Questions tagged [vertices]

A vertex (plural vertices) is the point where two or more edges intersect. Used to manipulate the shape of a mesh in Edit mode.

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Align vertices with curvature of another object

I am new to Blender, and I'm currently trying to align vertices of one object to the curvature of another object. I can't use S, then some axis and then 0, since both objects will (in the end) have a ...
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How do I merge all coinciding vertices using a Python script? [duplicate]

I've spent awhile using the extrude tool to construct a mesh, but once problem I've noticed is that if I'm creating a shape with some kind of concavity and two parts of the mesh come back together, ...
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How to add a face to a hollow icosphere

I have a model of the earth which is an Icosphere I would like to slice it in half and keep the surface the problem is that the ionosphere is hollow, so
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Why isn't merge by distance allowing me to merge doubled vertices from different meshes?

Starting with a pyramid on top of a cube, selected all, and click merge by distance with an appropriately small distance with the intention of merging the points at the base of the pyramid and top of ...
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1answer
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Why does applying smoothness to a mesh reduce the number of vertices?

I was playing around with Blender meshes and importing them into Unity when I made an interesting discovery. In the tool shelf, under "Shading", there is a Smooth button and a Flat button. Now I ...
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1answer
39 views

Plot single vertices based on xy coordinates from CSV file

I'm aware there are numerous posts/questions already been raised on this, but upon reading the previous posts, I'm not quite able to find exactly what I'm looking for. So apologies if there's a ...
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1answer
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Lock vertex in UV editor

I need to fit UV map to the texture. To do this, I use proportional editing to move the necessary sections of the UV map. But when moving, vertices/faces that I don’t want to move are moved, how can I ...
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2answers
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Black dotted edges

I just modeled this thing, but when I switch to dev look mode these black lines on the side of the
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1answer
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By using proportional editing, vertices are moved in the wrong axis

So I am following Andrew Price's 2.8 Donut tutorial but sometimes (not always) when I move vertices with Proportional editing, it moves the vertices around it really unpredictably (see screenshots ...
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I Keep Finding layers Stacked in each other

Im building this character. When I click a vert and move it turn out there's another vert in that area with the same facing. I keep finding these throughout the model and I have no idea how im causing ...
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1answer
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What is a non-manifold vertex?

I am experiencing a lot of issues with the topology of a specific object I am modelling. Currently I have an issue with 'non-manifold vertices on it as shown by the screen shot below: The mesh issue ...
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Strange Vertices/Faces from Sculpting. Non Manifold?

I am using blender 2.8. Hello, I have been messing around with sculpting and have began noticing some strange and problematic geometry appearing on my vertices. Points are appearing and connecting ...
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1answer
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Wrong X coordinate with the local coordinate system? [duplicate]

I would like a little bit of help with Blender 2.8. I don't know why the X coordinate of the highlighted vertex is -2 in the local coordinate system ? I think it should be something like -3.4 ? Y and ...
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19 views

How can I edit how many vertices are in my object?

I was watching a tutorial where someone could spawn a cylinder then type in how many vertices he wanted, it's an old tutorial and the ui doesn't show up on the left anymore.
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Creating structure on the surface of a sphere

I currently started working with Unity and require a few 3d models for my game idea. I want to use Blender for this and have so far up to zero experience with it. I have a sperical planet as the game ...
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1answer
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How to get vertex coordinates after modifier in Python in Blender 2.80? [duplicate]

I have a mesh with armature modifier. Is there any efficient way to read its vertices coordinates with modifiers accounted in Blender 2.80? So far the only way I found is to duplicate the object, ...
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Points in edit mode are being clipped

I'm running into a glitch where some of my mesh goes missing in edit mode. It appears that the points are clipped to a certain rhombus-like "region." How can I remove this restriction so that I can ...
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How do I select all vertices within a specific 3D area?

I'm currently looking to edit an existing 3D model. I would like to select the eyes, but there are parts of the eyes with unexposed faces and vertices that are hard to select with the standard ...
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Rigid bodies connected by using 'point' rotate around a corner vertex (not the centre)

I am making a 'rope' using connected rigid bodies. Each small rectangle is a rigid body connected using the type 'point' which allows for rotation. 'Generic' has the same effect (https://docs.blender....
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1answer
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Blender 2.8 extrude vertices

I apologise in advance if it's been answered before. I'm relatively new to blender and have been following this timelapse video (https://www.youtube.com/watch?v=wRzYBsTvnXY). At around 7:37, it seems ...
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1answer
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vertices don't move or extrude properly

i have this problem with my model as i was following a character modeling tutorial and suddenly my vertices are stuck on their positions.. and i do not remember what settings i changed(may be its ...
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1answer
45 views

How do I smooth out two objects (with low poly) that have been unioned in blender 2.8?

I'm creating a character for a new game I'm developing and the character is supposed to be very round with plump arms and legs. When i tried to boolean union the round head with the round body it ...
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37 views

Blender's mesh problem with shaders

I started working on a body today and made a body and a hand. I did them both separately. The problem comes when I try to connect them. There's a really weird, sharp shadow coming when I make a face ...
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1answer
21 views

Cannot modify or delete mesh without it collapsing

I've been working on a model for a game, and found out about Shape Keys for clothes/armor that can be changed out. When I tried to squish the torso, I found out I can't scale it at all. Then I found a ...
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How to make a consistent outline around vertices

I am trying to make an edge around this vertices outline by extruding it but it looks bad. What am I doing wrong?
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1answer
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Spine003 keeps stretching book in undesirable way

I'm trying to fix this rig so that it all bends together, but for some reason the vertices selected below keep stretching in undesirable ways. I've tried a couple different things to no avail. Can ...
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Blender 2.8 locking vertices in place

I'm working on a project where model looks like perfectly cut stone (or other random object). I have one face flat with multiple vertices and need to modify vertices that are very close to the edge of ...
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Vertex stuck when using mirror modifier

Can someone please tell me how to fix this. The vertices did not start out like this. but somewhere in the process this happened and I can't quite figure out where. I think it started when I added ...
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1answer
24 views

Selecting Vertices on Symmetry Line of Mirror Modifier

I am trying to extend an existing script that scans meshes for certain conditions, like poles, non-manifold edges and the like. When a mirror modifier is present on the mesh, all vertices on the ...
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Am I able to add a delta scale key to vertices? and if so how?

I've been trying to bake sound to f-curves in the graph editor for a plane (on the x-axis.) Every time I do this it makes the plane "bounce" in both directions. I understood what was happening and ...
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58 views

How can I smooth out my model's sharp geometry after doing a boolean union on blender 2.8?

For this model I had several separate smooth objects and then I joined them together with the boolean modifier. After that my model became sharper and jagged at the points it connected. The 2nd ...
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2answers
41 views

Retopologizing this mess?

I sculpted this based on my beginner knowledge (forsaking any complex sculpting knowledge that might discourage and keep me from getting to the end), but now I want to paint and pose the character and ...
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23 views

Make dome into threes

Trying to make the Talisman from "9" I need to know how to split the dome into threes Thanks
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1answer
40 views

how to flatten out the middle part of landscape

I made a landscape using ANT landscape add-on. Here's what I have: What I want to do is to flatten out the middle part, to render sth like a valley. Specifically, the area that I circled below: How ...
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Remove double vertices

When removing double vertices in 2.8, I first ensure that normals are consistent and I then merge by distance. If I then recalculate normals there are further double vertices!. If I repeat the process ...
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2answers
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Help modeling this dome

I am very new to blender and still using 2.78, I have this idea in my head and but can't think of how to model a dome shape with a cross on top if that makes sense. I attached a sketch of how I want ...
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1answer
40 views

Can't change number of vertices/segments on just created mesh

I have a problem with changing segments of a newly created sphere. A window where I can change it is transparent and does not respond to any clicks. This problem is with any mesh I create. There is ...
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20 views

Sphere by a Goldberg polyhedron

Hellor everyone, this is my first question on this forum so I apologize if am unaware of some customs. I thought about creating a Goldberg polyhedron in Blender but found a website https://levskaya....
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1answer
23 views

Merging vertices and other tools ignoring SubSurf in 2.80

I'm trying to connect two shapes in blender but whenever I try to connect the vertices, whether it's through merging them individually (alt + m), using the bridge tool, or through Remove Doubles (now ...
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1answer
22 views

How to add a mesh to each vertex (30k vertices) so can import into UE4

I want to import a set of vertices into UE4 but am unable to do so since it lacks any mesh data. Is it possible to convert the 30k vertices into having meshes at each vertex so they are visible and ...
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Removing distant vertices/keeping close vertices

I have a very large map of vertices imported into blender I want to keep the areas where there are many vertices close together but remove all the random dots here and there. I couldn't find any ...
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1answer
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How can I connect a corner of a face to an edge of another face the easiest way?

How can I connect that in the easiest way?
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59 views

Inside of mesh is see through when trying to make a hole?

I am trying to make a hole in this mesh: but when I delete the verticies/faces, this happens: How can I delete the top and bottom in the middle without this happening? I want the inside to look like ...
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23 views

Knife mesh by vertices of this mesh

When i want to knife my mesh, i use another object to use "Knife project". But what if i want to knife my mesh by vertices of this mesh . I want to knife my mesh by chosen vertices, is it possible to ...
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Dissolve lonely vertices. Blender 2.8

I want to dissolve every vertex which does not connected with another vertex ( vertex which has no connection with any vertex ). How can i do that.
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1answer
28 views

Scale vertices by vertex

When i scale chosen vertices of my mesh, they scaled by their center. I want scale chosen vertices by some of vertex.
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Make a circle-form from vertices [duplicate]

I`ve got closed curve in the center of my mesh. I want to vertices which highlighted by yellow have circle-form, not the form like on the photo. Can i smooth them to circle-form?
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1answer
41 views

Correcting Non-Manifold Edges in Blender 3D Model for 3D Print

I've built a 3D model of a sampling paddle (used to demonstrate random sampling to students of statistics) in Blender 3D, which I'm planning to use as my first endeavor into 3D printing. During ...
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1answer
42 views

Adding a vertex onto an angled edge in precise X position

I'm designing a part for 3D printing, but I do not know how to cut an angled edge at a precise absolute X position. I marked in red the place where I would like to insert a vertex. It's exactly 2 ...
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Bezier Curve: How to see only selected vertex handle?

I am making a complex bezier shape, and handles from other vertices is starting to hinder the selection of desired vertex and handles. I have to view from all angles to understand where is the point/...