is just stupid. Im Trying to create a rounded edge for a 3d Model. To round the edge i pressed "strg+shift+B" It worked just fine for edge Number 1. ...
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8 views

Scale edge loops along edge [duplicate]

I have a 6 sided polygon and I'm adding loop cuts to one of the sides not even with either the X or the Y axis. I was wondering, is there a way to scale it along the edge that the loop cut is on?
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3answers
241 views

How to fix boolean cut failures?

I refer to the Blender built-in boolean tool described here. I am cutting a complex surface > 30 000 facets. All the cuts are along coplanar surfaces. About 50 % of the cuts fail. In the detail of ...
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2answers
21 views

Object Edges Won't Scale

Was trying to make house. Tried to scale one side of a rectangle by selecting the edges/vertices and scaling them but it seems it won't scale in the axis I want. Tried to set settings to default and ...
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0answers
36 views

Correct UVs Blender 2.8

I was wondering if there's the same feature as in Blender 2.7x, that if you check a checkbox, your UV map get's stretched accordingly like in this post. Thanks for your help in advance!
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1answer
28 views

how to set up background image for edge modelling a head? [duplicate]

I'm looking to try out edge modeling a human head in a method similar to the one shown in this video. I plan on using this image here, but I can't seem to be able to find a way to set it up like in ...
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0answers
17 views

Blender Subdivide function works randomly. It can divide or not depending on unknown reason

Here is a problem https://www.youtube.com/watch?v=851HPiQ0RaU&feature=youtu.be Whenever I try to use Subdivide in Blender it works randomly. Tryed on different machines, result is same. Randomly ...
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0answers
44 views

Only edges show in edit mode

I'm following donut tutorial on Youtube. I have problem in edit mode. When I enter it, instead of showing every face, edge and vertex it only shows those at end and only those can be edited. Mentor on ...
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1answer
33 views

unwanted random sharpness/smoothness,

Right where the edges begin to bend they start to have an artifact, but only in a part of the whole edge... please see below
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2answers
54 views

How do I add a 3D border on all edges of a mesh?

I would like to add a 3D border to all edges of a mesh, such that the border is a "cylinder" that wraps around the mesh. The effect would look something like this: My object is very similar to the ...
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0answers
16 views

strang Sharp edges, while Modeling, Low Poly

I have been trying to make a triangular curved that will act as a front windshield of the motorcycle. I started with a simple vertex (I am trying to make it hard for my self to understand the models ...
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1answer
18 views

Create an edge parallel to the normal of a face from a given vertex

I'm wondering if there's a simpler way to do this. The way I ended up doing it, was by duplicating the face, creating a new transform from it. But I have to do this possibly hundreds of times and I ...
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0answers
14 views

Need help with inconsistent edge selection in python (using bmesh)

I've been writing a script for generating buildings but am running into issues with edge selection and (I suspect) bmesh. Specifically, I've written a function that determines an edge's direction ...
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1answer
72 views

How to naturally connect objects of different shapes

I want to connect objects of different shapes naturally. The part I'm going to connect to is the edge that has an empty face. Edge bridge does not apply because it has different shapes.
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2answers
60 views

Make low poly model a bit smoother?

Hi I am a beginner at Blender and I tried to make this pig model. I think it looks ok, but I would like to make it a bit smoother (the head mainly). Is this possible? I tried subdividing but that ...
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0answers
14 views

Softening sharp edges [duplicate]

I'm new at blender and I was trying to model a helmet. My problem is I want sharp edges on the eye area but when I add some extra edges all segment becomes sharper like in the picture below. I want ...
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2answers
106 views

Why is the dribbling icing inside of Donut instead of being on the top?

I'm following the Blender Guru tutorial and I've done everything as described in the tutorial, but as I pressed E to add the dribbles for the icing two issues happened: 1) It seems way more sharp ...
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1answer
25 views

How can i eliminate the edges from this mesh? [duplicate]

I'd want to extrude the face go this mesh but i can't understand how to eliminate the edges inside it
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2answers
75 views

Subdivision surface - dealing with edge support loops (pinching)

I'm trying to learn subdiv modelling, but now I'm facing with some issues. That is clear, when I want to sharpen an edge or a corner I have to use support loops. My issue is: when I do that, support ...
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1answer
40 views

How to circumscribe a cilinder around an irregular shape using edges of irregular shape?

How can I create a cylinder using these edges shown in the picture? Is there an easy way or any tutorial? Cylinder not with only 7 faces, round shape.
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1answer
29 views

How to move a Cut Loop and Slide using a measure

Im using centimeters as unit of length and I've created a plane. Now I want to make a edge loop and place it at 6cm from the left edge of the plane. I went in ...
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0answers
41 views

Questions about Ngons and Tris (for use in Unity)

I sometimes run into this problem; I want to add detail in my mesh or do a bevel for example. Then it can get complicated to keep the model in Quads without adding a lot of edgeloops. Now I am ...
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2answers
46 views

Bevel Tool is acting weird

I was planning on smoothing pretty much all hard edges on this model with the bevel tool. But on quite a few of the edges the tool does not work, giving chaotic results as in the picture. I have tried ...
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1answer
34 views

How do I get rid of curved edges that bridge the two edge loops together in attached model below?

I have a model of a Rook, after applying a sub div modifier and creasing a few edge loops I am left with these curved edges that form the bridges between the edge loops as shown in the image. Auto ...
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0answers
19 views

Giving thickness to a line [duplicate]

In 2D-space I have this simple line consisting of three vertices connected by two edges. How can I give thickness to this line? The thickness should only be in 2D. So in orthogonal bottom, top, left ...
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0answers
10 views

Geometry flips away in retopology

I have a problem in retopolgy. When i move an edge loop or a vertex loop the geometry flips away: As you can see some vertex been fliped in many directions. Also through geometry: Somone know if ...
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27 views

Retoplology : What are some techniques use for Hands and Feet?

I have successfully, retopologized most of my first humanoid female model. However I'm taking care with the hands and feet, I need more loops/cuts than are available in my arms/legs. I'm looking for ...
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1answer
36 views

Problem subdividing edge loop in a model

I have this model of a rook (chess piece) and I want to subdivide the top edge loop, but as soon I try to do that it forms a weird curvy edge loop. I have attached the model along with the pictures ...
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2answers
33 views

Unable to remove unwanted edges after fill

So i have a shape: That i fill: and after doing a "Limited dissolve" it looks a little better: But it leaves some edges that are impossible to delete without either deleting the face or messing up ...
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0answers
20 views

bending meshes and edge to edge positioning

I can't make sharp edge bends (on the left top of the headlight for example). I am on subsurface=1 and smooth surface enabled. How can i make a sharp bend like in this photo below?
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1answer
21 views

A problem with edges and vertex after smoothing

Okay so I was practicing to model a human from scratch as a project to finish. Its not really a highly detailed one but I will be adding subsurf after. So this is what it looks like: So I decided ...

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