Questions tagged [mirror]

Questions about the various ways one can edit objects with symmetry. e.g. the Mirror modifier, scaling by -1, Ctrl + M, the Array modifier, etc.

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29 views

How can I color the left half of the robe?

I'm trying to color the left half of my robes just like my reference image. However, I can't seem to do so since my robe is mirrored. Is there any way for me to apply my colors without re doing the ...
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Set different color to one side of mirrored object

i'm modeling a police car and using the mirror modifier. I want to change some of the police lights on one side of the car only, how may i achieve this? Any help would be much appreciated! UPDATE: ...
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I must be completely misunderstanding Mirror, because it doesn't seem to do anything?

As you can see I've got a procedurally constructed cylinder here, and I've turned on Mirror along every global axis and... nothing. My expectation here is that selecting "Mirror along X axis&...
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F-Curves and mirrored keyframes

The image above is the x-rotation of two bones in a walk animation that should be mirrors of eachother. The animation is 120 frames long - each foot walk cycle is 60 frames. As you can see, the bezier ...
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Apply only one type of modifier on multiple objects at once

I have a multiple objects with many modifiers. Most of them have mirror modifier. Can I somehow select all the object and apply all mirror modifiers? Iam aware that there is a button to apply all ...
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Infinity mirror room with emissive materials in Cycles

Not getting reflections, except one iteration of faint lights. Corners are emissive, strength 10. Walls have roughness on 0. Max Bounces Total 48, Diffuse 8, Glossy 24. Viewport: .
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Symmetry painting

Ok so I've been painting this model for a client, while also using symmetry. But for some reason texture image that contains color didn't mirror everything I did, even though on the viewport it ...
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1answer
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How to apply all edits to two meshes, but mirrored along an axis?

I am modelling an airplane. I need to e.g. rotate some faces of both wings (they are separate meshes that are exactly symmetrical along the X axis) around their local center. I tried to simply select ...
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1answer
82 views

Bevel mirrored bezier curve

I can't find how to mirror and bevel a bezier curve, if possible non-destructively, without converting to a mesh. I just created a simple 2D bezier curve and filled it: Then I applied a mirror ...
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why are there so many crazy lines on my model's head when sculpting while using the mirror modifier?

I am trying to sculpt a cute little goblin and for some reason my mirror modifier seems to be making life harder for me. There are these crazy lines on the goblin's head: Why does the goblin's nose ...
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1answer
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How to mirror entire armature?

I have a rigged model of a human right arm - https://drive.google.com/file/d/11F8P9zs4Fdkb_hYBB_QHxgYF3PR_LqPa/view?usp=sharing Loaded into my three.js application: I'm not looking to symmetrize ...
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I can't see half may model in edit mode after applying symmetrize

So I have a symmetrical model but not arranged perfectly symmetrical after editing for some time. I applied the symmetrize function (not mirror modifier), and it worked in object mode, I can see my ...
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1answer
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Vertex seem linked, will deform wildly if certain other vertex are moved?

I've downloaded a native blender model that somebody else created and put online and I want to make some changes to it to better suit my needs. The original creator isn't responding to messages so I ...
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1answer
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Verge3D not showing mirrored side

I am using Verge3D to view a human model with clothes, unfortunately it's not showing the mirrored side of the clothes. I exported as .gltf and this is where I see the issue. Any idea how I can view ...
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How to Mirror an object and keeping the Scale to 1 and not -1

Let's assume I have a face (object) of a man drawn in Blender. Now I would like to mirror the face, but not by changing the scale of 1 to -1 or from -1 to 1.
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Is it possible to call Mirror eyedropper tool with a hotkey?

I'm hotkey/macro mad, I like to pie menu a lot of stuff. I'm not keen on opening mirror window and selecting the eyedropper tool. Is it possible to call the mirror eyedropper tool via script or custom ...
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32 views

Mirror modifier wont merge

When I apply the mirror modifier, the vertices that are very close together (About 0.000001 m apart) won't merge and I've tried to fix this by changing the settings of the mirror modifier but nothing ...
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29 views

mirroring animation

I want to mirror sword attack animation, now I have sword attack with right hand, but I want dual sword attack animation, What I need is to mirror that animation, when right hand attack will done ...
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1answer
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Mirror and Boolean-Union operation, makes some of the vertices appear on the opposite side of the mirror

I'm following a hard surface modelling course. And in the course when he makes a boolean-union, and applies it. All the vertices stay on the same side. My problem is, when i do that, the vertices ...
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1answer
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Blender sculpt symmetry is asymmetric! [issue]

Symmetry is not working in sculpt mode: when I point the brush to a random polygon, you can see one of the blue dots is outside the mesh, like the symmetry axis is offset. You can see the issue in the ...
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Glitchy Mesh When Mirror Merging During Retopology

I'm trying to retopoligize my mesh. But my retopoligy mesh is acting glitchy where the mirror modifier meets. I have clipping turned on, so that my mirror modifier will connect. It seems to work ok on ...
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How to smooth the crease created by mirror modifier

This is my first blender project and I don't know how to handle the crease in the middle created by the mirror modifier. I am using a subdivision surface modifier. I tried adjusting in edit mode but ...
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extruding a mirrored object goes wrong

so this how what happen when extruding my object to inside. The faces go inside as will which is completely the opposite of whats happening in the tutorial here is the link https://youtu.be/...
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Mirror diagonaly in sculpting mode

Im new to blender, and have a question regarding sculpting. I want tu mirror my sculpting by the x and y axis, but only diagonaly (as in photo). Right now I can only achieve this with the effect ...
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16 views

Setting arbitrary bone pairs for mirror weight painting

Problem: I have a rigged mesh that I've imported from from a game for editing. The rig bones don't follow a left-right naming convention that is recognised by Blender's mirror weight paint ...
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When assigning weight to vertices, they get mirrored unintentionnally

I created a mesh using the mirror modifier, and the part of the character at the right of the screen is the one I made and the part at the left is the mirror. I then created an armature, and now I ...
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1answer
49 views

Mirror modifier on a curve doesn't work as excpected [duplicate]

I would like to make a two wires wound on themselves like for light garland (like a spiral). To make it easier i use a curve (i will later add bevel and array modifier). But I have a problem with ...
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What changed in Mirror Shape Key (Topology) after 2.83? Trying to achieve symmetry in externally provided topology

I work with avatars that are created in external software and they have a consistent topology and vertex order but often are not perfectly symmetrical. In 2.83 I was able to add two Shape Keys, ...
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1answer
26 views

Bevelling with Mirror Modifier problem

I'm trying to bevel an edge of a cube that has a mirror modifier (using X axis). When I use the Y axis, the bevel works but I'm not seeing a mirroring copy of that bevel. But I do only want to use the ...
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How can I cut out negative space in a logo? Stuck

I will preface this by saying I am extremely new to this an I apologize if my terminology is off. I am currently working on a logo, trying to convert it from 2D to 3D by using the "ctrl+right ...
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Weight Paint, turning on "X" in Options also turns on "X" in Symmetry

In Weight Painting, when I turn on the "X" under Options, it also turns on "X Mirror" under Symmetry and vice versa. I've seen tutorials where these are different and can toggled ...
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1answer
54 views

Symmetrize and Mirror

I’ve been following a tutorial on YT, I've completed the base mesh for a character from a cube privative. The next tutorial is setting up for sculpting. I'm in Sculpting > Sculpt Mode, I have Multi-...
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60 views

boolean and mirror problem

I am learning Anvil tutorial by Blender Guru (here) and whenever I try to mirror the anvil after using boolean I am able to do it but for some reason, I am having the base of the anvil as it is and ...
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1answer
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Weird ribbing effect when applying Mirror and Subdivide modifiers on an object in 2.92

I've been following this tutorial with a friend of mine to help get a better grip on using Blender, but I'm having an issue when using 2.92.0, that my friend doesn't encounter in 2.83.1. When using ...
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1answer
26 views

Mirror modifier prevents me from weight painting

Disclaimer: I am NOT asking how to apply a mirror modifier for weight painting. I have a low-poly model that I rigged and I am wondering why I can only use weight painting on half of my model, the ...
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How to make shadow catcher object invisible in mirror?

I modified and added this car model to my scene but it was having no side mirrors. So I made mirror plane and added mirror material to it but to cast car shadows on HDRI, I used shadow catcher object ...
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Problem with mirroring and animation rigging

Welcome I’m beginner in that and not the best in english so please for your understanding. I have problem with mirroring some object on my work. It doesen’t mowing like I wanted to when i making ...
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1answer
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Adding mirror reflection on the picture frame that can see the content inside and the reflection of the environment

i want to add a reflection mirror on the black frame that can see the content in the pink plane and the reflection of the environment. is there any way . thank you
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78 views

UV map is showing only half object

When I UV unwrap my object I get only one side (it was built using the mirror mod, but I did apply it before unwrapping). If I smart unwrap it both side appears. I can not understand why. Any ideas? ...
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Symmetry issue of the rigging and driver

I copied and pasted the weight and driver of The rigt side to The left side The bone axis is same, driver setting is same except the inner setting is L to R The one of difference is, the left side ...
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Having trouble symmetrizing

I'm trying to symmetrize an object (in this case an airplane as I'm following a beginner tutorial) and am having some difficulty. As instructed, I'm in edit mode, clicked the "A" key to ...
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viewport "Solid" mode object mirroring culling issue

In 2.90.0 the 3d viewport "Solid" mode some mirrored objects aren't culled. No issue in "Texture" mode. I've checked normals with no change to the problem. Other objects that are ...
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How to properly combine the vertexes of two differently mirror modified objects?

I'm trying to combine a mirror modified object that has bisect and clipping enabled with one who is mirror modified on a different axis with neither of those options enabled. What I would like is to ...
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1answer
62 views

Mirror modifier creates duplicate vertices when modeling

I have a mirror modifier on a few loose meshes I've joined into a single mesh (original image). When I try to move one part of the mesh (the leg), it seems to duplicate the vertices I'm trying to ...
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1answer
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Need help with modelling a Juice Spout Pouch

Blender noob here! Just started learning how to use blender a week ago and I am having troubles creating a mesh of a juice spout pouch with the left, top and right sides sealed, I did one using a ...
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1answer
74 views

Blender mirror error on objects

When i export a object that i have mirrored it becomes transparent. when i undo the mirror effect it does not become transparent. does anyone know why this is happening?
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Mirror modifier doesn't mirror correctly

I am trying to create the head of my character but noticed that a part of face is not symmetrical as expected. Am I doing something wrong? not sure at what point this happened. Thank you for your time....
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How to merge/transform inner surface to outter survace while object count is 1?

When i boollane objects together there are mostly unnecessary remains in the objects. If i mirror the object they pentalise and creade a inner surface that is connected to the outta surface. -I wonder ...
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obvious seam artifact in mirror modifier with subsurf modifier

Okay i understand this is a common problem, and the common solution is setting the subsurf after the mirror in the modifier stack as shown here: Subsurf and mirror modifier creating a split in mesh ...
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2answers
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How can I align vertices to an axis?

I'm not sure how to ask this question. Basically, I built a part in the right half of my screen, looking at it from the Y perspective (numpad 1). I applied a mirror modifier, across the X axis. I left ...

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