Questions tagged [edges]

An edge is a line segment connecting two vertices. An edge always connects two vertices by a straight line. The edges are the “wires” you see when you look at a mesh in wireframe view. They are usually invisible on the rendered image. They are used to construct faces.

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Is variable mean crease achievable?

Is there a way to define edges with variable mean creases? Well, more like crease values associated with vertices instead of edges, which would make an edge have variable crease values, e.g. if one ...
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Procedual textures/masks: Is it possible to get a sharp edge from bevel node result?

I am trying to procedurally mask all edges of any kind of mesh with a sharp edged line in blender. Using pointiness from the geometry node for that task has two main disadvantages for me: First, I ...
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Interactively even out edge loops [duplicate]

Is it possible to even out this edge loop by its adjacent loops: So it becomes: I know in this very simplified example I could just delete it and recreate the edge loop. But what I want is a more ...
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How to bevel these edges cleanly?

Im struggling with this bevel, and so if anyone has the time to take a look I'd really appreciate it. Im trying to relicate the bevel on these edges: For reference, it is meant to look like this: ...
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Hard edges appear on Material Preview, but mesh Normals and Normal Map fine, no seams or edges

I'm getting what appear to be either flipped normals or seams on the Normal map, but the mesh seems to be fine, and the normal map appears fine as well. There's only one material on the mesh. Any ...
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Deleting a face leaves weird ghost edges

After removing a face from a box 2 ghost edges were left behind. I can't select them nor delete them using x -> edges. as you can see, when I select those 2 ...
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I would like to make these edges “curve”, any quick tips?

Anyone know an easy way to make the edges where the tv screen meets the tv (see picture) smoother so it doesn't appear fake in a close up? Need to add points to round out the screen more but don't ...
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Edges selected as dotted lines. Cannot slide or move

I use Blender 2.9. I am trying to make this stand alone cooker top. The edges were working fine. I then selected the little edge we see at the top and 'Edge Slide' it to move it lower along the 2 ...
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Can I add more loop cuts to an existing loop cut?

Sorry if this title is confusing, but what I'm looking for is pretty simple in concept. Essentially, I'm making use of loop cut & slide to slice up long objects, and then using a Curve modifier to ...
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What's causing these weird creases in my mesh?

(Searched around here and couldn't find an answer) I'm attempting to create new edges from these two selected vertices, but when I do, I'm getting these strange creases that deform the mesh in ...
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How to set multiple edge lengths to one measurement [duplicate]

I have a project im working on and every edge length is random. I would like to be able to enter a numerical value to set every edge to the same length. All edges are connected to vertices. I tried ...
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Subdivide an edge to follow circular shape

Is there a way I can subdivide this so that it would increase the resolution of that edge? I want the new vertices to follow the circular shape
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Curve has Rounded Edges. Sharp edges wanted

I imported a wavefront (obj) with curvedata from Rhino. My problem is, that all curves have a rounded edge when I look at them in object mode. In edit mode, everything looks good. When I convert the ...
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question about shading and topology of the mesh

I have a question about bad shading on a mesh. I was following this dude's tutorial https://www.youtube.com/watch?v=xOiVIeOxrMU then as always something happened to me that did not happen in the video ...
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1answer
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I have Bevel Issues

I have this model when Enter Edit mode and make bevel to outer face some of vertices have issues Here is closer images
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Smoothen an Arc

I'm completely new to Blender. I am trying to smoothen out the arc. however when I'm using the Shade smooth or Subdivision surface modifier, the whole shape crashes. is there a way to smoothen out the ...
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Join tool removes height of multiple objects

I am fairly new to Blender and I am struggling to join multiple ellipses with the Join tool in object mode. I am trying to model a hatchet handle however with multiple lofted ellipses. In order to ...
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1answer
47 views

Grime follow Edge of Faces

I want to make a procedural material to create a panel that has grime following the edges of the face, sort of like an old retro texture, or a minecraft block. It needs to work on stretched faces as ...
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How to Crease the Edges Correctly?

In the picture below I use subdivision and I want to make the angle of this half circle hole sharp But when I do edge crease, the topology overlaps and creates bad shading; I don't want to add a ...
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1answer
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How can I disable the connected edges gradient?

Whenever I select a vertex, Blender highlights all connected edges with orange gradient. I find this super distracting and it's quite difficult to see complex vertex selections. How can I disable the ...
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Why can't I dissolve this edge? [duplicate]

Hey Im new in blender and I'm having what appears to be a simple problem, why cant I dissolve this edge? I made a plane and I loop cut it to make the hole in the middle I dissolved the other edges ...
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Edge loops problem + modeling by set of panes

I'm beginner and I'm modeling Campana Factory. I already created tower. My 1st approach was to model 1 quarter of it then mirror it in X & Y axis and change front after that. But while modeling ...
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Why aren't my edge loops scaling from the center?

When I use Edge Loop Select and try scale the edge it doesn't seem to scale evenly. It is off center or large on one side than the other, even if the object is symmetrical. It looks as if the scale ...
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1answer
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How to paint the edges of an object? [closed]

I kindly ask you for help with my project. This is one of my first models and I would like to finish it, however, I suck at materials and texturing. My model: Reference: -How do I create this yellow ...
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Can't remove edges on a surface to smooth it out

I'm new to blender and received a 3d model from a client they wish to modify by placing a logo on a large surface on the front. I've managed to add the logo to a plane and place it neatly where it ...
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Smoothing edges and rings

How do you smooth out something like this?
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1answer
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How to limit select edge loops on seam?

Basically select edge loops will result like this: Is there any way (or script) to limit the select loop on seam quickly? so the result should be like this: EDIT: Bellow is example selection what i ...
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Can't dissolve edge without dissolving one next to it

Sorry if this problem has a pretty obvious solution, but I only recently started using Blender, and I can't figure out why this is happening. I have an edge, which I separated into 2 edges (they also ...
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1answer
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Need help joining 2 edges

I need to close this object, as you can see on the pictures there is a space between the walls, I need to join the edges in a triangular shape, keeping the same wall orientation. I hope you understand ...
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1answer
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Bridge Edge Loops creates a Sharp Face

I am trying to follow the Teacup tutorial by Blender Guru. I have made my cup and it's handle and I am trying to bridge the edge loops to merge the other part of the handle back into the cup. However ...
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2answers
375 views

Cut with CTRL+MINUS key combination

I watched a video explaining how to cut a door into a cylinder by using a cube. See video here => https://streamable.com/qjp0xu The cut is created using the CTRL+Minus key. I tried to recreate that ...
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Trying to reduce edge count in Edit Mode

Someone gave me an fbx model with too many edges throughout it and I'm looking to reduce that quantity without destroying the overall mesh. If I delete edges individually the faces delete as well. And ...
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2answers
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How can I subdivide an edge at a specific point on an axis?

Let's say I have a scenario like this, viewed from orthographic X perspective (num3): Both objects are the same length, but the top line is a single, angled edge while the bottom line is flat and ...
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How to convert selected polygons to their boundary edges?

For example I've selected this face Then I need to convert to edge (border of selected faces) Is there any way to do it automatically?
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How to slide and extrude

I’ve been trying to slide and extrude a hexagon, but I can’t get past this simple problem. I tried to extrude an edge, but it extrudes without following the hexagon’s angle. So far, I’ve managed to do ...
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How to select parallel edges

As in the title - how do I select edges that are parallel to the edge or edges that I preselected? I don't mean selecting edge loops or rings. My mesh is triangulated, so I don't have any of them. I ...
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1answer
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Unable to merge two objects

After hours of searching this on google and coming up with nothing, I figured I might as well try asking here. I am currently in the middle of doing a head-swap, where I am attaching a head to a body ...
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New vertices get created when moving vertices

so I haven't used Blender for some weeks now, and I just noticed that whenever I try to move a vertex, edge or face, a new one gets created ( as if I was kind of extruding, it happens to every single ...
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3answers
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iterate over edge indices list and remove the non unique pairs

I have generated some random points on the xy plane. I want to connect a spline to the closest pairs but not having more than 1 spline connected any one point. I have used the "Find Close Points&...
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1answer
83 views

How to connect 2 cuboids in a “T” shape

I'm not looking for the basic "Press F". I need both meshes to be connected with a correct topology. Their edge positions are set up properly, it's just that a lot of the vertexes aren't ...
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How do I edge split after I duplicated a face?

I was creating a hand from a tutorial but when it came to the part where you needed to duplicate the face of the hand and edge split it by pressing space, it didn't work. keeps saying "error ...
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Edge Slide slide vertices too

I want to slide an edge but the vertices is also slips
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Measuring edge angle relative to faces normals (negative angles allowed), and automatically select similar

Ive got a mesh, and Im wanting to select all acute edges with angles relative to their adjacent faces to a certain degree. But it seems that even if a connection between two faces is flexing inward, ...
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1answer
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How do I make a new face from intersection of faces

I created two objects, a hollow tube and a frame that I need to join so that the tube opens into the frame. I joined the two objects where I want them and I'm trying to remove the faces of the frame ...
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1answer
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loop tool does not create a circle

I want to make a circle edges loop using loop tool ads on. This is my edges And when I apply the loop tool circle this is what happened here's my blend file
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1answer
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How to mark edges on flat plane after shade smooth/auto smooth?

I'm creating a barrel for a game. I was able to mark the seems on the side as sharp (Since there is an angle associated with it) giving the illusion of planks without adding additional vertices. I was ...
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Bevel modifier not working on certain sharpened edges. (Hard-ops/Box cutter) 2.93

I've tried merging verts that were too close to each other and using a weld modifier but it didn't solve my issue. It works when I bevel ctrl+b instead of using the modifier.I have tried reseting ...
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Not showing faces, edges, vertices and background ref images

I worked well with making this M4A1. I added a background reference image too. But because of a mistake of mine, now the vertices, edges, faces while in edit mode and background ref images can not be ...
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1answer
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'Blend' in planes to create ocean/lake and also with Flip Fluids surface

Hi there, normally I am able to find all the answers on this forum and it got me very far of what I want to realise. However, I wasnt able to find an answer to the following problem. I created ...
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1answer
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Blender mesh having random holes and bulges at specific areas

I've been trying to make a Gameboy Model for a while now but I've been having some problem at certain areas of the mesh. In the image, I cant seem to get rid of the bulging area of the mesh and make ...

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