Stack Exchange Network

Stack Exchange network consists of 175 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.

Visit Stack Exchange

Questions tagged [render-layers]

Render layers are used to separate pieces of a scene for rendering. Those layers can then be treated differently in the compositor.

0
votes
0answers
9 views

blender 2.8 : temporarily show all visible objects in the scene

When dealing with collection, the object in the 3d viewport will be visible depends on current selected view layer. Some objects won't be visible as they have been excluded from current view layer. ...
1
vote
0answers
46 views

Why does Blender freeze when rendering with render layers?

So as the title say, Blender freezes at the last point of rendering when I render with render layers. I'm quite sure that there is some problem with settings but I can't get what. In principle I could ...
0
votes
0answers
30 views

Node settings to composite my character within real footage through camera tracking

I'm following a book on character creation in Blender and I'm currently trying to composite my character within real footage through camera tracking. I'm at a part where I'm trying to set up the ...
1
vote
0answers
111 views

Render Layer - Blender 2.8

I try to change my workflow from Blender 2.79 to Blender 2.8, but I struggle with the new layersystem. In previous versions you could go to the 'Outliner' window an say to each object by click if it ...
1
vote
0answers
16 views

mask layers : are they ignored by freestyle?

does freestyle ignore Mask Layers from the Renders Layers tab ? I have checked the layers I want to be used as masks, but it doesn't seems to work. The only way I found for now is to duplicate some ...
0
votes
0answers
27 views

Render multiple view layers with layers starting at different times

I have 3 view layers, layer 1 has an object visible the entire animation. Layer 2 has an object visible for 2/3rds the animation, and layer 3 has an object visible for 1/2 the animation. While ...
0
votes
0answers
27 views

How to catch light without the object it is hitting on for compositing? (2.80)

I want to render a neon sign along with its emitting light on the wall behind. Then composite it to a real video with Camera Match. I suppose I'd need to render the light with transparency (somehow). ...
0
votes
0answers
9 views

Any way to not re-build bvh for different render layers?

Currently rendering out a scene which has two render layers, I'd like to re-use the BVH from the first render layer for the second if possible. Taking ages to re-build the same stuff for the same ...
0
votes
2answers
217 views

Blender 2.8; Combine Cycles and Eevee render engines into single composite

I am wondering if it's possible to set up the following scenario: Initiate render -> Eevee render into render layer with specified render settings -> Switch to Cycles render engine with specified ...
0
votes
0answers
11 views

Can't put keyframe on exclude layer

I want to put keyframe on exclude and extrude but I can't do so, I want create a scene as on this video https://m.youtube.com/watch?v=zu6zbf7tdoU For details watch last five minutes I can't add ...
0
votes
0answers
33 views

Problem getting background transparent with effect in the compositor

I'm having trouble setting the background to transparent with the Lens Distortion filter applied to the render. When this effect isn't on it is transparent with no problems. I've tried plugging in ...
0
votes
0answers
51 views

rendering objects in a scene separately

I know that it is possible to render diffrent parts of a scene in different layers but if the object that i am rendering on a specific layer is occluded by an object from another layer will the ...
1
vote
0answers
21 views

Confused about the link between scenes and materials and compositor in 2.80

I am trying to obtain a p-map (position map) in 2.80. Since the only way I found is to have a different material with a Geometry/Position node as input, I need to switch between materials (the "real ...
0
votes
0answers
26 views

Replace single render pass?

I have a few render layers mixed together to form my final image, as is rather customary. I'm using a mist pass and a couple of math and mix nodes to get a nice gradient to white the farther away an ...
0
votes
0answers
21 views

How speed up rendering of animation recorded simultaneously from multiple point of view?

I'm rendering an animation recorded from multiple points of views and then integrating the result through the compositor. The current solution is creating multiple scenes, one from each point of view....
0
votes
1answer
69 views

keeping render layers at their original resolution when composed

I wrote a script to generate a multiview render of an animation. You can see the result here Still everything is rendered at the resolution of the final image and then scaled down. This wastes a lot ...
3
votes
1answer
93 views

creating more than 20 render layers and connect them to different scenes

I'm trying to render an animation simultaneously from 32 points of view and integrate the result in a composed animation. I followed this answer: How to create a render layer in blender python and ...
1
vote
0answers
46 views

Render Layers and Freestyle

I am trying to make an animation where everything but the hair and eyelashes is "Freestyled." I have two different Render Layers: Freestyle No Freestyle I have successfully made the "No Freestyle" ...
0
votes
1answer
24 views

Should “convert premultiplied” be enabled when using “alpha over” with render layers?

Do render layers use straight or associated alpha? Should "convert premultiplied" be enabled here?
0
votes
0answers
41 views

Broadly, How to combine pre-rendered images in openEXR or openEXR Multilayer format, in the compositor?

My setup i5 2500K processor @ 3.3 GHz and 24GB ram. Using Blender v2.79b I have created (unfortunately) a extremely memory hungry animation, which my pc can't handle in one chunk! I have broken ...
0
votes
2answers
107 views

Compositing Mist Over Multiple Render Layers

UPDATED (mushrooms and far trees are background, buildings on right and some vegetation on both sides of middle building is midground layer) I adjusted the values on the colorramp and the factor to ...
1
vote
2answers
853 views

In Blender 2.8, can a object be both masked (Holdout) and Exclude for a given View Layer?

It seems that Blender 2.8 doesn't support Mask & Exclude together. It is important in motion graphic for example. Or I am overlooked something? I know that I can turn off indirect contributions ...
1
vote
0answers
50 views

Different materials on same object in different view layers/render layers

Is there a way to apply different materials to the same object in different view layers/render layers?
1
vote
0answers
174 views

Render stops after 1 frame. “Render error (Permission denied) cannot save: '0001.png'”

For some reason today I can no longer render more than 1 frame at a time. I was able to just fine yesterday. After successfully rendering the first frame, render stops and I get this error message: ...
0
votes
1answer
55 views

Noise reduction on only one layer

To reduce render times I want to apply some noise reduction on a simple scene using Cycles. I don't want to apply it to all scene because it blurs a bit the first plane (A), so my idea is to separate ...
1
vote
1answer
78 views

Override samples and branched path tracing

Branched Path Tracing provides AA samples and multiplier samples for different rays: diffuse, glossy, etc. So Total sampling for each ray is defined as AA*multiplier. But what is renderlayer's ...
0
votes
0answers
36 views

Combining 2 render layers not working with Z depth?

Ok, I was looking at all the related questions that combine layers using Alpha over and Environment pass for the Z part, however I have several alpha overs here for my glare nodes and it isn't working ...
1
vote
1answer
2k views

Blender 2.8 View Layers - “Exclude” feature

Does anyone know where the "Exclude" and "Mask"-features can be found for the View Layers, (formerly "Render Layers") in Blender 2.8?
0
votes
0answers
28 views

Trasparency is not correct

I am making a short clip of tracking and then making 3d object injected in it. I want to make series of png of 3d object then combining my original footage and that 3d object. The problem is when it ...
1
vote
1answer
80 views

How to position the center of the Glare Node effect (in ghost mode) off center?

It seems the Glare node in Ghost mode is always centered in the frame. I have 2 render layers: 1 for the Background and the Asteroid (with Object ID). 2 for a Sun object (A light emitting Sphere ...
1
vote
1answer
153 views

Hot element's glare in a colored lamp in rotational animation?

The problem was acceptably solved by using ideas from Hexbob6's reply, plus the ideas from the link he gave me in discussion of his reply (the link is in the discussion of his reply). Problem's very ...
3
votes
2answers
197 views

Z-Buffer render gives unexpected results

I'm rendering blender's z-buffer to an image using render layers under compositing in cycles, but I'm noticing unexpected results. Here is an example of a typical z-buffer render (not from blender). ...
2
votes
1answer
136 views

How to use an invisible emitter as mask for its particles? (Cycles)

Or in other words: How can I make those parts of my emitted objects/ groups, that are behind their emitter from the camera's point of view, disapear despite the emitter itself being transparent/ not ...
0
votes
0answers
13 views

composite not perfectly match the final render

I attach the blend files and images here : my blend file I render all object in blender and compared it to the one that is composited inside blender compositing (render as separated layer). The ...
2
votes
2answers
285 views

how to have render layer only to render shadow catcher?

I have a building model with complete material and uv setup. Everything is fine, but now i want to render separate shadow layer. HOw can i have seperate layer which only turn on shadow catcher ? when ...
0
votes
0answers
30 views

How to select what layer is rendered, cycles, composite nodes

Hi i have great difficulties to select what layer is rendered. I get one layer rendered and others masked sometimes, but i don´t seem to get the locik what layer is rendered. Could someone tell me the ...
0
votes
1answer
24 views

Switching resolution wipes rendered layers?

If you render with the usual F12 render button, then any previously rendered layers get blanked out and re-rendered. If you are manually rendering via the button on nodes in the compositor, you can ...
0
votes
1answer
204 views

Render Vertex Colours in Blender Internal

I don't like using cycles and prefer using blender internal render. So how can I render my vertex colours in Internal render. like as a material.
0
votes
0answers
39 views

Rendering with Python: Multiple layers showing render progress?

How do you render multiple layers in a script and have blender show you the render progress for each one? If you're using bpy.ops.render.render, it will show the progress if you make 'INVOKE_DEFAULT" ...
0
votes
1answer
83 views

Render layer selection when rendering via python

I'm working on a script that renders certain render layers defined in the operator. The script is supposed to make a list of currently enabled render layers, disable all of them, and then enable the ...
0
votes
1answer
25 views

When I render the scene, the dress gets weird

I don't even know whats going right now. So im just going to post an image hoping someone can help me lol. The Left is before render and the right is after render. P.S. when is (Shift-Z render its ...
0
votes
0answers
34 views

Unexpected render artefacts with second particle system on same layer

I have a scene where I render trees and the shadows of the trees (both alpha planes) on separate layers (as per this tutorial) and all is fine. However, when I proceeded to add another hair particle ...
0
votes
1answer
17 views

copying settings

As a newbie I'm probably clumsy with controls... I have imported an OBJ several times, the first test was giving me a smooth surface, but I cannot remember how I got there and am unable to duplicate ...
1
vote
1answer
87 views

Shadow Catcher, Shadow Rendering Behind Tracked Camera Scene

I asked a question before but I think the problem has changed enough to ask it in a new way. I tracked some footage using the setup tracking scene button, and had issues with the rendering. I ...
0
votes
1answer
854 views

How to render only one render layer?

How to render just one render layer? Rerending only freestyle on previous render and Adjusting Freestyle in the Blender compositor explain how to separate the rendering into "normal render" and ...
2
votes
1answer
119 views

Assign camera to renderlayer

Is there a workaround to assign a camera to a renderlayer? I have multiple renderlayers (each with a different part of the scene). I would like to combine them into a single rendered multilayer exr. ...
0
votes
0answers
26 views

Prerender (render whith white materil and wireframe)

There is a textured model. It should be rendered with white material, and wireframe. I know that in the layer property you can specify the material that will replace all the materials in this layer. I ...
0
votes
0answers
133 views

How can I render all layers?

If I put each character on a different layer, can I still render my animation with the characters in the scene?
0
votes
1answer
87 views

Images in the Render Layer nodes of the Compositor disappear

Images in the Render Layer nodes of the compositor disappear each time a new layer is rendered. It only keeps the most recent rendered image. The other layer nodes are blank. I've set up my scenes ...
2
votes
1answer
208 views

Denoising Not Showing In Blender Cycles

Ive gotten blend 2.79b and I heard about the denoising feature. I went into the render layers tab but it's no were to be found. I'm in cycles render.