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5
votes
1
answer
8k
views
How do you simulate an LCD projector where a lamp projects a patterned light onto a surface?... [duplicate]
I found an answer for Blender Internal engine at I want to make a projector show an image displayed on surfaces
But I want to accomplish something similar in Cycles. … What is the correct node setup for a cycles lamp so that its texture rotates and moves with the lamp? …
1
vote
0
answers
93
views
Weird Patchy Cycles Render when I use Principal Volume & Light
I used a spotlight to make a projector based on a tutorial I used (https://www.youtube.com/watch?v=adahnQCqmw0) and I keep getting these patchy results even when I render to 1000 levels in Cycles. …
16
votes
3
answers
9k
views
Correct vector input to map texture light in Cycles
What is the correct vector input for a texture connected to a Cycles lamp so that I can make a projector-like textured light? … I am trying to make an projector-like effect with a textured light in Cycles, currently trying it out with a Spot type of lamp, but I am open to any solution involving other lamp types if they work correctly …
1
vote
0
answers
271
views
How can I make an object not drop a shadow in eevee but keep the shadows on itself?
I dont want this shadow to be cast, but I want the shadows to be kept that are on the mesh of the projector object. So the method of disabling the shadows in the materials settings won't work. … Im looking for a similar option to the shadows off option in the ray tracing settings of cycles, but for eevee. …
0
votes
0
answers
15
views
Image Texture Via Spotlight Not Reflecting Onto Wall [duplicate]
Working on a project irl that requires splitting projector imaging via mirrors. … Find relevant (and possibly irrelevant) settings below:
Working in Supported GPU Cycles
Render Properties:
32 Total Bounces, 24 Glossy; 10.00 Indirect Light Clamping; Reflective Caustics is on
Spotlight …
3
votes
1
answer
1k
views
UV Project Modifier in Cycles has no effect. What am I doing wrong?
In the modifier's settings I specified the image plane as the projector object. I specified the UV map to be the only one that exists on my Suzanne ("UV Map"). … I created a Cycles material for Suzanne that uses the image from the image plane, and specified the coordinates to be from Suzanne's the UV map (which I expected to be modified by the modifier). …
2
votes
1
answer
256
views
Need help rendering a panoramic equirectangular movie of a computer game recorded in box pro...
I have set the simulator to display as a box projector with 6 square panels in one video. … I am using cycles render as the panoramic camera options are not available in Blender render. I have UV unwrapped the cube and added the video texture to the cube. …
0
votes
1
answer
274
views
Project flat plane on node displacement object
I use cycles node displacement to create waves (have to because the waves require complex node tree)
I have a flat plane (technically a disc) where, using textures and several noise nodes plugged into … Either there's a trick that allows me to do this, or there's some method allowing me to project, as if with a cinema projector, the foam object and it's nodebased alpha channel onto the waves, like a shadow …
0
votes
1
answer
83
views
How to understand the power of an area light
I am new to Blender and working on an orthographic image projector using an area light. … Here's what I did:
Use Cycles renderer
Set up a diffuse BSDF plane (color value=1, roughness=0) at a distance of 1 meter from the area light. …
5
votes
1
answer
2k
views
Image setting in UV Project Modifier
(there is a scene for BLender Internal and one for Cycles)
Is there a setting I'm overlooking? … Cycles
Here the image setting has no visible effect either . …
0
votes
Cycles, UV Project Camera Modifier projects forwards and backwards
In cycles the surface can be dominantly glossy and barely diffuse. Light Can be colored by texture. Light is set to Not Camera Ray Visible. … In the range of projector plane near parallel to continuous screen plane near parallel to view. No UV project modifier.
UV project modifier. …
14
votes
Accepted
projecting onto a mirror and back?
As has been said, Cycles isn't capable of this. Luxrender, however, is. You can read about it on this forum and elsewhere. … It is a bit slower but the versatility is worth it for much more accurate physics than Cycles. …
5
votes
Accepted
Replicate the light coming from a projector
I'm sure you used the search function and found how to make a projector spot lamp in cycles. …
4
votes
1
answer
229
views
How to cast/teleport a ray in a material for a squinching illusion?
In this image I mixed the refraction with a glossy shader to create a representation of what I'm hoping to achieve, a pretty much need that glossy shader's ray in the opposite direction
I'm using cycles … export a flat image from the curved screen (e.g. by baking), so ideally I'd be able to handle this with a material
In addition to baking, I also need the option to render the screen from the position of a projector …
5
votes
Accepted
Does the compositor affect image quality?
likely source of image degradation is the use of highly compressed images in lossy compression schemes (like jpeg or mpeg), in which the the original image will suffer corruption with each subsequent cycle … Banding might disappear if the higher bit depth images are displayed properly in a 10 bit monitor or better (retina display or any professional grade monitor or video projector) …