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Questions tagged [mirror]

Questions about the various ways one can edit objects with symmetry. e.g. the Mirror modifier, scaling by -1, Ctrl + M, the Array modifier, etc.

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Object has its own set of axes that are affecting all symmetrical functions

Blender 2.8. My retopologized mirrored(applied) Multi-resolution(not applied) mesh has its own local axes even when I set them in the viewport to global. These axes are only annoyingly affecting ...
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8 views

Paste x flipped pose has no difference when flipped

I'm having issues where the pose I want to mirror does zero to bare minimal change, as in the arms may move slightly but nothing is mirrored it stays the same. My old pose was scrapped and remade ...
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1answer
49 views

Paste x flipped pose does not change

I'm having issues where the pose I want to mirror does zero to bare minimal change, as in the arms may move slightly but nothing is mirrored it stays the same. My old pose was scrapped and remade ...
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1answer
31 views

Mirrored object not symmetrical

I am trying to mirror an object and the original is symmetrical along all axis, but when I attempt to mirror across the y axis, the mirrored side is tilted to a different angle.
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1answer
31 views

Creating duplicated sides on an object

I am trying to duplicate each side on an object. I have managed to mirror as per the image below, however I cannot work out how best to duplicate the other two sides where they're supposed to be (...
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1answer
10 views

Mirroring vertices not connecting right?

I've extruded these vertices to the center using mirror, I have merge and clipping selected, an subsurf mod is active. For some reason in the center at the top, I've got an issue where it's not fully ...
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20 views

Can't apply any modifiers [duplicate]

as you can see it says modifiers can not be apllied in multi user data what is the meaning of that?please someone help me
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12 views

White circle around light in mirror - MI Error?

Hi fellas found out a weird problem rendered below. In the mirror there is a white disc around the lightsource with MI (multiple importance) activated. When turned off everything is fine as could be ...
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1answer
27 views

How to flip an animation in Quaternion?

I have an animation of a walking avatar using mocap. He walks and turns left. I want to change it to turn right. The rotation system of pose bones is Quaternion. How to make it? The left bone and the ...
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606 views

Mirror X in Blender 2.8

Is the 'X Mirror' option under the 'Mesh Options' working in 2.8 Beta? It appears to do nothing at the moment. Or am I doing something wrong? Simply enabling it on the default cube doesn't allow me to ...
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73 views

X Mirror and copying weight paints

I'm a bit confused with the X Mirror option and how you're supposed to copy weight paints from one side to the other. Is X Mirror supposed to work by painting the opposite side automatically as you ...
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1answer
31 views

how to join across mirrored edge 0

What is the method to join points across the mirror edge?
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1answer
28 views

Mirroring during retopology creates aberrations on mirrored axis

No idea how else to explain than to show this: It should be mirroring it, but for some reason the other side comes out really weird. And not just this part. There are other parts, too. Side A with ...
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1answer
26 views

Why mirror modifier material not work

I have a mirror modifier and applied material on it. Why i cant see same material on the other side. Any suggestion or help. Thanks
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1answer
34 views

Mirror texture paint on selected faces of an object?

I'm a complete noob at Blender. My character is not completely symmetrical, so when I texture paint, Blender mirrors on the arms, legs, hands and her horns (the symmetrical parts) but not the face ...
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1answer
48 views

Subsurface overhang causing black shading

I've got a model with mirror, bevel, and subsurf modifiers on it and subsurface is causing some shading issues. I don't know how to fix them other than to just disable it. I've seen another two posts ...
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1answer
32 views

I want to follow a tutorial but my mirror modifier doesn't work like in video?

So as you see on the video , the front side is moving together but the back side is not ! I want to follow a tutorial video but my mirror and the tutorial mirror is behave differently ! But why ? As I ...
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1answer
110 views

How to mirror a mesh on x-axis on pivot point with python?

I've an object with pivot point in the centre (0,0,0). I want to mirror it by python on the x-axis and do it for all objects in my current scene. I tried this, but the second line seems not to be ...
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1answer
30 views

Reflection of transparent object is visible

I have an object in front of a mirror that i only make visible later in an animation. Therefore, i made the object transparent, but the reflection of the object is still visible when i render it it. ...
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42 views

Clipping on an Array Modifier

I'm building a bridge, and I want the initial steps to fan inwards. I found that I can do this trick quite neatly with having the Array Modifier ABOVE the mirror modifier, with a negative X offset. ...
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42 views

How to let mirrored half move independently

I created a model using RPG Graphics tutorials, and was about to begin weight painting. However, when I move one side of the armature, the other side mirrors its actions (model shown in tutorial does ...
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24 views

Bones only moving one side of Character

I've created a boy in Blender and rigged him, however when it comes to moving the bones with the arms and legs, only one side of the bones wants to move, with the other side lifting out of place. I ...
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14 views

How to make impact on one side of mirrored object

Good Morning Pros, Please I design a mans image using mirror modifier. I want him to have one ear only. But it keeps duplicating. How do I Stop it. If their is a link that treated it, I need it. ...
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1answer
24 views

I'm having an issue merging after I joined the objects

I'm a novice user of 3d art and new to Blender. I was working on my Hatsune Miku model and then this happened after I got done with her feet after joining the objects (body and feet). I can't merge ...
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1answer
23 views

Wondering about an efficient way to mirror specific parts of a mesh

I'm wondering what would be the most efficient way to copy the structures/hight differences from the surface of the first picture to the bottom surface of it. I should have used a mirror from the ...
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1answer
89 views

Are weird shading artifacts normal with the subdivision modifier in edit mode?

TLDNR: Are the circled thingies in the picture normal with a subdivision modifier while in edit mode? (note: subdivision set display modifier in edit mode) I've been trying to create a character that ...
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1answer
23 views

mirror modifier duplicated my body

I need to mirror the changes i am doing in the weights of my character from the left side to right side, but when i clic to add mirror modifier , it duplicates the whole body
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1answer
47 views

SubSurface-Mirror Problem [duplicate]

I am beginner, I am trying to made a car bumper and problem appears when I want to mirror my model (I modeled a right side half of bumper because is symmetric). When I use only mirror modifier all is ...
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1answer
62 views

Mirrored simple colored material doesn't render while BGE game

It happens always! But only today i noticed that this is exactly because i used mirror modifier. Why it works ok in Shift +Z, but doesnt work at all in the game? How to fix this horror? Multitexture ...
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19 views

Mirrored mesh parenting help

I was wondering if there is a way to parent a mirrored mesh to different bones, what I mean is I have shoulder shoulderpads on my character that is a mirrored mesh. And what I want is to parent the ...
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1answer
52 views

Mirror reflections

The problem is i can't find a way to make mirror reflections look good, there are always some kind of distortions that makes render looks odd. Is there any way to improve this? (Sorry for my English)
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1answer
71 views

Mirror-ball for fisheye effect with orthographic camera

I am modelling a fisheye lens for Blender using a mirror-ball and an orthogrpahic camera as shown below: Black circle represents the mirror and red lines the orthographic camera and its output/...
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1answer
22 views

I clicked on Mirror object but it went to a wrong place

Can someone help me wiith this? I need to mirror this "eye" object to the right side < , i select all by pressing A and i clicked on Mirror option , but the object mirrered down and not side as it ...
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43 views

Pose Mirror Script

Is there a way to clear the pose buffer with python? When using the bpy.ops.pose.copy in the console and then use the bpy.ops.pose.paste he uses the previous copied pose or no pose at all. ...
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1answer
43 views

I have a mirror modifier on and I want an object mirrored but two different parts

okay so my object is being mirrored from one side to the other, I would like the two objects seperate intead of just one mirrored object.
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28 views

Mirror Modifier Collapsed in Centre [duplicate]

I've being modelling a pelican with the mirror mode modifier when I came to apply the subdivision surface I was horrified to discover the mirror modifier has collapsed inwards in the centre, this ...
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1answer
155 views

Mesh mirror itself without a mirror modifier [duplicate]

as the title says "Mesh mirror itself without a mirror modifier". I had a mirror modifier on but not anymore but the mesh keeps mirror itself and i don't know what is causing it, in my modifiers tab i ...
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1answer
15 views

Cannot copy mirror some bones between keyframes

I'm working on an 8 frame walk cycle, and I'd like to copy and mirror the poses of the first 4 frames to the last 4 frames. However, for some reason my arms won't copy mirror properly. Can someone ...
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27 views

Is there any way to combine two different rigs/weight paints into one without messing up the other?

I have half of a mesh with the weight paints and rigging all set up as shown here: And if I do a mirror modifier, it just copies the mesh only and both sides are moved with one side of the rigging, ...
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mirror modifier + subsurface doesn't merge as expected

The object on the left is my attempt using the mirror modifier, and the object on the right is an object with the same geometry, without using mirror. That's what I expect it to look like. What's ...
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126 views

Hair emitting from wrong side of mesh

I made a head using the mirror modifier, and for the hair duplicated the scalp so I could add hair particles across the whole head and not just the side that I had sculpted the actual mesh. I flipped ...
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1answer
25 views

Using different materials on each instance of an object with a mirror modifier

Is it possible to have each instance of an object with a mirror modifier using different material? An example would be a door modeled only on one half, but where each side would be in a different ...
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39 views

How To Mirror An Imported .FBX Model?

So I have imported an .fbx Unity model along with its .png textures. The textures provide more detail that I would like to incorporate into the 3d model. The end result is to edit it and export as an ....
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24 views

Scale - X to 0 then mirror X Axis, some vertices still off

I was done with sculpting the detail in Mulitres lvel 5 on my humanoid when I noticed that some edgeloops on the thinghs are bad for animation. I cut the model in half and adjusted the edge loops, ...
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65 views

Hair particles: Unwanted, irrevertable mirroring!

I've been styling hair particles for an asymmetrical look. To speed up my workflow, I turned on x-mirror in the particle edit tools panel when working on individual strands, then turning it off to ...
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77 views

How to mirror a pose? [duplicate]

I'm trying to pose a humanoid model, and I need the pose to be mirrored or symmetrical, but I can't find any way to do that. I'm not trying to make the mesh symmetrical, just the pose.
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1answer
32 views

Mirror not work correctly for stl imported file [duplicate]

I have a troubleshoot with my blender file. I've upload a stl file in blender and when i apply a mirror modify to X axis i see 2 objects. I tried to change 3d cursor position, but not work.
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1answer
34 views

a line between the mirror looks strange, how can i fix this?

when I scaled the figure down i noticed that there is a ugly line that divides the character(like between the mirror). When I click on the eye symbol so that it shows just half, it looks good but I ...
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1answer
41 views

Another Mirror Mod Issue

This is kind of similar to another issue I had with the mirror mod, but this time my model that has the mod shows the mirrored version going through the main one. Even if I reposition the pivot point ...
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1answer
124 views

How do I use dyntopo and mirror together?

Blender newbie here! I made an animal following the method used in this youtube tutorial: https://www.youtube.com/watch?v=JjW6r10Mlqs I now want to make it more detailed, so I tried sculpting on it. ...