Questions tagged [mirror]

Questions about the various ways one can edit objects with symmetry. e.g. the Mirror modifier, scaling by -1, Ctrl + M, the Array modifier, etc.

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Mirrored part of the object is rotated

For some reason, when using the mirror modifier on a mesh, the mirrored part appears rotated. I'm not sure of why this is happening; I tried to change the pivot point, but it didn't seem to work. ...
ataby's user avatar
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How to separate multiple mirrored objects?

I am working on doing 2 separate models of a bionic limb (left and right) I am trying to mirror the left leg so I dont need to model both but when i apply the modifiers to the objects, it makes a ...
MSR's user avatar
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Weird deformation when scaling mirrored cylinder

I'm modelling a character, so far so good. The only problem is in the body part, which is just supposed to be a cloth robe or alike. The whole thing is mirrored so it gets symmetrical, but when trying ...
Caue's user avatar
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Issues with Proportional Editing and X-Axis Mirror in Blender

Hello Blender Community, I'm encountering a peculiar issue with proportional editing and X-axis mirroring in Blender. When I enable X-axis mirroring (not the mirror modifier, but the X-axis mirror ...
Rino Bruno Scremin's user avatar
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1 answer
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Not able to rotate multiple objects

I am working with this (https://drive.google.com/file/d/13ADw3pDweaAi5ZPVZdCiqL7IV1mQ708u/view?usp=sharing) car model, and I want to select the whole model and rotate it so the car faces the y axis. I ...
idkk.'s user avatar
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Any way to reflect grease pencil objects in mirrors (reflection plane) in Eevee?

I'm a storyboard artist and recently I've been using Blender for my animatics. A game dev friend recommanded that I use Eevee for my renders as its way less ressource hungry than Cycles. Using a ...
SodaPeach's user avatar
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21 views

Use Mirror modifier but keep the UVs

During my project I discovered that something was not mirrored properly, the problem is that I had already done texture and UVs for everything, so if I cut in half and put a mirror modifier it puts ...
Golden Dragon's user avatar
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31 views

accidently applied mirror modifier

hi all so I have been working on a character here , I used mirror modifier , after a while I accidently applied the mirror modifier on the character , I did not want to apply it , because I Also Want ...
Games nr's user avatar
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Are there any way to get mirror modifier for camera with geometry node now that everything node have started to land?

I wish to generate synthetic data for analysis of structure from motion scene reconstruction for a rig of cameras that look like that: As you can see, my two cameras should act like if there were a ...
softyoda yoann's user avatar
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60 views

is it possible to mirror lattice edits?

I'm using a lattice to make late-game body proportion edits to a character. When using the lattice in edit mode I noticed there is no mirror option nor is there a way to add a mirror modifier to it. ...
desperrrr's user avatar
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Blender create hall of mirrors

I was trying to create a hall of mirrors. A long hall with all the walls, floor and ceiling as mirrors. Some unexpected results in the render. Create hall 2000m long, 5m wide and 5m high. Wall, floor, ...
user2183336's user avatar
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Auto mirror of human head

enter link description here I attempted to use Auto Mirror on human head but working on surface of a mesh were not adapted to other side on a mesh. What should I do?
PO EX's user avatar
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Mirror texture; how to get rid of some unnecessary reflection

I'm rendering a scene with mirrors. Although, the reflection of the 3 hooks (highlighted) that are attached on the mirror are too sharp and clear. IRL it should be extremely subtle that you dont even ...
orangeshower's user avatar
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Why using DELETE key followed by selection of vertices from the mirrored side sometimes also deleted some horizontal edges of the original side?

at the initial stage when there was only the default cube, I went to the Tool icon on the right of the screen and clicked Y in Options's Mirror. I then made things for the left hand side using E and ...
lovedrinking's user avatar
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Show / Hide Mirrored Loop Cut

I've been following a course online where Loop Cuts are used. In the demo, the instructor creates a Loop Cut on an object that has a Mirror modifier. As the instructor moves the Loop Cut, the Mirror ...
Robert Cole's user avatar
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CTRL J on my mirrored object is creating a duplicate

For some reason, when i use CTRL + J on my model selecting first the helmet (which is mirrored) and then the rest of the other parts of my model (which some of them are mirrored too), the result is my ...
Banana Dog's user avatar
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CTRL J on my mirrored object is creating a duplicate

For some reason, when I use Ctrl + J on my model selecting first the helmet (which is mirrored) and then the rest of the other parts of my model (which some of them are mirrored too), the result is my ...
Banana Dog's user avatar
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When importing VRM files, Blender won't mirror bones generated by VRoid?

I've gotten to the stage of importing files from VRoid to Blender, however I'm coming across a somewhat perplexing issue. VRoid will generate the bones and even colliders (though I wish that could be ...
Merlin's user avatar
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How to fill a recently deleted face with the mirror modifier on

I used the mirror modifier with clipping, now I wanted to restart with something and I deleted all the faces, now I searched on google how to fill an face, and it said select the vertices around the ...
lynx_s's user avatar
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Subdivision on mirrored mesh not connected

I'm following Blender Guru's chair tutorial and have arrived at a state where upon extruding, the mirroring of the mesh "disconnects". I've been working left-to-right here. I was mirroring ...
Cristobal Sciutto's user avatar
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How can I stop my object from mirroring across the y axis?

Video: https://youtu.be/XsGMN7Ua3cM The sphere is mirroring across the y axis. As you can see, I have a mirror modifier, but that is along the x, not y axis. This doesn't happen for the part at the ...
Autumn's user avatar
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Armature X Axis Mirroring Copy and Paste Only Affecting Same Bones

I select all of the bones of my left side arm, and I copy pose with Ctrl+C and then select the corresponding right side bones and press Ctrl+Shift+V, but get the following result of the left bones ...
mbuna's user avatar
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2 votes
2 answers
67 views

How to remove the line in my model?

There's a line that runs in the middle of the snake's head. I applied the mirror modifier and I believe the line appeared. Any idea of how to remove it? File: https://wetransfer.com/downloads/...
EverBlazen's user avatar
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1 answer
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Mirror not working for me

I've been mirroring objects with the scale "-1" on one axis for ages and now suddenly it doesn't work. The eyebrow works fine but the eyelash doesn't work at all and mirrors weirdly. Please ...
Dan Lagrimas Isulat's user avatar
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45 views

How do I non-destructively mirror cuts with the Knife Tool?

I'm looking for a way to make mirrored knife cuts in blender, be it via stock features or an addon. I want to preserve shape keys, UVs, bone weights, etc, so approaches such as the mirror modifier or ...
Kosyne's user avatar
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Symmetry breaks on mesh after applying solidify

I am attempting to apply a solidify modifier on a mesh. The goal is to use this solidify to create stylized outlines on the mesh. I am using a vertex group to control the strenght of the solidify. On ...
Cael's user avatar
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Half my model isn't flipping correctly and the other half isn't flipping at all

i'm new to blender, but i really wanted to learn so i've been working on a walk cycle for a model i imported from Mixamo: (please excuse the extra armatures that came with it i will remove them) I ...
Furi's user avatar
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I tried to mirror this shape, but it leaves a gap between the shape and the mirrored part. Any ideas? [duplicate]

these are the settings that i have I don't know blender very well so I don't know what I can do. Help will be appreciated, Thanks!
Parikshit Singh's user avatar
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1 answer
23 views

when I symmetrize armature it won't mirror the y axis 3.5

I am trying to symmetrize this armature in blender 3.5 so that it is mirrored across the y axis. it is on the x axis right now. when I use symmetrize it gives me a rotated version intersecting the ...
desperado's user avatar
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40 views

Dyntopo and Symmetry not working together?

I'm new to Blender and I'm following Blender Guru's Anvil tutorial. In the video Blender Intermediate Tutorial - How to Sculpt Details, when Andrew is sculpting, he uses Dyntopo and Symmetry and it ...
lucastagus's user avatar
1 vote
1 answer
30 views

I want to make my model to the other side

In the robot tutorial , ryan is working on the right side , for some reason I m working on the left side. Is there a way to work to the right side, instead of left side, without repeating everything ...
Games nr's user avatar
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38 views

Flip entire animation

I'm trying to mirror this entire animation sequence which I made in Blender's 2D Animation preset workspace. When I try to, I get an animation of the sequence mirroring around an axis. How do I mirror ...
Kukul's user avatar
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1 vote
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25 views

Is there a way to change the reflection of an object to look inverted in a mirror surface? So that text reads normally, for instance

I am trying to make sure I can read the text in a reflection during render. I am not sure how I should go about doing this. Edit: I should state that I need both the object projecting the light onto ...
Trey King's user avatar
1 vote
0 answers
35 views

When I am moving the left hand bone (right and left hand both moving) because I made my character using the Mirror modifier

You can see when I am moving left hand the bone right hand is also moving. But when I am moving right hand bone nothing happens. It is because I used the Mirror modifier for making this character. If ...
200-YCET-18 Aniket_'s user avatar
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11 views

Change mirror modifier to recognize other vertex groups like ri/le 2.79

Can I change mirror modifier to recognize other vertex groups (weight painting) like ri/le? I have a specific armature, and changing all the names to R/L and then back to ri/le is tedious.
JanuszPien's user avatar
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40 views

Texture Painting duplicating

I am quite new to blender and I have been experiencing some problems with texture painting. I am currently working on fixing textures of a mesh scanned using a lidar. It is complicated as there are ...
Fatma Dogan's user avatar
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40 views

topology mirror mirrors some vertices in the wrong direction

Ive got a perfectly symmetrical human body that was made with the mirror modifier it has no doubles when i use x mirror everything mirrors perfectly When i use topology mirror and move half of the ...
Metaponta's user avatar
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1 answer
55 views

Mirror mesh with hair particles

I tried mirroring a mesh with hair particles, but only the original works properly. I tried moving the Mirror modifier to the top of the modifier list, which still doesn't work. Any solution for this ...
Payso Bilverslack's user avatar
1 vote
1 answer
41 views

Duplicating/Mirroring Object breaks the shading

After duplicating/mirroring one side of my object, the shading gets broken and the texturing is not even whatsoever and I have no idea as to why this is. I've tried: Recalculating the normals ...
TheBibbaBoy's user avatar
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75 views

Broken hair mirroring

I have a mesh that has Mirror and Subdivision modifiers (in that order) applied to it. I'm trying to add symmetrical fur/hair to it. It looks like this: Why, when there are no particles on the right, ...
Matthew's user avatar
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24 views

Ridge down middle of model when sculpting using a mirror modifier

I am attempting to create a simple human face as a practice, but I keep getting an odd line down the centre of the object. I am only using a mirror modifier on the object and haven't done anything to ...
leo lehane's user avatar
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50 views

MIrroring a Hexagon (other than 90°

I'm a total newbie, and I'm tring around right now with some modeling. My plan is to do a hollow Hexagon and to cut holes in the 6 sides. Is there a way to mirror it? I only find the "normal"...
Felix 97's user avatar
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65 views

Issue after merging two objects

when I merge two objects, something happened to the first object. actually, they are two different objects. when I join together 1st object shape has been changed that shown in second photo. I used ...
Rajesh kokkiligadda's user avatar
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1 answer
33 views

Mirror modifier is not working properly and showing me this weird line on Blender

I have this mirroring problem and clipping turned on. What can I do to get rid of this line?
aylin aylin's user avatar
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1 answer
141 views

Issue with mirrored uv seam from blender to unreal [closed]

I have cut half of the model and made UV layout and then mirrored the model in blender. The UVs of mirrored model are overlapped and then I baked the normal map. My issue is when I exported this model ...
user165600's user avatar
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69 views

How can I mirror a mask on the same object?

There is a imported human body 3D object, format is STL. In sculpt mode, I draw a mask,then Smooth Mask/Invert Mask, so I can get a custom shape. If it is possible mirror this mask to the other side ...
AidenLiu's user avatar
0 votes
2 answers
68 views

Remove reflection from materials without roughness. Leave reflections on materials with roughness

I will give a simple example. There is a glass bottle, a ceramic cup, and a mirror on the table. The bottle and the cup have a low roughness of .07. The mirror has zero roughness.I want to leave all ...
Dobby 1's user avatar
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1 answer
37 views

the eye is on the opposite side and i cant make to the other side using mirror [duplicate]

so im trying to make the eyes to the other side of the face but everytime i do mirror it goes to the opposite side https://i.stack.imgur.com/Lo4gx.jpg
Games nr's user avatar
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77 views

Symmetry in edit mode for NURBS

Are the symmetry constraints: available for NURBS curves/surfaces? With the latest Blender, the buttons above are not visible for NURBS, but perhaps there is another way. Example, given this NURBS ...
Mark's user avatar
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Easy way for replacing a mirror (center) object and changing all the dependent parts to the new target

I have a model that has many parts that are mirrored around a center (target) object. I need to swap the center object out for a new part and mirror all the parts around the new center object. Is ...
Beneficial Tree's user avatar

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