Questions tagged [mirror]
Questions about the various ways one can edit objects with symmetry. e.g. the Mirror modifier, scaling by -1, Ctrl + M, the Array modifier, etc.
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Change mirror modifier to recognize other vertex groups like ri/le 2.79
Can I change mirror modifier to recognize other vertex groups (weight painting) like ri/le? I have a specific armature, and changing all the names to R/L and then back to ri/le is tedious.
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Texture Painting duplicating
I am quite new to blender and I have been experiencing some problems with texture painting. I am currently working on fixing textures of a mesh scanned using a lidar. It is complicated as there are ...
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topology mirror mirrors some vertices in the wrong direction
Ive got a perfectly symmetrical human body that was made with the mirror modifier
it has no doubles
when i use x mirror everything mirrors perfectly
When i use topology mirror and move half of the ...
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Mirror mesh with hair particles
I tried mirroring a mesh with hair particles, but only the original works properly. I tried moving the Mirror modifier to the top of the modifier list, which still doesn't work. Any solution for this ...
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Duplicating/Mirroring Object breaks the shading
After duplicating/mirroring one side of my object, the shading gets broken and the texturing is not even whatsoever and I have no idea as to why this is.
I've tried:
Recalculating the normals
...
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Broken hair mirroring
I have a mesh that has Mirror and Subdivision modifiers (in that order) applied to it. I'm trying to add symmetrical fur/hair to it.
It looks like this:
Why, when there are no particles on the right, ...
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Ridge down middle of model when sculpting using a mirror modifier
I am attempting to create a simple human face as a practice, but I keep getting an odd line down the centre of the object. I am only using a mirror modifier on the object and haven't done anything to ...
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MIrroring a Hexagon (other than 90°
I'm a total newbie, and I'm tring around right now with some modeling.
My plan is to do a hollow Hexagon and to cut holes in the 6 sides.
Is there a way to mirror it?
I only find the "normal"...
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Issue after merging two objects
when I merge two objects, something happened to the first object.
actually, they are two different objects. when I join together 1st object shape has been changed that shown in second photo.
I used ...
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Mirror modifier is not working properly and showing me this weird line on Blender
I have this mirroring problem and clipping turned on. What can I do to get rid of this line?
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Issue with mirrored uv seam from blender to unreal [closed]
I have cut half of the model and made UV layout and then mirrored the model in blender. The UVs of mirrored model are overlapped and then I baked the normal map. My issue is when I exported this model ...
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How can I mirror a mask on the same object?
There is a imported human body 3D object, format is STL. In sculpt mode, I draw a mask,then Smooth Mask/Invert Mask, so I can get a custom shape. If it is possible mirror this mask to the other side ...
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Remove reflection from materials without roughness. Leave reflections on materials with roughness
I will give a simple example. There is a glass bottle, a ceramic cup, and a mirror on the table. The bottle and the cup have a low roughness of .07. The mirror has zero roughness.I want to leave all ...
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the eye is on the opposite side and i cant make to the other side using mirror [duplicate]
so im trying to make the eyes to the other side of the face but everytime i do mirror it goes to the opposite side
https://imgur.com/a/C8gYvUT
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Symmetry in edit mode for NURBS
Are the symmetry constraints:
available for NURBS curves/surfaces?
With the latest Blender, the buttons above are not visible for NURBS, but perhaps there is another way.
Example, given this NURBS ...
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Easy way for replacing a mirror (center) object and changing all the dependent parts to the new target
I have a model that has many parts that are mirrored around a center (target) object. I need to swap the center object out for a new part and mirror all the parts around the new center object. Is ...
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Delete original object after mirroring
I am trying to mirror a bone in Blender so I can compare it to a contralateral bone that is abnormal. I can successfully mirror the bone by applying the mirror modifier, however, the 2 objects are ...
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Mesh/Faces disappearing when symmetrize mesh
I found this answer, which I cannot comment on, so need to ask it again(sorry): Mesh disappearing when symmetrize it
I also am having the issue when trying to symmetrize, that faces disappear. At ...
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Sculpting with Dyntopo and mirroring
I'm having a major issue with creating the Ogre creature in a Blender Course. I created the arms, legs, torso and head. Added subdivision and mirror modifers to all to create the arms and legs on the ...
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Why is my mirror modifier deforming my mesh after I apply it?
I was using Blender 3.4.0 and installed 3.4.1. I am sculpting a base mesh for a bust I am creating using the multires modifier and for the ears a mirror modifier. I started by scaling and rotation a ...
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Mirror modifier not showing
thanks in advance for your help. Relative blender newbie here.
I'm following a tutorial involving using the mirror modifier. Initially this mod worked fine for me and I could see a reflected version ...
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Mirror negative space to positive
Is there any way to mirror/symmetrize curve in object A along X axis to get the result with B.
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How do I properly mirror this across to the other half of the circle?
I'm decently new to Blender. I want to mirror these balls across to the other half of the circle. Here is what it looks like before mirror: And here's what it looks like after.
That is as close as I ...
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bisect mirror doesn't work
im trying to mirror bisect a mesh.
I used ctrl - and got a cutout I wanted in the first shape.
the applied mirror in the first ( cutted) shape.
the cutout doesn't happen on the other side.
if I toggle ...
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"Infinite" mirror corridor isn't infinite (Cycles)
I'm trying to make almost infinite room where walls, floor and ceiling are mirrors, but every next reflection is getting darker and darker, so I cannot reach effect near to infinity. I'm using a ...
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Making mirrored object a real object with mesh
I can't figure out how to make your mirror into actual mesh. I want to be able to make my mirror into mesh so I can move one side of my object without moving the other side.
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How do I mirror selected faces over a selected point?
Shift-Ctrl-M does not work because it says "0 faces mirrored, 20 failed"
I can't get mirror modifier to mirror only the faces I have selected
Select->Mirror does not work because it doesn'...
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Problem with the bevel tool because of the mirror?
I used the mirror to make my chair and I wanted to round the 4 edges but impossible and I don't want to do one by one because it won't be the same
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Bad armature when copying and mirroring vertex weight
I am trying to rig two arms that are exactly the same but one is left and the other one is right. They are both part of the same mesh and share the same armature. When I first set "automatic ...
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Why is mesh still merged to threshold even though mirror modifier is deleted?
I deleted the mirror modifier, but the vertical center still stays where it is even in edit mode. How do I make it stay on the body as I move it around?
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Blender 2.8 mirror problem [duplicate]
Hi i am trying to mirror a lego arm but the mirror isn't mirrroring properly is there away to fix it?
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X symmetry is not symmertrical
I am sculpting the ear of my character but x mirroring is not symmetrical. I've selected the ear and applied all transformations but I still get the same results. Is there a solution to this? Thanks
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Why are some parts of my mesh not clipped with Mirror modifier?
This is what it looks like if I drag it
What is bisect? If I turn it off it'll go even worse
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UV Mapping Mirrored Vertices
I'm not sure what is going on here, but it looks like the UV Smart Project assigned two islands to the same faces. This might be because I mirrored the vertices while modelling. How do I fix this? You ...
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Mirror and Offset UV Islands procedurally with Geometry Nodes
I am trying to mirror and then offset each island of my uv's. The UV creation and placement is by hand, but I would like to procedurally place their mirrored versions like so:
My problem is that I'm ...
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Way to "mirror" 3D cursor to match the pivot point
Is there a way to mirror the existing position of the 3D cursor over to the (camera right) left side of this vehicle so that I can place the pivot point exactly where it is in relation to the right ...
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Different color/image/video at lat itteration of two mirroring objects?
Currently when you use mirrors the last itteration, tends to be black when you put two mirrors accross each other, what I would actually like is that the end point had the same color as the surface of ...
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How to texture paint this image onto a mirror object?
I am having trouble texture painting my image onto my object because the object is mirrored- so when I paint onto it, the texture is therefore also mirrored.
I've tried applying the mirror modifer, ...
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How do I make a messy sculpted surface smooth?
I have recently gotten into using the sculpting tab in Blender. I have always just used the layout tab, manually moving vertices, using modifiers, creating faces and edges, etc... But I have started ...
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I need to make the muzzle flip by the camera angle but still having both muzzle models
I want this model to behave like how Sonic Unleashed's Sonic Model does in game: It features two muzzles (mouth area models), and one of them is chosen per shot based on the camera angle.
The ...
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the bones can't be mirrored and also a lot of problems arise
When I do bone binding, two problems arise:
Mirror question, as shown in Figure 1: (I tried to search for the answer , and someone told me: to edit mode, R - Z - 90)(and i already named)
So there is ...
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Why wont the sunlight affect the mirror?
Why wont the sun light be visible over a mirror object in Cycles?
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split screen works seperately
I want to work separately on my split screens. On one screen I want to use euler rotation and on another screen i want to use axis angle rotation. is it possible?
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How do I flip a pose along the y instead of the x axis?
I am trying to flip (or would mirror be the right word?) a rigged character pose along the y axis instead of the x. I understand for normal walk cycles etc you only really need to flip along the x. ...
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How do I separate armature movements with mirrored mesh?
I followed this YouTube tutorial on creating a low poly avatar.
It's a mirrored mesh.
I want to start rigging it but have been stuck trying to figure out how to move one side of the avatar without it ...
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How do I quickly mirror points?
I've got an FBX file that was mangled pretty badly by an auto-export with downsampling. I'd like to clean it up by forcing vertices to be mirrored (it's supposed to be symmetric), but what I find ...
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when I apply the scale, it breaks my shading
when I mirror this object shading looks good, but when I apply the scale shading breaks and I have no idea how to fix it. I already tried recalculating normals.
Normals are flipped correctly.
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Can I mirror around a cylinder [duplicate]
I am trying to create a propeller but I want all sides of the propeller to mirror around a cylinder. If I edit one face of the outside of the cylinder, I want it to copy that to all the other sides of ...
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How do I align these two mirror-image objects?
I'm adapting another person's .stl file for my own purposes. In the picture, you can see the left side of the gun, which I duplicated/mirrored successfully, but I need to position these two halves ...
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How to Make a Mirror that Bounces / Reflects Spot Light as a Projector Would?
Playing around and enjoying this method to simulate an image projection as a video projector would in Blender. Using this tutorial.
I am now trying to see how it might be possible to simulate "...