Questions tagged [faces]

A face is a two-dimensional polygon, the space bounded by three or more edges.

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9 views

Create a curved face between two bezier curves in Blender 2.8

I'm trying to create a curved face between two curved edges. I've converted two parallel bezier curves to mesh but when I switch to edit mode, select 4 of the vertices, and hit F it doesn't create a ...
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40 views

Scaling faces with drivers

I'm starting to play with drivers but I can't do a simple thing. I created a driver to scale the faces of a cube, connected to the distance of an empty. The problem is that when the empty is near all ...
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30 views

Why are my faces different colors with the same material on them?

I don't know why this is happening is it because of the light? Something new with how lights/shadows work in 2.8? This happend on the 2.8 Candidate 1 and 2. I have plane with emission as light in this ...
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1answer
50 views

Very harsh shading part of the model

I am getting strange hard shading on a part of my model with point light on current specific position in material mode (Blender internal). I've tried recalculating normals, also they are all pointing ...
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16 views

Get faces from mesh

I know how to create a mesh from a list of faces via mesh.from_pydata(verts, [], faces). I also know that I can get the vertices back via MeshVertex.co. How can I ...
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34 views

Select all faces below a certain Z value?

For example, imagine I have a simple subdivided plane, I use the displace modifier with a heightmap to displace the plane, and now i want to select all the faces below a certain Z value so that I may ...
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6 views

Rigid Body Problem [duplicate]

I have been trying to do Rigid body physics tutorials, and I keep running into the same issue. To show my problem, I did a basic cube with a basic sphere.I delete the top face of the cube. I add ...
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2answers
25 views

Is there a hotkey for making a face from the inner outline I did in this picture?

I am trying to make the darkened section of the reference image:
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44 views

Way(s) to remove unnecessary Geometry?

I've got a problem while modelling my Anvil - after boolean I have a lot of geometry all over the mesh that I don't want. For example - there are a lot of squares in areas that are entirely flat, but ...
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1answer
24 views

How do I remove overlapping faces?

I've tried to select all, remove faces, invert from another post etc... however my faces still overlap. It's one mesh, here's a photo. The overlapping is very apparent where the objects intersect.
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1answer
51 views

How to individually scale more than one face?

I hope the images explain what I want to do, because English is not my language. Here I have more images:
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1answer
138 views

How to have a custom floatproperty based on the selected face? (Knowing that it is not possible)2.8

Reading here and I saw that there is no possibility of having a custom property based on a selected face, but in blender I think you can do "Hackerate" and fly over this problem. I think for example, ...
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24 views

Shifting / rotating faces on plane or cube

Is it possible to shift / rotate faces on a plane or a cube. I have a n x m plane or cube and I want to rotate / shift each square loop individually no matter the plane cube size. I know about face ...
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1answer
44 views

How to leave identical ammount of space between each CTRL+R Cut? AND why can I only do 1 cut? [duplicate]

When you've cut something with ctrl + r, but not every cut leaves the same ammount of room inbetween each of the cuts, how do you fix that? (see picture with half assed arrow drawings) And Why am I ...
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28 views

Punch a face on a model to the first backface of the model and make a hole [duplicate]

I have a model where i need to make a lot of holes. The kind of the problem is in all of them the same. The position and size of the hole(s) is already set by a face and they should not change. So ...
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Is there a faster way to connect edges (f key) around a closed loop of eges quickly? [duplicate]

I'm trying to fill in the edges along the circle across its two sides, but with so many of them it's going to take very long selecting them individually, is there a faster way to do this?
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15 views

Object goes black when decimating to reduce file size

I'm trying to reduce the size of a 3D model. I tried adding the decimate modifier to all of the objects and it worked pretty well except for one. There is a cylindrical object that goes around the ...
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1answer
28 views

Create strip around floor area

I have a floor tile which is basically a square, but isn't quite. I want to add a small strip around the side to be able to paint/texture this strip separately from the floor. I've used some maths ...
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1answer
31 views

Is there a way to rotate a plane in a way that its normal will face 3d cursor?

Is there a way to rotate a plane/face in a way that its normal will face 3d cursor?
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2answers
87 views

How do I correctly reduce geometry on part of a mesh?

Good afternoon, I already know that there are easy ways for reducing face count for the entire model. However I am trying to find a way to reduce faces only on specific parts of my mesh while keeping ...
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20 views

Adding vertices to a BMesh

I am trying to create a face using bmesh. I am doing it by adding vertices to the mesh in for loop. V_r contains the list of vertices ...
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0answers
22 views

Blender manipulating faces like in Maya

I cannot manipulate a face like in Maya you can move it accordingly. Even when I try to use the edges as a workaround same issue. Is there another way to achieve manipulating each faces? Someone ...
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1answer
22 views

Can't select faces properly on blender 2.80 [closed]

i'm using Blender 2.80 (fa9ab7b5a9a5). In EDIT mode i can select Vertex or Edges just fine, but when trying to select FACE, blender selects some other face except the one i'm hovering my mouse. It ...
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1answer
61 views

Merging Two Faces in L Shape

I'm unsure if this is possible, but I have 2 faces that make an L shape. I'd like to make them one surface, but I'm not sure how. The "f" key solution I've found online doesn't seem to work (where ...
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24 views

After stretching faces, materials are zoomed in and not exact

only after stretching the faces out of other materials, the materials in Unity won't appear exact. they're zoomed in and offset. how do i fix this as opposed to regular cubes?
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14 views

Bridging Edges Loops between meshes with mirror modifier crosses x axis

I am creating a model and I started with one portion, then added another mesh that I've adjusted, but when I try to bridge the edge loops the faces are all crossing the x-axis (like multiple X's, ...
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2answers
32 views

How do you select the inside vertices of an object faster?

I've been seeing some tutorials and they all make two mouse clicks and somehow manage to get a clean selection of the inside vertices with no use of Alt or the B key which is what I usually have to do....
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12 views

my faces are glitching

i have tried replacing the face and recalculating normals and stuff like that
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0answers
24 views

How to connect multiple faces quickly?

I was given a model that has most of its faces separate from each other. The model will be 3D printed, so I need to make it into a solid object with wall thickness. Is there a way to connect the edges ...
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2answers
31 views

Snap vertex to face along a non-perpendicular direction

How do I move a vertex along an orientation that is not perpendicular to a target face, and make it snap onto that face? I.e. I want to move along (constrain movement to) an axis that is not ...
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0answers
43 views

Why are my UV maps rotated like this?

I tried to model and texture a milk package, but for some reason some of my faces UVs seem to be rotated. I exported my UV Map to photoshop, laid the textures on it but some of them are stretched, ...
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0answers
14 views

How do I prevent distortion when resizing selective edge/face? [duplicate]

I was watching and following Blender Guru's this video and trying to make a mug but facing a problem. After adding a geometry if I try to resize that geometry/edge, the top and down side becomes ...
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3answers
134 views

Complexity versus NGons!

New 3D enthusiast here with a very basic question: for game assets which is more desirable: 1). The complete lack of ngons? or 2). A reduced triangle count? Here is a little more detail: I am ...
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1answer
45 views

Convert a circle face to a square?

I don't know how to make that transition from a circle to a square. Any ideea ?
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2answers
48 views

Easy way to remove faces occluded by other meshes?

My model has a mesh with faces that are occluded by other sibling meshes: Right now I've been manually removing the occluded faces to reduce vert count and prevent skinning artifacts during ...
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1answer
35 views

Select Cylinder into Equal Sections?

I'm making a mesh that requires about 6 extrusions from the base model. And Each extrusion needs to be equally spaced apart around the cylinder. Before, I would have to count over and over again the ...
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1answer
56 views

How do I make the back faces of a transparent object hidden while other individual objects behind it remain visible?

This is the scene in material mode Render mode with Z transparency The same thing but now with mask transparency Can I make the back faces of the front cube hidden like the 3rd image, while the ...
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1answer
61 views

Make a face from a mesh with a hole

How can I create a face for extrusion with a hole inside in edit mode? In my case I want to extrude only the "C" from a mesh marked in blue and not the filled innside part.
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1answer
18 views

When filling a gap with a new face edges do not seem to subdivide correctly

I'm learning Blender and following Blender Guru's Intermediate Modeling Tutorial to make an anvil. I made a small mistake and had a duplicate vertex that could not be cleared by the Remove Double ...
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0answers
16 views

Is it okay, to put meshes inside each other without connecting them? [duplicate]

Excuse my English. So, im modeling an assault rifle and i was thinking about if its okay to disconnect the highlighted mesh(picture below) from the weapon and just move it a bit inside the weapon to ...
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33 views

Mesh shading glitches/z-fighting in model

Hey all, I'm really new to Blender (this is my first project) and I wanted to create a bear that I can mocap using NI Mate 2.1 - however, when retargeting my rig, I get a few graphical errors such as ...
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24 views

How to know if certain co-planar faces in Blender form a circle to apply quads later on?

I can get a set of co-planar faces from any mesh. Some of these co-planar faces form a circle while most of them do not. I eventually want to know which faces are forming a circle using Python, so ...
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0answers
53 views

How to make a tree using as few faces as possible?

I have to make a tree and use it in a game, but when I use sapling tree add-on I get too many faces and I need them to be as few as possibe. Can you tell me what is the best way to make this kind of ...
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1answer
38 views

Flatten faces for plywood sheet cutting [duplicate]

bit of a beginner here. I'm using Blender to design an electronic Cello. I want to flatten out the faces highlighted here so I can saw from a flat sheet of thin plywood which will then be wrapped to ...
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2answers
71 views

Does anyone know how to fix this weird Faces in Blender?

Flipping faces is not working, neither recalculate normlas. Thanks for your help! Regards!
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0answers
27 views

How should you merge this track together?

Here is my model: How can I merge these two parts of my race track together so that the white line is preserved like this example? Thanks!
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2answers
35 views

Blender transforming quads to tris

So, I started creating a tank, and when I checked the rendered mode, I found that I have tris instead of quads. No modifiers applied, no anything. Anyone please help ? tris: edit mode (quads):
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1answer
32 views

Merge 2D irregular shapes to generate 3D solid

I have 2 SVG shapes. Consider them as top and bottom faces of an object. I want to 'blend' one shape to the other to create a 3D solid. They have a differing number of vertices. Am I able to do this ...
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2answers
34 views

How to connect 2 faces?

I am new to blender, and tried to make my sword based on my mind. And I found a problem... I want to connect the center/middle cube to the lower sword part(the small gap between the sword), but I don'...
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1answer
30 views

How to avoid faces overlapping when bridging edge loops

I want to create a bottom wall and to do it i add a circle and then use "bridge edge loop" But the result is strange: I don't want a face also inside circle (beacause it will be a hole). I hope can ...