Questions tagged [render-layers]

Render layers are used to separate pieces of a scene for rendering. Those layers can then be treated differently in the compositor.

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The domain cube is visible in render

The domain is visible at 64 and 182 domain voxel res. The cube object properties is set to wire view and they physics sim is baked. Compositing is set image->image. here is the file.
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Is there a way to isolate single objects for more Cycles render samples?

I'm animating a large scene, i.e., with many objects and light sources, with Cycles and struggling to solve noise issues. It's an outdoor scene with a real world twilight HDR sky and the darkness of ...
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It is possible to render layers sequentially?

If i have 3 layers of animation, same camera, but different objects, can i render them sequentially without having to doing it manually between processes? i ask this because i need to do this, but ...
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Can you use a render layer output as an image texture input in a shader for a separate render layer?

I want to recreate the grass effect t3ssel8r has in his unity project as shown in this video. It looks like the best way to do this would be to have billboarded sprites for the grass. And to render ...
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Why are the render passes that I enabled not showing up on OpenEXR Multilayered file?

I am compositing two scenes and I have ran into a problem with the second one. The actual geometry of both scenes are in two different Blend files (Scene 1 and Scene 2). I am compositing both scenes ...
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Making exceptions for material override

Everything in my scene needs to be overridden save for specific branding throughout the scene, the issue however is I've found my answer in how to make exceptions using index's and worked out how to ...
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Am I rendering shadows properly?

I have a massive scene with a bunch of new collections within the foreground collection and I noticed, once I made new collections within the Foreground collection, the background render pass had both ...
1 vote
1 answer
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Rendering only a single mesh in an environment and having everything else (behind it & overlapping it) masked out/transparent

I have a completed scene in which I wish to render all the animated characters separately from the stationary environment, with everything but the characters being transparent (including everything ...
1 vote
0 answers
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Can we use "Grease Pencil" to mask other objects?

I'm trying to use a "greasy pencil" to cut out other objects. Like this red cube in the example. The white cube and the pink circle are in a collection. I want to make an object go through ...
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1 answer
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White Diffuse Color shows as Gray in Diffuse Color Render Pass

In my current scene I have a material with a Diffuse BSDF node applied to all objects. The diffuse color is pure white. When I render the Diffuse Color pass or switch to Diffuse Color in the Viewport, ...
1 vote
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Why is image plane not detected by mist pass in EEVEE?

I have a couple of image texture planes in my scene. They render as expected upon applying mist pass in Cycles, but in EEVEE the planes are invisible in the mist pass while other test objects (the ...
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How to apply mist pass on grease pencil objects?

I'm working with a set of grease pencil objects and would like to fade the distant objects using the mist pass but they don't seem to be affected by the pass. What can I convert these strokes into so ...
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Animation render problems

I have an animation with a layer for the background and a layer for the armature. Buy when i render animation, the character and armature appears gray.any ideas?
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Layering with reflections and shadows

So I'm trying to figure out how to do a thing using layers, that can technically be done without, but might become necessary if I have a lot of complex geometry. I created a file and render to ...
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1 answer
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How to separate objects from lighting when compositing in 2.8+?

I am familiar with the Render Layers of 2.79 and how to use one object to occlude another, and separate shadows etc from the objects that cast them. I would not call that old system intuitive, but I ...
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How to save all render views when rendering from command line

I have a quite big file with which I have troubles working through the UI. So I have seen it is possible to launch rendering from command line. My scene is a single frame anyway with 5 render views (...
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Output Resolution Increase Changes Composited Background to Black

I'm trying to render (in cycles, cuda) a single object (3m faces) with a ground plane (set to shadow catcher), both on separate render layers. My goal is to create a nice portfolio render with a solid ...
1 vote
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Material Preview - OK / Render Preview - Black and White

I was working in a scene and, suddenly, all the Render preview and render itself got Black/white (no shades at all). Material Preview continues ok, it happens only on render. For both Evee and Cycles....
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How do I make a certain render layer a "Background" render layer?

When you do a VFX scene and click the button "setup tracking scene", it automatically makes 2 render layers: a "Foreground", and a "Background" render layer. And the ...
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Camera locations not updating before render (Python)

I am updating the camera position and rendering frames 1 at a time, however, for the render the camera position is not changing bpy.context.view_layer.update() is not doing it I've checked the ...
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Python bpy 2.8 render directly to matrix/array

I'm new to working with both Blender and bpy, and I'm trying to render directly into Python. Best case, I could render directly from bpy 2.82 into a byte stream or numpy matrix. I've been trying to ...
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1 answer
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How can color and alpha channels differ in the Image Editor?

I'm rendering with composition, my goal is to isolate an object, its shadow, its reflection and the background in order to be able to adjust the background image/color, and the intensity of the shadow ...
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VFX Motion Tracking: "Render Layers" of foreground/background empty

I'm new in Blender 3.1.2. However, I've successfully done some VFX motion tracking projects, where I basically redo all the steps from certain YouTube tutorials. Now I'm stuck at my latest "...
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1 vote
2 answers
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View Layer versus Render Layer: What's the difference?

I'm learning how to separate renders into layers, which are then combined in the Compositor. However, in researching the literature I see references to View Layers and Render Layers. It seems they ...
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How to put a background onto its own Render Layer?

I'm working with a 3rd-party product that allows you to create custom skies via Blender's World environment. The documentation states: "To render fast you can separate the background on a render ...
2 votes
1 answer
77 views

How can we render an object including his material name?

I need to render an object in a different material, @FFeller, helped me with the index material geometry node, which allowed me to automate the rendering. But, in the naming the rendered images, didn’...
4 votes
2 answers
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View Layers Explained to the Simple Minded, Like Myself

Although I've been learning Blender for six months I've only just come across the idea of View Layers and rendering separate layers. You know how it goes; you want to learn 3D so you attack the ...
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1 answer
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How can I render an object in a different material, each one in a separate image?

I need to automate the rendering in order to show the variety of materials, of each component of my object. So I could use them to create a customization file. I used a Compositing Nodetree to render ...
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How to control export outputs when working with the compositor and render layers

I was getting into render layers and compositing recently. I was intrigued by how much structure I can give my export process and I had a vision of how I can make my export workflow a lot more ...
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1 answer
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Eevee : Render Layer Emit pass rendering black

my emit(emission) render layer outputs black even though I have objects with materials on them that use emission surface. I can see the emission working in the Image output, but nothing in the emit ...
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batch render + compositing with multiple scenes -> unable to open display?

I am trying to render an image which uses a very specific background, and for that, I have a scene with the object I want rendered on a transparent (film) background + another scene with the ...
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1 answer
164 views

Disable Object's Camera Rendering for one Render Layer only

I have a scene with two objects, one glowing and other semi-glossy. I want to composite the render, so I created render layers, one for glowing object and one for glossy one. Then, I immediately ...
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How to change the color of multiple materials at once?

I bought a model of a dinosaur skeleton on turbosquid that consists of hundreds of pieces. Although the color of all the bones looks the same, the bones have many different materials. I guess the ...
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1 vote
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Can I render out different passes at one time?

I want to render out 1 pass and not the other in my scene, but when I try to do that, blender renders out both passes at once. Is there a way to disable some render passes so I can render single one ...
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Automatic/Procedural multi-layers for rendering

I was wondering, is there a way to proceduraly create a certain amount of different layers for rendering ? (by using the compositing tab maybe, or any node add-on) It would be useful to render scenes ...
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3 votes
1 answer
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How do I render different things in different render layers?

I have an earth model with an atmosphere model around it. I want to render the earth in one render layer, and the atmosphere on another render layer. How do I set the atmosphere to render in the ...
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2 answers
219 views

Is there a “Film -> Transparent” Layer-specific option?

I know about the Transparent setting that makes a scene render with the background as transparent, but I’d like to have a layer-specific version of this option for single scene compositing. Does such ...
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2 votes
1 answer
166 views

How to make foreground objects mask out the background, while not being rendered?

Let's say I have a character and some columns in the foreground. I need to render (eevee) only the character in such a way that if he goes behind the column he is erased by its shape (disappear behind ...
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1 vote
1 answer
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How to turn off denoising for certain objects? (UPBGE)

Is it possible to have Viewport Denoising ON in the "Render Properties" panel, but have it OFF for certain objects? I heard this may be possible using layers but I am not sure how to do it. ...
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1 answer
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Final render isn't showing composite background color

I'm following Blender Guru's donut tutorial and this is my first go at 3D rendering. I have a problem I can't seem to solve. I created a background color for my donut in compositing, and I can see it ...
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Render random combination of number of layers

I’ve been looking hard for this and I haven’t really found a solution for my wishes. I’m not calling it a ‘problem’ because I feel like what I am trying to achieve could be fairly easy to one of the ...
1 vote
1 answer
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Render output comes out as a blank png even though the render result (F1) comes out perfectly

I have two main render layers that I bring together using a mix node at 50% fac. I am compositing the two layers together however the output comes out blank even though the preview comes out correct. ...
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Subsurface color disappeared from the Render Layers after Blender upgrade. Does it exist in 2.93?

So I upgraded blender from 2.82 to 2.93, and a render layer called "SubsurfaceCol" has disappeared from the Eevee render layers. This layer appears when a material with subsurface radios is ...
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Disable object rendering "Camera" option per scene/layer

I like to create a batch rendering from my scene while having an object as the background which will be present on all the renders and the other objects which I like to have visible per each render. ...
1 vote
1 answer
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How to render geometric normals?

When we import a mesh into Blender, we can get a lot of information, and normal is one of the properties. The Normal in ...
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help with gloss reflections!

I'm in dire need of some help here, as you can see in the second photo both, the car and the light that illuminate it, reflect on the ground plane I added. I'd need to keep the car's reflection only ...
2 votes
1 answer
206 views

World node output to compositing?

I have an image as "World Environmental Equirectangular map". I also have object meshes in separated Render layers. How can I have the "World Environmental Equirectangular map" ...
1 vote
0 answers
278 views

Composite multiple cameras in one image

I need to create a workflow where I can composite 13 cameras together in a file, all filming from different angles in a scene, with different resolutions for each. I already created 13 seperated scene,...
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1 answer
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Eevee cannot finish a render [closed]

Eevee just won't render my project. I have 2 Terrains in the scene with 6 subsurf divisions and a displacement modifier with image texture for the shape of the terrain and I have 3 nebulae as a ...
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Final Render is glitchy and not what I see in Camera Viewport

I'm a noob here so please be easy on me. I've searched around the forums with no answers to my problem that I could find. I've spent quite a long time (because I'm a noob) getting this to look the way ...

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