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A vertex (plural vertices) is the point where two or more edges intersect. Used to manipulate the shape of a mesh in Edit mode.

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21 views

Is it possible to change the colour of vertex indicators in Blender?

I have to select some vertices that are very close together with ones I do not wish to select and its quite hard to see them. I was wondering if the little black dots (which indicates a vertex) can be ...
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1answer
25 views

Bevel only on edge, not vertices

I wish to apply a bevel modifier to one edge, and not its two vertices. Here is an exemple : The bevel is fine on the edge (blue), but it also smoothen the vertices (in red). How can I avoid that ? ...
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2answers
191 views

How can I export or print coordinates of each selected vertex?

I am pretty new to Blender. I need to get coordinates of each selected vertex somehow. I don't really want to manually copy coordinates of each and single vertex that would just take a lot of time. I ...
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0answers
33 views

Other vertices affected when moving one vertex

I have a mesh that I have not created myself. I took an existing mesh and started modifying it for my own purposes. Suddenly I notice some vertices go crazy when I move (or grab) certain vertices. ...
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1answer
26 views

Trying to edit the nose, but zooming in will display the vertices behind it [duplicate]

The first one in the clip, I can get close to the nose just fine, but the second one, if I try to zoom in... then it displays like that? How to fix that? Maybe you can check what's going on, you ...
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2answers
109 views

Can perfectly aligned vertices create a ngon?

When I got an unnecessary detail on my model that I dont need, (Like in the picture) I dissolve the faces of the unnecessary part and scale it by 0 at the (x/y/z) axis. It makes a perfect square. Does ...
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1answer
32 views

Some vertices are still showing in object mode

I'm not sure why these vertices (color green) still showing even in object mode. You can download the file if you want.
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1answer
23 views

Making faces with vertices

When I want to create the faces between bottom of the handle and the body with manner that you select vertices and make faces, I get a problem that when I want to select the last vertices, the hole ...
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1answer
15 views

trying to box select vertices doesn't select all vertices

I'm trying to Box Select some vertices but for some reason it has problems selecting overlapping vertices. Here's a video that demonstrates this behaviour: https://streamable.com/hvj34 What am I ...
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3answers
85 views

How do I shift a vertex to establish a single, flat surface on a quad?

One thing that I've noticed when drawing quads is that, if a single surface cannot be established using the vertex arrangement (for example, if you add the default plane and raise a single vertex to 1 ...
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1answer
37 views

How can I cut an edge at the mathematical middle?

I have an edge selected and I need to add a new point that is exactly at the middle of that edge. How can I achieve that?
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1answer
29 views

Vertices—loop indices vs. unique indices

I need to set the colors of vertices from data generated by third-party simulation. To do this, I need to access the vertices by their unique indices with the Python API. I can do this with bpy.data....
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30 views

'Remove Doubles' is removing vertices that don't overlap. Whats wrong?

I don't know what's wrong. Maybe it's a bug or just my mistake.
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1answer
48 views

Join multiple objects into 1 object without combining the vertices?

is there a way to combine multiple objects without actually attaching them to each other? I tried parenting them to a empty axis but I can't switch modes from the parent. I would have to go through ...
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2answers
37 views

how can I align a line a vertices evenly preserving the angle? [duplicate]

I would like to know how I can align a group of vertices at an angle without having to resort to scaling to zero on an axis. in the picture below how would you make it the vertices circled in green ...
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1answer
18 views

Dynamic Paint to select vertices in edit mode

Is there a way to use Dynamic Paint to make a selection of vertices to then be able to delete in edit mode. I would like to use a brush to accurately select a specific shape from a dense mesh. Thanks ...
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0answers
22 views

Vertices causing UV map to flip in one area

I'm using a dieline to recreate a some packaging and have run into an issue. The cutout on the right hand side appears to be messing up my UV Map. The cut-out vertices seem to attached to vertices at ...
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1answer
29 views

Vertex coordinate monitoring during Transform

Is it possible, for example, to monitor the coordinates of a vertex while rotating the mesh? (monitored vertex is moving in a circular fashion, providing it's not on the global/local rotation axis) ...
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2answers
62 views

Absence of snapping (coordinate matching) in nested platonics

Is there a way to easily snap vertices known to lie on the surface of a sphere ? In these cases the Z axis vertices are aligned at spawn, and no snapping occurs at the selected vertex, while rotating....
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1answer
26 views

Why is the ring of vertices not complete?

I'm a beginner at blender and I'm trying to make a donut with icing with this tutorial: https://www.youtube.com/watch?v=f5Gb1VK98Wc&t=456s . At 33:30 He shows how to make a curvy edge to the icing,...
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1answer
33 views

Select a group of vertices by indices in a ply/obj file and delete all the others

I have a mesh stored in ply file (or the obj equivalent). I'd like to do the following operation: If all the vertices are numbered (like v0,...vn) I'd like to specify a set indices to select those ...
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1answer
32 views

Need help making an even slope. I'm new

I'm looking to take the 4 vertices circled in red and raise them along the Z axis to create a slope with the same X axis coordinates as the slope with the green line such that all 5 faces create one ...
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1answer
21 views

Constrain vertex positions to moving objects?

I have a schematic of a mechanism on which I would like to superpose an animated 2-D line drawing (a simplified representation of the mechanism). I'm struggling with a few things, including how to ...
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1answer
27 views

Subdivide faces of Object to a minimum distance of vertices

I have the following shape: I need all vertices of the shape to have roughly the same distance to each other (lets say 2 Units), without changing the shape. So basically using vertices like Pixels. ...
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1answer
25 views

smooth vertex problems

i am modeling a bottle, on the flip top cap i have to add this little straight space this is where you put your finger to open the cap, well when i added these loop cuts, appears like if i moved it a ...
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1answer
14 views

Vertices that are not connect with bone get moved by bone

my lower left leg on my model is moving more then the leg. but it's not applied to the bone. Help!
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0answers
25 views

Imitate the F hotkey in python (create face from vertices)

I have a bunch of vertices that i want to connect as a face in python. I managed to do it using the F key in GUI mode, achieving this result: I tried doing the same thing in python using this line of ...
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2answers
59 views

Assign colour to vertices given face texture, and enable conversion to a point cloud

I'm a-bit of a Blender newbie here so please forgive me if what I'm about to say sounds stupid, but I've been trying to solve this issue for far too long now and am becoming way too frustrated...so, ...
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0answers
15 views

Plane weight painting

I need to weight paint a certain plane in my mesh for particle distribution. The problem is, you need vertices in order to weight paint which a plane obviously doesn't have on it's face. I need a way ...
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1answer
14 views

what triggers extend non manifold errors?

after highlighting my entire mesh, if i click any of the other options and not that one, nothing lights up as non-manifold, but as soon as I click "extend" as active, the entire mesh comes up as non-...
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1answer
37 views

Finding the distance between active and farthest vertex in vertex selection

I am trying to write a script for modeling certain forms and this part is really challenging for me as a beginner. I'd like python to tell me the distance from the Active Vertex to the Farthest ...
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0answers
13 views

What is the efficient/fluent way to Fill (F) between something Zaxis locked with a normal vertex?

I would love to hear an efficient way to go about having this FILLED (F), thank you!
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0answers
5 views

vertices of the extreme points of the armature (makehuman model)?

Is there a way to identify the vertices of the fingers, elbows, knees, hip, feet and head from a makehuman model which is an armature? In other words, finding the location of the edge points of the ...
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1answer
25 views

How can I add UV Sphere to Stickman to later add Armature?

This is tough one for me... Althrough I have been using Blender only for a week, about 80% of that was wasted on trying to do what I described in question title. I have made small stickman with low ...
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1answer
34 views

Why can't I adjust proportional size?

I am new to blender and am trying to grab only a part of the mesh and move it with the sphere tool for the falloff. I read that you press g and scroll up and down to make the scope bigger/smaller so ...
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0answers
29 views

Part of the vertices are not moving correctly when moving root bone

When I move the root bone, part of the vertices-tail area in this case will not move accordingly. I've tried remove the tail vertices from all groups then reassign them to the tail bones, but the ...
4
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1answer
44 views

Mass dissolving of quads into a single point

I have created a mesh via sculpting, then converted all of the resulting tris into quads. However, it left me with a less-than-ideal overall layout. The problem, as you can see, is that while most of ...
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0answers
24 views

Imported Alembic (Animated mesh) I need it to have same # of vertices for fluid sim

I am working on a project where I plan to have multiple fluid sims running, I am having problems with my imported animated mesh, where each frame has different number of vertices. (This has previously ...
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0answers
24 views

How to transfer mesh data from blender to python?

I want first create an object in blender and then transfer the data of vertices and faces to Python for further calculation like solving a PDE problem.Can I do this and if yes how?
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1answer
8 views

Align vertex into a straight line non paralel to an axis

I have two faces, the should make a straight plane, but I want to keep the mesh without Ngons. Is there a way in which I can align the 3 (6 counting the ones behind) vertices into doing a straight ...
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4answers
100 views

Aligning Vertices Diagonally

I'm trying to make a pistol with a hammer thingy on the back. I've been struggling to make the back perfectly aligned like the red line in the 3rd image. Any help would be appreciated.
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2answers
20 views

Seeing other mesh vertices while editing another one?

How can I make it so that I'm able to see the vertices of other meshes while I'm editing other ones, if it's possible? What I'm trying to accomplish is seeing one mesh's vertices while working on a ...
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1answer
39 views

How do I straighten out my loop cuts?

In the image below all of my loop cut vertices are off track from each other. From a front ortho view they are placed very messy on the faces and are out of line with each other. How do I make them ...
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1answer
15 views

Problem with Snapping

So, I'm working on this house with oblique walls. I can't properly make the vertex just move along the Y axys and snap to the lower line, as it snaps along the Y axys but doesn't stop exactly ON the ...
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0answers
13 views

Vertices in UV Unwrap Dragged

Whenever I try to unwrap my mesh it works out pretty well except for these vertices. They're being dragged across the screen, but my model doesn't have anything like that. Does anyone know why this is ...
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1answer
20 views

.STL Files in Blender to be used for an animation. Should I recreate them in blender?

Here is a scene I'm using as a reference. https://ibb.co/n9Yub8 Here a portion of a trailer assembly not fully finished using for reference to show what i mean. https://ibb.co/d3r0io One of the ...
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0answers
47 views

Evenly distribute vertices in bezier curve

In Blender 2.79, evenly distributing vertices using LoopTools only seems to work for meshes, not bezier curves. How would one do it for bezier curves? I have seen this post: How to evenly space ...
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4answers
987 views

How would I make perfect diagonal edges in a rectangle

In the pic attached I'm trying to make a perfect diagonal edge across the face as I've so beautifully illustrated in MS paint. I've tried subdividing and moving the vertices along the edge so that ...
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0answers
25 views

Trying to create morphing tail light fixture for a game, lots of detail in post, not sure exactly what question to ask

OK, so I'm modding some tail lamps for a game called "Automation: The Car Company Tycoon Game". The gist is, you can mount fixtures to car bodies, and they cut in and morph to the shape of the body. ...
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2answers
31 views

How can I set the geometric resolution of a primitive?

I'm having trouble creating a high resolution sphere in Blender. I can create a sphere with Add -> Mesh -> UV Sphere. This sphere will be viewed very close to the camera, and it's obvious (in Unity) ...