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Questions tagged [faces]

A face is a two-dimensional polygon, the space bounded by three or more edges.

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1answer
21 views

Soldify modifier leaves gap instead of thickness?

Hey so I'm trying to make eyebrows/eyelashes andnfollow tutorials but when I try to add a solidify modifier it doesn't make it thicker but it leaves a gap. How do i fix this? Thank you!
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0answers
22 views

Can't select faces in a row

I have a spiral and I am unable to select a face at one part then click ctrl another face and have them join up. Now the selection just goes across the spiral which it didn't do before. p.s. I've ...
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1answer
22 views

How to fix polygons occupying the same space

I'm very new to Blender, coming from Lightwave and Modo. I have a hard time solving an issue, that I came across several times. It's multiple faces created in the same space and sharing vertex. I can'...
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2answers
22 views

How do I fix the two black lines on my mesh?

I pressed F to connect an edge between vertices in order to create a straight line where I could mark a crease. But The new lines created by pressing F are behaving weirdly. Here's a blend file https:/...
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1answer
29 views

Texture Painting issue - colour randomly showing on wrong faces

I've sculpted a basic human and I'm now trying to paint it but when I paint an area sometimes the colour appears elsewhere instead of where my cursor is. The face normals are all correct and I've ...
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1answer
60 views

few faces into one

It is possible make this few faces into one big face? Every face are the same z position
4
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1answer
57 views

Is there a way to designate a vertex group *without* weight painting?

I have a grass particle-system that I am working on. I would like to establish the areas on my mesh where those particles should exist. Now, I know that I can use Weight Paint mode to draw out my ...
2
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1answer
21 views

Is there a tool to combine two different sides of a asymmetrical bottle design? Previously used rail sweep in Rhino

New to Blender and trying really hard to get myself immersed in it. I've come across something that I can't seem to find an answer for no matter what I google. Previously I'd use Rhino's command for ...
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0answers
21 views

why is part of my mesh not affected by subdivision surface modifier?

Only the right side seems to be affected. Here is a blend file if you need it https://drive.google.com/file/d/1zESOunpfijGMY_71UO04QfNuUIA8QNhl/view?usp=sharing
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1answer
30 views

Change face instance orientation

I'm trying to use the face instancing workflow, but I would like to rotate the instance orientation for some of the instancer faces. Using Alt+N (flip) will rotate the instance orientation 90 degrees, ...
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0answers
39 views

All methods of scaling seem to cause zero faces?

I need to scale an obj model down to .04 it's current size. Extreme, I know. But, that's what I need for a game asset, and every time I do, it produces hundreds or thousands of zero faces, according ...
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2answers
55 views

How to flatten surface?

my problem is the following: I am making Blender Guru's Chair Tutorial Series and I want to have a flat edge, but it makes this round shape and messes up my surface. Thanks in advance, Tobi
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1answer
31 views

Problem with seamlessly fitting objects together

I am creating an animation where an object has to split into several parts. I used the bisect tool to separate them, and then created a face where parts got separated. However, when I make these faces,...
2
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1answer
32 views

Strange shape when deleting faces

I am currently working on Blender Guru's Chair Modelling Tutorial. When I delete the top faces to make a hard edge, the face on the front starts making a weird shape. Anyone knows why? Couldn't find ...
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1answer
30 views

Relative distance 3d cursor on the right axis

I have a problem and i can't find a solution. I have a face on my object. I want to align a vertice so that vertice is on the same plane of the face. I created a Trasform Orentation on the face so ...
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0answers
25 views

Creating faces between vertexes faster [duplicate]

Sometimes, I have to remake a set of faces for an object. E.g. Is there a faster way to create faces between the outer and inner ring only (no center) than by selecting every four adjacent vertexes ...
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1answer
26 views

How can I use Extrude Faces along normals without making different sizes?

I'd like to make a low poly room in Blender, but when I try to add thickness to the wall and extrude the faces along the normals the smaller sized wall is thicker than the other. I want to make them ...
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0answers
9 views

Sapling Plugin: How to get rid of the faces from Duplifaces?

I am trying to use the Sapling plugin to make a branch with cherry blossoms on it. I found that the DupliFaces leaf shape gives me the best result, but the problem is that the faces still show. How do ...
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0answers
24 views

How to remove pinching effect when scaling a 3D object

I have an object that I imported from an STL file and I'm trying to scale the side of it. When I select the region I want to scale and drag along the x axis I get this crease or pinching effect. How ...
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1answer
27 views

How can I round the FACE of a cube? [duplicate]

I'm not asking how to bevel a shape's edge, I'm asking how to create something like this: For this, I created a cylinder of default size and scooted it 1m on the Y axis so that it appears as if the ...
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1answer
30 views

How to fix the shadow line in the middle of the face?

This is not the first time i have this weird... shadow line? I can't understand what causes it and how to fix it.
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2answers
36 views

Connecting faces that are out of alignment

I'm working on a face mask in Blender. I have gotten to the point where I'm trying to make ear loops for it. I've used the spin tool and gotten it pretty close, but I can't think of how to line up ...
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0answers
19 views

If i delete the faces on the front side, on the back side they aren't deleted

I'm stuck at following problem: I have the following mesh and the front side: And this at back side: If i delete the faces on the front side, on the back side they aren't deleted. How can I have the ...
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0answers
26 views

Merging Faces, How?

i'm fairly new to Blender and i ran into something i couldn't solve for thr last 30 min or so, googling my problem did not really help, how would i merge the selected faces into one ? Anyone have an ...
2
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0answers
14 views

Python to get Rgb of mesh faces

This is my first use of Python in blender, although I have had Python experience elsewhere some time ago (Arcpy). I have a mesh object with several faces that has a material calculated for each face ...
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0answers
30 views

Why is the handle on the bottom have a hole?

I was following Andrew Prince's tutorial on how to make coffee cup. I applied my solidify modifier. Everything looked fine. After I was done with the plate I had noticed there was a hole in the bottom ...
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0answers
24 views

Why Does Some of My Mesh Get Left Behind?

I have a mesh that I parented to an armature, but when I rotate it, some parts get left behind. I'm guessing this is because of how I placed the endpoints of my bones, such that they can't "reach&...
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1answer
22 views

How to I move a face so that the rest of the objects faces move proportionally

I'm very much a noob at blender so please forgive me if this is a simple question. I want to create a loop de loop object and I think I'm almost there. How would I move the face at each end to the the ...
1
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1answer
49 views

Not sure how to make the topology uniform

I have a staff that I am creating and wanting to import into Zbrush, but I am having a hard time getting a good topology on the faces of this staff. Is there any way to make the faces into quads or a ...
0
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1answer
9 views

Faces don't look the same after deleted and filled with F.How to fix deleted faces issue?

I have made this model without deleting a lot of faces. But at the beginning I deleted all faces from this line and restored them using "F"(fill) shortcut. Now it's looking weird, I cant ...
2
votes
1answer
69 views

How to inset and shear polygons evenly?

I have sheared several parts of the mesh on the edge and trying to inset them evenly. I have tried 2 methods (and also reset all transformations just in case it was a scale issue). But both of them I'...
1
vote
1answer
28 views

How to make the shading the same across all faces?

Hello I'm new to Blender and I'm trying to achieve a look similar to Pokemon Snap on the N64. Mostly just playing around with some things but something I can't seem to get right is the lighting / ...
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1answer
22 views

Join all faces in a mesh together at once

I imported a model from somewhere and all of the faces on it are separated from each other. It's not noticeable when just using the armature, but I'm trying to do a cloth simulation for part of it so ...
0
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1answer
14 views

Boolean modifier not making new faces in mesh

So I'm trying to make a smooth spherical cut in my object, I'm using the same object (icosphere) to cut both my meshes and it's worked fine on the right (hammer spike) and made new faces where it's ...
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2answers
28 views

Jagged edges before subsurf, or rounded corners after

I am making a boat Hull. And problem is with edges. I am trying to do as much undestructive modeling as possible (less Edge loops as possible). For easier face export lates - lasercut and bend sheet. ...
0
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1answer
52 views

realtime uv unwrapping from view with moving or rotating of unwrapped mesh

How do I make the object vertices move or animate in the uv editor when they are moving or animating in the 3d view from a specified view in real time, such as camera view or from the top of the ...
0
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1answer
27 views

How to cut these two objects where they meet?

How can I remove the material where these two object meet? I'd like to keep the objects separate, but I imagine a vertical line right down the middle of these two objects.
1
vote
1answer
12 views

How to undo dyntopo on a specific area?

I've been sculpting for the past couple days and realize as I move in for more detailed sculpting that I have a spot with dyntopo that I must have accidentally clicked. This was a couple days ago, so ...
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0answers
22 views

Why does the mirror tool generate inside faces, and how do I fix this?

I have used and applied a mirror modifier, but when I go into edit mode and select inside faces, the mirrored side is all inside faces. I have selected these and tried shift+N to recalculate normals ...
0
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1answer
35 views

How to merge faces without creating new shapes

I'm in the process of learning how to create models with Blender. Right now I'm trying to create a circle with a hole in the middle, for that i create a simple circle and then I extrude with this ...
1
vote
1answer
38 views

Concave extrusion of mesh

How do you extrude the top face of an oval circle (flower petal) that it evenly bugles/concave? I attached a picture of what I tried to model: I used a bezier tool to form the shape of the petal and ...
1
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1answer
41 views

How do I fix this face shadow glitch?

I have tried using the knife tool, merging faces,and even auto smoothing, but these deformity shadow thingies don't seem to disappear
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0answers
20 views

how should i fix this bad topo

i was making my first gun model , and i came along this problem , the vertices are unevenly placed , this happened when i was moving the inset-ed faces outwards , any way how should i fix this , i ...
0
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1answer
54 views

Merge UV vertex across islands?

I used Transfer UV Maps and it generated a UV map that looks good for my mesh in the UV editor, but is actually 100s of small islands that placed together like a ...
1
vote
1answer
37 views

Insert new vertices into face using pyhton & bmesh

I want to add vertices to a face. Can I only do this by redrawing the whole face with bmesh.faces.new(loop_vertices) or can I also just add some to an existing face?...
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0answers
22 views

Makehuman clothes missing faces

I have been using makehuman for a while and when I import certain objects I have issues. The biggest one im experiencing is missing faces. All vertex show up. In fact kode there is nothing. I tried ...
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0answers
26 views

Steps to create new faces between 2 selected meshes?

I have a model of a sword. In the original model, the surfaces of the flat sides of the blade are flat. I'm working to inset the surfaces a little bit to provide some depth. I've separated the the ...
3
votes
1answer
175 views

Clamp Overlap cancels Bevel effect

I have this table: When I activate "Bevel", there is this incorrect face: If I activate "Clamp Overlap" the problem disappears, but also the bevel effect: How to solve this?
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1answer
25 views

Triangular faces when using bevel

I have this model: When I apply Bevel, these triangular faces appear: What's wrong?
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0answers
26 views

Strange deforming Hand with Subdivision Surface Modifier

i followed a Tutorial for a female Hand and everything worked well so far and helped me lot with Topology. But now i try to make the third finger. Sadly no they deform in a way i dont expect. I tried ...

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