Questions tagged [edges]

An edge is a line segment connecting two vertices. An edge always connects two vertices by a straight line. The edges are the “wires” you see when you look at a mesh in wireframe view. They are usually invisible on the rendered image. They are used to construct faces.

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1answer
22 views

Why are the edges of the corners of some of my objects curving off after I render?

So I’m making a low res PS1 style scene, and a couple of the objects in my scene have their edges curve off after I render the scene, such as the checkered floor here - However sometimes it fixes ...
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1answer
32 views

Blender vertices not selectable

I am using Blender 2.9 and I am trying to select some mesh on the back of my mesh's head. For some reason, I can't select these faces or their edges and vertices at all in edit mode. I tried removing ...
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1answer
27 views

Slide Edge Loop along Sphere's Edge

I am new to Blender. I am taking a class, and in the class the professor was demonstrating how one might start to model a Tie Fighter from Star Wars. So, using the reference images that he showed in ...
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1answer
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How can I smooth edges but keep faces untouched?

How can I keep 1 face flat but smooth everything else? I want to keep the line from the first picture. I tried auto-smooth but it doesn't work. It works with shade smooth and edge split, but shade ...
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Can't select boundary loop with shrink wrap modifier

I'm trying to create a 2d mesh out of a projection of a 3d mesh. My method is to use the shrink wrap modifier and apply it to a plane like so: This produces a desired look but there are too many ...
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Can I “cut” edges on same mesh with extruding inwards? [duplicate]

I have made some edges on this face, but want a quick way to apply the same vertices/edges on the opposite face. I have tried extruding inwards and through the mesh and have been clicking buttons to ...
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Is it possible to fix the problematic geometry of the dinosaur model? [closed]

I'm trying to fix the incorrect edgeflow and problematic geometry of my dinosaur character model. Can you give me a hint of fixing the character model before the deadline?
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Closing all openings (through holes) around the object

It is not about non-manifolds, what I mean is a real "by-design" openings of the object. Please see attached example. All I need is to create a thin 1mm face in all holes all around the ...
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0answers
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No vertices, edges or faces displayed

I am new to blender and I have been trying to follow along to Blender Guru's How to make a teddy bear video but when I got to the part where I need to make seams, I don't have that same pathway choice ...
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0answers
19 views

Can I add a FloatProperty to an edge?

I want to add a property to an MeshEdge type object called "curvature". I declared it in register() like this: ...
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Modelling Flat Surfaces and Wall Corners With Megascans Textures

I am new at 3d environment modelling. I am using Megascans for textures. I have a problem with modelling corners of building and variation on flat surfaces. How can ı add geometry over texture? ...
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3answers
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How do I scale a letter how it should be? [duplicate]

I would like to extrude & scale the outter edge of my letter like this : but Actually it looks like this ... I have no clue how to do it ... Also there is another problem, if I scale a mesh is ...
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1answer
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Issue with oddly shaded faces in Blender 2.82

Hi everyone and happy new year. Recently I have encountered a problem with some models in Blender (I use 2.82). When importing a model I have made in Sketchup, Blender "creates" these weird ...
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2answers
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How to extrude only edges

I wished to extrude edges of a plane to create opened box. I have created a plane, switched to edit mode, switched to edge select, then started shift selecting edges. I can select 1, 2 or 3 edges ...
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1answer
20 views

Is it possible to store edge data layers?

Something that I do frequently in blender is use a UV map for coordinates to map an otherwise procedural texture, such as when texturing a snake. I don't always know where the best seams would be ...
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Making and exporting custom split normals?

i imported this model and some of the edges are shaded smooth even thought they are split. I know it's because it has custom split normals but i don't know how i would go about making my own model ...
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Darker Edges on my mesh that mess up my Subdivide mod

I have a Deformed Cone object. I have extruded it (part that sticks out on the left). The rest of the mesh, including the other extrusion, is fine for the most part but this just looks horrid. Lines / ...
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1answer
58 views

How to bevel or Round those edges?

i got this model from Turbosquid. The Camera on the backside is not round like the original. This was made in 3DS Max with the hypersmooth modifier. Beveling those edges is nearly impossible, even ...
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0answers
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Vertices immediately clipping to 0,0,0

I don't know what button my clumsy fingers hit, but when I'm in global mode and I tried to move an edge by manually typing the coordinates the control panel in edit mode, it doesn't move. And when I ...
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1answer
299 views

How to go about modelling this roof shape in Blender?

How to go about modelling this roof shape in Blender? I started off doing it in Tinkercad and then importing the STL file but that seems to have side effects and doesn't result in a model which is ...
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2answers
49 views

Subdivide surface based on intersection

I have a question. The situation is as follows: So there is a sphere and a prism going straight through the sphere. Now I would like to: Add vertices and edges to the sphere mesh along the line of ...
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0answers
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Viewport wireframe only shows outline [duplicate]

Today I opened Blender and started modelling a bullet, And I found that when i switch to wireframe mode, theres only the object silhouette / outline showing up, the mesh edges have gone missing, and ...
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1answer
83 views

Is there a way to separate geometry that shares verts/edges?

I thought it would be cool to use random selection and extrude along normals to make a sci-fi handle grip. Later, I found out that it didn't work quite the way I hoped and cannot be beveled. Is there ...
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1answer
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How to make edges smoooth/rounded?

This is a small part of the object I want to smoothen so fixing the vertices will take time, is there a fast way to smoothen the lip of edges of my cylinder? Exactly like this. Things I tried but ...
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1answer
33 views

How to get a plane to intersect and join/merge with the perpendicular plane?

I'm trying to model my house as a way of learning Blender. I'm having a problem filling in a small hole after following a tutorial about roofs. It's best demonstrated with a video, but basically I ...
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0answers
28 views

How to dissolve edges without dissolving vertices?

In the previous version of blender (2.7x), I got used to the fact that in the edge selection mode, dissolving does not remove vertices that are not supported by geometry. In version 2.8, the Dissolve ...
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3answers
412 views

Add deflection in middle of edge (catenary curve)

I'm very new to Blender and trying to use it to design cut patterns for a tent I plan to sew. In tent design, you need to add catenary curves to edges so they tension the panels nicely. For instance, ...
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39 views

Hamiltonian Cycles (See image) - Script Possible?

(More info in the comments below) Cube, Tetra, Octa, and Pyramid (x4) / Half an Octa (hedron) These were simple enough. The more complex the poly (ex: Cuboctahedron or Dodecahedron or, if you're ...
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1answer
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Model displays a non-existing outbound edge when outside edit mode

I am modeling the hair of a 3D character, and I am getting something quite weird. When I exit edit mode, an "edge" appears out of nowhere from a vertex in my mesh. There is no overlap ...
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1answer
26 views

2.83: how to join cylinders and hollow out the junction [duplicate]

I want to create sewer pipes where a player can walk inside on a 3D game. Then I'm trying to make them by multiple cylinders like this. Now I have two problems. First, I don't know how to cut A's ...
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1answer
37 views

(v2.90) What are these thicker blue lines, and how do I quickly remove them?

I can manually remove them by deleting the surrounding faces and remaking them, but there's got to be a faster way. I get these lines after joining Ctrl + J two separate objects (e.g. two mirrored ...
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1answer
49 views

Edge loop select not working?

I'm on Win10 and when I try to select an edge loop using Alt+LMB (or Alt+RMB) while in edge select mode, nothing happens. What am I doing wrong? I'm following this tutorial by Blender Guru, and want ...
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0answers
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Any way I can remove everything except the outline?

Exactly like the question says. I'm using the freestyle tool. Is there any way to remove all the faces in this image and just keep the outline. Either in edit mode or rendering? Or do I need to learn ...
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1answer
47 views

How to Bend/curve edges

I'm trying to make a detail for a glass that i made and i wanna make the Edges bend like the picture bellow as you can see there are bendy details on a glass, and i'm confused how to make that.
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1answer
187 views

EEVEE Edge detect effect

I am trying to replicate an effect that one of my friends made and he was able to detect the edges of an object using Eevee all using nodes no wireframe modifiers or anything but the only way I can ...
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1answer
22 views

Extruding / Scaling from reference edge (?)

I'm a beginner in blender and am trying to model an axe for a logo, but when scaling the "sharp" edges, they scaled outward from the geometry origin, which made some edges go inward, instead ...
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1answer
21 views

How Can I Select A Single Edge Among Linked Duplicates?

I duplicated a bunch of cubes to model buildings and I used the linked duplication method, Alt + D but when I tried to select an edge of a cube in Edit mode (while in Edge Selection Mode), it selects ...
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1answer
28 views

What is the correct way to smooth sharp edges between faces?

I have the model for the Owl tutorial from Blender's YT channel. You can see on the nose that there are some lines caused when using the mirror modifier. I tried to play around with the smoothing tool ...
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2answers
35 views

Edge length wrong with scaling option [duplicate]

Why is the edge length not changed when I scale the object? As in the picture below, the description of the edge length is not changed from 2m after scaling.
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0answers
23 views

Cannot see edges when using wireframe

I cannot see any other edges other than the ones on the picture when in wireframe viewport. This was working properly until today and I am not sure if I accidentally turned off something or not ...
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1answer
24 views

I am trying to model a Arleigh-Burke class destroyer, but I can't make the structures above the deck symmetrical on any axis

So in this photo, the oval-ish structure in the front isn't completely lined up with any axis. It kinda looks like its a smidge to the right of the deck Can anyone explain how I can make part of my ...
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0answers
21 views

Rectangle unwrapping to rhomboid

I'm doing a tutorial on unwrapping (here if you have skillshare, part 5) and i'm at a step where i've marked my seams and i unwrap onto the teabox texture image. however, upon unwrapping the UV editor ...
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0answers
32 views

2.8: when to be able to dissolve faces

I'm not sure when I can dissolve faces or not. For example I could dissolve the following two faces. However, I couldn't do the ones. Nothing changed. I don't understand why the difference occurs. ...
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1answer
29 views

Some faces won't merge as if there was another vertice in the middle of the face

Got the latest version of blender (2.90.1) As you can see, i didn't subdivided any faces more than another, however some faces would correctly merge while some others would stop merging in the middle ...
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1answer
21 views

Problem with editing mesh - not closed?

I am new to Blender (2.9) and have some Problems Editing Meshes. I am repairing a model which I built some time ago in ArchiCAT and I'm trying to join Walls and so on. Now im editing some meshes and ...
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2answers
25 views

Link multiple vertices

I would like to connect multiple vertices. In my example, I would like to connect (with edges and faces) the front vertices with the ones on the back. I have the same numbers of vertices on each side. ...
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1answer
30 views

Strange sharp lines/noticeable seams

I was making a model for a game, and I finished and had a look at the model. With shading turned to smooth, I noticed there were some strange lines along certain edges. I can't find anything close to ...
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1answer
26 views

When I sharpen edges, why do I get random spikes?

Could someone please teach me how to get rid of these sharp spikes? It's really annoying and I'm not really sure how to go forward after this. Also, this only happens when I edge sharp. Thanks!
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1answer
61 views

Why can't I use the bevel equally on all my loopcuts? Double edge problems

I found some answers in this question already posed, but without finding the solution. (Bevel tool creating intersecting faces) I knocked down the wall several times rebuilding it in different ways ...
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0answers
25 views

Can't bridge two edge loops on single mesh

I am unable to bridge two edge loops and get the error shown here: This is a single mesh and both loops have 260 vertices. Can anyone think of a reason this would happen? The blend file is here: ...

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