Questions tagged [vertices]

A vertex (plural vertices) is the point where two or more edges intersect. Used to manipulate the shape of a mesh in Edit mode.

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Vertex is visible to the camera or obscured

How can you know if a vertex is visible to the camera, or is it obscured by some faces of the same mesh or a mesh of other objects? I need a python solution for Blender 2.92 or above. At the input of ...
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adding vertices in a mesh

so i am a beginner to 3d modelling and am using blender. i want to add vertices inside a cup and i dont know how to do that. further steps include making the liquid inside the cup. need help. a ...
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How to distribute points along a single edge with geometry nodes

I have a mesh with a single edge/two vertices, which I've added a point instance geometry node instancing the "circle" mesh. What's the most practical way to change the amount of circles ...
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FPS drop when positioning the character

My problem is as follows (is a model ported from SFM to Blender) Animation attempt unsuccessful Solid Mode When I create a frame with the rig or in positioning mode, The FPS ends up dropping to 3 or ...
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1answer
19 views

Why does the median z value seem wrong?

I have a circle. I checked every single vertex's z value individually, and they're all 0.0: But when I select all the vertices, the median for the z value is not 0: Why isn't it showing as zero? ...
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how to fix jagged vertices

I've been having trouble with jagged vertices happening in more detailed parts of my sculpture. I've tried just selecting those jagged areas and subdivided so I could just using the smoothing tool, ...
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How To Copy or View Existing Vertex Parents

I have a problem with Vertex Parent. Is there a way to either: Copy/Mirror a vertex parent of an object and paste it to another object, View a vertex parent of an object to see which three vertices ...
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How to transfer point pozition between two meshes with the same UV and the same amount of points but diferent point order (indices)

I have two objects with the same number of vertices. I dont know how, but one object got its vertex numbers changed (indices) As you see on the picture numbers on one are diferent than on the other. ...
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How to copy indices from one mesh to another ? (vertex numbers/index/id) (the same uv)

I have two objects with the same number of vertices. I dont know how, but one object got its vertex numbers changed (indices) As you see on the picture numbers on one are diferent than on the other. ...
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2answers
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random place on a face with python

I'm trying to place an object at a random place on a plane. So far, I found out how to get the vertices locations in real world. ...
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Having issues trying to import extremely large files

I'm not sure if I'm doing something wrong or if my computer isn't up to par-I just bought a model off of CGtrader for an animation I'm working on, and it's huge-3GB obj with about 14,000,000 polygons. ...
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Not showing faces, edges, vertices and background ref images

I worked well with making this M4A1. I added a background reference image too. But because of a mistake of mine, now the vertices, edges, faces while in edit mode and background ref images can not be ...
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How to export STL without duplicate vertices?

When I export mesh from Blender to STL I end up with STL file which has around 6 times more vertices than the actual unique vertices number. I checked that in MeshLab. How to export a mesh in a way ...
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Why isn't Spin tool or mesh that has been rotated accurate when zooming in

I was working with some complex geometry and after a lot of calculations some vertices should have perfectly connected. I tried to just merge them since they were supposed to be at the exact same spot ...
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Blender (2.92.0) Python vertex colour based on location

I have the following python code for colouring the vertices of an object in Blender (using Blender 2.92.0): ...
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1answer
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Moving an object by its vertices to another objects vertices

so I'm quite new to blender and may have missed something glaringly obvious. What I am trying to do is move a mesh to another mesh so it overlaps let's call them Mesh A and Mesh B. The meshes itself ...
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How do I merge two meshes with high density and different structure?

First of all, I have never used Blender nor any other modelling software before. I have seen a lot of solutions showing how to merge verticies and join objects together, however I'm curious if there ...
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Curve looking weird, maybe missing vertex?

I'm pretty new to blender, just learning. I followed tutorial for a chair and everything was going well up to this point, when one of my curves is really bad.. I don't know what I messed up and don't ...
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Blender mesh having random holes and bulges at specific areas

I've been trying to make a Gameboy Model for a while now but I've been having some problem at certain areas of the mesh. In the image, I cant seem to get rid of the bulging area of the mesh and make ...
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Get bounding mesh vertices what are visible from the top side

I would like to generate a vertex array from an object like attached. This script success if the result like in the picture [ Another aproach: visible vertices from the top side. ( I found scripts in ...
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1answer
28 views

Extrude from the vertices

I tried searching this online, but didn't know what it was called, so had some hard time finding anything related. Just wondering if anyone know how I can turn a flat surface, where the edge and ...
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i can't see the vertices after applying jmesh tools

I have recently started using the blender and obviously I have problems that I cannot solve ... When I apply the jmesh tools and go into edit mode it only shows me the vertices and the faces that are ...
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Creating a mesh with UV unwrap and assign it to an existing vertex group

I've been trying to add custom attachments (hat, cloth, boots...) to my character models. What's the proper method to achieve this? So far I tried creating my mesh (a hat) in edit mode of the object ...
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When I paint in vertex paint mode, can I paint per vertex with python script?

I know that selecting vertices is possible in edit mode. I want to color after selecting a vertex in vertex paint mode. Is that possible?
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When I know the vertex's coordinates, can I choose a vertex as the coordinate and paint a color for each vertex? I want to color each vertex

I know the coordinates of every vertex in the model. At this time, I want to color each vertex. I am curious how to select a vertex through coordinates and how to paint a color after selecting a ...
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Rendering vertex colours from imported WRL object

Every time I have installed Blender over the many years I get so frustrated... Inexperienced, and now using ver 2.91.0 Here's what I'm trying to do: Import from ZBrush a polypainted (vertex painted) ...
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How to eliminate offset and follow rotation with parent vertex

I have selected two objects. I used parent vertices to make the object follow the vertices of the object. But when I use this, the distance between the object and the vertices is increased. Also, when ...
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Merge vertices and vertex order

When merging vertices, it seems to blender deletes the newer vertex/vertices (= vertex/vertices with the larger index number) among targeted vertices, and the oldest vertex is left, and the relative ...
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23 views

Blender not selecting edge (only vertices)

When I select two connecting vertices it should highlight the edge in question for extrusion however, when I try selecting the vertices it won't highlight the edge in between resulting in extrusions ...
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My hair particles move when in particle edit mode

I'm new to particles and may have missed something but but i'm sure its some bug: When I switch to particle edit from object mode, the hair particles project towards my screen (pictures below). Also ...
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1answer
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How to fix messed up vertices after sculpting a model

I just started learning to sculpt a model in blender. When I was finished and had switched to edit mode, I ran into a problem A lot of the vertices were messed up like this. The decimate modifier ...
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1answer
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Deselect vertices with another mesh

I made a non-manifold selection, to select my border, but I don't need the entire selection. To automatize my flow, I wish to deselect the "nonuseful" vertices with another mesh. The ...
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1answer
26 views

How do I make these green lines in edit mode the default color? [duplicate]

The edges are a green color which make it hard on my eyes to edit this particular object. I was wondering how to return the color of these to default?
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Join vertices or add vertices to fill empty space

I did'nt even know what i had done to this , it's just ended up like this , how can i fix this issue?
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How do I make a pulsating light effect material?

I wanna make a material or animation that can do something similar to this video on multiple different points on a surface. But with different speeds and distortions. https://www.youtube.com/watch?v=...
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Is it possible to slide and straighten edge loops simultaneously?

My character's sleeve mesh has a number of edge loops which aren't perfectly in the YZ plane (in other words, there is some X deviation and the edge loop doesn't look like a vertical line from ...
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How to make a gouraud shading material

i would like to make a material that uses gouraud shading instead of phong : That means that the shader is per vertex and not per pixel, i thought i could use the parametric input but it didn't lead ...
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1answer
27 views

Edit mode vertices getting dragged?

Blender 2.79: I have this problem in edit mode, when I try to move this vertice, it keeps getting dragged away for some reason. I'm trying to create a corrective shape key for this area, the mesh ...
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1answer
94 views

Add vertices at the intersection of edges

This question was asked many times before, but the most suggested solution "Use Auto Merge" didn't seem to do the trick for me. I have a grid of overlapping edges as in the attached picture ...
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Bevel applied only to one axis! [duplicate]

So the bevel appears to only be applying to the x-axis, when I also need it on the y axis. Any solutions and thoughts would be much appreciated. I have tried with the modelling bevel and the modifier, ...
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How do I extrude faces from vertices as “center line”? [duplicate]

The blue annotation is my goal. See here:
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Remove strange vertex after boolean modifier

The first picture is a curve mesh after boolean with a mesh.The second picture is the result after smooth vertices.How can I remove the strange vertex generated by boolean modifier ?
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How come when I'm sculpting with this subdivided sphere, it doesn't pick up vertices outside or inside of these four dots?

I'm following along with a youtube tutorial on how to sculpt a basemesh, here's the link if it helps: https://www.youtube.com/watch?v=BJ6wUtR6cWo I'm near 5:30 where he begins sculpting, but I've run ...
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2answers
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Blender-Python: Select and iterate vertices after each other from left to rigth, top to bottom

I want to build a blender python loop around all my vertices of one plane which is subdivided and so has many vertices. It should select one vertice (do something else with it which is not the ...
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1answer
69 views

How do I connect these two vertices by extending them along its edge util they reach each other?

How do I connect these two vertices by extending them along its edge util they reach each other? Since the left edge is parallel with the Y axis, it is easy to move the vertex down the Y axis, but how ...
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Missing Edges - How can i fix this?

im new to blender and Im following a tutorial. Yesterday, i was working on vertices and edges to create a 'human face'. i saved it. Today, i opened my file again and i realise that some of the edges(i ...
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How do i destroy a specific boundary when inseting [duplicate]

I'm following Blender Gurus tutorial where he instructs to click B during an Inset in order to dissolve a border, but when I click B nothing happens.
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26 views

How to merge separated object no loose

If I do cloth simulation using 3D model below, it break up because the model is separated with blue line. I want to merge each parts of model, what is the best way to solve this problem??
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How to merge vertices / faces on a mesh without altering texture

I'm working on a mesh I got from photogrammetry and I need to clean it up a bit as it has around 2 million faces. What I'm trying to do here is to merge faces that are on the same axis (merge faces ...
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I was sculpting a donut, to give it a real shape I dented it in the middle but then when I went back to layout, the vertices were disconnected,why?

I was working on a donut through a YouTube video of Blender guru, after finishing the basics of donut in layout, I went on to sculpting it. During the sculpting, I dented the middle portion of the ...

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