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An edge is a line segment connecting two vertices.

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17 views

Blender 2.8: flickering edges in edit mode

I'm trying out the new Blender 2.8 and having some strange issues. I just created a basic object from a plane (subdivide, extrude). When I am in the edit mode, the edges of the object kept flickering ...
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1answer
25 views

Bevel only on edge, not vertices

I wish to apply a bevel modifier to one edge, and not its two vertices. Here is an exemple : The bevel is fine on the edge (blue), but it also smoothen the vertices (in red). How can I avoid that ? ...
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0answers
22 views

Can't seem to get bridge edge loops to work properly in blender

Can't seem to get bridge edge loops to work properly in blender. I'm completely new to blender. this is a shot of what I get. Please help.
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1answer
22 views

Fixing artifacts from an imported Medium sculpt?

I'm creating some assets for a game I'm making using Medium by Oculus, but when I import it into Blender it leaves me with strange lighting artifacts. I tried dissolving some vertices and edges to try ...
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0answers
32 views

Edge Crease and multiple subsurf modifiers

If you crease an edge, then subsurf modifier won't round it. But if you have 2 subsurf modifiers, the second will ignore the crease and round the edge. Is there a way around this? I have a situation ...
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1answer
40 views

How to fix Beveled intersections/corners/inner edges?

I'm pretty new to Blender and am trying to create a 3D type logo. It's almost done, but I can't figure out how to fix these inner corners circled in red (see images below). To create the rounded ...
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1answer
30 views

What's up with the shading?

My shading on my chinook is really bugging me. I have put an edge split modifier on my model and this has elimated the majority of my issue but it still persists. As far as I can see, there are no ...
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1answer
37 views

How can I cut an edge at the mathematical middle?

I have an edge selected and I need to add a new point that is exactly at the middle of that edge. How can I achieve that?
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3answers
67 views

How to nest a glowing cube inside a larger cube in and render using Cycles?

Hello I’m trying to make an effect like the red cubes in this scene but I can’t get the same effect. So far I’ve tried using a bigger glass cube and a small cube with an emission shader inside of the ...
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1answer
28 views

How to round the edges?

i am following a tutorial but the guy is using maya, i realised that his mesh is more smooth than mine, even if i click smooth , my edge still looks squared and horrible, if i click smooth , then it ...
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1answer
30 views

Align vertex with edge or rather the imagine line between two verticies

Next question from a total beginner.. Here is two images of the same thing seen from two angles. How to i align the two sharp edges to the imaginary point between the two verticies (marked with a ...
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0answers
31 views

Make edges round [duplicate]

Im completely new to blender, and 3d modeling in general (though vast experience in fusion 360). And I have searched high and low for a solution on how to make stuff round in a mesh. I have marked 2 ...
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1answer
19 views

Pulling in one edge of a cube. I cant get the right movemen

Hello all I am trying to learn some basics to Blender modelling. I want to make a snooker table. Currently I am making the cushions which hang over the edge of the table. I just want it to be simple ...
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1answer
33 views

How can I make my selected edges render at a smooth angle?

In comparison, Autodesk Maya had a normals modifier tool in the toolbar which you could select Soften Edge or Harden Edge. Soften Edge would make edges render up to 180 degrees giving it a smooth look ...
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1answer
27 views

The Subsurf Modifier Did Something Weird to a Part of My Mesh

I'm modeling a Master Ball from Pokemon that I'm going to 3D Print, but when I applied the subsurf modifier to the M it did something weird to a couple of the corners. I did some research, and I found ...
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0answers
31 views

Can't fill faces properly

hello im trying to make a game character for the first time. I've made a mistake so i had to delete some vertices and edges. Now when i try to fill the gaps it has a weird texture when in edit mode. ...
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0answers
36 views

Edges visibles when rendering?

I'm kind of new to blender and I've come across a problem for one of the elements I made. Out of nowhere the edges of the object started showing on the "texture" (solid png file) and I don't know if ...
1
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0answers
63 views

How to deal with bad contiguous edges for 3d printing

I was trying to model my object for 3d-printing and faced this problem. I use 3D Printing Toolbox in Blender v2.79. And checking ...
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1answer
23 views

jagged edges in glith animation

I want to get the glitch effect in the animation, everything comes out, but there is one problem. The edges of the animation are jagged, I would like to get a uniform white background. Blender file: ...
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1answer
33 views

Modelling problem: How to get rid of “Edgeless Edge”

Okay, so when I'm modelling and making the general shape (or any shape) from my mesh, sometimes when I would form it into a certain way it would act like it was "inverted" or something and make this "...
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1answer
61 views

Get outside wireframe

I am a begginer and have to make something like that: With plane geometry I can easily make, but with curves the triangulation gets in the way... How to make a wireframe only for external edges, ...
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1answer
33 views

Loop cut not cutting correctly

I'm trying to use a loop cut so that I can extrude a specific part of my mesh. Problem is: When I use loop cut, it doesn't go all the way trough, show in the image. How can I fix this? Thanks in ...
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0answers
11 views

Edge being hidden by face

Accidentally deleted an edge, then I added an edge loop. But the face hides the edge. How can I get rid of this? Will only show if I drag x axis smaller.
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2answers
84 views

How to disconnect edges

How do I disconnect edges/vertices? I would like to disconnect an edge loop, so can I move them individually. (Splitting the mesh into two is not an option.)
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1answer
32 views

Keep edge loops in triangle face?

Look at this picture, I have to fill the empty vertices. The shape the face I have to fill is triangle. I can't keep edge loops after adding triangle faces, is there a way to avoid using triangle in ...
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1answer
15 views

Problem with Snapping

So, I'm working on this house with oblique walls. I can't properly make the vertex just move along the Y axys and snap to the lower line, as it snaps along the Y axys but doesn't stop exactly ON the ...
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1answer
24 views

Automatic welding in blender

I'm a newbie here trying to rig a character that was made with a3d scanner- the rigging went relatively well but it seems that once I test my character using the rig it breaks in certain places, ...
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0answers
28 views

Incredibly hard time rotating and aligning objects

I'm sorry for the long winded question but I'm at my wits end. I have created this in a 3d printer: (its a nanoparticle superstructure for a chemistry professor here on campus, don't know exactly ...
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1answer
31 views

How do I smooth only the outside edges of a complex object?

I would like to convert the edges on this object to a perfect circle and leave all other edges undisturbed. What is the easiest way to do this?
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0answers
23 views

How do I remove these edges connected to the center? [duplicate]

After using a boolean to create a hole in my mesh these edges started to connect to it. How can I remove the edges without also getting rid of the face?
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1answer
28 views

Rotate group of objects over an edge

What I am trying to do is similar to what was asked here: Set edge as axis for surface rotation I am hoping to use an object's edge for rotation, but instead of simply the one object rotating around ...
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0answers
16 views

Dynamic Paint sharp edges

I would like the edges painted by Dynamic Paint to have sharp edges and not be smoothed, but I do not know where to set such a parameter. Blender Cycles.
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1answer
54 views

Removing low poly cylinders edges?

I've done some searching and didn't turn up an appropriate answer (I could have missed it) to my problem. This is for a game, so the ingame mesh must be a low poly model, but I'm trying to make it ...
1
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0answers
27 views

how to bridge 2 set of edges of preserve the texture mapping (uv)?

I tried to bridge to edges but the result has the textured altered or stretched. Maybe the closest thing is to adjust position of the vertex by sliding the edge (correct uv turn on) then do the bridge....
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2answers
37 views

How to remove a part of edge loop which deforms my object?

I have just started off with blender, so please forgive me if I misuse the terminologies. I have created an object by merging together a cylinder and a cube as shown in the screenshots below. I ...
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0answers
94 views

Cycles nodes: is it possible to get distance to nearest edge?

I want to create a procedural texture that will be based on the geometry of an object. How can I get distance to the nearest edge for the current pixel of an object in Cycles nodes? I hope it is ...
2
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1answer
142 views

'Edit Edge Flow' equivalent in Blender?

I'm a professional Maya user that switched to Blender less then a year ago. The "only" thing I really struggle with is the command "edit edge flow" that most 3d software have. Here's an expample in ...
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0answers
23 views

Good Way For Removing Tris?

Looking for a way that I can make tris like these into a quad but am unsure how it got there in the first place and how to remove it effectively. Do I need to re-extrude the mesh and remodel it ...
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0answers
37 views

Face is extending outside of the supposed face region when scaling on two axis

Am I doing something wrong or not aware of something here? I added two loop cuts on each side of a cube and tried to scale the middle faces on two axis (pressed S, then Shift+Z). But for some reason ...
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1answer
60 views

Scaling from the center of the object?

I'm trying to scale from the center. The entire circle is selected but it's scaling from the white edge that was option clicked. Is there a setting for this? How can I keep my selections centered? ...
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1answer
57 views

What's the fastest way to calculate the midpoints of a sequence of edges?

I'm trying to create a list that calculates the midpoints of a sequence of edges. Right now I'm doing it like this: ...
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2answers
57 views

How to dig an elliptical hole in blender

I am a beginner, My view builds a phone model, I don't know how to make the speaker part
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0answers
23 views

How to convert straight edges to curved edges in blender? [duplicate]

I am blender beginners, but I am experiencing this problem. I need to build a cap model. I don't know how to build a curved edge
1
vote
1answer
73 views

How to remove unwanted edge between adjacent coplanar faces? [duplicate]

I have a wooden box with diagonal struts to make it sturdy (don't try to google, impossible to find): And it seems okay, but in edit mode it has meaningless edges appeared after tapping A -> Delete ->...
1
vote
1answer
78 views

Adding Subsurface Modifier to Cylinder Not Smooth [duplicate]

I'm trying to get a nice rounded end to a cylinder. When I add a subsurface modifier plus an edge loop, the edge looks 'choppy': Is there a way I can get this smooth? I've done this previously, but ...
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1answer
28 views

How to Remove these small box(edge) structure from face in blender?

I want to remove this small box structure from the face and want the face as sown in second image
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0answers
46 views

How to fill/prepare an object for 3D printing

Sorry if this is the n'th repost of the same topic, but couldn't find any working answers after searching numerous topics and playing around the model for days...Yes, I'm a very newbie with Blender ...
2
votes
1answer
32 views

Modeling typology for sharp/diamond like objects

I've been trying to modeling this simple diamond shape for a couple hours and I can't seem to figure out a way to model it with good edgeflow and for it to be sub-dividable. Its such a frustratingly ...
1
vote
1answer
28 views

Problem at bridging vertices

I'm new to Blender, and I'm learning how to model characters. The thing is that I want to fill the gap between these edges, but this happens when I try to bridge these vertices: It selects some ...