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An edge is a line segment connecting two vertices.

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11 views

Edge being hidden by face

Accidentally deleted an edge, then I added an edge loop. But the face hides the edge. How can I get rid of this? Will only show if I drag x axis smaller.
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2answers
57 views

How to disconnect edges

How do I disconnect edges/vertices? I would like to disconnect an edge loop, so can I move them individually. (Splitting the mesh into two is not an option.)
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1answer
28 views

Keep edge loops in triangle face?

Look at this picture, I have to fill the empty vertices. The shape the face I have to fill is triangle. I can't keep edge loops after adding triangle faces, is there a way to avoid using triangle in ...
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1answer
14 views

Problem with Snapping

So, I'm working on this house with oblique walls. I can't properly make the vertex just move along the Y axys and snap to the lower line, as it snaps along the Y axys but doesn't stop exactly ON the ...
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1answer
21 views

Automatic welding in blender

I'm a newbie here trying to rig a character that was made with a3d scanner- the rigging went relatively well but it seems that once I test my character using the rig it breaks in certain places, ...
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0answers
27 views

Incredibly hard time rotating and aligning objects

I'm sorry for the long winded question but I'm at my wits end. I have created this in a 3d printer: (its a nanoparticle superstructure for a chemistry professor here on campus, don't know exactly ...
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1answer
31 views

How do I smooth only the outside edges of a complex object?

I would like to convert the edges on this object to a perfect circle and leave all other edges undisturbed. What is the easiest way to do this?
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0answers
21 views

How do I remove these edges connected to the center? [duplicate]

After using a boolean to create a hole in my mesh these edges started to connect to it. How can I remove the edges without also getting rid of the face?
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1answer
21 views

Rotate group of objects over an edge

What I am trying to do is similar to what was asked here: Set edge as axis for surface rotation I am hoping to use an object's edge for rotation, but instead of simply the one object rotating around ...
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0answers
15 views

Dynamic Paint sharp edges

I would like the edges painted by Dynamic Paint to have sharp edges and not be smoothed, but I do not know where to set such a parameter. Blender Cycles.
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1answer
43 views

Removing low poly cylinders edges?

I've done some searching and didn't turn up an appropriate answer (I could have missed it) to my problem. This is for a game, so the ingame mesh must be a low poly model, but I'm trying to make it ...
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0answers
24 views

how to bridge 2 set of edges of preserve the texture mapping (uv)?

I tried to bridge to edges but the result has the textured altered or stretched. Maybe the closest thing is to adjust position of the vertex by sliding the edge (correct uv turn on) then do the bridge....
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2answers
36 views

How to remove a part of edge loop which deforms my object?

I have just started off with blender, so please forgive me if I misuse the terminologies. I have created an object by merging together a cylinder and a cube as shown in the screenshots below. I ...
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0answers
77 views

Cycles nodes: is it possible to get distance to nearest edge?

I want to create a procedural texture that will be based on the geometry of an object. How can I get distance to the nearest edge for the current pixel of an object in Cycles nodes? I hope it is ...
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1answer
71 views

'Edit Edge Flow' equivalent in Blender?

I'm a professional Maya user that switched to Blender less then a year ago. The "only" thing I really struggle with is the command "edit edge flow" that most 3d software have. Here's an expample in ...
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0answers
21 views

Good Way For Removing Tris?

Looking for a way that I can make tris like these into a quad but am unsure how it got there in the first place and how to remove it effectively. Do I need to re-extrude the mesh and remodel it ...
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0answers
35 views

Face is extending outside of the supposed face region when scaling on two axis

Am I doing something wrong or not aware of something here? I added two loop cuts on each side of a cube and tried to scale the middle faces on two axis (pressed S, then Shift+Z). But for some reason ...
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1answer
30 views

Scaling from the center of the object?

I'm trying to scale from the center. The entire circle is selected but it's scaling from the white edge that was option clicked. Is there a setting for this? How can I keep my selections centered? ...
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1answer
36 views

What's the fastest way to calculate the midpoints of a sequence of edges?

I'm trying to create a list that calculates the midpoints of a sequence of edges. Right now I'm doing it like this: ...
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2answers
56 views

How to dig an elliptical hole in blender

I am a beginner, My view builds a phone model, I don't know how to make the speaker part
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0answers
22 views

How to convert straight edges to curved edges in blender? [duplicate]

I am blender beginners, but I am experiencing this problem. I need to build a cap model. I don't know how to build a curved edge
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1answer
48 views

How to remove unwanted edge between adjacent coplanar faces? [duplicate]

I have a wooden box with diagonal struts to make it sturdy (don't try to google, impossible to find): And it seems okay, but in edit mode it has meaningless edges appeared after tapping A -> Delete ->...
1
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1answer
66 views

Adding Subsurface Modifier to Cylinder Not Smooth [duplicate]

I'm trying to get a nice rounded end to a cylinder. When I add a subsurface modifier plus an edge loop, the edge looks 'choppy': Is there a way I can get this smooth? I've done this previously, but ...
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1answer
28 views

How to Remove these small box(edge) structure from face in blender?

I want to remove this small box structure from the face and want the face as sown in second image
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0answers
37 views

How to fill/prepare an object for 3D printing

Sorry if this is the n'th repost of the same topic, but couldn't find any working answers after searching numerous topics and playing around the model for days...Yes, I'm a very newbie with Blender ...
2
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1answer
29 views

Modeling typology for sharp/diamond like objects

I've been trying to modeling this simple diamond shape for a couple hours and I can't seem to figure out a way to model it with good edgeflow and for it to be sub-dividable. Its such a frustratingly ...
1
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1answer
28 views

Problem at bridging vertices

I'm new to Blender, and I'm learning how to model characters. The thing is that I want to fill the gap between these edges, but this happens when I try to bridge these vertices: It selects some ...
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1answer
26 views

Having trouble joining two edges [duplicate]

I'm still a beginner and decided to model a lightsaber from a CG GEEK tutorial linked here. I've been having some trouble joining two faces after running into trouble from double vertices in my mesh. ...
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1answer
30 views

Create edge loop with C select

I have a lot of vertices forming lines. From these vertices I want to create several edge loops. I am now selecting them separately by clicking on them whilst holding shift and then pressing J to ...
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0answers
14 views

How to use edit mode, vertex snap to a edge/vertex/faces group selection in a proper way?

I'm a 3ds max user, and there are so very much differences in the way that blender implement the snapping tool. I wish to know how to make a simple "move-locked parts(polygons, edge, verts) using 3d ...
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0answers
36 views

How to fix black edge lines on blender Editor?

I have this simple stairs model (it is a flat model, no smooth) if you see it has a black edge, how to fix it?
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1answer
45 views

Edge length display - disable exponential notation?

I've been looking around on the internet (as well as in all the Blender settings) for solution, but nothing came up. For whatever reason, since some recent point in time all the edge lengths in ...
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0answers
77 views

Blending displacement modifier into unaffected mesh

I am a beginner in Blender and as a part of my practice, I decided to create a little scene of a tree standing atop a little grassy hill or a mound in a glass snow dome. Making of the dome and the ...
1
vote
1answer
40 views

Making square torus with square cross section

Imagine a square donut with a square cross section. Equivalently, imagine a thin cube with a square hole punched all the way through the middle of it. I've tried so many ways, and they all fail due ...
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1answer
29 views

How do I fix these black seams on my object?

Okay so this question sounds pretty weird but hear me out. My problem is this: Do you see the black seams running between parts of the texture? (It looks way worse when the camera is pointing from ...
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1answer
36 views

Some edges are not smoothing in Blender

I imported this geometry from Zbrush. As you can see the other edges around this area were smooth-able, but I could not get the edges connected to this cone shaped ridge to smooth. The first image is ...
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0answers
14 views

Visual indicator for border of the mesh

is there a way to permanently show me what the edge border is? In Meshmixer it's a blue color, in Softimage its turquoise. It would be extremly helpful to discover doubled vertices, open meshes, wrong ...
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0answers
58 views

How to clean up overlapping edges?

See my attachment. There are actually 2 boxes overlap each other but they're not overlap at exactly the same positon. I slided one of the box a bit. So there are edges which are overlap each other , ...
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0answers
15 views

Weird looking vertices / vertex

Is this normal? and also this. I'm about to create sci-fi helmet thing. I've been watched some tutorial about subdivision surface and beveling and this happen when I add both of that modifier, so am ...
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0answers
17 views

Split Edge modifier split undesired edge

Here, is the model applied Edge Split modifier. Currently no sharp edges and split angle is 30 degrees. Near the cursor, you can see that split edges in front slope, in red rectangle. And this is ...
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1answer
30 views

Extracting prominent edges from model

I have a model of a vehicle, I can't show the entire vehicle for confidentiality reasons, but this is an example of one of the panels that makes up the car: Car model and Car model in edit mode. My ...
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2answers
40 views

How to make sharp and rounded corners

I'm trying all kinds of options to make sharp edges and rounded corners for an excavator arm. Apart from just using bevel, I also have tried to use "make sharp" and "edge crease", but it doesn't look ...
2
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2answers
36 views

Connecting curve and plane

I want to connect a curve with a plane as shown in the image. Actually I'm making a fancy chessboard and i want to make it's base. I've tried bridging edge loops and selecting respective vertices &...
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2answers
31 views

Merging two edges that are identical

Yes, I know, OCD is pretty bad :P And while you're at it, if you want as a bonus :p There appear to be random faces inside the 3d object itself, or that's what I think by seeing those little dots ...
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0answers
24 views

how to fill the gap between two edges without breaking the mesh

I'm trying to fill the gap between the head and the body of my character. The mesh comes from a character created and finalized with the manuel bastioni lab. I tried different methods,like bridge edge ...
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0answers
20 views

Make Edge Loop Mirror Another Edge Loop

I made two edge loops and managed to flip one of them around using E then F, but the other one won't flip around. I want the top edge loop to mirror the bottom one (both in orange) Cheers.
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1answer
35 views

Mark edges as loop

I've imported an SVG and, unfortunately, Blender doesn't recognize the loops. This makes selection much harder—I have to select each edge individually rather than use loop selection. Is there a way ...
2
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0answers
13 views

split edge at multiple points without distorting uv or other data

Here's a bmesh edge: +-----------------------------+ Say I want to cut it at multiple points, in the middle and 3/4 from the end like so: ...
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0answers
35 views

How do I degrade a texture with the edge of a model?

I know I have not explained well, but I leave a picture made in Photoshop to see what I mean. I'm new using blender, it's for a video game.
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2answers
536 views

Can an edge be solidified?

An object consists of a single edge (two vertices). How can it be made visible when rendering? In other words, how can it be "solidified"?