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Questions tagged [mirror]

Questions about the various ways one can edit objects with symmetry. e.g. the Mirror modifier, scaling by -1, Ctrl + M, the Array modifier, etc.

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Change mirror modifier to recognize other vertex groups like ri/le 2.79

Can I change mirror modifier to recognize other vertex groups (weight painting) like ri/le? I have a specific armature, and changing all the names to R/L and then back to ri/le is tedious.
JanuszPien's user avatar
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0 answers
14 views

Texture Painting duplicating

I am quite new to blender and I have been experiencing some problems with texture painting. I am currently working on fixing textures of a mesh scanned using a lidar. It is complicated as there are ...
Fatma Dogan's user avatar
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11 views

topology mirror mirrors some vertices in the wrong direction

Ive got a perfectly symmetrical human body that was made with the mirror modifier it has no doubles when i use x mirror everything mirrors perfectly When i use topology mirror and move half of the ...
Metaponta's user avatar
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1 answer
12 views

Mirror mesh with hair particles

I tried mirroring a mesh with hair particles, but only the original works properly. I tried moving the Mirror modifier to the top of the modifier list, which still doesn't work. Any solution for this ...
Payso Bilverslack's user avatar
1 vote
1 answer
20 views

Duplicating/Mirroring Object breaks the shading

After duplicating/mirroring one side of my object, the shading gets broken and the texturing is not even whatsoever and I have no idea as to why this is. I've tried: Recalculating the normals ...
TheBibbaBoy's user avatar
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0 answers
42 views

Broken hair mirroring

I have a mesh that has Mirror and Subdivision modifiers (in that order) applied to it. I'm trying to add symmetrical fur/hair to it. It looks like this: Why, when there are no particles on the right, ...
Matthew's user avatar
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11 views

Ridge down middle of model when sculpting using a mirror modifier

I am attempting to create a simple human face as a practice, but I keep getting an odd line down the centre of the object. I am only using a mirror modifier on the object and haven't done anything to ...
leo lehane's user avatar
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0 answers
30 views

MIrroring a Hexagon (other than 90°

I'm a total newbie, and I'm tring around right now with some modeling. My plan is to do a hollow Hexagon and to cut holes in the 6 sides. Is there a way to mirror it? I only find the "normal"...
Felix 97's user avatar
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27 views

Issue after merging two objects

when I merge two objects, something happened to the first object. actually, they are two different objects. when I join together 1st object shape has been changed that shown in second photo. I used ...
Rajesh kokkiligadda's user avatar
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1 answer
26 views

Mirror modifier is not working properly and showing me this weird line on Blender

I have this mirroring problem and clipping turned on. What can I do to get rid of this line?
aylin aylin's user avatar
0 votes
1 answer
39 views

Issue with mirrored uv seam from blender to unreal [closed]

I have cut half of the model and made UV layout and then mirrored the model in blender. The UVs of mirrored model are overlapped and then I baked the normal map. My issue is when I exported this model ...
user165600's user avatar
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23 views

How can I mirror a mask on the same object?

There is a imported human body 3D object, format is STL. In sculpt mode, I draw a mask,then Smooth Mask/Invert Mask, so I can get a custom shape. If it is possible mirror this mask to the other side ...
AidenLiu's user avatar
0 votes
2 answers
48 views

Remove reflection from materials without roughness. Leave reflections on materials with roughness

I will give a simple example. There is a glass bottle, a ceramic cup, and a mirror on the table. The bottle and the cup have a low roughness of .07. The mirror has zero roughness.I want to leave all ...
Dobby 1's user avatar
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1 answer
33 views

the eye is on the opposite side and i cant make to the other side using mirror [duplicate]

so im trying to make the eyes to the other side of the face but everytime i do mirror it goes to the opposite side https://imgur.com/a/C8gYvUT
Games nr's user avatar
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0 answers
31 views

Symmetry in edit mode for NURBS

Are the symmetry constraints: available for NURBS curves/surfaces? With the latest Blender, the buttons above are not visible for NURBS, but perhaps there is another way. Example, given this NURBS ...
Mark's user avatar
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11 views

Easy way for replacing a mirror (center) object and changing all the dependent parts to the new target

I have a model that has many parts that are mirrored around a center (target) object. I need to swap the center object out for a new part and mirror all the parts around the new center object. Is ...
Beneficial Tree's user avatar
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0 answers
43 views

Delete original object after mirroring

I am trying to mirror a bone in Blender so I can compare it to a contralateral bone that is abnormal. I can successfully mirror the bone by applying the mirror modifier, however, the 2 objects are ...
daniel nucci's user avatar
1 vote
1 answer
58 views

Mesh/Faces disappearing when symmetrize mesh

I found this answer, which I cannot comment on, so need to ask it again(sorry): Mesh disappearing when symmetrize it I also am having the issue when trying to symmetrize, that faces disappear. At ...
WideEyeNow's user avatar
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0 answers
28 views

Sculpting with Dyntopo and mirroring

I'm having a major issue with creating the Ogre creature in a Blender Course. I created the arms, legs, torso and head. Added subdivision and mirror modifers to all to create the arms and legs on the ...
Anthony's user avatar
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1 answer
34 views

Why is my mirror modifier deforming my mesh after I apply it?

I was using Blender 3.4.0 and installed 3.4.1. I am sculpting a base mesh for a bust I am creating using the multires modifier and for the ears a mirror modifier. I started by scaling and rotation a ...
BlackHawk's user avatar
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0 answers
49 views

Mirror modifier not showing

thanks in advance for your help. Relative blender newbie here. I'm following a tutorial involving using the mirror modifier. Initially this mod worked fine for me and I could see a reflected version ...
Billy Macrae's user avatar
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1 answer
46 views

Mirror negative space to positive

Is there any way to mirror/symmetrize curve in object A along X axis to get the result with B.
BlendingIn's user avatar
0 votes
1 answer
18 views

How do I properly mirror this across to the other half of the circle?

I'm decently new to Blender. I want to mirror these balls across to the other half of the circle. Here is what it looks like before mirror: And here's what it looks like after. That is as close as I ...
sovi's user avatar
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1 vote
0 answers
74 views

bisect mirror doesn't work

im trying to mirror bisect a mesh. I used ctrl - and got a cutout I wanted in the first shape. the applied mirror in the first ( cutted) shape. the cutout doesn't happen on the other side. if I toggle ...
yon's user avatar
  • 11
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0 answers
39 views

"Infinite" mirror corridor isn't infinite (Cycles)

I'm trying to make almost infinite room where walls, floor and ceiling are mirrors, but every next reflection is getting darker and darker, so I cannot reach effect near to infinity. I'm using a ...
Eric Haritson's user avatar
0 votes
0 answers
33 views

Making mirrored object a real object with mesh

I can't figure out how to make your mirror into actual mesh. I want to be able to make my mirror into mesh so I can move one side of my object without moving the other side.
user160278's user avatar
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0 answers
26 views

How do I mirror selected faces over a selected point?

Shift-Ctrl-M does not work because it says "0 faces mirrored, 20 failed" I can't get mirror modifier to mirror only the faces I have selected Select->Mirror does not work because it doesn'...
Fredd's user avatar
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0 answers
30 views

Problem with the bevel tool because of the mirror?

I used the mirror to make my chair and I wanted to round the 4 edges but impossible and I don't want to do one by one because it won't be the same
Fopsi's user avatar
  • 131
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0 answers
22 views

Bad armature when copying and mirroring vertex weight

I am trying to rig two arms that are exactly the same but one is left and the other one is right. They are both part of the same mesh and share the same armature. When I first set "automatic ...
Asesimatrix's user avatar
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0 answers
15 views

Why is mesh still merged to threshold even though mirror modifier is deleted?

I deleted the mirror modifier, but the vertical center still stays where it is even in edit mode. How do I make it stay on the body as I move it around?
Stephen's user avatar
  • 233
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0 answers
8 views

Blender 2.8 mirror problem [duplicate]

Hi i am trying to mirror a lego arm but the mirror isn't mirrroring properly is there away to fix it?
Sohrab Fallahi's user avatar
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0 answers
36 views

X symmetry is not symmertrical

I am sculpting the ear of my character but x mirroring is not symmetrical. I've selected the ear and applied all transformations but I still get the same results. Is there a solution to this? Thanks ...
EverBlazen's user avatar
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0 answers
11 views

Why are some parts of my mesh not clipped with Mirror modifier?

This is what it looks like if I drag it What is bisect? If I turn it off it'll go even worse
tn144's user avatar
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0 votes
0 answers
21 views

UV Mapping Mirrored Vertices

I'm not sure what is going on here, but it looks like the UV Smart Project assigned two islands to the same faces. This might be because I mirrored the vertices while modelling. How do I fix this? You ...
Ava's user avatar
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1 vote
1 answer
119 views

Mirror and Offset UV Islands procedurally with Geometry Nodes

I am trying to mirror and then offset each island of my uv's. The UV creation and placement is by hand, but I would like to procedurally place their mirrored versions like so: My problem is that I'm ...
SpiralFoux's user avatar
0 votes
1 answer
45 views

Way to "mirror" 3D cursor to match the pivot point

Is there a way to mirror the existing position of the 3D cursor over to the (camera right) left side of this vehicle so that I can place the pivot point exactly where it is in relation to the right ...
Sean Lake's user avatar
0 votes
0 answers
9 views

Different color/image/video at lat itteration of two mirroring objects?

Currently when you use mirrors the last itteration, tends to be black when you put two mirrors accross each other, what I would actually like is that the end point had the same color as the surface of ...
Brecht Corbeel's user avatar
0 votes
1 answer
36 views

How to texture paint this image onto a mirror object?

I am having trouble texture painting my image onto my object because the object is mirrored- so when I paint onto it, the texture is therefore also mirrored. I've tried applying the mirror modifer, ...
Scaexiett's user avatar
2 votes
1 answer
118 views

How do I make a messy sculpted surface smooth?

I have recently gotten into using the sculpting tab in Blender. I have always just used the layout tab, manually moving vertices, using modifiers, creating faces and edges, etc... But I have started ...
ChristianOConnor's user avatar
0 votes
0 answers
31 views

I need to make the muzzle flip by the camera angle but still having both muzzle models

I want this model to behave like how Sonic Unleashed's Sonic Model does in game: It features two muzzles (mouth area models), and one of them is chosen per shot based on the camera angle. The ...
Iker Rodriguez's user avatar
1 vote
1 answer
13 views

the bones can't be mirrored and also a lot of problems arise

When I do bone binding, two problems arise: Mirror question, as shown in Figure 1: (I tried to search for the answer , and someone told me: to edit mode, R - Z - 90)(and i already named) So there is ...
opps's user avatar
  • 11
1 vote
1 answer
64 views

Why wont the sunlight affect the mirror?

Why wont the sun light be visible over a mirror object in Cycles?
Alta's user avatar
  • 13
0 votes
0 answers
21 views

split screen works seperately

I want to work separately on my split screens. On one screen I want to use euler rotation and on another screen i want to use axis angle rotation. is it possible?
Puneet Rawat's user avatar
0 votes
0 answers
109 views

How do I flip a pose along the y instead of the x axis?

I am trying to flip (or would mirror be the right word?) a rigged character pose along the y axis instead of the x. I understand for normal walk cycles etc you only really need to flip along the x. ...
Jason Mann's user avatar
0 votes
0 answers
31 views

How do I separate armature movements with mirrored mesh?

I followed this YouTube tutorial on creating a low poly avatar. It's a mirrored mesh. I want to start rigging it but have been stuck trying to figure out how to move one side of the avatar without it ...
Iglooo's user avatar
  • 1
0 votes
1 answer
27 views

How do I quickly mirror points?

I've got an FBX file that was mangled pretty badly by an auto-export with downsampling. I'd like to clean it up by forcing vertices to be mirrored (it's supposed to be symmetric), but what I find ...
Chuck's user avatar
  • 181
0 votes
0 answers
69 views

when I apply the scale, it breaks my shading

when I mirror this object shading looks good, but when I apply the scale shading breaks and I have no idea how to fix it. I already tried recalculating normals. Normals are flipped correctly.
Revolver's user avatar
-2 votes
1 answer
70 views

Can I mirror around a cylinder [duplicate]

I am trying to create a propeller but I want all sides of the propeller to mirror around a cylinder. If I edit one face of the outside of the cylinder, I want it to copy that to all the other sides of ...
Jett t's user avatar
  • 1
0 votes
1 answer
42 views

How do I align these two mirror-image objects?

I'm adapting another person's .stl file for my own purposes. In the picture, you can see the left side of the gun, which I duplicated/mirrored successfully, but I need to position these two halves ...
Jack Harris's user avatar
1 vote
1 answer
115 views

How to Make a Mirror that Bounces / Reflects Spot Light as a Projector Would?

Playing around and enjoying this method to simulate an image projection as a video projector would in Blender. Using this tutorial. I am now trying to see how it might be possible to simulate "...
Casey Scalf's user avatar

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