Questions tagged [snapping]

Use this tag for questions related to precisely positioning objects with the snapping tools.

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How do I snap an existing edge onto a mesh?

I'm trying to snap this edge onto this face so it can countour onto the mesh, but I don't know how to.
Cerulean's user avatar
3 votes
0 answers
35 views

Snap to Increment while Scaling

Introduction Hi there, I'm using blender 3.6.4, using manjaro linux. When I move the default cube around in a new project, it doesn't snap to anything, when I go into the top bar and enable snapping ...
cuppajoeman's user avatar
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Weird snapping when adding loop cuts during retopology

I am new to retopologizing and facing issue with snapping.it seems to be snapping to the mesh according to view and not according to the actual geometry anybody know how to get rid of this or is it ...
Akshayraj's user avatar
1 vote
0 answers
19 views

Snap edge to vertex by dragging one side of the edge?

I would like to drag a vertex, in such a way, that the moving edge snaps to another vertex. Below shows what I'm doing now. I drag the vertex to the right until it 'looks okay', but I really want that ...
void_Foo's user avatar
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1 answer
29 views

Z axis won't line up perpendicular to object's face/vertex when snapping to vertex, how do I correct this?

What I want it to do is on the right (simpler octahedron object) but for some reason, it behaves terribly for the other complex object on the left. Each of the 8 faces behaves differently but to some ...
watercubefullofwater's user avatar
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14 views

Snapping to increment: I'd like both Rotate and Scale to work in the same increment as Move, instead of 1/10 the increment

Basically I'm trying to make Blender work sort of like MagicaVoxel (I have my reasons), making it so that a cube will snap to a fixed increment for Moving, Rotation and Scale, say 10 cm. Moving works ...
Effninwall's user avatar
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42 views

Plane lock depending on the orthographic view you're using?

Quick Ask: Does Blender offer an adaptive axis/plane lock in orthographic views, similar to Rhino's 'project snapping to CPlane'? Plane locking is using a command like SHIFT-Z to restrict movement to ...
goose's user avatar
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1 answer
30 views

Why is my mesh refusing to snap to a specific object?

As you can see in the image, when I try to extrude the line of edges on the left, all of the edges except for the one piece (Why only that one?) snaps to the object on the bottom, instead of the ...
Autumn's user avatar
  • 107
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1 answer
51 views

Why is the Knife Tool not snapping to specific verticies?

I wanted to make arches for a car. I'm trying to cut the mesh verticaly (like on the second photo), but the knife doesn't snap to the verticles on the arches. Although, it does snap to verticles on ...
Mark's user avatar
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4 votes
3 answers
189 views

How to align perfectly with snapping?

I have a cylinder below and on the top a sphere. I want the sphere should align on the cylinder so that the sphere below part goes inside the cylinder. Below is the reference image drawing. I tried ...
atek's user avatar
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2 votes
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How do I turn on snapping for node editors by default?

I really like to keep my nodes snapped to the grid. I am a psychopath about it. But one thing that I hate is that I have to manually turn on snapping everytime I open Blender. Is there any way to keep ...
The Kalaakaar's user avatar
1 vote
1 answer
30 views

Vertex snapping not working in edit mode. Proportional editing is off

Blender 3.6.2 I am unable to vetex snap in edit mode to any vertex belonging to the same mesh. Before the screenshot I had other separate objects in the background and it will snap to their vertices ...
McPhearson's user avatar
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72 views

How do I align my object with the ground?

I'm new to Blender and created a gas stove knob model (to replace an old one that came off) to 3D print, but my model is not aligned with the ground. I think the rotation is slightly off, as well. ...
WowieSeagull's user avatar
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35 views

How to snap mesh onto another and have all its faces snap onto its surface

I am not quite sure how to word this well so apologies if it comes off as confusing, but I am looking for ways to snap a mesh onto another mesh, but having it snap every part onto the mesh's surface ...
Cerulean's user avatar
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1 answer
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how to make a radial array on a sphere in blender

I know how to create a radial array on a flat surface. i need someone with skills and imagination to understand I want the array to sit on a sphere and conform to the curve of the sphere(wrap).
Damon 's user avatar
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1 answer
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Snap to face problem

I am just startying to learn Blender and I've encountered an issue I can't manage to solve. I'm trying to place a circle onto a curved mesh. Normally it shoul snap onto it but no matter what i try the ...
archiheart's user avatar
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128 views

Why is vertex snap not working

Snap does not work if the mesh is behind another model. As far as I remember, this was not the case in previous versions, and in X-Ray mode it was possible to use snap, no matter how many meshes were ...
solo_GRV's user avatar
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2 answers
24 views

How do you snap knife to vertices obstructed by faces?

I made this mesh by applying a boolean and now I want to cut parallel with the top of the hole. The Loop Cut command won't snap to the point, so I'm trying to use the Knife tool and cut through the ...
kariomart's user avatar
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51 views

Ctrl+Right click create in edit mode, not snapping to face when Xray mode is enabled

I'm trying to do some retopology and I use the Xray mode a lot for this. The strange behavior is for example: Have the High poly mesh ready. Create an empty mesh object, and tab into edit mode. ...
gabe687's user avatar
1 vote
1 answer
37 views

Scaling edges loop along themselves to a plane/grid

I have to move the edges loop along themselves and align them in a plane Is it possible to achieve the same result as in this video on blender? scale constraints edges
Christian's user avatar
1 vote
0 answers
33 views

How to Snap Cursor to Selected, but accounting for the Modifier result?

Snap Cursor to Selected places your cursor at the selected vertex of your mesh (or the mean of multiple selected vertices). The trouble is that sometimes the vert ...
Mentalist's user avatar
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4 votes
2 answers
318 views

Connect 2 vertices with a cylinder

I'm working on a chemistry project where I want to create some atomic structure. In order words, I have two atoms and I want to connect their centers with a bond (cylinder). I was thinking about ...
Hao Nguyen's user avatar
1 vote
2 answers
47 views

How to snap a vertice to an edge without actual snapping it to that edge, staying on your native plane?

I accidently move the point of my prism. I need it back on that same place it was, just like the left part on the picture. I use constrains in X axes and want to align the vertice position with that ...
TRUEvector's user avatar
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23 views

How to align and join an objects edge to another?

I have these two objects and i want to "glue" them togheter in their bottom edges, I have tried my luck with the snapping tool but it seems I'm missing something. Thanks in advance. those ...
Yukohhh's user avatar
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1 vote
1 answer
98 views

Geo Nodes - Raycast from individual Mesh islands

I try to create a Node Setup with which I can make several unconnected Planes (contained in one Object) snap to an underlying Groundplane without the Planes beeing rotated (Pic01). With my current ...
user avatar
0 votes
1 answer
38 views

How do I activate "snap to increment" in perspective and camera mode?

I thought snap to increment and absolute grid snap were only available in orthographic view, but somehow I managed to activate it in a viewport in perspective mode. How did I do that?"
Dominic Santiago's user avatar
1 vote
1 answer
132 views

How to draw a Curve onto a mesh with the Draw tool

I can create a Curve line, then move it over to my mesh, turn on the "snap to faces" then move it point by point to my mesh (snapping them onto the surfce as I go) and generate paths on the ...
r189's user avatar
  • 11
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0 answers
30 views

Grid snapping not working in Perspective mode

If I select my model, turn on Increment snapping and select 'Absolute Grid', then the object will only snap in an orthographic view and not in perspective. any ideas how to fix this?
mzone3D's user avatar
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0 answers
56 views

Snapping a Object to a face with a set direction?

I use Blender 3.5 and I try to add numbers to dice faces (standard 7 piece fantasy set for 3D printing). What I tried is using the snapping tool, setting the origin to center of mass and made it snap ...
Plottwist's user avatar
0 votes
2 answers
52 views

How to make an object "stick" to another even after resize?

I'm trying to make a model of a coin with numbers on its face. Lately, I had to change the coin thickness but the problem is that the numbers just sink into it, instead of staying "glued" to ...
Clueless's user avatar
1 vote
0 answers
40 views

Aligning multiple objects/joints for rigging

i just started learning blender, but am having trouble understanding how to combine multiple objects into mechanical joints. Specifically, I would like to assemble a T-pose for a small robot from ...
user20880144's user avatar
0 votes
0 answers
16 views

Object with curves sliding when animating

i am trying to animated a object with a lot of separate parts including objects that is linked up with curves. at first the animation looks good, but when the object moves the object linked to the ...
Isak_Fjeld's user avatar
1 vote
2 answers
54 views

How to precisely move origin without having a solid point to snap

I have this object: and I want to place its origin centered in XY and to the lower position in Z. Using the predefined positions (i.e. center mass/volume) does not work for obvious reasons). I'm able ...
Mark's user avatar
  • 205
0 votes
0 answers
15 views

objects dont snap properly after join operation

I joined a cube and a star using command+j snap mode is in vertex when i want to snap it to the duplicate of the starcube it snaps below the vertex
mangojuice's user avatar
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0 answers
48 views

Group input without previous modifiers

Is there a geometry node like 'Group input' that gives the original topology of the object without any previous modifiers? It's for a voronoi pattern. For most shapes it is needed to first do a '...
JHNK's user avatar
  • 139
2 votes
1 answer
519 views

How to use the geometry proximity node as snapping tool

I want to use geometry nodes as a snapping tool. Here is a simple example of the problem: The geometry proximity node uses the shortest distance. How can I make it use the distance in the direction of ...
RORSCHACH_'s user avatar
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0 answers
29 views

Origin has own direction, how to change it easily?

It seems object origin has it's own direction. With this, I have one topic when I am snapping Please, look at the picture. Both cube has origin on the center of face and I tried to snap them on the ...
mailo-gum's user avatar
3 votes
1 answer
152 views

How to make snapping similar to measure tool?

I am making an addon where I need a snapping function similar to the measure tool. And it would be awesome if you can extend that function to snap to the grid. I know how to draw on viewport with the ...
Karan's user avatar
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0 votes
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24 views

how to change origins when moving verts/faces/edges

SO if am moving a part of a model like i said either face, edge or vertex and i want to try to move it in increments matching a different vert how do i do that ? Here is an example. i want to move ...
user162066's user avatar
0 votes
1 answer
154 views

Make a bezier curve control point exactly vertical

I've created a bezier curve and given it some depth. I'm trying to make the control point on the end point exactly up and down. I guess you could say I'm trying to align it with its local z axis. I ...
Josh's user avatar
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1 vote
0 answers
49 views

Any way to exclude certain vertex groups from being snapped to?

So I’m wanting to create an easy snapping tool where objects only snap to specific vertices on the target mesh (“connection points” if you will). I want to define these connection points but I want ...
Jonathan's user avatar
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0 answers
28 views

When in lock to cursor mode, holding shift + middle mouse button snap zooms to that point. How to turn it off?

When in lock to cursor mode, holding shift and middle mouse button snap zooms to that point. How to turn it off? It works fine if I want to pan when im not locked to cursor. Anyone have a fix for this?...
LeroyTPDias's user avatar
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0 answers
66 views

SNAP extrusion (along normals)

I am trying to extrude A along normals and snap it to B (another mesh), but I am not able too. Snap settings are vertex, active, affect scale
pippooooo's user avatar
  • 354
2 votes
1 answer
184 views

Measure tool: different results with/without snap

as you can see in the picture, I'm getting different results when measuring with/without snap. The last 3 measures do not use snap, while the rest do (either one side snap or two sides snap) The ...
joovunir's user avatar
0 votes
1 answer
303 views

How to *actually* snap a vertex to an edge

How do I actually snap a vertex to an edge? I want to snap a vertex to an edge based on an x, y plane (without changing the z). However, if I do that, the vertex moves away from the edge based on ...
Earl Cabello's user avatar
1 vote
1 answer
207 views

Snapping tools missing inside of UV Editor

Inside of my UV editor, I am missing the Snapping tool bar. I've going through Preferences, View menus and more to try and restore this with no luck. Without this option, I cannot snap and of my UV. I ...
Kwixb's user avatar
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0 votes
1 answer
61 views

Having problem with face snapping

I am doing the blender Guru latest Donut tutorial and I am currently on the 4th tutorial where we have to do the face snapping. I'm trying to do so but it seems to me that it is wrong though it looks ...
Rohan's user avatar
  • 3
2 votes
1 answer
170 views

Aligning the faces of two models

I have two models, for simplicity let's say an Octahedron and an Icosahedron, and I'd like to move the Octahedron so that a particular one of its faces aligns with a particular face of the Icosahedron,...
Wheat Wizard's user avatar
0 votes
1 answer
62 views

Snapping middle vertex problem

I have seen many solutions, but non of them work. I want to snap middle vertex signed with cursor to any of other vertex in the grid. Box always snap to corner vertexes and I swear I have tried all ...
barberik's user avatar
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0 answers
198 views

How to prevent overlapping when moving meshes?

Is there a way to prevent overlapping when moving meshes? I'm trying to emulate the assembly of planks in a furniture or cut stones in a wall. EDIT : It is a GUI manipulation that I'm looking for. A ...
Jag JB's user avatar
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