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Questions tagged [render-layers]

Render layers are used to separate pieces of a scene for rendering. Those layers can then be treated differently in the compositor.

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1answer
46 views

How can i render only one object but still have the rest affecting it?

Is there any way in blender, to render only one object from this big scene but still have the rest of the objects affecting it ? I need to change material to this small piece but i dont wanna render ...
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3answers
125 views

Create a sphere with multiple layers and a chunk cut out showing them

I have a graphic that I plan to use in a video. Right now it's 2D and I plan to animate the layers as we discuss each point. I'm brand new to blender, but was wondering if it's possible to translate ...
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0answers
12 views

Produce an image of Object or Vertex IDs instead of pixel values

I am currently rendering a set of 3D objects from ShapeNet. I am getting color and depth outputs of the object from several viewpoints using the code in this repository. I was also trying to produce ...
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1answer
24 views

Rendering objects only for left or right camera in 2.8

I am working on a stereoscopic animation in 2.8 where some objects in the scene should be visible only for the left eye and others only for the right eye. I use multi-view stereoscopy in cycles. I ...
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0answers
33 views

My render layers are gone (Video Sequence Editor)

I tried to render my Video by using "Render Animation", but it just gave me an error that said "All render layers are disabled". I tried to enable them, but it appears that there are no render layers. ...
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0answers
12 views

Losing textures when rendering multiple render layers

I'm using blender internal render (faster rendering) and I have set up my scene for multiple render layers to be rendered into separate files using the nodes in compositor. Pretty standard setup. Each ...
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0answers
20 views

Rotating Star Sphere - Need Help reducing render “load” (Blender 2.8 Newb)

(Using EEVEE Only) I ultimately want a really beautiful starry sky that sloooowly rotates as my scene (3-5 minutes) plays out. I followed this tutorial that shows how to make a star-filled half-...
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0answers
25 views

Basic Nuke comping of Blender image

I need to isolate object from a scene after rendering it in Blender and the be able to edit those mattes separately in Nuke. I already know about the mask function but I have a scene that is basically ...
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0answers
91 views

blender 2.8 : temporarily show all visible objects in the scene

When dealing with collection, the object in the 3d viewport will be visible depends on current selected view layer. Some objects won't be visible as they have been excluded from current view layer. ...
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0answers
52 views

Why does Blender freeze when rendering with render layers?

So as the title say, Blender freezes at the last point of rendering when I render with render layers. I'm quite sure that there is some problem with settings but I can't get what. In principle I could ...
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0answers
33 views

Node settings to composite my character within real footage through camera tracking

I'm following a book on character creation in Blender and I'm currently trying to composite my character within real footage through camera tracking. I'm at a part where I'm trying to set up the ...
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0answers
273 views

Render Layer - Blender 2.8

I try to change my workflow from Blender 2.79 to Blender 2.8, but I struggle with the new layersystem. In previous versions you could go to the 'Outliner' window an say to each object by click if it ...
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0answers
21 views

mask layers : are they ignored by freestyle?

does freestyle ignore Mask Layers from the Renders Layers tab ? I have checked the layers I want to be used as masks, but it doesn't seems to work. The only way I found for now is to duplicate some ...
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0answers
33 views

Render multiple view layers with layers starting at different times

I have 3 view layers, layer 1 has an object visible the entire animation. Layer 2 has an object visible for 2/3rds the animation, and layer 3 has an object visible for 1/2 the animation. While ...
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0answers
40 views

How to catch light without the object it is hitting on for compositing? (2.80)

I want to render a neon sign along with its emitting light on the wall behind. Then composite it to a real video with Camera Match. I suppose I'd need to render the light with transparency (somehow). ...
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0answers
12 views

Any way to not re-build bvh for different render layers?

Currently rendering out a scene which has two render layers, I'd like to re-use the BVH from the first render layer for the second if possible. Taking ages to re-build the same stuff for the same ...
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2answers
380 views

Blender 2.8; Combine Cycles and Eevee render engines into single composite

I am wondering if it's possible to set up the following scenario: Initiate render -> Eevee render into render layer with specified render settings -> Switch to Cycles render engine with specified ...
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0answers
11 views

Can't put keyframe on exclude layer

I want to put keyframe on exclude and extrude but I can't do so, I want create a scene as on this video https://m.youtube.com/watch?v=zu6zbf7tdoU For details watch last five minutes I can't add ...
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0answers
35 views

Problem getting background transparent with effect in the compositor

I'm having trouble setting the background to transparent with the Lens Distortion filter applied to the render. When this effect isn't on it is transparent with no problems. I've tried plugging in ...
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1answer
75 views

rendering objects in a scene separately

I know that it is possible to render diffrent parts of a scene in different layers but if the object that i am rendering on a specific layer is occluded by an object from another layer will the ...
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0answers
22 views

Confused about the link between scenes and materials and compositor in 2.80

I am trying to obtain a p-map (position map) in 2.80. Since the only way I found is to have a different material with a Geometry/Position node as input, I need to switch between materials (the "real ...
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0answers
28 views

Replace single render pass?

I have a few render layers mixed together to form my final image, as is rather customary. I'm using a mist pass and a couple of math and mix nodes to get a nice gradient to white the farther away an ...
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0answers
24 views

How speed up rendering of animation recorded simultaneously from multiple point of view?

I'm rendering an animation recorded from multiple points of views and then integrating the result through the compositor. The current solution is creating multiple scenes, one from each point of view....
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1answer
92 views

keeping render layers at their original resolution when composed

I wrote a script to generate a multiview render of an animation. You can see the result here Still everything is rendered at the resolution of the final image and then scaled down. This wastes a lot ...
3
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1answer
111 views

creating more than 20 render layers and connect them to different scenes

I'm trying to render an animation simultaneously from 32 points of view and integrate the result in a composed animation. I followed this answer: How to create a render layer in blender python and ...
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0answers
59 views

Render Layers and Freestyle

I am trying to make an animation where everything but the hair and eyelashes is "Freestyled." I have two different Render Layers: Freestyle No Freestyle I have successfully made the "No Freestyle" ...
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1answer
36 views

Should “convert premultiplied” be enabled when using “alpha over” with render layers?

Do render layers use straight or associated alpha? Should "convert premultiplied" be enabled here?
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0answers
51 views

Broadly, How to combine pre-rendered images in openEXR or openEXR Multilayer format, in the compositor?

My setup i5 2500K processor @ 3.3 GHz and 24GB ram. Using Blender v2.79b I have created (unfortunately) a extremely memory hungry animation, which my pc can't handle in one chunk! I have broken ...
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2answers
128 views

Compositing Mist Over Multiple Render Layers

UPDATED (mushrooms and far trees are background, buildings on right and some vegetation on both sides of middle building is midground layer) I adjusted the values on the colorramp and the factor to ...
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2answers
1k views

In Blender 2.8, can a object be both masked (Holdout) and Exclude for a given View Layer?

It seems that Blender 2.8 doesn't support Mask & Exclude together. It is important in motion graphic for example. Or I am overlooked something? I know that I can turn off indirect contributions ...
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0answers
77 views

Different materials on same object in different view layers/render layers

Is there a way to apply different materials to the same object in different view layers/render layers?
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0answers
258 views

Render stops after 1 frame. “Render error (Permission denied) cannot save: '0001.png'”

For some reason today I can no longer render more than 1 frame at a time. I was able to just fine yesterday. After successfully rendering the first frame, render stops and I get this error message: ...
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1answer
66 views

Noise reduction on only one layer

To reduce render times I want to apply some noise reduction on a simple scene using Cycles. I don't want to apply it to all scene because it blurs a bit the first plane (A), so my idea is to separate ...
1
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1answer
105 views

Override samples and branched path tracing

Branched Path Tracing provides AA samples and multiplier samples for different rays: diffuse, glossy, etc. So Total sampling for each ray is defined as AA*multiplier. But what is renderlayer's ...
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0answers
39 views

Combining 2 render layers not working with Z depth?

Ok, I was looking at all the related questions that combine layers using Alpha over and Environment pass for the Z part, however I have several alpha overs here for my glare nodes and it isn't working ...
1
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1answer
3k views

Blender 2.8 View Layers - “Exclude” feature

Does anyone know where the "Exclude" and "Mask"-features can be found for the View Layers, (formerly "Render Layers") in Blender 2.8?
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0answers
28 views

Trasparency is not correct

I am making a short clip of tracking and then making 3d object injected in it. I want to make series of png of 3d object then combining my original footage and that 3d object. The problem is when it ...
1
vote
1answer
103 views

How to position the center of the Glare Node effect (in ghost mode) off center?

It seems the Glare node in Ghost mode is always centered in the frame. I have 2 render layers: 1 for the Background and the Asteroid (with Object ID). 2 for a Sun object (A light emitting Sphere ...
1
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1answer
176 views

Hot element's glare in a colored lamp in rotational animation?

The problem was acceptably solved by using ideas from Hexbob6's reply, plus the ideas from the link he gave me in discussion of his reply (the link is in the discussion of his reply). Problem's very ...
3
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2answers
285 views

Z-Buffer render gives unexpected results

I'm rendering blender's z-buffer to an image using render layers under compositing in cycles, but I'm noticing unexpected results. Here is an example of a typical z-buffer render (not from blender). ...
2
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1answer
175 views

How to use an invisible emitter as mask for its particles? (Cycles)

Or in other words: How can I make those parts of my emitted objects/ groups, that are behind their emitter from the camera's point of view, disapear despite the emitter itself being transparent/ not ...
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0answers
14 views

composite not perfectly match the final render

I attach the blend files and images here : my blend file I render all object in blender and compared it to the one that is composited inside blender compositing (render as separated layer). The ...
2
votes
2answers
428 views

how to have render layer only to render shadow catcher?

I have a building model with complete material and uv setup. Everything is fine, but now i want to render separate shadow layer. HOw can i have seperate layer which only turn on shadow catcher ? when ...
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0answers
31 views

How to select what layer is rendered, cycles, composite nodes

Hi i have great difficulties to select what layer is rendered. I get one layer rendered and others masked sometimes, but i don´t seem to get the locik what layer is rendered. Could someone tell me the ...
0
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1answer
27 views

Switching resolution wipes rendered layers?

If you render with the usual F12 render button, then any previously rendered layers get blanked out and re-rendered. If you are manually rendering via the button on nodes in the compositor, you can ...
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1answer
273 views

Render Vertex Colours in Blender Internal

I don't like using cycles and prefer using blender internal render. So how can I render my vertex colours in Internal render. like as a material.
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0answers
42 views

Rendering with Python: Multiple layers showing render progress?

How do you render multiple layers in a script and have blender show you the render progress for each one? If you're using bpy.ops.render.render, it will show the progress if you make 'INVOKE_DEFAULT" ...
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1answer
106 views

Render layer selection when rendering via python

I'm working on a script that renders certain render layers defined in the operator. The script is supposed to make a list of currently enabled render layers, disable all of them, and then enable the ...
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1answer
26 views

When I render the scene, the dress gets weird

I don't even know whats going right now. So im just going to post an image hoping someone can help me lol. The Left is before render and the right is after render. P.S. when is (Shift-Z render its ...
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0answers
35 views

Unexpected render artefacts with second particle system on same layer

I have a scene where I render trees and the shadows of the trees (both alpha planes) on separate layers (as per this tutorial) and all is fine. However, when I proceeded to add another hair particle ...