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A face is a two-dimensional polygon, the space bounded by three or more edges.

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2answers
23 views

Rendering flipped textured backface

I have a scene where I render many falling tickets which consists of a textured plane with some text on. Currently, since it is a single face, the text on the backface is flipped. Is there any way to ...
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0answers
17 views

Extract face data from polygons

I'm trying to extract face data from a blender file. I extracted vertices using bpy.data.objects["Main:Body"].data.vertices, and then in a ...
2
votes
2answers
109 views

Can perfectly aligned vertices create a ngon?

When I got an unnecessary detail on my model that I dont need, (Like in the picture) I dissolve the faces of the unnecessary part and scale it by 0 at the (x/y/z) axis. It makes a perfect square. Does ...
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1answer
23 views

Making faces with vertices

When I want to create the faces between bottom of the handle and the body with manner that you select vertices and make faces, I get a problem that when I want to select the last vertices, the hole ...
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2answers
33 views

When I subdivide a face, how do I get each face from the result in Python?

For example, if I subdivided a square face so there were now 4 faces, how I do iterate through those 4 faces in a Blender add-on?
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0answers
38 views

Why do faces split

What am I doing wrong... Whenever I make something in blender and then create an uv map and ao map, I upload the item in world. Then the texture I made for it doesn't come out well and see that all ...
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0answers
12 views

diffrent color while creating static mesh [duplicate]

im new to Blender but i dont know what is happening with my mesh. It has 2 diffrent colors on it and its making me harder to work... For example: When i want to sculpt with F SculptDraw i have to ...
0
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0answers
20 views

How to import 2D/3D CAD drawing into Blender and how to convert wireframes to faces?

I'm trying to import CAD drawings into Blender. I have read and looked at some tutorials about this, but it's not working! I can use DraftSight to transform a .dwg file to .svg, but to transform a ....
3
votes
2answers
66 views

How to center text on slanted triangular face?

I am trying to model my own 20 sided die and to add the numbers on each face. I am having trouble getting them centered on each triangular face. Any suggestions on how to achieve this?
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1answer
23 views

How to show the normal of a face

How do you show the normal of a face in Blender 2.8. It used to be in the properties panel (n to show) but now where has it gone?
0
votes
1answer
48 views

Join multiple objects into 1 object without combining the vertices?

is there a way to combine multiple objects without actually attaching them to each other? I tried parenting them to a empty axis but I can't switch modes from the parent. I would have to go through ...
0
votes
1answer
26 views

Object Mode Does not Show faces

When I push in edit mode, I don't see the grey solid faces, only the transparent dark ones.
1
vote
1answer
20 views

deativate doubles

this is my third day with trying to learn how to model on blender and every time i get a new problem . I am trying to model this face with this tutorial , i had a problem with doubles yesterday , ...
0
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0answers
31 views

Can't fill faces properly

hello im trying to make a game character for the first time. I've made a mistake so i had to delete some vertices and edges. Now when i try to fill the gaps it has a weird texture when in edit mode. ...
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0answers
21 views

Smooth shading faceted when using bump/normal

I noticed smooth round surfaces get faceted when I apply normal/bump map onto them, without normal/bump they are smooth. Does any one have a solution for this besides increasing subdivision? 1. ...
0
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0answers
25 views

Imitate the F hotkey in python (create face from vertices)

I have a bunch of vertices that i want to connect as a face in python. I managed to do it using the F key in GUI mode, achieving this result: I tried doing the same thing in python using this line of ...
0
votes
2answers
59 views

Assign colour to vertices given face texture, and enable conversion to a point cloud

I'm a-bit of a Blender newbie here so please forgive me if what I'm about to say sounds stupid, but I've been trying to solve this issue for far too long now and am becoming way too frustrated...so, ...
0
votes
0answers
15 views

Plane weight painting

I need to weight paint a certain plane in my mesh for particle distribution. The problem is, you need vertices in order to weight paint which a plane obviously doesn't have on it's face. I need a way ...
0
votes
0answers
12 views

Calculate normals for non-manifold mesh

I'm currently playing around with unity and tried to create a room in blender and import it to unity. The room is a non-manifold mesh (on purpose) - because nobody is going to see that room from the ...
0
votes
1answer
46 views

Face Overlapping Edge

I just recently started using Blender, so I am new to this. Currently I'm working on a model of a mask. For that I created a flat rectangular shaped block, where I'm trying to cut out eye holes using ...
0
votes
1answer
20 views

How many faces can my computer handle? [closed]

I have a macbook running MacOs High Sierra vs 10.13.6 with this processor: 2.3GHz Intel Core i5, and this amount of memory: 8 GB 2133 MHz LPDDR3, and this graphics card: Intel Iris Plus Graphics 640 ...
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0answers
26 views

How do you add orderly wrinkles to faces?

I want to add some wrinkles on the side faces of the lid like the left image I'm a beginner so detailed explanation would be much appreciated. Thank you.
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0answers
30 views

When I merge these two complex shaped objects I get coplanar faces sharing the same space - how can I fix this?

I have these two objects that I am joining together: But on the bottom they have coplanar faces that overlap each other: I want to keep most of the mesh vertices, but do not want to have ...
0
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0answers
24 views

How to transfer mesh data from blender to python?

I want first create an object in blender and then transfer the data of vertices and faces to Python for further calculation like solving a PDE problem.Can I do this and if yes how?
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0answers
21 views

How do I fix a specific lighting bug on this models face?

So, I have a problem where the cheek/mouth area of the mesh has a peculiar lighting bug where it nips in to her mouth Now the obvious problem is that it uses one triangular face from her eyes to her ...
0
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0answers
11 views

Edge being hidden by face

Accidentally deleted an edge, then I added an edge loop. But the face hides the edge. How can I get rid of this? Will only show if I drag x axis smaller.
1
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3answers
27 views

Connect surfaces

How can I extend two surfaces so they connect. thanks!
0
votes
1answer
48 views

How to fix when faces points on a disc are out of sync?

I have a disc where all the black dot points for every slice are in sync, except the one circled in red in the picture above. How can I get that one back into sync where it should be on the face of ...
0
votes
1answer
20 views

Object set to solid but some parts are still showing up as wireframe

I recently decided to try my hand at making a mask. I was able to follow along with a video but once it came to the proportional part, I realized I could no long follow considering my object(mask) was ...
0
votes
1answer
32 views

Keep edge loops in triangle face?

Look at this picture, I have to fill the empty vertices. The shape the face I have to fill is triangle. I can't keep edge loops after adding triangle faces, is there a way to avoid using triangle in ...
1
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0answers
59 views

Align rotation with the snapping target, on a different axis?

I am stacking quite a few tall objects on uneven surfaces. To accomplish this I turn on Snap during transform, Snap to Face, <...
2
votes
2answers
37 views

Add peg hole to each face of a model

Is there a way to add a peg hole to each face of a model? There are a lot of faces, so it would be best if it could be done as one action (perhaps using a script). Note that faces are not all aligned....
0
votes
1answer
46 views

My model has holes in it once I import it to unity

so I have a problem with exporting. I finally have gotten myself to pick up Blender and this is my first attempt at a low poly model created from the ground up. And in blender it seems to render just ...
1
vote
1answer
30 views

Finding neighboring mesh faces

I'm quite new to Blender and I'm trying to write my first Blender/Python script. I'm implementing an algorithm that is looking for the lowest (z-value) laying neighboring face for each mesh face. I ...
0
votes
1answer
48 views

Model appears to have visible polygons rather than being smooth?

In the image, you can see how parts of the models don't look very smooth, in fact it looks more like a model when you set the shading to flat. This is after subdividing and converting tris to quads....
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vote
2answers
38 views

How to connect these faces smoothly (if possible)

I want to make a cliff scene like this in Blender: So in order to do that, I'm trying to connect these two faces together (each one is a plane and has a displace and a subdivision surface modifier) ...
0
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0answers
17 views

How can I prevent vertex groups from affecting both sides of a Mirrored model?

I'm working with a rigged model that I've cut in half with the intention of using Mirror/Symmetrize. I've added some additional finger bones to the model and given them weights and vertex groups. ...
0
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0answers
17 views

Can I create a custom checkbox/button to show/hide a selection of faces?

Let's say that I've got a character model that has a set of armor on it. I'd like to be able to hide or show pieces of that armor by toggling them on and off via a checkbox or button that's associated ...
1
vote
2answers
148 views

Cannot make face, even with 4 vertices

I'm modeling a chair for practice (since I'm a beginner). I'm trying to fill in two areas. However, nothing happens when I press the F tool, even though they are 4 vertices each. When I press F for ...
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0answers
41 views

Why does the bottom face of my box render black in Cycles?

My scene has a box 45 m × 45 m × 10 m in height. The bottom face is located at Z=0. In the viewport render the bottom face renders black, when it should render white like the other faces. If I move ...
0
votes
1answer
24 views

When I use the “Boolean” modifier it doesn´t make new faces

I am new to Blender and I´ve decided to watch Blender Guru´s video on how to make an anvil. I´ve come to the second part where he uses a boolean modifier and that´s where my problem appeared. When I ...
0
votes
0answers
37 views

Face is extending outside of the supposed face region when scaling on two axis

Am I doing something wrong or not aware of something here? I added two loop cuts on each side of a cube and tried to scale the middle faces on two axis (pressed S, then Shift+Z). But for some reason ...
0
votes
1answer
33 views

eighth of a sphere with extremely high face count

I want to create an eighth of a sphere with extremely high face count I want about ~127 Million Faces. the problem is that it takes a huge amount of memory, and creating an entire UV sphere and ...
1
vote
1answer
73 views

How to remove unwanted edge between adjacent coplanar faces? [duplicate]

I have a wooden box with diagonal struts to make it sturdy (don't try to google, impossible to find): And it seems okay, but in edit mode it has meaningless edges appeared after tapping A -> Delete ->...
1
vote
0answers
24 views

Weirdly pixellated faces only in object mode?

I've been trying to model a boot, but I've run into an issue with the topology. When in edit mode, the faces appear normal to me; But when I go into object mode, I find the faces to be weirdly ...
2
votes
1answer
28 views

(Beginner) Inset weight “extruding” faces individually

Pardon the terminology in the title, just to be clear I don't want to extrude at all, but I have an inset I want to do following along with a tutorial where I have the back of an engine I'm modeling ...
0
votes
1answer
28 views

How to Remove these small box(edge) structure from face in blender?

I want to remove this small box structure from the face and want the face as sown in second image
0
votes
1answer
33 views

See-through faces, but just in game and probably not because of normals?

I modelled and animated some low poly game characters with Blender and when I import them in Visual Studio MonoGame there are some parts of the modells see-through as you can see in the picture. I ...
1
vote
2answers
74 views

Python: Select faces of a certain size?

I have a complex mesh that I want to select its "large" faces only, as the mesh has considerably large faces and much smaller ones. Is there a way I can write a script to select faces that are larger ...
0
votes
0answers
29 views

How to fill the faces from vector file

I have design in illustrator and exported in Autocad DXF format. And imported the file. Its in curve format so i have converted to mesh. After converting to mesh i Press F to fill face and Selected ...