Questions tagged [vertices]

A vertex (plural vertices) is the point where two or more edges intersect. Used to manipulate the shape of a mesh in Edit mode.

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Why isn't the edge length overlay showing decimal numbers?

For some reason in my version of Blender 2.8 (from this month of June 2019) it's not showing any decimal numbers after the whole number for edge lengths. I want to know how I can turn this feature ...
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1answer
17 views

Problem with proportional editing on a curve

I have a curve (which is a loop) that I am trying to manipulate in edit mode. When I use proportional editing with connected mode, a certain part of the curve is not affected. It only seems to happen ...
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23 views

Disappearing model when rotating

How do I stop model from disappearing when I rotate around it? It happens randomly and I don't know how to fix it. Example would be today when I was in edit mode i selected vertices and when i rotated ...
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10 views

Is there any way to make the measure tool snap to grid instead of only to vertices?

What I've come to realize is that although the measure tool is good, it's not entirely reliable in certain situations, and can give a person the wrong impression about a mesh. For example if you want ...
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2answers
59 views

Why is snapping to the Grid in Blender 2.8 not (always) reliable for precision for centimeters?

I've modeled objects that I wanted to adjust some vertices for so that way the edges would have an even measurement. (I use the Measure it tool to determine the distance between vertices.) However, I ...
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20 views

Vertex at curve/circle intersect

I haven't found out how do things in Blender that can be done i Geogebra for ex., Lets say I want to make a circle and then make more circles that have centers somewhere on the circumference, or a ...
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1answer
12 views

How do I make my transform values match up to the ones on the Object Properties window?

Whenever I transform something in Blender 2.8, there is a little transform box that shows up; but the values in there don't match up with the values in the Object Properties Window at the right. I ...
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1answer
22 views

How can I fix slight imperfections that mess up the shadows?

How can I fix these imperfections? They have happened to me a lot of times, but this is the worst one. I am making this model for another person so it is important that the model is good.
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12 views

Does anyone know how to change delta rotation, location, and scale to be the regular ones to use in Blender?

The reason why I want to change it is because when I used the regular transform tools, occasionally it wouldn't snap to the grid the way I would want it to. The delta transforms seem to show me the ...
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1answer
30 views

Blender 2.8 Wireframe Mode: show only visible Vertices

As you see the back vertices are visible. I want them to be hidden as you would expect.
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1answer
25 views

Slide edges with absolute values

I have a cylinder I wish to adjust the length of. This is simple when aligned to one of the three axes, as I'd just grab the end edges, set the axis, and type the distance to move by. However, this is ...
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1answer
13 views

Can’t select vertices on torus

I am very new to blender and can’t select vertices on any shapes/objects. I am in edit & vertex mode. When I click on the torus it doesn’t turn grey, it stays orange. When I click on a vertex with ...
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2.8 When and how should I remove unseen vertices?

version 2.8 from March 19, 2019. When building a shape, when and how should I delete vertices that are no longer necessary? From two cylinders, a cube and a sphere, I built: I have other questions ...
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17 views

Adding vertices to a BMesh

I am trying to create a face using bmesh. I am doing it by adding vertices to the mesh in for loop. V_r contains the list of vertices ...
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27 views

sculpt lag problem

After a while i model my mesh, increasing vertices and the faces, my pc starts to lag a lot and i would like to know if anyone knows a method to prevent this problem (that is not buying another pc lol)...
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1answer
25 views

Exporting camera tracking markers from Blender

I am trying to use blender to do some matchmoving and then export the camera along with the tracking markers for use in other software. After getting a successfull track, I have created a vertex cloud ...
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26 views

Aligning multiple vetices while maintaining mesh shape

So I have the below mesh in wireframe and I'm looking from it's right side. What is the easiest way to align these edges like the 2 (or rather 4) on the far right? (edit: edges in red are actually 4 ...
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2answers
33 views

How to join splines

Right now I'm facing the problem where I have to connect two vertices. As it is shown on the picture the vertices are related to the same spline, so I can't use "Make segment" tool. Also I can't use "...
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1answer
19 views

Can't select faces properly on blender 2.80 [closed]

i'm using Blender 2.80 (fa9ab7b5a9a5). In EDIT mode i can select Vertex or Edges just fine, but when trying to select FACE, blender selects some other face except the one i'm hovering my mouse. It ...
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19 views

What is the most optimized way to create mesh from vertex web

I have this web of vertices that I want to convert into optimized mesh. When there is a big angle it goes smooth and when there is just a straight line it creates one "box" of vertices. I tried skin ...
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24 views

Texture doesn't reach all surfaces

This is a texture that am trying to color with but it doesn't looks like it reaches out all places. There are places that I can't color with. Update Since I got a really good comment on that said to ...
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1answer
14 views

Middle verts snapping to other side of the model

I have encountered problem with middle edge loop of my model. Some vertices of that edge loop are snapping to other side along Y axis when I'm trying to move them. Model was previously sculpted a bit,...
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2answers
30 views

How do you select the inside vertices of an object faster?

I've been seeing some tutorials and they all make two mouse clicks and somehow manage to get a clean selection of the inside vertices with no use of Alt or the B key which is what I usually have to do....
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1answer
20 views

why not complete line? [duplicate]

when I set ctrl+R the vertices dont appear around of model,please explain
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2answers
63 views

How's Blender 2.8? [closed]

so I tried Blender 2.8 beta when it launched but went back to 2.79b because there were some functions not working properly or maybe I didn't know how to do it. What got me frustrated was aligning two ...
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1answer
25 views

Issue with certain mesh vertecies stretching away from bone physics chain

So i have these two loops that attach to the head of my low poly model but i found out that when I rotated the head certain vertices on the head mesh would stretch away from the bones. I thought ...
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1answer
22 views

Alternative way of merging vertices

Is there a faster shortcut than Alt+M for merge? I have seen video examples where it was shown a line dragging from point A to B resulting merge. It may be an add-on? Thank you for any of you who ...
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33 views

Blender 2.8 Sculpting splitting at edges

I'm a noob I've looked all over and I don't know what to search for, so I've not had much luck, I apologize in advance. I'm using blender 2.8. So I have an object that I want to sculpt on. Its been ...
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2answers
31 views

Snap vertex to face along a non-perpendicular direction

How do I move a vertex along an orientation that is not perpendicular to a target face, and make it snap onto that face? I.e. I want to move along (constrain movement to) an axis that is not ...
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24 views

What causes vertices to become randomly linked OR form 3d shape instead of plane? (2.8 may build)

Whenever I create new mesh plane I usually delete it and then manually create custom shaped mesh via ctrl+click, then click select all vertices (A) and make new face from them (F). However sometimes ...
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2answers
340 views

How can a vertex have a normal?

I understand a normal to indicate the following information: normals are intersections which are perpendicular to the plane of your face I understand this to be a vector. And that a shader uses ...
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0answers
28 views

Is it possible to create Edges from armatuer or bone locations?

I have these physics bones form ingame that i need to move using clothsim.. Usually i manually add vertices to bone location with different weights for pinning and use empties on those vertices to ...
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0answers
31 views

How to get coordinates of special vertices in an animated mesh with Python?

I try to get the positions of special vertices while animating. I only found quastions about positions of special vertices in one frame or positions of all vertices in an animation. But I need the ...
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1answer
47 views

Reducing the number of vertices [closed]

I am trying to reduce the number of vertices by the tutorial and when I press f6 like the video says nothing happens and the bar does not appear? CGC Classic: Female Character Modeling Pt. 2 - Major ...
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16 views

Issues with mirroring and merge at center

I am having trouble with my character model I am designing. I have been using the mirror modifier and have not had issue with it until I got to the hands. I had them as separate objects and when ...
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1answer
2k views

Blender 2.80 Remove double vertices option gone

I downloaded the latest version of Blender 2.8 beta today. I used to remove double vertices by switching to Vertex selection mode -> Choose all vertices -> Right click > choose Remove Doubles (in ...
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1answer
17 views

How to fill vertices that have been traced with color

I already know how to trace a background image. I just want to know how to fill the vertices with a color of my choice. I have looked around, and even tried selecting vertices and assigning a material ...
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1answer
84 views

Blender 2.8: Very hard to see selected vertices & edges in edit mode

I am running Blender 2.8 2019-04-30 hash e8daa615704b and it is very hard to see selected vertices & edges in edit mode. In the attached image the left and top edges on the forward face are ...
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24 views

How to make a transformation from a sphere to a “nut” [duplicate]

So I'm trying to make an animation in which a sphere transform into a nut. I noticed about shrinkwrap modifier and watched tutorials but it doesn't work. Here are the models :
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2answers
57 views

How can I see absolute coordinates?

Is there a way to see the absolute coordinates of a vertex? I'm using a math formula in Excel to define points.
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1answer
15 views

Can I apply something like a mask to apply proportional editing to only some connected vertices in blender 2.8?

Can I apply something like a mask to apply proportional editing to only some connected vertices in blender 2.8? For example I only want to move the verts on the right side of this leg in proportional ...
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0answers
56 views

Creating seamless low poly terrain tiles

I'm scratching my head trying to create a seamless tiling system for low poly terrain; I want to align every vertices of the border to the neighbor terrain; how can I 'easily' achieve that ? ...
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1answer
52 views

Is object data, as accessed by Python, not committed until you exit edit mode?

I am trying to understand accessing object data from Python, in particular vertex data. In this simple test: Make a new Blender document In the scripting interface, make a function to display vertex ...
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1answer
25 views

How to rearrange the angle of existing polygons

I'm trying to think of the easiest way to connect the opposite angles of the quads, as shown in the figure below, are there any existing solutions? I've found a way with inset modifier + collapse, but ...
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2answers
63 views

How do you get a low poly exterior from a high poly model?

I imported an obj model of a truck made by someone else in a different 3D program but it is outrageously huge; it exceeds 2 GB and none of the vertices are connected together so I can't use the 'L' ...
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1answer
44 views

Equally extrude these vertices inside the shape

I'd like to extrude these faces toward the center of the shape equally - say a 5cm. Try as I might, I can't figure it out. Lots of solutions show inset for faces, but this is just a shape of vertices. ...
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1answer
16 views

Select/Remove vertices joining only two edges

I'm trying to find a way to select (and remove) vertices on the edge of a subdivided plane without having to go round and highlight each one separately. I want to keep vertices terminating three or ...
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0answers
16 views

Is it okay, to put meshes inside each other without connecting them? [duplicate]

Excuse my English. So, im modeling an assault rifle and i was thinking about if its okay to disconnect the highlighted mesh(picture below) from the weapon and just move it a bit inside the weapon to ...
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0answers
32 views

Setting per-vertex colors

I would like to be able to set vertex colors via bpy. There are a number of answered questions including this one Set a specified vertex color to black via python for coloring the central vertex of a ...
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15 views

How to set X,Y,Z arrows to appear on the selected vertex? [duplicate]

My XYZ arrows appear like this in the first image, then I select vertices: But I need for them to appear like in this second image: How do I do that?