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Results for cycles projector
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5 votes
1 answer
8k views

How do you simulate an LCD projector where a lamp projects a patterned light onto a surface?... [duplicate]

I found an answer for Blender Internal engine at I want to make a projector show an image displayed on surfaces But I want to accomplish something similar in Cycles. … What is the correct node setup for a cycles lamp so that its texture rotates and moves with the lamp? …
Mutant Bob's user avatar
  • 9,303
1 vote
0 answers
93 views

Weird Patchy Cycles Render when I use Principal Volume & Light

I used a spotlight to make a projector based on a tutorial I used (https://www.youtube.com/watch?v=adahnQCqmw0) and I keep getting these patchy results even when I render to 1000 levels in Cycles. …
Dan Xmas's user avatar
16 votes
3 answers
9k views

Correct vector input to map texture light in Cycles

What is the correct vector input for a texture connected to a Cycles lamp so that I can make a projector-like textured light? … I am trying to make an projector-like effect with a textured light in Cycles, currently trying it out with a Spot type of lamp, but I am open to any solution involving other lamp types if they work correctly …
Duarte Farrajota Ramos's user avatar
1 vote
0 answers
271 views

How can I make an object not drop a shadow in eevee but keep the shadows on itself?

I dont want this shadow to be cast, but I want the shadows to be kept that are on the mesh of the projector object. So the method of disabling the shadows in the materials settings won't work. … Im looking for a similar option to the shadows off option in the ray tracing settings of cycles, but for eevee. …
lukellukel's user avatar
0 votes
0 answers
15 views

Image Texture Via Spotlight Not Reflecting Onto Wall [duplicate]

Working on a project irl that requires splitting projector imaging via mirrors. … Find relevant (and possibly irrelevant) settings below: Working in Supported GPU Cycles Render Properties: 32 Total Bounces, 24 Glossy; 10.00 Indirect Light Clamping; Reflective Caustics is on Spotlight …
Coen VanScoter's user avatar
3 votes
1 answer
1k views

UV Project Modifier in Cycles has no effect. What am I doing wrong?

In the modifier's settings I specified the image plane as the projector object. I specified the UV map to be the only one that exists on my Suzanne ("UV Map"). … I created a Cycles material for Suzanne that uses the image from the image plane, and specified the coordinates to be from Suzanne's the UV map (which I expected to be modified by the modifier). …
Mentalist's user avatar
  • 19.4k
2 votes
1 answer
256 views

Need help rendering a panoramic equirectangular movie of a computer game recorded in box pro...

I have set the simulator to display as a box projector with 6 square panels in one video. … I am using cycles render as the panoramic camera options are not available in Blender render. I have UV unwrapped the cube and added the video texture to the cube. …
Andy's user avatar
  • 23
0 votes
1 answer
274 views

Project flat plane on node displacement object

I use cycles node displacement to create waves (have to because the waves require complex node tree) I have a flat plane (technically a disc) where, using textures and several noise nodes plugged into … Either there's a trick that allows me to do this, or there's some method allowing me to project, as if with a cinema projector, the foam object and it's nodebased alpha channel onto the waves, like a shadow …
Walter's user avatar
  • 359
0 votes
1 answer
83 views

How to understand the power of an area light

I am new to Blender and working on an orthographic image projector using an area light. … Here's what I did: Use Cycles renderer Set up a diffuse BSDF plane (color value=1, roughness=0) at a distance of 1 meter from the area light. …
jund's user avatar
  • 1
5 votes
1 answer
2k views

Image setting in UV Project Modifier

(there is a scene for BLender Internal and one for Cycles) Is there a setting I'm overlooking? … Cycles Here the image setting has no visible effect either . …
user avatar
0 votes

Cycles, UV Project Camera Modifier projects forwards and backwards

In cycles the surface can be dominantly glossy and barely diffuse. Light Can be colored by texture. Light is set to Not Camera Ray Visible. … In the range of projector plane near parallel to continuous screen plane near parallel to view. No UV project modifier. UV project modifier. …
atomicbezierslinger's user avatar
14 votes
Accepted

projecting onto a mirror and back?

As has been said, Cycles isn't capable of this. Luxrender, however, is. You can read about it on this forum and elsewhere. … It is a bit slower but the versatility is worth it for much more accurate physics than Cycles. …
bertmoog's user avatar
  • 6,126
5 votes
Accepted

Replicate the light coming from a projector

I'm sure you used the search function and found how to make a projector spot lamp in cycles. …
Leander's user avatar
  • 27.7k
4 votes
1 answer
229 views

How to cast/teleport a ray in a material for a squinching illusion?

In this image I mixed the refraction with a glossy shader to create a representation of what I'm hoping to achieve, a pretty much need that glossy shader's ray in the opposite direction I'm using cycles … export a flat image from the curved screen (e.g. by baking), so ideally I'd be able to handle this with a material In addition to baking, I also need the option to render the screen from the position of a projector
Oli414's user avatar
  • 143
5 votes
Accepted

Does the compositor affect image quality?

likely source of image degradation is the use of highly compressed images in lossy compression schemes (like jpeg or mpeg), in which the the original image will suffer corruption with each subsequent cycle … Banding might disappear if the higher bit depth images are displayed properly in a 10 bit monitor or better (retina display or any professional grade monitor or video projector) …
susu's user avatar
  • 14.2k

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