Questions tagged [faces]

A face is a two-dimensional polygon, the space bounded by three or more edges.

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Disabling Face Overlay of Multiple Objects

I've done something silly where the faces of my retopology layer is doing a kind of "overlay" atop my sculpt. While I see the benefit, I only want the faces of the view I'm retopologizing ...
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Texture facing different direction on faces

There are total of 3 objects (walls of different floors and floor). I want the texture to be like "wooden planks". However, if I add the texture from Blenderkit to the wall, the texture ...
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1 answer
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Highlighting square faces

i have got a question about visual blender help; is there a way to automatically highlight only square faces of the model? So when editing mesh, the faces remain highlighted (like seams are ...
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Building face between complex meshes (Blender 3.1.2 Mac)

I'm trying to figure out the best way to fill in the gap between these mesh edges with a flat vertical face. There are a lot of edges to select — what is the best way to go about this?
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2 votes
1 answer
95 views

Shrinkwrap modifier on sharp edges

Why is my shrinkwrap modifier breaking/clipping on sharper edges ? Is there any way to fix this? Adding subdivisions to both objects, results in no changes. Project file:
0 votes
2 answers
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Extrude along normals does not do what is expected

I am following a tutorial and I am not able to do exactly what it is showing, when he extrudes the faces come out glued to each other but to me they come out individually separated with space between ...
1 vote
1 answer
22 views

How to fill a Bezier Curve and reduce its vertices

I'm doing a model and there is a part on the clothes that I think is easier to do with curves (the one marked with red) but after using the curves tool to draw the figure, I can't find an option to ...
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0 votes
1 answer
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How to create a surface on both sides of an extruded circle outline?

Hello Blender beginner here, I have an SVG of a semi circle with cracked edges at hits bottom. I imported the svg and looking to 3d model it. I started by extruding it and was looking to start ...
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21 views

Can't delete the inner face created from insetting a face

I've been trying to create an open hole in my model by deleting this insent face. I have tried deleting the face in the usual way (Delete > Only faces) but the face remains, just becoming ...
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59 views

Dark & bright triangles/faces on exported mesh visible in-game

I'm trying to add more detail to a mesh that already had this problem. There isn't anything in blender that I can see would cause this. I tried manipulating normals but it doesn't seem to affect the ...
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0 votes
1 answer
27 views

how do I see the front faces/vertices only?

I'm new to Blender and I don't even know how to phrase this question properly, but I think I turned some feature on that allows me to see every vertex in my object simultaneously. How do I switch it ...
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1 vote
1 answer
162 views

Is it okay to have triangles in your mesh? [duplicate]

As you can see in the following picture, my model always has a single triangle left, no matter in what way I knife the faces: However, I wondered if its better to achieve something like that (Dino ...
1 vote
1 answer
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How can I see faces in edit mode?

I wanted to make hair on his head which I was going to select faces on top of his head and duplicate so I can place it over his head but I only can see this box and can select this box. How can I see ...
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How can I get and set faceset values in blender?

I’d like to write a script that can iterate over a sculpted mesh that has had faceset values set on it and be able to read and update each face's faceset group value. Is there a way to do this?
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1 vote
1 answer
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why an active object can't go through a hole in a passive object?

I have this scene but when I start the motion, the ball still floating in an invisible face of the cylinder why?
1 vote
1 answer
37 views

How to connect vertices without creating faces?

Here, I have two square grids without any face, and I wanna connect the vertices between the two grids without creating any face. Method I: Step 1: Select all grids, then "Edge" -> "...
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Transparency bug and shading issues with a new project in Blender 2.80

I wasn't using blender for a while and I'm quite beginner so don't know what to do and where to ask. Even when I run a new project I have some issues with object transparency. The same with my old ...
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How Do I Add A Face to this mesh?

Ive been trying to make this shape (it was an SVG) but I cleaned up the mesh and deleted a lot of the mess, but now I need to make the faces clean to add into a boolian for a scene but I don't have ...
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1 vote
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How to read value from 3D Print Analysis Report and use it in a script

is there a way to get the value from one of the 3D Print Toolkit report items and use it in a script? I have only a superficial understanding of python and using it for scripting in Blender. When I ...
4 votes
3 answers
151 views

weird behavior with grid faces

I'm trying to make a low poly hills/terrain and ran into some weird behavior with the corner faces I make a 10x10 grid of size 10 I select a square of 4 faces and I press G + Z + mouse move up to ...
0 votes
3 answers
38 views

Some faces appear dark, but the normals point outward as they should

I have this model which I downloaded from the internet (as an .obj file) and part of it shows up much darker than the rest: I've done some looking around, but none of the similar sounding questions ...
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1 vote
2 answers
82 views

How can I flip only negative faces in Geometry Nodes?

TLDR: turn any red face blue in geometry nodes Im using an extrude node on a edge without faces, some of the faces generated by the node come out as negative despite the edge orientation being ...
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after importing to unity a face disappears

In blender the normals are all on the correct side: But when i import to unity it disappears: I need it to appear, since this is the broken box model, so it will show all faces. I've seen other ...
1 vote
1 answer
63 views

How to subtract one mesh from another but leaving holes without adding any new faces

I have a cylinder and I subtract a cube from it. The result looks as follows However, it adds this extra face in the center. I want to get rid of that face and have a hollow object instead. I am ...
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6 votes
2 answers
245 views

How to select all polygons within a selected edge perimeter?

Is there an easy way to select all polygons within a selected edge boundary? Selecting each polygon manually would be a pain.
1 vote
0 answers
36 views

Is there a fast way to convert ALL tris to quads?

is there a fast way to convert ALL tris of a mesh into quads without leaving some behind? With fast I mean without manually editing them, because I have around 150 meshes to convert. In my case, it ...
0 votes
0 answers
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displacement issues, when turning the view in rendermode some faces are displayed incorrectly (invisible)

hi im trying to use displace modifier but i have the issue when rotating the camera some faces are not properly displayed (invisible) I checked if the faces are showing in the right direction... they ...
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15 views

How not to exceed specified amount of depth while sculpting in Blender?

I need to make precise ring with specific depth cuts. I have created region of work using Face Set. Problems: How not to exceed specified amount of depth while sculpting in Blender (0.5mm overall)? ...
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Can't figure out why I can't fill in faces with this object

I wanted to fill in the faces of the selected vertex here I tried to fill in faces but it said "No faces were filled" or something along the lines of that. I am pretty new so I am clueless ...
0 votes
1 answer
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Vertexes, edges and faces not lighting up when selecting

I am new to blender. I am following the chair tutorial from the blender Guru. Only my vertices, edges and faces are not lighting up anymore when selected. So I cant see what I am selecting. Selecting ...
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Preserve vertices within a certain distance from another mesh

I have two meshes. Mesh A (cube) and Mesh B (monkey). I would like to only retain the vertices of mesh A that are within a certain distance from mesh B using python. Like in the example picture below, ...
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0 answers
19 views

Smooth out boxy faces

how could I make this beveled edge look smoother without having to shade it smooth? Applying an edge split with catmull subsurf works but this in turn ruins everything BUT the edge I am trying to fix (...
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2 votes
0 answers
41 views

Inconsistent order of vertices/faces in obj files animation

I'm creating old-school renderer, where I'm trying to interpolate between obj file frames. After exporting skeletal animation to multiple ...
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0 answers
10 views

Why are my faces rounded [duplicate]

i just cut the thing there out and made new faces in there. But why are they rounded? Thank you in advance!
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How to revert liquid to it's original state

I applied fluid physics to this mesh, then decided to take them off, I delete/disabled them, however the mesh now has invisible faces and I can't figure out how to make them visible again.
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1 answer
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More Control Over Face Creation [duplicate]

I have a model that I hollowed out and now want to give it an open top. I would like to just have Blender create a face like shown in the picture, but instead it fills the whole thing with a face. How ...
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0 votes
1 answer
15 views

Faces overlapping vertexes but it's not overlapping faces?

I'm new to blender and my model had this weird thing going on where the vertexes and edges don't line up with the faces at all. The vertexes are underneath the faces and the edges clip through them. ...
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0 votes
0 answers
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mesh not fully connected/merged? [duplicate]

I tried doing a simple hand with this tutorial and everything was fine until I turned on shade smooth and it looked like the last pic, I tried refilling it to no use so I'm kind of lost since i'm a ...
0 votes
0 answers
31 views

Missing faces on a exported model when using transparency

I've come upon a problem I can't resolve. It happened to me once before, but I can't remember how I handled it. I've created a wine glass model in Blender - low and highpoly meshes, unwrapped it, then ...
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2 votes
2 answers
347 views

How to subdivide this face?

A sphere was created and then a bool difference modifier applied against a cube. A face was then separated from the sphere but an attempt to add geometry to it failed. The vertex count from stats ...
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1 vote
1 answer
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How to make an object follow path and face the same direction as the other object

I have an object that follows path. Path shrinkwrapped to bigger object. I want to make the object follow path while facing the same direction as the bigger objects surface, not intersect while ...
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0 answers
19 views

Dark triangles disturb modelling in sculpt mode

I'm sculpting my first model and after using the bool tool to merge two parts together dark grey triangles appeared on the outside of the mesh. I cannot model that part without the area inside of ...
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0 votes
1 answer
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I cant sculpt evenly with missing faces

There are missing faces in edit mode, but only on parts of the inside of the mesh and outside. For example, there may be no vertices or faces in black on the outside of the mesh in a specific area, ...
3 votes
1 answer
47 views

Blender's inset is extending outwards

I'm following a tutorial for a base mesh, and I kind of went off and defined the head myself. I added two extra line things (Ctrl+R) just to shape the head the way I wanted, but when I tried to resume ...
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4 votes
3 answers
352 views

Paint faces depending on count of vertices

There is a sphere which have faces with different count of vertices (3,4,5,6). I need to paint those faces on different colors depending on the number of vertices using geometry nodes. If number of ...
1 vote
0 answers
42 views

Is there a way to highlight bent faces when modeling? [duplicate]

Say you create a default plane, go into edit mode, and move one of its corners on the Z-axis like so: This bends the plane's face, making it no longer perfectly flat. This can be solved by moving the ...
0 votes
1 answer
26 views

bool tools remove the entire object disappears

I'm trying to extract the handle above from the object itself but I'm only left with a couple of faces from one object only and this is what happens after adding the differnce bool tool : the two ...
0 votes
0 answers
18 views

Rig mesh Faces Missing

I'm still kind of a novice at blender. This was a model that I made maybe a year ago and just reopened it and it looked like this. It should not have textures, just normal plane faces. Any ideas? I've ...
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1 vote
2 answers
21 views

Knife tool, Subdivide faces, edge select do not work in blender at all to make a rudimentary split face

I dont understand why something that should be so simple in any 3d modeling software doesn't work in Blender All I want to do is splice these faces to add a door to my floor plan I tried using the ...
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1 vote
1 answer
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How do i make all faces uv look up

Im making a backrooms game and i want the wallpaper to face up but depending on the face they are looking at different directions, i arleady tried smart uv project, unwrap, reset and nothing seems to ...
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