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Questions tagged [vertices]

A vertex (plural vertices) is the point where two or more edges intersect. Used to manipulate the shape of a mesh in Edit mode.

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1answer
18 views

Soft body for a round character

I wanted to give a try to create and animated a character i made back in the day and there's a few thing i would like to know to make easier to create it. I completed the body with a few problems ...
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1answer
57 views

Bones getting left behind in mesh transform

enter link description hereI have just taken the plunge into bones animation and having all sorts of problems. I want to animate 3 seperate folds on each side of a sheet, without using a mirror ...
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1answer
23 views

Vertices not working? [on hold]

When I try to add to my plain by selecting two vertices and then pressing E it only extends the edges and not the entire plain how does one fix this? https://gyazo.com/b46b4cd4c2bf68e416e14fb32ffef16b
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How do I attach a few cubes via script. Blender 2.79. Pic =>

How to attach a lot of cubes to the nearest vertices of a certain object using a script? I want to attach red cubes to the nearest vertices of yellow objects using a script. Suppose red cubes belong ...
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Casting lines on terrain

I have a DXF file which is a 2D file (all lines are on one layer), and I have a 3D terrain model. I'd like to cast these lines on terrain (to keep X,Y axis, and stretch with Z axis automatically). I ...
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Value sliders are too fast

I've been trying the spin tool in new Blender 2.81. I was trying to change the axis value so that I can get my desired result. But the value sliders for changing the position of the faces are ...
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10 views

Export mesh from blender to matlab

I have already generated a model in Solidworks. I want to generate and export mesh of the model i.e., edges, vertex, faces etc. I can import my model into blender but I do not know how to generate ...
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14 views

Select all vertices at a defined distance

I want to select all vertices at a defined distance from the border of an object. It's easier to explain with an image: For example, I would like to select all vertices at 10mm distance from the ...
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11 views

Select only things in view?

Is there a way to select only vertices/edges/faces in view from the current camera? I have a selection that includes points that are on the back of the model which I need to deselect, but the model is ...
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select all -x vertices (to delete for mirror modifier)

Title pretty much says it all. I want to select all vertices with -x coordinates so i can delete them to replace them with the mirror modifier. mesh is a high density sculpt so using the box select ...
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2answers
26 views

How to move selected vertices on Z axis by 1mm

I'm very new to Blender and I'm having difficult doing what I would of assumed to be a basic thing - yet I'm not finding how to do it. I have several vertices selected and I would like to move them up ...
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Connecting objects

Hey im just beggining with blender and can't find solution to this problem How do I connect two different meshes with vertices? https://imgur.com/a/sGqbYYr for example I want to make a rectangle ...
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1answer
8 views

Cannot transform, scale or move (aka edit) vertices, faces or edges - X,Y,Z locked

I'm using 2.8. Yesterday I had no issues editing my mesh. Now, after I select vertices (faces or edges) I cannot scale or move it for editing- it feels locked. I turned proportional editing on and off....
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Setting exact coordinates on multiple vertices on same object

Is it possible to transform by the absolute value all those vertices at once? Currently, it is set on median but I would need absolute one instead of the median.
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1answer
35 views

Scaling/Rezise in Blender 2.8 Python/Script not working on mesh

I am working on a scrip that makes tiles (like for a kitchen floor). I have a script that works perfect on planes for 4 sided tiles. However, I am running into an issues on non-4 sided tiles. I ...
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1answer
30 views

Is it possible to stick vertices, and for them not to be affect by proportional editing

I have a tablet/pill shape, and I want to select all the outer vertices or edges, and have them stay where they are, so that when I do a proportional edit, they remain fixed, and so the edges/vertices ...
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1answer
33 views

Location of selected vertex

I use Blender 2.8 but after selecting a vertex, I can no find the location of the selected vertex? Is there a place where I can know the x, y and z positions of the vertex? Thanks
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1answer
14 views

Snap to grid lines when moving verticle acros the path

I need create new verticle on path in point where grid and path are crossing. How I make it: 1. Select points 2. RMB and subdivide 3. Select new verticle 4. Shift + V to move across path 5. Trying to ...
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filled faces have weird shadows [duplicate]

when I want to fill 4 selected vertices to get a face to connect 2 different objects, the face gets weird shadows and I also can't sculpt the face. How can I remove these shadows and create a normal ...
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1answer
49 views

How to create a plane that follows the dimensions of an object?

I'm trying to create a plane object, which perfectly follows the selected object in x-z dimensions and also on the positioning and the origin of the axes (pivot). I messed up and I don't understand ...
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1answer
37 views

Best way to find the 2 closest vertices from a list of vertices?

Assuming there is an object, then a list of vertices that could be. ...
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1answer
52 views

Why can't I snap curves vertices to vertices?

Widgets with help of which you deforming curve became orange instead of red. And magnet is on and mode is set to vertices. But vertices can't be snapped to each other.
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How to set objects , or vertex point in a bezier resolution_u vertex?

I'm trying to approach the beziers, but I'm still not able to understand the situations, so I based myself on a part of this code coming from Getting the list of points that describe a Curve without ...
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Mesh cleanup. How to remove overlapping vertices and edges in Blender 2.8?

I have a damaged mesh. Many overlapped vertices and edges. So per the title in the question.. I've enabled AutoMerge and did a Mesh -> Cleanup -> Merge by Distance, but too few vertices were removed. ...
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1answer
21 views

my obj is not centered

i've been trying to make some cc for the sims, but when i export my obj from marvelous designer to blender, the obj like this i tried to make it fit the model manual but i just can't, i need it to go ...
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Automatic edge or loop matching

I want to create terrains in 1 km sq sections. I would like to be able to sculpt one section, then create another plane, for another section, transform it's location where two edges are basically in ...
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28 views

Having big issue when trying to move vertices on specific axe

I'm desperate since a few days with my blender project, I can't move vertices on a specific axe, they just don't follow it ! They move randomly creating disasters on my mesh. I've linked pictures. ...
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1answer
18 views

Artefacts while filling in faces

I'm incredibly new to Blender, so I apologise if this question has a simple answer. I'm trying to select vertices and fill them in, but when I do the filled faces seem to overlap with another face. ...
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1answer
31 views

Determining the indices of a mesh

My question is: How to show the number of indices so that I can add a fixed constraint to certain indices at physical simulation. It works for a simple cube, but not for this mesh
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1answer
18 views

Split vertex(s) in two, creating new faces

I would like to be able to select vertices or edges and duplicate them, but also keep the faces filled. My example: So something like a Rip and fill function, but also creates the faces on both ...
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2answers
44 views

Scaling on X axis changes XY axis angles

Change basic cube to a board shape, Z=.1, X=8, Y=.4. Edit mode; grab back left 2 vertices along X axis for a 60 degree angle on the left side of the board. Select all vertices, and do Mesh - ...
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36 views

Feature Points on Mesh

I didn't start using Blender yet since I would like to know whether it's is the correct place to do my work on. The case is as follows: I have a mesh (XYZ- coordinates, faces) represented as Graph(...
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21 views

How can I connect end vertices of two spiral curves?

I'm fairly new to Blender, using 2.8. I've tried several ways of drawing this spiral image, followed numerous tutorials on youtube that were close...but always something weird happens. Regardless, if ...
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2answers
59 views

A slightly messy mesh in blender 2.81 beta

I'm following the famous tutorial of the donut and the coffee cup from Blender Guru. I just noticed that some vertices of my object are slightly out of place. I don't know how that happened but I ...
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11 views

Getting vertex coords of copied object [duplicate]

I have an object "box_template" that I want to create copies of and then get the position of its vertices withing the camera frame from. So to create the copy I use: ...
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18 views

Merging edges with different numbers of vertices

I keep getting a problem where I merge two sets of faces, but the edges stay partially unmerged: I get a vertex in the middle of a line, in two types: -When the middle vertex is moved away (vertex ...
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1answer
54 views

Cutting a hole in a “Plane”

I decided to design my own room in blender, so made a room out of "Plane"-Objects. Now i need some holes in the "walls" as I want to make windows an doors. I have absolut no idea which tool to use to ...
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19 views

How to cap multiple holes in a model?

Is there a way to quickly fill holes instead of selecting each of edge loop and then fill it ?? for example this sphere Is there an one click function to cap those holes without selecting them one ...
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1answer
21 views

Why is vertex drawing ignoring grid snap settings?

If I want to draw some vertices on the ground plane, I seem to have to place the first vertex with Ctrl+RMB (not Ctrl+LMB as the manual states), then Extrude the rest of the vertices using E, which is ...
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1answer
46 views

Cloth simulation - simulate 2 unlinked meshes together as one

Gentlemen, I have a problem with the cloth simulation. The object I am simulating consists of 2 or more parts that are not interconnected. As a result, the simulation treats them as two separate ...
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1answer
21 views

How to connect 2 meshes without messing up the textures?

So, when I try to combine 2 different meshes by adding a Boolean modifier and then filling in the gaps by selecting vertices and pressing F, the textures get really messed up. There are a bunch of ...
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19 views

How do I manipulate two spiral ribbons to join them together?

I'm new to Blender. I've looked through previous questions and other forums, YouTube videos, and tutorials. I've spent close to two full days trying to figure this out. It's probably a simple problem ...
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1answer
34 views

How to set vertex radius when using skin modifier?

I have this method that I want to use to change the skin size of the skin modifier. If I do this, everything works fine: ...
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0answers
39 views

Can I add new vertices to an object on a per-keyframe basis?

I would like to have a mesh 'grow', so to speak. For that, I need to be able to add vertices at certain keyframes. I understand interpolation between keyframes would be difficult so for now, a frame ...
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1answer
21 views

Align vertices with curvature of another object

I am new to Blender, and I'm currently trying to align vertices of one object to the curvature of another object. I can't use S, then some axis and then 0, since both objects will (in the end) have a ...
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24 views

How do I merge all coinciding vertices using a Python script? [duplicate]

I've spent awhile using the extrude tool to construct a mesh, but once problem I've noticed is that if I'm creating a shape with some kind of concavity and two parts of the mesh come back together, ...
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17 views

How to add a face to a hollow icosphere

I have a model of the earth which is an Icosphere I would like to slice it in half and keep the surface the problem is that the ionosphere is hollow, so
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1answer
28 views

Why isn't merge by distance allowing me to merge doubled vertices from different meshes?

Starting with a pyramid on top of a cube, selected all, and click merge by distance with an appropriately small distance with the intention of merging the points at the base of the pyramid and top of ...
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1answer
29 views

Why does applying smoothness to a mesh reduce the number of vertices?

I was playing around with Blender meshes and importing them into Unity when I made an interesting discovery. In the tool shelf, under "Shading", there is a Smooth button and a Flat button. Now I ...
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1answer
136 views

Plot single vertices based on xy coordinates from CSV file

I'm aware there are numerous posts/questions already been raised on this, but upon reading the previous posts, I'm not quite able to find exactly what I'm looking for. So apologies if there's a ...