Questions tagged [faces]

A face is a two-dimensional polygon, the space bounded by three or more edges.

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Auto smooth shading problems

With auto smooth on, the shading is weird without auto smooth , its clean
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Difficulty with a flat surface that creates shadows

My question may seem simple, I'm new to Blender. I am using version 3.1.2. On a flat surface on which I apply the BoolTool tool to create an opening, my surface behaves strangely. I get ghost shadows ...
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How to merge stepped topography layers to single solid mesh

I created a stepped topography model using this tutorial. The different layers of my model consist of closed slices of the same height. The slices of the planes partially touch each other at the ...
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Flat surface shading artifacts

To make a terrain surface into a volume, I used the instructions in this post. Unfortunately, the extruded side walls and the bottom face are getting strange shading errors. Can anyone explain to me ...
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Points not appearing on faces correctly

I have applied scale, tried recalculating normals, nothing worked
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It does't moves properly all faces

I have problem with moving faces I have done faces for medallion and wanted to move all faces down. I tried to extrude and then move, but it's not working. Do you know what is wrong with mine model? ...
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Place object exactly in the middle of a surface

I am trying to modify a microlattice for uni. I have the structure on the right, I want to have spikes on all the cylinders of the structure distributed evenly. Like I did on the left with copy and ...
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4 votes
1 answer
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Sorting vertices counter-clockwise

I want to create a face, using given tuples, representing the xyz-coordinates of vertices. For that I need to arrange the vertices in a list. They need to be structured "counter-clockwise" ...
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2 votes
3 answers
290 views

How can I move faces together in UV editor?

It is possible to move faces together, as solid island, but not as separated: In sync mode.
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Does anyone know the cause of this problem?

There is bold faces but only one face here. when i delete and remake face with f shortcut nothing changes. i used mirror modifier in settings section an top of my right corner. I think that's why it ...
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6 votes
3 answers
118 views

Object info "Vertex Normal" for texture projecting in shader node on objeckts

I'm trying to use Blenders Shader Nodes (or maybe it's possible with Geometry Nodes?) to project textures on objects similar how it in 3D-Coat works. This is how 3D-Coats projects a simple brick ...
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Inconsistant Subdivision on Quads

Some edges aren't being smoothed, seemingly at random. There aren't any creases, all of the polys are quads, and I've verified that there are no duplicated vertices or edges.
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How can I fix these ngons into quads?

Ive used the bevel tool to create an arch on my object but naturally an ngon was created on the edges. How can I fix this ngon while also keeping it in quads? Ive tried insetting the face and then ...
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3 votes
1 answer
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Change scale and rotation when seperating meshes

I have an extremely specific issue, I'm trying to import my blender environments into a virtual reality game, Beat Saber. But the program made for beat saber can't handle mesh deformations. This means ...
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How does Face Snapping work after Rotating Mesh in Edit Mode

I'm trying to delve deep into Blender's 'snapping with' menu, and I got into a roadblock. I realized that with Face snapping set to Closest, if you rotate a mesh in Edit Mode, the face snapping in ...
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Face model neck has a line seperation

Helo, I am beginer at blender modelling and i got this problem of having a neck line seperation. Please see the image below. The line is not too much recognisable but it makes problems while rendering....
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1 answer
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How can I get a honeycomb pattern onto these faces

Im making a tire for a vehicle as seen in the picture below and the rim of the tire is composed of a honeycomb. How can I achieve this? I have tried tessellation, Dual mesh and shrinkwrapping/boolean ...
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Why these parts of my bus model are not showing in unity whether they are showing in blender?

I'm making this bus low poly for unity game use in blender, I've make this model Low poly but its some parts are not working well as they are not showing in unity. I've also check its back face ...
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How to delete this faces

i extrude the middle faces going down but i can't delete the extra faces even after typing "X" and select edge or vertices still non of em help plz help thank you.
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Can I subdivide a rectangle with rounded corners? [duplicate]

I created a new plane and applied its scale. I selected the 4 corner vertices and using the SHIFT + CTRL + B shortcut, I made the corners of the plane round. Now I ...
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Why are all faces visible in Edit Mode?

A few moments before everything seemed just fine, but then I must have activated something that lets me see all the faces in a selected object when in Edit Mode. However, I've checked and both Toggle ...
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Combining Multiple Faces

Recently I've been able to optimize my meshes neatly and easily UV Unwrap them. But as I work with voxels, you can see a large amount of faces are created. Is there an easy way I can select all the ...
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2 votes
1 answer
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Grabbing my face

I am trying to separate an area of my model into a new object and getting more than I was expecting. Here are my steps: Create a mesh plane rotate 90 deg on the X-axis horizontal loop cut at 1/3 the ...
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Why Is my Mesh seperating parts when exporting as an stl to 3d print it? (Found A workaround, but question still stands)

Workaround is at the bottom. REMEMBER: NEVER USE A PLANE OR CICLRE AND TAKE ONE VERTICE TO MAKE A MESH. JUST USE CTRL+RIGHT-MOUSE-BUTTON! So basicly, I am using Blender to make a figure and print it. ...
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Blender Script (bpy) to Change colours of Voxel Faces

I have a 3d voxel model of a human bust that looks very poor. Even after reducing the colour for each voxel face to a single colour, the resultant model does not look good. I want the model to have a ...
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1 vote
1 answer
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How do I delete intersecting geometry?

I modelled a bunch of hair using Curves, and obviously, there's a lot of Vertices and Faces that I could go without, there's half a million Faces in the hair Mesh alone, and that's obviously too many ...
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SMOOTH SHADING ARTIFACTING AFTER JOINING 2 MESHES [duplicate]

I made a separate object to model feet apart from the base mesh before joining it, making it one mesh. I then filled in all the faces between the two and as I did this I found that the smooth shading ...
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Faces don't look smooth when using shade smooth [duplicate]

I'm working on a human mesh, and I wanted to Shade Smooth it, but for some reason it looks weird around the shins. This has happened twice, the active face seems to gets messed up when using shade ...
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1 vote
1 answer
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How do I remove dark spots on object AFTER baking?

So I baked my object/mesh. but I have these weird polygon shaped dark spots on the edges/borders of my mesh that show even in the rendered preview. Im not sure if it has something to do with the ...
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Some faces of exported fbx model are flipped when opened in other viewers?

Here's a video of my problem: https://streamable.com/7uxpns First: after uploading the video I noticed that the front and back faces where wrong. But after flipping them to point outside, the exported ...
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How to Change Color of Joined Object without Manually Clicking Each Specific Object?

So I have my character face and this course said to join the eyebrows and mouth + teeth to make shape keys easier for animation. However, when I want to duplicate my character and change the skin ...
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54 views

Select element like in 3DS Max?

I know Blender has a very unique layout that it becomes so complex compared to Max. I just need to know if I there's a way to select all of the faces that's part of a high detailed object by just ...
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1 vote
1 answer
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vertices - edges - faces icon left upper corner in edit mode is gone! Blender 2,93.4

hope one can help me here. The 3 vertices, edges and faces icons on the left upper corner disappeared. I m working on a Mac Laptop so I do not know how to use 1,2,3 without changing the perspective. ...
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sharp edges on imported geometry

I'm getting some strange sharp edges on imported models when viewing the material. Things I've tried: normals are facing the correct way shade smooth is on clean up/ merge vertices no sharps/seams ...
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41 views

I have a problem with face orientation

I bought a new laptop, installed Blender 3.0 and noticed that the face orientation display is very ruffled. Reinstalling to an older or newer version didn't help. There is no such problem on the old ...
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3 votes
2 answers
105 views

Tilt face 45 degree angle

Just starting with blender coming from SketchUp I Tried shear tool to tilt the face at 45 degree but get undesired artifacts What could be a good approach? maybe a cut out of some sort?
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4 votes
2 answers
255 views

looking for a way to evenly space objects instances across mesh

I'm wondering what the best way is to evenly distribute objects onto another object. I have a circular object that I would like to evenly distribute these instances onto. I was thinking geometry nodes ...
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2 votes
1 answer
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Lost preferences when upgrading Blender, how can I get them back?

I downloaded the latest version, and I made a huge mistake and I did not copy the UI from the previous version. Now the 123 keys change my camera and they do not select vertices, edges or faces. Do ...
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7 votes
2 answers
526 views

How do I get the middle point of faces to show in edit mode?

How do I get the middle point of faces to show in edit mode? I always see it in videos, but have no idea why I don't have it and how to search for this function
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Faces won't fill

I am a noob at 3D-modeling so I don't know if I'm just being an idiot, but I am trying to fill in a simple triangle with a face and it won't do it. It works on some triangles in the model, but not all ...
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Merging Vertices not working after separating faces using "P"?

I am trying to merge two vertices. Earlier on in my modeling I hit "P" to create a new part/object ( I origallny did this to keep that part flat ). Now I need to rejoin some vertices as ...
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Issues with faces on an object - Blender 2.93

So I have a plane and for some reason some faces of the plane will show filled from side but not the other.(Also the circles are not a part of the plane). I'm so confused as to why this is happening. ...
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How to not show shapes behind object in edit mode?

I imported this model from other blender 3 to blender 2.79, but I can't turn off x-ray in edit mode, it wasn't on while i was working on blender 3? Can someone tell me how do I change this? This is ...
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5 votes
1 answer
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Inactive/greyed out faces (solved) [duplicate]

I'm using Blender 3 and after making a race track I've noticed that some of the faces on my kerbs are greyed out or inactive - but only in X-ray mode (for example selected faces in screenshot1). They ...
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1 answer
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Black faces inside transparent object [duplicate]

I try to render a pointcloud with the object edges shown as reference. Therefor I first created the object and duplicated it. One for the pointcloud and one for the edges as seen in the image below. ...
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3 votes
1 answer
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I am learning bmesh in blender python and want to extract the index of a new faces created after using bmesh.ops.bevel

I have written a small script to bevel selected edges and want to be able to select the newly created faces in bmesh. It returns a dictionary of the faces, edges, and verts with the types in long-form ...
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How to cut two intersecting faces?

I want to cut the crossing highlighted faces. What I want to do is a place for a car tail light. The idea is for the light to go into that slot. What I want is to get new vertex where the red dots ...
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1 vote
1 answer
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How do I turn all of these faces into just one?

I had to subdivide a face multiple times so that I could make the holes you see in the image. I no longer wish to have the face subdivided and I wish instead to turn all of these faces into just one. ...
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1 vote
2 answers
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how can i make a window inside this cyclinder?

when i press fill it adds one shitty plane that I cant subdivide. Why? I am trying to add a window to this cyclindrical building. Please help before I launch the PC out of the window previous to this, ...
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1 answer
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Project from view multiple faces at once but each as a single

Currently I make fake windows in the building pretty simple: I create a cubes, place them to wall, and then using the Boolean modifier make a "cavity" in the wall: The next step is fixing ...
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