Linked Questions

9 votes
4 answers
58k views

How to make transparent material in cycles?

Is it possible to make a transparent Material in cycles render? How is it accomplished?
Hashir's user avatar
  • 561
5 votes
3 answers
12k views

Making an Invisible Material in the Cycles render engine

I'm a newcomer to Blender and have created a scene in which I want to animate the disappearance of an object. I don't know if this is the 'right' way to do this, but I managed to get the desired ...
Matthew's user avatar
  • 53
4 votes
2 answers
5k views

How to render with alpha-channel defined by object form?

I need a transparent hole in a specific part of my render defined by object. For example, I have a cube. How to make an alpha-channel on the place of a cube?
Eugene Chernov's user avatar
2 votes
2 answers
2k views

hiding objects from render while keeping their reflections

I'm working on a small interior and in order for me to get a decent render of the majority of the scene I need to have the camera outside of the room. This leads to me having to hide an entire wall of ...
Reece Whittingham's user avatar
2 votes
1 answer
2k views

Culling Objects Using a Culling Object

Today my question might be a bit complex, but I hope that Blender has an easy solution for this. So, let's say I have a scene with several objects in it and I have a background. The background is ...
Adrians Netlis's user avatar
1 vote
1 answer
992 views

Can I make an object invisible in Cycles without letting the camera see what is behind it?

I would like my mountain to be invisible after rendering. And I want just Objects in front of it (like trees) to be seen, but not behind the mountain.
Data's user avatar
  • 35
0 votes
1 answer
2k views

Is there a way to render an object invisible but still have it block view?

So I was messing around and was wondering if i could render this cube invisible but still have it cover the ball. When i disable make it not apear in the viewport it still renders there: I was hoping ...
Steeylo's user avatar
0 votes
1 answer
3k views

How can I render only one object but still have the rest affecting it?

Is there any way in Blender to render only one object from a large scene but still have the rest of the objects affecting it ? I need to change the material on a small piece but I don't want to render ...
kay777's user avatar
  • 305
1 vote
1 answer
2k views

How to reflect\catch light but be invisible on render?

I want a mash was able to catch light but was invisible on render. I want this effect to happen, but the plane was invisible. Is it possible? Or can I cast colored shadow? I need this in cycles. This ...
mevsme's user avatar
  • 145
2 votes
1 answer
205 views

How to prevent things from out of sight rendering

I was wondering if there was a way to only calculate the things that are currently visible in the frame. My scene has a lot of trees that are slowing down my render times, and these are mostly out of ...
FuzzyLogic12's user avatar
0 votes
1 answer
383 views

rendering objects in a scene separately

I know that it is possible to render diffrent parts of a scene in different layers but if the object that i am rendering on a specific layer is occluded by an object from another layer will the ...
Albert Wright Ottesen's user avatar
1 vote
0 answers
149 views

Invisible wall in cycle [duplicate]

I have a basic cube mesh that i currently use as a wall And a basic ball mesh deforming itself on it as my animation How can make the cube invisible BUT keeping the interactions between the two ...
Mai Sasaki's user avatar
0 votes
1 answer
40 views

Questions About Smoke?

So I am brand spanking new at blender and just learning the ropes. I believe everything about my smoke is set up fine, but EVERYTHING in the scene is getting rendered (like the smoke domain before I ...
Luke Luxor's user avatar
0 votes
0 answers
28 views

Masking objects so that they appear behind elements on video

I have a live-action scene which has two objects in. One is a building which replicates the building in the footage. The other is a simple cube which has rigid body physics applied to it. During the ...
Elliott Vanloo's user avatar