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Questions tagged [mirror]

Questions about the various ways one can edit objects with symmetry. e.g. the Mirror modifier, scaling by -1, Ctrl + M, the Array modifier, etc.

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15 views

How to remove Triangulation faces in Rendermode, problem with Edge split

I'm making Low Poly Knight Chess figure. I want it to look like this(No trinagles in rendered mode). But I get this: I tried removing triangles with Edge split modifier, put the Split angle to 0, ...
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The solidify and mirror modifiers are causing choppy shadows

I've been trying to set up a cell shader and have gotten to the part of editing the normals to make the shadows smooth, where I run into this problem. It's a fairly simple setup otherwise, with an ...
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Instanced Objects Not Rotating When Mirrored

After instancing an object to the vertices of a line, when I apply a mirror modifier to that line (in this case, around an axis), the orientation of the instances does not rotate when mirrored (the ...
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20 views

mirror modifier and then Rotate symmetrically

I want to Rotate symmetrically after add mirror modifier But I can not rotate symmetrically. How should I do ? I want to copy like this rotate and copy
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18 views

Mirror modifier rotates object strangely?

Im trying to mirror my object to the X axis, as i marked with orange in the attached picture, but instead the mirror modifier is putting the mirrored object onto the top of the main one. How can i ...
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1answer
17 views

How to move the Armature Original Point without moving bones?

I am a newcomer. I made an Armature and when I have to use X-Axis Mirror I found my Armature Original Point was not in the middle. It's like this. So how can I move it to the middle without moving ...
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18 views

select all -x vertices (to delete for mirror modifier)

Title pretty much says it all. I want to select all vertices with -x coordinates so i can delete them to replace them with the mirror modifier. mesh is a high density sculpt so using the box select ...
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1answer
40 views

My mirror ball is not shading correctly - it looks too flat

I have a 32x32 UV sphere in blender. I have it set to "shade flat". What I want is each square face to be clearly defined and visible (like shading flat normally does). It looks basically correct in ...
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1answer
27 views

the mirror object in blender 2.8 is not working

created mirror in blender 2.8, all other objects seen in render but mirror not reflecting,however in shading mode you can see the reflection.followed instruction from videos step by step in render no ...
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1answer
12 views

Mirror modifyer not mirroring the movement of an object

to be specific im creating a character, i mirrored the left eyeball and i grab it and move towards the centre which suppose to make the two eyeball closer , but what what happend instead is the right ...
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Ambient Occlusion Bake Texture Issue

I have recently updated to Blender 2.8. Now, when I bake an ambient occlusion map of this model it looks like this: This is odd, as it worked fine with two of my other models in 2.8. I use Smart UV ...
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23 views

Mirror modifier not working

I'm hoping someone can help here - When I try to mirror the saucer, the window cutouts around the rim, are not applied to the mirror. However, two further window cut outs (Not visible here) in the ...
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1answer
27 views

Making mirrored object a real object with mesh [duplicate]

This is something I've been looking for for a very long time and found no answers to: how do I make the mirrored side of an object a "real" object with selectable mesh? If I apply the mirror modifier ...
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25 views

How can I see/select UVs that are mirrored

I have around a hundred models which have some UVs that are mirrored. I need to find those UVs are unmirror them. Unfortunately, it is very difficult to do and I was hoping there would be a way to see ...
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27 views

Mirror modifier results in incorrect normals

I'm trying to do something simple: Export an FBX of a model that uses the Mirror Modifier. However, no matter what I do, I find that the resulting FBX's normals seemed messed up on the mirrored ...
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Mirror Modifier Problems [duplicate]

I did a project using mirror modifier, but I have 2 problems. -There is a visible seam all around. There is a huge gap at some places When I turn off subdivision modifier, there are no gap anymore ...
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1answer
32 views

What is this weird ugly dark join using mirror modifier, smooth shading, and possibly subsurface modifier? [duplicate]

I've made some shape in Blender 2.8 that roughly resembles a handle one might find on a fridge to learn, following along with Gran Abitt's videos. Where the handle part of the handle meets itself in ...
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1answer
18 views

Light not passing through mirrored mesh seam

For some reason, my project started doing this weird thing where light gets cut off at the seam where a mesh is mirrored. I tried applying the mirror modifier, but nothing is changed. As you can see ...
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2answers
53 views

Make Curve Have A Fill and Border

Setting a fill and border is pretty easy in apps like Illustrator and Gravit Designer but in Blender. I've found it to be more tedious as I can't find anything online to solve this problem. The ...
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1answer
41 views

Mirror modifier - the mirrored half is darker

I am working on a complex project with different 3D models I downloaded from the internet. I have to mirror many of them relative to the global x axis (I used a plane as mirror object), but as you ...
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1answer
19 views

Select Mirror error

Select mirror is not working on my object. The object as a whole is asymmetrical but the selected edges are mirrored from each other. I did export the low poly model as an OBJ file from Zbrush if that ...
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23 views

Is there a simple command to create a copy/mirror

Is there a simple command to create a copy/mirror any object by choosing any face along the geometry. The modeling software 3D Wings has that command and it's extremely useful.
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2answers
114 views

2.8 Glass not reflecting in mirror?

I'm new to Blender and modeled a glass lantern and mirror. For some reason, my glass is not reflecting in the mirror and the reflections in the mirror are lower in resolution. The glass lantern and ...
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2answers
28 views

Mirror modifier not copying faces - just vertices and edges?

Please could I request some help with mirror modifiers - I applied one to a model I am working on - but have just noticed it is only being applied to the vertices and edges I create rather than faces ...
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23 views

Would like to know how to use the mirror modifier to help sculpt limbs

Good evening, I'm a novice to blender,and i'm trying to play around in it a little bit by making a few character sculpts. However, I have no idea how to sculpts the limbs in a way that is has ...
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8 views

permanent mirror for multi object modelling [duplicate]

Is there a way in blender to assign one plane as a "mirror", and then place objects/sculpt them on one side only, but to have the end result mirrored? sorta like in gravity sketch: https://www....
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104 views

Blender 2.81: How do I mirror a collection of objects, instead of a single object, across the center pivot?

So Object Modifiers only work on objects, or is there some way to make them apply to a Collection as well?
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1answer
24 views

Problems using bone symmetry in Blender 2.80

I did what was taught in this tutorial: https://www.youtube.com/watch?v=ovzG9T5KKso I selected the bones on the side that I made, right-clicked and selected the symmetrize option: But it did not ...
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66 views

Blender 2.8 - fliping character pose in animation issue

I don't know if this has been answered already. I have a problem with Blender 2.8. I have a character properly rigged and named. I have started to create some animations like walk, idle, run etc.. ...
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Blender 2.77 Unwrapping a mirrored object (Pre-existing texture)

Ok going to rewrite my question as it was a bit confusing. I took .obj shirt that has a existing uv/bump map, and cut it in half along the X axis. I then mirrored the shirt so that I could Edit one ...
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60 views

2.8 Weight painting mirror issue

I've rigged a model and applied automatic weights. I went into weight painting mode to touch up and refine the bendy parts, I selected the left thigh bone and applied mirror with topographical mirror. ...
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1answer
56 views

X-Mirror on weight paint doesn't work

I've heard that x-mirror option is supposed to mirror the weight paint that I do on one side to the other. But it isn't working with my mesh for some reason, it still only paints on side at a time. ...
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1answer
66 views

Mirror Modifier Weights Not Working

I got something rigged with the .L side of the armature and tried applying a mirror modifier in hopes that the weights would mirror and be controlled by the .R side. I've done this before in this ...
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2answers
37 views

Mirror the movement of one object to another

In an animation I move an object, e.g. a plane, on a manually created path. Now I want to mirror this movement onto another object, also a plane. The mirror modifier doesn't seem to be the right tool ...
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26 views

Vertex stuck when using mirror modifier

Can someone please tell me how to fix this. The vertices did not start out like this. but somewhere in the process this happened and I can't quite figure out where. I think it started when I added ...
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1answer
28 views

Selecting Vertices on Symmetry Line of Mirror Modifier

I am trying to extend an existing script that scans meshes for certain conditions, like poles, non-manifold edges and the like. When a mirror modifier is present on the mesh, all vertices on the ...
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1answer
24 views

Mesh is really weird importing to 2.8

It seems like moving my mesh to 2.8 is making it do some really bizarre stuff. For example, I had a mirror modifier that worked exactly as intended in 2.79 but now when I go into edit mode, modifier ...
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2answers
44 views

Mirroring in Object Mode, taking rotation into account

I have a turret, displayed below, which I would like to duplicate and mirror across the global Y axis. I can do this in Edit Mode, using Shift D, Enter, Ctrl M, X, which shows what I'm looking for: ...
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27 views

Avoid pinching due to mirror

the mirror modifier create pinching when mirroring a curve surface is there a way to avoid it ? even with a flat surface on the inner edge of the mesh there is still pinching
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20 views

Why scaling in a mirror doesn't work?

I'm trying to scale an object, it's near the border with the mirror effect. I extrude a face and then scale it, I want the face to be balanced in the centre, but what I obtain is a different scaling ...
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1answer
49 views

Mirror Axis and Rotation of Whole Object

So I am following a tutorial by Grant Abbitt and I have learned to use the mirror modifier. I have created a monster using the mirror modifier along the x axis seen below. Now when I built the scene, ...
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1answer
42 views

Why mirror modifier does not merge?

Goodmorning, I am working to imitate the tutorial at this link: https://www.youtube.com/watch?v=QbSmoZCrP8I At minute 5:15-5:30 he creates a circle with 8 vertices, deletes 3/4 of the figure and then ...
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27 views

mirror not working with armature handles

i'm trying to rig an eagle fr a project and i made a complicated mesh and rig with handles but it can't be mirrored to the other side and i can't just apply the rotation or scale because then the ...
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0answers
78 views

2.8 blender mirror

Trying to simply mirror a mesh (elliptical cylinder) along y axis. Mirror moves the mesh but does not mirror the object. Same in any axis. If I add a new mesh then this mirrors perfectly. If I ...
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1answer
19 views

Mirror an object feet away from parent object instead right next to it?

How can i get this chunk of geometry to mirror to the other side of the room instead of right next to the object mirroring it?. Also are there any camera settings that would benefit me doing the ...
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1answer
91 views

Repairing a Mirror Modifier centre-line non-manifold edges (2.8)

So I have made a fairly simple shape (I'm new to blender) that I created using the mirror modifier on the X and Z axis so I only needed to make one quarter of it and the rest was mirrored. It's ...
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14 views

Blender Origin/Mirror Glitch

Im trying to edit my shoe in blender but when i try to move it along the x axis the the mesh starts to split up along the origin as if mirrored Scaling along any axis works fine, and so does moving ...
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22 views

How can I use mirror modifier type of clipping with an edited mode vertices object on to an object mode object

I don't want the vertices of the object with strings to pass over the heart object. strong text
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1answer
33 views

Any way to make the mirrored mesh more idiomatic?

If you turn on the edit cage for the mirrored side, then if you try to move the mirrored side vertices, they actually behave as if you were trying to move the non-mirrored side, i.e. (assuming you're ...
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1answer
20 views

Mirror Modifier seemingly not exact

I am currently modeling a character. The face has a mirror modifier on it (not applied yet), and the eyes have been mirrored (applied) and separated, with a lattice acting on each. The lattices have ...