Questions tagged [vertices]

A vertex (plural vertices) is the point where two or more edges intersect. Used to manipulate the shape of a mesh in Edit mode.

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How to do a shadeless vertex color material in Blender 3.2.2 withe Eevee?

I'm trying to do a shadeless vertex color material in Blender version 3.2.2. using Eevee. I tried to connect an emission shader but the material renders pink. There is an screenshot bellow for ...
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How to scale the tip of a curve? [duplicate]

I am trying to model a screw, but I need the tip to end in a small, fine point (almost Scale 0), how can I achieve this?
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Preserve vertices within a certain distance from another mesh

I have two meshes. Mesh A (cube) and Mesh B (monkey). I would like to only retain the vertices of mesh A that are within a certain distance from mesh B using python. Like in the example picture below, ...
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Walls from a cube

Hello I am new in Blender and have a question about walls. First I made a cube and some loop cuts for the walls and wall studs. Then I extruded the walls one option was (I am thinking it is not the ...
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Solid cube copy location constraint not attaching on a cloth vertex

I want to attach 8 thin cubes onto my cloth (a curtain to be exact), and I am looking for the locations and rotations of my cubes subject to the close and opening of my curtain I assigned 8 vertices ...
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How to snap vertices to the same z and x coordinates

Please refer to the screenshot. I was making this organic shape and trying to close it and avoid using triangles at any point. I had subdivided the border edge and connected the vertices manually. I ...
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Inconsistent order of vertices/faces in obj files animation

I'm creating old-school renderer, where I'm trying to interpolate between obj file frames. After exporting skeletal animation to multiple ...
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How to place topology so there is no crease?

I've been stuck on this corner for ages. I want to make it a sharp corner and the edge that's connecting it to be sharp as well . I've tried hard modelling tutorials but none of them fixed my problem. ...
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How can I fix coordinates of vertices? [duplicate]

When I use proportional editing, I want some vertices to be fixed at where they are. If you know how to fix the global coordinates of vertices, can you please tell me?
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Can't see all my vertices of selected object in edit mode

I've tried looking up this issue and mainly come across this result, which doesn't resolve my issue as my overlays are turned on. I was following this tutorial on YouTube by Blender Guru, until I ...
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Problems moving vertices on local axis

When I select only the vertices on one side, they're moving along the normal Z-axis as expected. The vertices are 'sliding' towards the end of the object. However, when I'm trying to move the ...
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vertices cannot be scaled (skin modifier+subdiv. modifier) Blender 3.0.0

I'm currently trying to model a tree by setting single vertices, connecting them and then using the skin and subdiv modifiers. This method comes from this video from Agustín Hönnun Link: https://www....
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I cant sculpt evenly with missing faces

There are missing faces in edit mode, but only on parts of the inside of the mesh and outside. For example, there may be no vertices or faces in black on the outside of the mesh in a specific area, ...
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Moving edges and vertices UVs on one half of an objects UV map

I am trying to straighten the UVs of one half of my pegboard, but I can't straighten the edges without it interfering with the other UV half of the pegboard. I did all this in Maya and I no longer ...
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Is there a way to blend two different shaders that are assigned to two different groups of vertices that use the same UV Map?

I have tried using a gradient texture and plugging it into the factor of a mix shader node and using the inputs of the mix shader to mix the two different shaders that were copy and pasted from the ...
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Paint faces depending on count of vertices

There is a sphere which have faces with different count of vertices (3,4,5,6). I need to paint those faces on different colors depending on the number of vertices using geometry nodes. If number of ...
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Texture is scrambled after 'Detail Flood Fill' any ideas?

As you can see in the image, after performing the 'Detail Flood Fill' function to even out my vertices, the mesh texture has been scrambled up, all the orange areas are incorrect, the others are fine. ...
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Is there a way to reposition all vertices so that they are evenly distributed across the mesh?

As you can see in the image, there are small clusters of vertices on my mesh. Is there a way to evenly space all vertices so that all the triangles are the same size across the whole mesh?
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Help with retopology

I'm trying to make a retopology of a sculpture I made and I'm having the problem that you can see in the gif below. I can't move anywhere else, I can only move or extrude up. I'm new to 3D modeling ...
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Compare to objects and delete the difference

I have multiple objects with the same topology, UV, and vertices indexes but with different shapes. I changed the topology of one of them (basically, I manually quadrangulated it) and I want to repeat ...
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Blender Addon - Copy Vertex Location

How to copy and paste vertex position/general object shape from one mesh to another? The only thing that I found is that: http://oscurart.blogspot.com/2011/09/blender-addon-oscurart-copy-vertex.html
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Blender changes location of loop cut after selecting vertices

I have a script that creates a frustum with an upper lip and I add a loopcut to the mesh to create that lip. When I run the script until the first return in my code, it works fine. But when I run it ...
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my donut is always a mess

I tried creating donuts many times but the same problem occurred every time. I don't know why it is happening. Please enlighten me with some knowledge. Please save me from this mess. I am following ...
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Report vertex locations of parented geometry

How can I find the vertex locations when the vertices of a cube are controlled by bones of an armature? This parenting thing is causing my regular setup to break. I found this post, but struggle with ...
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6 votes
2 answers
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Any way to prevent this 'pinching?' with the cylinder?

I want to create a looping animation with moving red blood cells along with letters of the different blood types, I used and modified a cylinder in edit mode and this is the result, however there is a ...
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Color vertex group in a mesh

I need to color the vertices relative to certain vertex groups of the mesh, this is my solution but it is not efficient, is there a better solution that uses only the bpy library? my test was done on ...
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How to fix triangulated mesh from downloaded model that is hard to texture [duplicate]

I downloaded this 3d model online and I've been working with it fine so far but I need to texture it and I can't loop cut specific sections due to how triangulated the mesh is, is there a way to fix ...
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Loop selection with imported models

I imported a model of a credit card and want to round the edges with the bevel tool. Is there a short way to select all the edges around the card without doing it manually edge by edge? Loop select ...
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Create a vertex between two other (selected) vertices - a set distance from either of the selected vertices

I cannot find the add-on for this feature. I cannot find an inbuilt function for this feature. Am I going to have to build this add-on myself? There is an add-on which works on a percentage basis but ...
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​List all ​occluded objects from camera

I'm trying to have a list of objects that are occluded from camera view. 'bpy.context.scene.ray_cast()' does not help since it also returns occluded verts/objects. I have visited some other answers ...
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1 answer
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Merge vertices along an edge

After using a loop cut for the first ring, i copy pasted it with shift+d along the Z axis. How do i "paste" the vertices on the edge? (As if they were all loop cut and connected with the ...
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Getting colored point cloud sequence into Blender

I have motion capture data in the form of a colored point cloud that I would like to get into Blender. The export options from the MoCap program are: I have been trying desperately to get the Alembic ...
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problem in selecting vertices in edit mode

when working in edit mode in blender, I was grabbing some vertices but something went terribly wrong. It selected the vertices from the opposite side of my mesh. Like I am grabbing (g) a side of my ...
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1 answer
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Missing parts of mesh

I'm trying to create a donut. I selected some points and scaled them down but after it, some part of the mesh (icing) vanished. This isn't inside the donut(torus), it is just missing (maybe). Please ...
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Vertex color does not work fbx

When exporting a mesh with vertex color in .fbx format the mesh is without vertex color
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Count the number of faces in a vertex group and its total area

I need to count in my scene for each possible vertex group (in each mesh) the number of faces of that vertex group and its total area (the sum of the areas of its faces). I made this first solution ...
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2 answers
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Creating a Quad face with 3 vertices already created?

How do I proceed to make a quad (not necessarily same shape) at an 3 vertice edge? Extrude doesn't do the trick with the vertices selected and fill just creates a triangle~
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1 answer
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Creating planes when remeshing/Topology

As a newbie I'm following a tutorial that makes really fast work of creating planes when remeshing on top of a UV, but I cant figure out for the life of me how to create planes like in the video. The ...
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1 vote
1 answer
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How to create single vertex using given coordinate?

I want to create single point do not rely on any object using script, but I didn't find corresponding option about this in blender. If we can't do this in blender, I hope to create a plane if its four ...
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Can't move vertices down

I'm following the donut series on youtube and I have a problem when I want to move vertices of icing down to look more like an icing. the problem is that when I hit g I can move them down but while ...
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3 votes
1 answer
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Find intersection between a line and a circle

I'm a beginner in using blender. I have a circular element on top of which is a vertex. I wish to get the location of the intersection of the normal from center of the circle till the vertex with the ...
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Variable colour mapping and radii of static points in pointcloud

First post! I'm trying to create an animation of voxelwise brain activity collected via fMRI in Blender, where the size and colour of static voxels vary with brain activity over time. I've got as far ...
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2 votes
1 answer
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Intersect edges in geometry nodes

Sverchok nodes have node: "Intersect Edges", which create vertex on intersetion edges (in one object), like on the picture below: Is it possible for Blender 3.1 or 3.2 to get this solution ...
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2 votes
1 answer
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I came back to my project and can't select vertices anymore

I can select objects and bones just fine, but I can no longer select the vertices with RMB. I can still select them with the c key and the Box Select tool but I'd like to know if I might have ...
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2 votes
1 answer
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Geometry Nodes: allign object based on procedural geometry

Hello! I'm working on a Geometry Nodes procedural project, and I would like to improve something within the system: as simplified in the picture shown, I'm starting with a cube with some subdivision ...
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2 votes
2 answers
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How to turn vertex / edge / face on on edit mode

I came across with a silly problem which I accidently typed a button that made vertex/edge/face dessapear on edit mode. So I have no idea how to turn them on again.
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2 answers
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Compare two objects

Can one compare the geometry of two objects and show how/where they differ? Thought this would be an existing built-in feature, but I've been unable to find anything on it. Occasionally I have two ...
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4 votes
2 answers
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Create a quadratic bezier from vertices of three different circles in Geometry Nodes

Im have three circles with the same resolution, and I was wondering how could I take a vertex from each circle and use it to create a quadratic bezier. For example, take the first vertex of the three ...
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2 votes
1 answer
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Removing unwanted edge

noob here, i'm trying to clean up the surface edge as indicated on red circle, from reference the surface should be smooth and no line, i don't know why it happens. i also screenshot the vertices (...
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1 vote
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How do I make an edge that is parallel to the one that I have selected?

I want to make another edge using the vertex I have above the selected one. It will connect the middle part to the outer circle, just like the edge under it. However, none of the vertices that are on ...
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