Questions tagged [mirror]

Questions about the various ways one can edit objects with symmetry. e.g. the Mirror modifier, scaling by -1, Ctrl + M, the Array modifier, etc.

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How to move 4 objects symmetrically outward/inward on the same origin?

I have 4 cubes symmetrically placed at the 4 corners of a plane and I want to move them along the x/y axis outward/inward the center of the plane witch is also the origin of the 4 cubes? Here is the ...
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Mirror parts of existing image texture along mesh axis

:-) Is there a way to clone-mirror parts of an existing image along an axis? Example picture for clarity: The mesh is symmetrical, and the texture is taken from a real image and fitted to one half ...
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1answer
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Mirror modifier changes behaviour of scaling 2.8

I think I'm just doing something wrong here. I looked around here and found several issues pertaining to scaling and mirroring but I couldn't find one that I felt was applicable to me. Basically I'm ...
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Symmetrize from +X to -X

I'm using Blender 2.8 and want to symmetrize my sculpted model. I've tried Modeling -> Mesh -> Symmetrize but this only offers to symmetrize from -X to +X. How can I symmetrize from +X to -X instead? ...
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Copying weights over from one side to the other via Vertex Groups

I swear I've asked this question before, but I can't find the thread if I did. I'm having trouble copying weights from oneside of my rig to the other via Vertex Groups. From what I'm aware of, you ...
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13 views

Bridging Edges Loops between meshes with mirror modifier crosses x axis

I am creating a model and I started with one portion, then added another mesh that I've adjusted, but when I try to bridge the edge loops the faces are all crossing the x-axis (like multiple X's, ...
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16 views

Disable mirrored armatures

I would like to control the arms independently but I don't know how to turn off mirroring. The modifier tab shows nothing. I am using Blender 2.8. Here is the link: https://drive.google.com/file/d/...
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44 views

Scaling/Moving doesn't work properly

recently I decided to learn and use Blender as my 3D editor Well, all this things were working fine... until a few minutes I made a mirrored object, but, when I press the "S" scale button, doesn't ...
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When merging an object with a mirrored version, the other objects uv is inverted

I copied an object, flipped it and then tried to merge it with the unflipped object. I'm basically a noob when it comes to blender, so specific instructions would be a huge help! Thanks in advance.
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Mirror Armature problem [duplicate]

So, I'm trying to make a model for a Minecraft mod. When I try to move the legs, they both move at the same time. It has something to do with the mirror. How do I fix this? I tried looking it up, but ...
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1answer
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Weights aren't mirroring

I seem to be having an issue with mirroring weights (again). I have X Mirror enabled, painted one side, gone to Data > Vertex Groups > and selected Copy Vertex Group and even Mirror Vertex Group, and ...
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1answer
38 views

can't mirror objects on other side

i'm trying to mirror 3 still objects that are: shoulder, biceps and forearm. i remember it was like this: select all of them, center the cursor to world origin (shift + c), duplicate, scale, x, -1. ...
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Issues with mirroring and merge at center

I am having trouble with my character model I am designing. I have been using the mirror modifier and have not had issue with it until I got to the hands. I had them as separate objects and when ...
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1answer
124 views

Corner spot where three faces meet

I tried modeling this with modifiers: Ideally I want to create only the part on one side and have the other two added by modifiers. How would you do this? I mirrored it 90 degrees once and then ...
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1answer
24 views

How to duplicate Weights to different Bones WITHOUT painting?

Foreword: I picked up Blender like a week ago, tops, specifically for this model. Summary: I want to take pre-existing weights from one half of a model, and mirror them to their counterparts on the ...
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22 views

Snap to symmetry for UV

I have a human face in the UV editor but some vertices are not exactly symmetrical. You can see it in the picture below at the eyes. I don't want to remove half of the character because it's rigged ...
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97 views

Sculpting Symmetry not working

I am taking a course currently and part of the sculpting portion includes symmetric application, but the sculpting is not being mirrored along any axis. You can see my settings in the image below:
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Bisect and mirror along normal of edge loop created

Good morning, I have 2 spheres and I want to merge them, creating a filled face at the bisector of their intersection. The fast way is using boolean but I would lose the regularity and I would ...
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concave mirror with weird reflection

I made a simulation of a concave mirror for my physics class. A strange circle appears in the center of the mirror, and going outwards "lines" appers. Does it really happen this way in real life? Is ...
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24 views

Weird form against the mesh flow

I'm getting this weird shape with the sub surf modifier on, how do i fix it to follow the flow the flow of the mesh?
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Pose Animations get corrupted on applying Mirror Modifier

I have a rigged model with mirror modifier which I have to export to glTF format. On export the model shows only one half because of the use of mirror modifier. If I apply the modifier all the ...
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23 views

two different bumps created after the mirror and subsurf modifier [duplicate]

Im following the anvil modelling tutorial by blender guru. after mirrorring half of the mesh, i try to extrude out a small portion at one of the sides, but instead of both the sides of the mirror ...
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41 views

Only one side can not smooth

I used skin, mirror and subdivision modifiers in my blender, but I'm having trouble not being subdivision on only one side. I want you to help
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1answer
84 views

I can't turn off mirroring

I've switched to Blender 2.8 a day ago and things are very confusing for me. Here's what I did: I created a model and applied mirror modifier and then applied it. Then when I started editing vertices ...
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I duplicated and mirrored a Mesh and now the Textures show up on the Inside [duplicate]

I was trying to make a copy of selected mesh I duplicated and mirrored that copy (also I tried S + X + (-1)). In the end, the color of that copy is different to the origin, it's darker. Then I ...
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42 views

ball duplicated by symmetrical mirrors

My goal is to symmetrically place mirror modifiers on a sphere where each mirror object of the modify is an empty one in order to duplicate this animated sphere no initial sphere duplication 1st ...
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45 views

Real time symmetry modeling

In maya there a way to move vertices or whatever in symmetry without using a modifier. That is usefull in making changes after a model with its uvs for example are already made and you want to tweek ...
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22 views

Mirror modifier not working properly with shrinkwrap (retopology)

Some parts of the body mirror in a wrong way and i don't know how to solve it, it's the first time that happens
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25 views

Mirror shading problem

Why this is happends,i am add a miror modifier and move edges to cliping point.If I click on smooth shader i have a black line on miror line.. Plese help
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1answer
346 views

In Blender 2.8 how do I mirror my weight painting?

I am weight painting a human model and would like whatever I do to one half of the body be reflected in the other. In 2.7 it seems there was some sort of "mirror X" object but I don't see that option ...
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3answers
58 views

Unmerge Vertex with Mirror Modifier On (Make Two Vertices from One at the Center?)

I'm trying to model a collar on a shirt, and I'm using the Mirror modifier. I have one vertex at the center; is there any way to "unmerge" it and create two vertices (for the points on the collar)? ...
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49 views

Armature mirroring other side in pose mode of a mesh with mirror modifier

So I have this mesh that has a mirror modifier and I selected automatic weights for the bones and whenever I move the right side of the bones it does the same thing for the left side and I move the ...
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34 views

Mirror modifier Not Working With the Skin Modifier

Whenever I create base meshes to sculpt on with the skin modifier, I add the mirror modifier but it always gives unexplainable results on the back portion of the mesh. I have tried playing with the ...
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How to mirror bvh files using blender?

I'm trying to mirror a bunch of bvh files using Blender, After using the mirror option from the transform menu(see fig below), the mirrored motion is shown in the scene,everything seemed perfect. So ...
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Problem mirroring bones to the opposite side

I seem to having an issue mirroring my finger bones to the opposite side. From frame 8 to 10, I want the fingers on the left hand to begin clenching like on the other (right) side. However, when I ...
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1answer
33 views

Mesh doesn't mirror right

Whenever I try to mirror my model, it overlaps and I can't find out how to fix it. I've tried setting the origin, but that doesn't work. This is my model: And when I mirror it, this happens: When I ...
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122 views

mirror modifier leaves a gap

My mirror modifier leaves a gap and I can't move the edges in to close it. What's the fix?
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1answer
44 views

Weight Paint x mirror is painting left and right weight to the left side of the mesh

Im trying to paint weight on the left side of the mesh and have it mirror over while painting to the opposing bones on the opposite side (def-thigh.L over to def-thigh.R). however, when I paint, it ...
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1answer
104 views

Inset Boundary and Mirror only?

I've been testing the inset feature in Blender. Does the inset boundary feature, when its on, only work with objects using the mirror modifier?
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67 views

Adjust Edit cage to Mirror Modifier not Working - Blender 2.8

I need to see vertices and edges of Mirror. I tried applying Rotation and Scale according to this, but nothing happens, its just the same. I also checked that the modifier is added to the ...
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1answer
21 views

X access mirror modifier behaving like Z access mirror?

Something bizarre seems to be happening where applying the X access mirror modifier mirrors on the Z access and the Z access modifier flips it over the X. You can see in the photo below that X is ...
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1answer
30 views

Problem creating mirror in X, Y axes

I'm trying to create a mirror in X and Y axes with a circle like this: But I can't fill all the circle, there are some edges that doesn't create. I've looked many manuals and it is supposed to work ...
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27 views

If I scale this part, I can see some empty space there

If I scale it more, this empty space is more bigger. this other mirror part '-'..help me.. how can I make no space there
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How to mirror a box around given point, not selection center

How can I set the location of the mirror tool? I followed the documentation and while I can set the axis of the operation the mirroring always happens at the center of the selection and I have no idea ...
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13 views

Assign vertexes without applying mirror operator [duplicate]

Is there a way to mirror a mesh and assign its vertexes to mirrored bones without applying the mirror operator?
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1answer
47 views

Creating Corners with Mirror / Symmetry

Is there a modifier/tool or plugin to replicate the symmetry/mirror effects like the one at step 12 here: https://knowledge.autodesk.com/support/3ds-max/getting-started/caas/CloudHelp/cloudhelp/2015/...
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1answer
129 views

Mirror and flip objects with mirror modifier

I have a environment that is mirrored and flipped along the world origin. I placed an Empty object at the world origin and applied a Mirror modifier for the objects to get mirrored along the Y axis, ...
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Random Mesh Distortion Help!

so I cut my model in half to add a mirror modifier. Once applied I select the entire mesh, duplicate and seperate to create a body suit so to speak. To lift it away from the body I Alt-S just like ...
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1answer
42 views

Viewing topology while working

when I try to model from tutorials the instructors' topology will show on both sides of a mirrored object, and won't be as hidden with gray in areas. I can't figure out how to set that up.
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Mirroring issues

I am having issues with mirroring modifier. Essentially after having shaped a cube into a primal face shape, I wiped half the vertexes out on the left side so that I could mirror the right side. Well, ...