Questions tagged [vertices]

A vertex (plural vertices) is the point where two or more edges intersect. Used to manipulate the shape of a mesh in Edit mode.

Filter by
Sorted by
Tagged with
0
votes
1answer
7 views

Bone Heat Weighting Failed, no solution works [duplicate]

I've been trying to get the headband connected to the bone. The selected piece I used Vertex Cleanup but it did nothing and deformed my mesh so I'm trying to find some solutions
0
votes
0answers
16 views

How to snap all vertices to face(s) of another object correspondingly only by Z-axis?

Here is what I have: "Grid"-object at the top another modified at the bottom So how to snap 1 to 2? Thanks.
1
vote
0answers
16 views

Adding a vertex to a model [closed]

I have a car model with many vertices already however some parts of the car which need to be separated as a separate mesh don't have vertices. I tried using extrude, but that doesn't help in moving ...
0
votes
1answer
25 views

How do I make every triangle to quad at once?

Is there a way to make every triangle back to quads? It looks like i have press something wrong yesterday and now every quad is a triangle. Is there a quick solution? Or do I have to press f thousands ...
6
votes
3answers
291 views

Alt+M to merge vertices is not working anymore

I'm trying to merge vertices using the Alt+M keyboard shortcut, but instead I get an option to split. I never saw this menu before Please help.
3
votes
2answers
55 views

Snap vertex along axis to edge?

Is there a way to move a vertex along an axis for it to then stop when it reaches the angled edge and snap to it. When I try to using the snap tool, the vertex just goes past or does't reach the edge ...
0
votes
1answer
19 views

Artifacts when using the union Boolean modifier on modeled mesh. Workflow to add Nails/combine Nails in a sculpted hand model?

I'm currently learning Blender and aim to do stylized Eevee animation, so I'm currently modeling a high detail hand to hopefully later uv wrap and use. My problem is that I decided to polymodel the ...
0
votes
0answers
11 views

Problem importing vrm model

I was importing a vrm file and it stretched out everything but some things were normal such as the hair how do I fix this ?
1
vote
1answer
25 views

No vertext but looks like there is

I have an invisible vertex or something wierd and I dont know what it is. I added an image of what happened: One arrow shows a bend where there is no vertex - How? The other points to a darker color ...
0
votes
0answers
16 views

Fill vertices using python

i am new to the Python API for Blender. I'm currently trying to write an addon which connects each vertex to the two nearest vertices. If I just go to edit mode and hit ...
0
votes
1answer
17 views

Blender Vertices Merge Problem

I am a using Blender version 2.82 on Windows 10. I'm following this tutorial on YouTube https://www.youtube.com/watch?v=zHv4VDoCwYc at 28:00 where he merges 2 vertices. However when I try it, it turns ...
0
votes
1answer
22 views

object glitches when moving vertex

I'm currently trying to follow this tutorial to create a donut. When I try to move a vertex, the vertices around it glitch and go far away from where they should be. A group of vertices in one area ...
0
votes
0answers
15 views

Problem extruding gpx file

I am trying to extrude a gpx file which I created at alltrails.com. I am following the tutorial below but its not extruding. You'll see that when the file is rendered it doing something and not ...
1
vote
1answer
45 views

Unable to change number of vertices after adding a bezier circle in blender 2.83

Once I add a bezier circle, there is no option to change the number of vertices anywhere. As you can see, the box at the bottom has no option to add vertices. If I click edit mode, the bottom box also ...
1
vote
1answer
25 views

Vertices not aligning

I don't know how this is happening, but I just create a shape, scale it and then the vertices are not aligning. Any help is appreciate. Here is an step by step process and a link to the video of it: ...
1
vote
1answer
47 views

should the size of polygons of a 3d model be the same?

I recently learned from my previous question, that it's better make faces with 4 verts. It really helped me with lots of things, unwraping, texturing, etc. To reduce the poly counts of my models, I ...
1
vote
0answers
18 views

Weird issue with faces [duplicate]

When I try creating a new face at a certain place, it seems to be back to front or something for some reason. When I bevel the edge the vertices are also in the wrong places. Here's a few images to ...
0
votes
1answer
26 views

Smooth vertices as a group

I have a model made by 2 different people and I am now trying to polish some details myself. I would like to somehow smooth/round all selected vertices as group so that the curve is as nice as the ...
0
votes
1answer
19 views

edit mode grab tool doesn't work as expected

I thought this would have been a common problem to encounter but I hasn't seen any questions about it being asked. It may have been me clicking the wrong shortcut but my grab tool doesn't work as ...
1
vote
1answer
41 views

What are the best ways of designing sword topology?

I'd like to model the sword in the reference image below, but I'm not sure how to design the topology of the blade while avoiding the use of (1) a triangle at the tip or (2) a quad with two vertices ...
0
votes
1answer
25 views

How do I fix vertices that aren't following the armature? [duplicate]

I wanted to report a problem I had recently with my rigged and clothed character. Whenever I move the head or body, there is ONE vertex that does not follw the rig : Here it is in T-Pose: Now ...
1
vote
1answer
22 views

“Grabbing” only selected vertices in proportional edit mode

For some reason, in proportional edit mode I cannot grab onto the selected vertices of my object, only the object itself (I can still see the vertices I have selected, just can't control them ...
1
vote
0answers
22 views

Hello Im wondering if anybody can help me figure out how to keep the edge from stretching while using the mirror modifier?

Hello Im wondering if anybody can help me figure out how to keep the edge from stretching while using the mirror modifier?
1
vote
1answer
15 views

Cursor keeps selecting vertices through the mesh without X-Ray on

When i try to select vertices on the side of a mesh, the vertices on the other side of the mesh is also being selected, as if i had X-Ray mode on. I cant figure out what could be the problem. Here's a ...
0
votes
1answer
34 views

Sculpting in 2.83 doesn't sculpt every verticies

https://i.imgur.com/TeSWnbT.gifv This is virtually my issue. Every time I want to sculpt something, its not pulling every verticies it needs to pull when scultping. Sometimes, not always, but pretty ...
0
votes
1answer
21 views

Wireframe and vertices have disappeared

New to Blender, no idea what hotkey I've pushed. The wireframe/vertices in Edit Mode have all disappeared. Effectively, Object Mode and Edit Mode are now look identical. If I move to "Modelling&...
0
votes
0answers
28 views

Removing doubles for auto-rig pro welds mouth shut?

I'm pretty new to Blender and just started to learn how to rig characters. I'm using Auto-Rig Pro 3.5 with Blender 2.83 to rig a character originating from DAZ Studio. I imported it as a .obj mesh to ...
1
vote
2answers
28 views

Why don't Edges appear when I switch to wireframe shading on an object?

I'm very new to blender so I'm trying to follow this tutorial on creating a base mesh. At 2:37, the guy in the video presses z and turns on wireframe shading on the object. On his tutorial, all the ...
0
votes
0answers
9 views

Vertices of the duplicated loops separated by 'Selection' look like a mess (the mirror modifier implemented) - how to solve it?

I don't understand whether it's a bug of the program on my computer or I did something wrong. Note please that the Mirror Modifier is implemented and I make changes only on one side of the mesh. I ...
0
votes
0answers
12 views

Fixing lots of gaps/holes in a generated mesh

I'm wanting to import 3D printer gcode files into blender so I can render them producing images of the models with the print path/lines visible. I modified an existing plugin so it could work with ...
2
votes
1answer
33 views

Make one solid from mesh built out of multiple squares by snapping to grid

I made a mesh out of multiple squares and there are an abundance of vertices throughout the entire mash. I want to make it so there is only vertices on the corners. Do you know any way I can make it a ...
0
votes
1answer
31 views

Creating a grid of tubes following a mathematical surface

I am creating a 3D mathematical surface using the "Add Mesh: Extra Objects" plugin, resulting in the mesh surface below: Ultimately, I would like to convert this surface into a grid of ...
8
votes
4answers
2k views

Is there a way to make a five sided bolt out of a 32 sided disk opening?

I am somewhat new to blender and I am trying to hone my modeling skills with a focus on good topology. I am modeling a fire hydrant currently and the end of the pipe openings or valve attachments has ...
0
votes
1answer
22 views

How do I bend a scanned .stl object with several complex features

I'm trying to make a cylinder out of this textured slab. One side is flat while the other side is textured with an intricate pattern.There are several triangles and vertices. I would like to ...
0
votes
0answers
18 views

Object suddenly and randomly turns translucent in edit mode

the xray function is off and I have no idea what I did to get it to be like this. It happens even in new projects (such as default cube)
0
votes
0answers
27 views

How can i get rid of this pinching in my mesh

Huy guys, I am new to 3ds modeling and I started to model and I encounter this problem. I have tried to keep the quads but the pinching is still there. Thank you for your answer.
0
votes
1answer
38 views

trouble with eye holes

so I'm looking to make a doll, and I wanted to start the head by modeling a perfectly symmetrical face that I could then 3D print and work on to of digitally. this is basically my first time sculpting ...
3
votes
1answer
60 views

Rotating particles in two different axis

I'm having some trouble randomizing these particles on top of my cylinder. My goal is to randomize the orientation of my particles with respect to the object's y-axis, which makes the particles stand ...
0
votes
0answers
18 views

Why aren't the Vertices connected?

Hello Blender Community, I have a problem here with my mesh, because I must have accidentally done something wrong. The vertices somehow doubled or tripled themselves in place and they aren't ...
1
vote
1answer
19 views

Vertices as particles?

I'm new to blender. I'm trying to build a galaxy for a home page on a website. Was wondering what is the least intensive way to get star like particles for a galaxy that can be used for a website. ...
2
votes
2answers
61 views

should the polygons of a model be squares/rectangles?

I don't really know how to ask this question, I googled, but I couldn't explain myself in a very short line in the google search bar, so I didn't get any result, so I thought it would be better to ask ...
0
votes
1answer
30 views

How to view without vertices

Hi there, so I've been sculpting a face and I wanted to pull back and take a look at it, but I realized I have no idea how to turn off all the vertices and edges, someone please help me out.
0
votes
2answers
41 views

Base mesh becomes unsculptable

I keep making base meshes for character sculpting. I do this in edit mode, put on a skin layer, and then switch over to sculpting mode. First sculpting anything over this mesh doesnt work. I checked ...
0
votes
0answers
16 views

Moving vertices in mesh acting strange

I am trying to move vertices I select, but suddenly when I hit "g" or drag the move arrows after selecting them, Blender adds a connection to the vertices on the opposite side. This only started ...
0
votes
1answer
28 views

In my Blender 2.82a the snap function is not working

I was trying to learn Blender starting from the beginner tutorial of Blenderguru on Youtube where he tries to make a doughnut. In one part he tries to use the snap function to make the icing droop ...
0
votes
0answers
19 views

How to create a Curved edge between two vertices?

I'm trying to simply make an Edge curved, preferably such that I can click and drag the mouse to easily control where and how much it curves. How can this be achieved?
0
votes
0answers
26 views

Distorted created face

I’m fairly new to blender.Thanks in advance for any help. Using blender 2.82 1.import Svg and convert all of its curves into meshes then join all meshes. 2.Scale and rotate object. Edit mode and ...
1
vote
1answer
23 views

Displace modifier on specified region of hollowed cylinder

Noobie here 🥴 I have a hollowed cylinder (ie hole cut through top/bottom) and want to displace a small outer region of the cylinder with an image. The displace modifier tries to displace all verts of ...
0
votes
0answers
5 views

Exported .DAE file, its plane vertices position are not matching the one in Blender editor

BLENDER 2.82a Hi, I created a Plane mesh and rotated it then positioned it vertically as below Later, I saved it and exported a Plane.dae file. When I checked the Plane.dae file, the above ...
0
votes
1answer
38 views

Zero faces problem with model for 3d print

I created a model in parts to print using sculptris and blender, i enabled the 3d print tollbox addon, and when i click in check all, my model has only two problems that i coudln't find a solution ...

1
2 3 4 5
24