Last call to make your voice heard! Our 2022 Developer Survey closes in less than a week. Take survey.

Questions tagged [render-layers]

Render layers are used to separate pieces of a scene for rendering. Those layers can then be treated differently in the compositor.

Filter by
Sorted by
Tagged with
0 votes
0 answers
4 views

Output Resolution Increase Changes Composited Background to Black

I'm trying to render (in cycles, cuda) a single object (3m faces) with a ground plane (set to shadow catcher), both on separate render layers. My goal is to create a nice portfolio render with a solid ...
user avatar
1 vote
0 answers
12 views

Material Preview - OK / Render Preview - Black and White

I was working in a scene and, suddenly, all the Render preview and render itself got Black/white (no shades at all). Material Preview continues ok, it happens only on render. For both Evee and Cycles....
user avatar
1 vote
0 answers
6 views

How do I make a certain render layer a "Background" render layer?

When you do a VFX scene and click the button "setup tracking scene", it automatically makes 2 render layers: a "Foreground", and a "Background" render layer. And the ...
user avatar
0 votes
0 answers
16 views

Camera locations not updating before render (Python)

I am updating the camera position and rendering frames 1 at a time, however, for the render the camera position is not changing bpy.context.view_layer.update() is not doing it I've checked the ...
user avatar
  • 1
1 vote
0 answers
20 views

Python bpy 2.8 render directly to matrix/array

I'm new to working with both Blender and bpy, and I'm trying to render directly into Python. Best case, I could render directly from bpy 2.82 into a byte stream or numpy matrix. I've been trying to ...
user avatar
  • 11
0 votes
1 answer
14 views

How can color and alpha channels differ in the Image Editor?

I'm rendering with composition, my goal is to isolate an object, its shadow, its reflection and the background in order to be able to adjust the background image/color, and the intensity of the shadow ...
user avatar
  • 1,111
0 votes
0 answers
24 views

VFX Motion Tracking: "Render Layers" of foreground/background empty

I'm new in Blender 3.1.2. However, I've successfully done some VFX motion tracking projects, where I basically redo all the steps from certain YouTube tutorials. Now I'm stuck at my latest "...
user avatar
  • 1
2 votes
2 answers
46 views

View Layer versus Render Layer: What's the difference?

I'm learning how to separate renders into layers, which are then combined in the Compositor. However, in researching the literature I see references to View Layers and Render Layers. It seems they ...
user avatar
0 votes
0 answers
18 views

How to put a background onto its own Render Layer?

I'm working with a 3rd-party product that allows you to create custom skies via Blender's World environment. The documentation states: "To render fast you can separate the background on a render ...
user avatar
3 votes
1 answer
51 views

How can we render an object including his material name?

I need to render an object in a different material, @FFeller, helped me with the index material geometry node, which allowed me to automate the rendering. But, in the naming the rendered images, didn’...
user avatar
4 votes
2 answers
289 views

View Layers Explained to the Simple Minded, Like Myself

Although I've been learning Blender for six months I've only just come across the idea of View Layers and rendering separate layers. You know how it goes; you want to learn 3D so you attack the ...
user avatar
0 votes
1 answer
41 views

How can I render an object in a different material, each one in a separate image?

I need to automate the rendering in order to show the variety of materials, of each component of my object. So I could use them to create a customization file. I used a Compositing Nodetree to render ...
user avatar
0 votes
0 answers
8 views

How to control export outputs when working with the compositor and render layers

I was getting into render layers and compositing recently. I was intrigued by how much structure I can give my export process and I had a vision of how I can make my export workflow a lot more ...
user avatar
0 votes
1 answer
36 views

Eevee : Render Layer Emit pass rendering black

my emit(emission) render layer outputs black even though I have objects with materials on them that use emission surface. I can see the emission working in the Image output, but nothing in the emit ...
user avatar
0 votes
0 answers
14 views

batch render + compositing with multiple scenes -> unable to open display?

I am trying to render an image which uses a very specific background, and for that, I have a scene with the object I want rendered on a transparent (film) background + another scene with the ...
user avatar
0 votes
1 answer
37 views

Disable Object's Camera Rendering for one Render Layer only

I have a scene with two objects, one glowing and other semi-glossy. I want to composite the render, so I created render layers, one for glowing object and one for glossy one. Then, I immediately ...
user avatar
0 votes
0 answers
24 views

How to change the color of multiple materials at once?

I bought a model of a dinosaur skeleton on turbosquid that consists of hundreds of pieces. Although the color of all the bones looks the same, the bones have many different materials. I guess the ...
user avatar
  • 769
1 vote
0 answers
23 views

Can I render out different passes at one time?

I want to render out 1 pass and not the other in my scene, but when I try to do that, blender renders out both passes at once. Is there a way to disable some render passes so I can render single one ...
user avatar
0 votes
0 answers
17 views

Automatic/Procedural multi-layers for rendering

I was wondering, is there a way to proceduraly create a certain amount of different layers for rendering ? (by using the compositing tab maybe, or any node add-on) It would be useful to render scenes ...
user avatar
  • 115
3 votes
1 answer
38 views

How do I render different things in different render layers?

I have an earth model with an atmosphere model around it. I want to render the earth in one render layer, and the atmosphere on another render layer. How do I set the atmosphere to render in the ...
user avatar
0 votes
2 answers
86 views

Is there a “Film -> Transparent” Layer-specific option?

I know about the Transparent setting that makes a scene render with the background as transparent, but I’d like to have a layer-specific version of this option for single scene compositing. Does such ...
user avatar
  • 4,987
3 votes
1 answer
95 views

How to make foreground objects mask out the background, while not being rendered?

Let's say I have a character and some columns in the foreground. I need to render (eevee) only the character in such a way that if he goes behind the column he is erased by its shape (disappear behind ...
user avatar
  • 2,561
1 vote
1 answer
99 views

How to turn off denoising for certain objects? (UPBGE)

Is it possible to have Viewport Denoising ON in the "Render Properties" panel, but have it OFF for certain objects? I heard this may be possible using layers but I am not sure how to do it. ...
user avatar
  • 45
1 vote
1 answer
347 views

Final render isn't showing composite background color

I'm following Blender Guru's donut tutorial and this is my first go at 3D rendering. I have a problem I can't seem to solve. I created a background color for my donut in compositing, and I can see it ...
user avatar
  • 13
0 votes
0 answers
58 views

Render random combination of number of layers

I’ve been looking hard for this and I haven’t really found a solution for my wishes. I’m not calling it a ‘problem’ because I feel like what I am trying to achieve could be fairly easy to one of the ...
user avatar
1 vote
1 answer
72 views

Render output comes out as a blank png even though the render result (F1) comes out perfectly

I have two main render layers that I bring together using a mix node at 50% fac. I am compositing the two layers together however the output comes out blank even though the preview comes out correct. ...
user avatar
0 votes
0 answers
52 views

Subsurface color disappeared from the Render Layers after Blender upgrade. Does it exist in 2.93?

So I upgraded blender from 2.82 to 2.93, and a render layer called "SubsurfaceCol" has disappeared from the Eevee render layers. This layer appears when a material with subsurface radios is ...
user avatar
  • 1
0 votes
0 answers
71 views

Disable object rendering "Camera" option per scene/layer

I like to create a batch rendering from my scene while having an object as the background which will be present on all the renders and the other objects which I like to have visible per each render. ...
user avatar
0 votes
0 answers
16 views

Holdout like error in renders affecting particle emission layer only

having a bit of a strange one and I've been through everything I can think of to try and identify a cause. Ive got a render which outputs perfectly for 98%. Im seeing two strange issues which I cant ...
user avatar
1 vote
1 answer
97 views

How to render geometric normals?

When we import a mesh into Blender, we can get a lot of information, and normal is one of the properties. The Normal in ...
user avatar
  • 119
0 votes
0 answers
26 views

help with gloss reflections!

I'm in dire need of some help here, as you can see in the second photo both, the car and the light that illuminate it, reflect on the ground plane I added. I'd need to keep the car's reflection only ...
user avatar
1 vote
1 answer
78 views

World node output to compositing?

I have an image as "World Environmental Equirectangular map". I also have object meshes in separated Render layers. How can I have the "World Environmental Equirectangular map" ...
user avatar
1 vote
0 answers
157 views

Composite multiple cameras in one image

I need to create a workflow where I can composite 13 cameras together in a file, all filming from different angles in a scene, with different resolutions for each. I already created 13 seperated scene,...
user avatar
  • 11
0 votes
0 answers
71 views

View layers n00b: holdout & indirect - no holdout, objects, objects still visible

I'm fiddling with view layers for the first time ever. Got a large Archviz project, organized in collections on several view layers. My understanding is as follows: To render out the streets and ...
user avatar
0 votes
0 answers
20 views

How do I prevent a render layer from rendering a composite image

Everything renders fine but I end up rendering the scene twice. What I want is only the first render layer “view layer” to render the entire scene which it does. But the second render layer “flower” I ...
user avatar
0 votes
1 answer
47 views

Eevee cannot finish a render [closed]

Eevee just won't render my project. I have 2 Terrains in the scene with 6 subsurf divisions and a displacement modifier with image texture for the shape of the terrain and I have 3 nebulae as a ...
user avatar
  • 113
0 votes
0 answers
32 views

Light Linking With View Layers and Refractive Object

I want to make an area light's specularity affect only one object in the scene. Basically I want the exact same image as below, but without the area lights reflection. I want the reflection of the ...
user avatar
  • 101
0 votes
0 answers
32 views

Is there any way to not overwrite when I re-render ? Without changing the prefix everytime manually?

I just want to output new renders every time i render rather than those previous one being overwritten - again, without changing the prefix itself ! So eg : Render001-Normal becomes Render002-normal ...
user avatar
  • 135
0 votes
1 answer
64 views

Final Render is glitchy and not what I see in Camera Viewport

I'm a noob here so please be easy on me. I've searched around the forums with no answers to my problem that I could find. I've spent quite a long time (because I'm a noob) getting this to look the way ...
user avatar
0 votes
1 answer
154 views

Can't save a single pass from an OpenEXR MutiLayer file

So, I'll try to make it as clear as possible but I just started working with OpenEXR MultiLayer Output and I might miss some important info. Important to know I render with Cycles. I'm working with an ...
user avatar
0 votes
0 answers
16 views

Not able to render properly

I am trying to learn blender, and I've been doing a fun project based on youtube video last time. I've spend good bit of time on it but I seems to can't Render it properly This is the project And ...
user avatar
1 vote
1 answer
57 views

Body mesh is rendering over clothes mesh when duplicating/mirroring clothes mesh

When editing this model. I duplicated the shoe on the right foot and mirrored it to the left foot. I also duplicated the tights on the left leg and mirrored it to the right leg. It seems that the ...
user avatar
  • 113
2 votes
0 answers
41 views

Generate 3D Profile of Space Occupied by Moving Closed Objects

The image below illustrates a model of six rigid links connected by six revolute joints. I've written a Python script to make the mechanism articulate around its joints and move relative to its fixed ...
user avatar
0 votes
0 answers
14 views

How to set up render layers for large project

I am working on my biggest project yet, it’s a video of the Falcon 9 rocket launching and landing from a launch pad. It’s around 4500 frames long. How would a professional animator split up the ...
user avatar
1 vote
0 answers
172 views

How do you get 2 render layers from an exr file?

I am compositing a scene with 2 render layers. I saved it as an image sequence of EXR files so that I can close the program. However, after compositing, the Exr doesnt keep data from separate render ...
user avatar
  • 513
2 votes
2 answers
524 views

The smoke domain is completely filled with smoke

The domain is filled with smoke before the simulation started.
user avatar
2 votes
1 answer
218 views

How to render objects only with their materials diffuse color or without lighting

I am currently trying to write a python script with bpy and Blender 2.9 to render images of a couple of thousand wavefront objects with material information. I only need the "true colors" of ...
user avatar
1 vote
2 answers
551 views

How to disable Background layer rendering?

I’ve done tracking of the footage, and I’ve setup the tracking scene. As you probably know, once you setup the tracking scene, Blender automatically creates two “Render Layers” nodes in the compositor....
user avatar
1 vote
1 answer
33 views

How do i add the render layers node? its not there at all. In fact there are no nodes

How do i add the render layers node? its not there at all. In fact there are no nodes As you can see there is literally no nodes even though i zoomed out a lot of times.
user avatar
2 votes
1 answer
46 views

Render a scene twice but once it renders with an extra object

Hi i have a scene with a kitchen and i am using the sky texture and a large volume to create godrays, except to make the scene less noisy i am rendering it twice with two identical scenes but one has ...
user avatar

1
2 3 4 5
8