Questions tagged [mirror]

Questions about the various ways one can edit objects with symmetry. e.g. the Mirror modifier, scaling by -1, Ctrl + M, the Array modifier, etc.

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1answer
31 views

Mesh with mirror modifier shaded differently on the other half

Does anyone know on what occasion is mesh with mirror modifier shaded differently on the other half? Normal is fine. Thanks in advance.
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angled snapping/mirror/ of instances?

I was wondering if their is a simple solution to snapping instances of say 4 objects, or mirroring them to the other side. When I have done this, the snapping of the group of the array of 4, is hard ...
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10 views

Using collection instance causes grease pencil strokes to disappear

I am using a collection instance, and then mirroring it to mirror a drawing I created with Grease Pencil. However, there is an odd behavior of the strokes showing & disappearing. Here is a link ...
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Why aren't these sections mirroring properly? [duplicate]

For whatever reason certain parts of the model won't mirror properly? Like most of the joints and segments mirror fine, and the middle arms mirror fine, but the shields and hands and wrists on the top ...
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14 views

Right arm / hand does not follow perfectly the left one with the proportional editing + x mirror activated

I'm trying to adapt the body of another character to the armature of Vincent. The most difficult part is to adapt the arms and the hands. I'm trying to do that using the proportional editing,but it is ...
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26 views

Mirror and Merge are not working together

so I was trying to merge eyes with my mesh and for some reason, it doesn't work. The mirrored object disappears. I saw on a site that you merge 2 objects with ctrl+J command and it sometimes crashes ...
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1answer
45 views

selecting mirrored edges

I have been following a modeling tutorial, and they had me mirror the legs of the character and merge them at the groin. Then they want me to select the top loop of the new merged legs, and I can ...
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29 views

Average mirror\symmetry of a model

I have a raw mesh, obtained from photogrammetry (see picture). I interested in head. (Neck i can cut off). Open holes and some model defects i can repair by some modelling and sculpting. So, model ...
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8 views

Mirror Reflection Settings [duplicate]

I'm looking at an old version of Blender with the Mirror settings in the material section, which gives a reflection to object. In the new version of Blender 2.80 what is the equivalent to the mirror? ...
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1answer
27 views

Struggling to Understand Vertices Behaviour 2

This is the second time I am posting this as I was unable to post the screenshots above the first time. I apologise. Blender Guru Anvil Tutorial In the above link, the tutorial has a step a minute ...
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17 views

no clipping for two different meshes [closed]

In the mirror modifier, there is a checkbox to toggle clipping, this anti-clipping property only works for the mirrored object. Is there a way to give this anti clipping property to two different ...
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31 views

How to stop a mesh from passing past the mirror point and merge with the part added by the mirror

I am using a mirror to merge the mesh with its mirror created counterpart but it simply passes through the mirror and overlaps with it instead. Is there a way to automatically merge them in the centre ...
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1answer
27 views

Can I mirror backwards?

I want to mirror a building across the Y-axis, but I want the mirrored side to be flipped along the X-axis (I.E. be flipped). Is there a way to do that?
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1answer
42 views

Problems with the Mirror modifier

I'm trying to make mirror effect on the x axis, and using the Mirror Modifier, where I have set the pivot point in the middle of the car but it doesn't make mirror effect. I have tried to change the ...
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1answer
28 views

Weight Painting Mirroring Issue

I'm trying to weight paint my character. I have applied automatic weights and am touching up areas. In the Context section on the right side windows (not the 'N' window but the one to the right), ...
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1answer
23 views

Gap in mesh with the mirroring tool [duplicate]

I made something with the mirroring tool and now when I'm sculpting there's a gap between the two sides? How can I fix that?
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21 views

Mirroring animated objects along an axis

I’m making two symmetrical animations (left and right versions) for an old video game. I already have the left version, and I need to mirror it along the Y axis, so I can edit it accordingly instead ...
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2answers
51 views

Is there a way to “mirror” an empty?

Using Blender 2.8, and I'm using a number of empties to drive some animations within in a collection of objects in a parented structure. I can mirror objects using modifiers, and I know modifiers are ...
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1answer
30 views

Mirrored object is misaligned when compared to its source object

I have an object to be mirrored on X. Its origin is at the world origin as is the 3d cursor. The problem is that when I apply the mirror modifier to it, its mirrored pair is not exactly aligned when ...
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1answer
33 views

The Bevel is not normally applied to a specific edge of the connected edge with Subdivision surface

Some problems arise with the application of the Subdivision Surface modifier when trying to create the following model: If you look closely at the picture, the <...
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24 views

Why won't this mirror correctly?

The object seems correctly mirrored everywhere except the faces are in the mid section. Blender doesn't even seem to to mirror the complete object. The outlined part is the selected driver side of a ...
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6 views

How to texture paint an object designed using mirror modifier

I designed an objective using mirror modifier Now i cant paint texture on one side independently. I want to solve texture mirroring.
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55 views

Mesh with Mirror not working in 2.81

I created an object using the mirror modifier around the global x and y axis, but since I started adding cylinders intersecting one of the mirror planes I already applied the modifier. Now I want to ...
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1answer
39 views

Why be formed face to split when apply the Solidify modifier?

I'll make the modeling by two axis Mirror modifier. But, when, apply Solidify modifier, Its has be formed face split at meeting point vertex of the Mirror modifier. Show you next pictures: - When ...
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8 views

Issue With “On Cage” in the Mirror Modifier

I am currently making a head using the mirror modifier. When I first started out, the original plane was on the right side of the Z-axis, and the mirrored side on the left. However while in the middle ...
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54 views

Struggling to Understand Vertices Behaviour

Blender Guru Anvil Tutorial Part 2 In the above link, the tutorial has a step at the end in which he completes an extrusion with a clipping mirror modifier. At this point, the vertices at the ends of ...
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2answers
40 views

Removing cusp/crease when using array, mirror and subsurface modifier

Below image shows the shape I'm trying to make seamless, I have mirrored it once along the highlighted edge and ensured the stack is in order to avoid a crease. However in the below image, after I've ...
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1answer
53 views

Scene mirroring every direction

I am doing a simple scene. Whenever I render, there seems to be a strange problem - the scene is mirroring in every direction. I have no idea where it comes from. If you disable the whole collection 1 ...
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1answer
43 views

How do I get rid of the tear in the middle of my object after using the mirror modifier?

I'm sorry if this question has already been asked, but I was following a tutorial and after sculpting, I reapplied the mirror modifier but my mesh looks like this: Is there is any way to fix this ...
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1answer
16 views

Is there a way to quickly replace left half of my sculpt with mirror image of right half?

My sculpt model has become a little unsymmetrical and I'd like to replace the left half with a mirror image of the right. I know there's an option for this under Dyntopo, but that leaves artifacts. ...
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How to make Mirror Modifier ignore specified/designated mesh areas (while still mirroring the rest) [duplicate]

I have a cylinder aligned to Y, and am using Mirror on the X axis ... so that working well. Now I want to cut open an area on 1 side of the tube only. Problem is if I cut a hole on the working half,...
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1answer
45 views

How to correctly use the mirror modifier? [duplicate]

I have some problems with the mirror modifier. I think it doesn't mirror in the right way. as you can see the two outlined objects face in the same direction. I want they face each others. Is that ...
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2answers
16 views

How to remove Triangulation faces in Rendermode, problem with Edge split

I'm making Low Poly Knight Chess figure. I want it to look like this(No trinagles in rendered mode). But I get this: I tried removing triangles with Edge split modifier, put the Split angle to 0, ...
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23 views

The solidify and mirror modifiers are causing choppy shadows

I've been trying to set up a cell shader and have gotten to the part of editing the normals to make the shadows smooth, where I run into this problem. It's a fairly simple setup otherwise, with an ...
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26 views

Instanced Objects Not Rotating When Mirrored

After instancing an object to the vertices of a line, when I apply a mirror modifier to that line (in this case, around an axis), the orientation of the instances does not rotate when mirrored (the ...
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20 views

mirror modifier and then Rotate symmetrically

I want to Rotate symmetrically after add mirror modifier But I can not rotate symmetrically. How should I do ? I want to copy like this rotate and copy
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22 views

Mirror modifier rotates object strangely?

Im trying to mirror my object to the X axis, as i marked with orange in the attached picture, but instead the mirror modifier is putting the mirrored object onto the top of the main one. How can i ...
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1answer
20 views

How to move the Armature Original Point without moving bones?

I am a newcomer. I made an Armature and when I have to use X-Axis Mirror I found my Armature Original Point was not in the middle. It's like this. So how can I move it to the middle without moving ...
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23 views

select all -x vertices (to delete for mirror modifier)

Title pretty much says it all. I want to select all vertices with -x coordinates so i can delete them to replace them with the mirror modifier. mesh is a high density sculpt so using the box select ...
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1answer
55 views

My mirror ball is not shading correctly - it looks too flat

I have a 32x32 UV sphere in blender. I have it set to "shade flat". What I want is each square face to be clearly defined and visible (like shading flat normally does). It looks basically correct in ...
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1answer
107 views

the mirror object in blender 2.8 is not working

created mirror in blender 2.8, all other objects seen in render but mirror not reflecting,however in shading mode you can see the reflection.followed instruction from videos step by step in render no ...
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1answer
13 views

Mirror modifyer not mirroring the movement of an object

to be specific im creating a character, i mirrored the left eyeball and i grab it and move towards the centre which suppose to make the two eyeball closer , but what what happend instead is the right ...
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18 views

Ambient Occlusion Bake Texture Issue

I have recently updated to Blender 2.8. Now, when I bake an ambient occlusion map of this model it looks like this: This is odd, as it worked fine with two of my other models in 2.8. I use Smart UV ...
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23 views

Mirror modifier not working

I'm hoping someone can help here - When I try to mirror the saucer, the window cutouts around the rim, are not applied to the mirror. However, two further window cut outs (Not visible here) in the ...
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1answer
33 views

Making mirrored object a real object with mesh [duplicate]

This is something I've been looking for for a very long time and found no answers to: how do I make the mirrored side of an object a "real" object with selectable mesh? If I apply the mirror modifier ...
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27 views

How can I see/select UVs that are mirrored

I have around a hundred models which have some UVs that are mirrored. I need to find those UVs are unmirror them. Unfortunately, it is very difficult to do and I was hoping there would be a way to see ...
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47 views

Mirror modifier results in incorrect normals

I'm trying to do something simple: Export an FBX of a model that uses the Mirror Modifier. However, no matter what I do, I find that the resulting FBX's normals seemed messed up on the mirrored ...
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11 views

Mirror Modifier Problems [duplicate]

I did a project using mirror modifier, but I have 2 problems. -There is a visible seam all around. There is a huge gap at some places When I turn off subdivision modifier, there are no gap anymore ...
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1answer
91 views

What is this weird ugly dark join using mirror modifier, smooth shading, and possibly subsurface modifier? [duplicate]

I've made some shape in Blender 2.8 that roughly resembles a handle one might find on a fridge to learn, following along with Gran Abitt's videos. Where the handle part of the handle meets itself in ...
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1answer
18 views

Light not passing through mirrored mesh seam

For some reason, my project started doing this weird thing where light gets cut off at the seam where a mesh is mirrored. I tried applying the mirror modifier, but nothing is changed. As you can see ...

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