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1answer
10 views

How to exclude smoke from collision mesh

I am trying to achieve an effect where I drive an invisible cone through a simple smoke domain, which clears the smoke from the cone-shaped region. I'm planning to make the cone invisible by disabling ...
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0answers
12 views

How to setup car body rotation/movement

I made a car model and did some work on its rig. The wheels rotate with a driver from the parent empty's y position, and they also collide with the terrain to move on the z axis according to the bumps ...
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0answers
23 views

Quick question about smoke collision

I'm currently making a low poly desert island for college, which has a volcano and smoke that emits from the top. I've set up a cone at very top facing down, which works as a collider, so the smoke ...
1
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1answer
26 views

Soft body collisions give missing cache error

Sounds like I'm having the same issue as this question (Missing cache error) but since that has no answers, I figured I'd post this question with a working example of my issue. I have a bunch of ...
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0answers
11 views

Is it possible to have solid objects in pose mode?

I want to create a run cycle and have my characters feet stop and bend on the ground, which is just a plane so that its perfectly flat footed, among other reasons. Is it possible to set this collision ...
-2
votes
1answer
39 views

Collision detection during active modelling

I'm a newbie in Blender and I'm scripting in Python a routine that arranges irregular bodies according to a placement algorithm (Using AI and self-learning methods). The problem I have so far is that ...
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0answers
23 views

Missing cache error

My simulation runs at 1 FPS and I noticed my console is spammed by "missing cache error". If I opened my blend file : everything's OK. If I edit a mesh (enter and exit edit mode with no change) : 1 ...
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2answers
35 views

Smoke constrained by objects

I have a smoke emitter that is under a rocket (but not touching anything). It emits smoke, but the smoke just sits there in a bubble. It doesn't flow. If I move the emitter away from the collision ...
0
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1answer
23 views

Proper deformation of body mesh?

i've model a body rigg it and weight paint it and now that i want to make poses with it i realize that i have a few problems, but the real problem is that when two part of the body clash together one ...
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0answers
26 views

How make hand touch without going through?

I want to make two hand touch each other without than going through one another.
2
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1answer
15 views

Is there anyway to make particles have an influence area around them that will let them collide, without having to turn them into rigid bodies?

I want to make a particle simulation, however, is there any way to set a sphere as a child and then set an "influence radius" around each particle as like a collision box? I know you can set them to ...
0
votes
1answer
26 views

Collision logic brick not detecting collision in BGE

I am making a game in the BGE and I don't want my character going off the platform. I have is set to quit the game when that happens (I am going to change that later), and the walls let him pass right ...
1
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1answer
54 views

How do I achieve a bending effect with the collision of two rectangles?

I am trying my best to re-word the problem I am having. I have 3 objects bounded on top of each other. I will call that square 1. I have duplicated square 1. The duplicated object is named square 2. ...
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0answers
35 views

Collision detection for wheels for detecting vehicle air when using vehicle simulator

I'm using the vehicle constraint to simulate a vehicle in Blender Game. The documentation instructs to set the collision on the wheels to None. Hence The collision sensor doesn't work with the wheels....
1
vote
1answer
36 views

Objects and physics not being rendered

I was working on a scene with 2 groups of particles that were supposed to collide with an object. I set the physics on the "collision object" to collision, in the preview the particles did collide, ...
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0answers
25 views

How do you create a particle system that has animation tied to dying particles?

As an example, I am trying to create an animation that emits particles that need to explode/crumble when the particle collides with another object. I am not sure however, how to trigger these events, ...
2
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2answers
269 views

Soft Body object going through object with Collision?

I have these balls with Soft Body on, when the cylinders are still, they interact with them without issue and bounce off of them. But I animated the cylinders to move side to side (sort of like an ...
1
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0answers
10 views

Define died after collision particles via Particle Info node

Usual "death" means Age/Lifetime ratio is 1. This is simple to define with corresponding outputs of Particle Info node, but how to deal with particles killed by collision? Maybe some math involving ...
0
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0answers
66 views

Blender - Undefined Socket Type in animation Node

I am trying to learn the function "Particles Stick to side faces". Particles stick to side faces However, I installed animation node in blender and find some source node in the node editor become ...
0
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0answers
30 views

Fractured object breaks apart before hitting collision surface

I have a fractured object that I am dropping at frame 1 onto a solid, passive surface. However, the object shatters as it begins to fall, and is already in pieces before it hits the ground. I have ...
0
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0answers
20 views

How to suspend an object from two points

I'm looking to create a physics animation of a guitar slung over a body using its sling. So there's one body which acts as a parent and collision object. A sling / two slings (made to look like one ...
2
votes
2answers
56 views

Can you have mesh particles that don’t intersect?

Hey there I’m just wondering what I should be using if I’m after this result where there’s scattered randomly rotated pills that aren’t intersecting each other like this… istock example At the ...
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0answers
17 views

Invisible wall in cycle [duplicate]

I have a basic cube mesh that i currently use as a wall And a basic ball mesh deforming itself on it as my animation How can make the cube invisible BUT keeping the interactions between the two ...
0
votes
1answer
64 views

My character with soft body still go through wall a little (animation)

I have A character with softbody (and ik armature if you are wondering),A wall,Collision enable The character deforms itself on the wall as i want but some of the mesh still passes through the wall. ...
0
votes
1answer
20 views

Blender collision activation only once

I have it so that once you touch this block, my voice actress begins giving a tutorial, but if you touch it again, she starts all over again, do you know a way to make this happen only once?
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0answers
11 views

softbodies collision problem

I have 2 balls (softbody) falling one after the other. The Softbody1 goes first. When the second Softbody2 reaches the initial position of Softbody1 it collides with it, but Softbody1 is already gone, ...
4
votes
1answer
78 views

How to ensure accurate rigid body simulation with many small objects

I am attempting to fill a cup with small capsules to create the effect of sprinkles sitting in a bowl. To do this, I have been using rigid body simulations to pour the sprinkles into the cup and then ...
0
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0answers
34 views

cloth simulation failed (jittery)

i need help can someone help me? i using cloth simulator and it seem's there is something wrong with my cloth and when i animate it it became jittery... i wonder whats wrong? especially the collar it ...
2
votes
1answer
78 views

Create a shower hose with correct physics

I'm making a shower hose that follows the handle when it moves. I've created it successfully following THIS tutorial, but the hose is too "elasticy". I'm wondering which settings I should change (...
0
votes
1answer
38 views

How to achieve pressing against invisible wall effect facing camera? (animation)

i'm quite new to blender. I'm making some animations and i would like to reproduce this effect Not only for the tongue,any part of the body ( hand/foot/derrière/chest ) To resume ,a character ...
1
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0answers
11 views

collisions not detecting

I have two slates, one of which is driven by a motor. When the slate rotates 180 degrees, a handle falls down and hits the second slate so the would rotate together. However, the handle does not seem ...
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0answers
13 views

Rigid body objects resist falling and acting like a group

After starting the simulation, when the objects hit the top part of the pizza, they slants down and resist falling and acting like plane even though all the objects have individual origin and are ...
0
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0answers
53 views

How to make Terrain Convex Hull Collision?

I'm trying to make Convex collision for terrain, and I cant seem to get it correct. I want to keep low datablocks if possible but I'd also like it to be very accurate. I've tried using VHACD to make ...
0
votes
0answers
38 views

How to prevent parcticles to pass through each other

I used paticles for the petals to model a flower. The particles intersect unfortunatly. Is there an easy way of avoiding it since it is not an animated object? close up
0
votes
1answer
18 views

How to make an object be sensed if it is No Collision in BGE

I am making a space game, but I need to make a boundary. I have four cubes and I'm using a property sensor to detect them and then display text, but I don't want the spaceship to collide with them and ...
0
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0answers
30 views

Problem with cloth

How to make my blanket right. Cloth was made by adding nurbs surface
3
votes
2answers
80 views

Building a Chess Board with Particles

I'd like to create an animation of squares falling down (1) to form a chess board. The squares would be falling in sequence and once at field level a chess part will emerge from it resizing from 0% ...
0
votes
2answers
132 views

Modify the size and location of the Rigid Body Collision Object

Maybe I'm just spoiled by Unity3D, but I would like to reposition and resize the Rigid Body Collision Object of an object in my scene. Is there currently an established method to accomplish this? In ...
1
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0answers
52 views

making a character mesh collide with surfaces

I'm wondering if there is a way to make it so that my character mesh collides with all other surfaces in the animation process so that i don't accidentally put feet through the floor or fingers ...
1
vote
1answer
273 views

Soft Body Object-Collision Object Interaction Not Working

Thanks in advance to this wonderful community that has helped me a ton on the way. With that preface, here is my problem. I am trying to get the most basic of simulation to work correctly. The top ...
0
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0answers
49 views

Issue importing onto Tabletop Simulator

I'm trying to make an object and import it into Tabletop simulator. The object is done but cannot seem to get the collision issue fixed. When trying to roll a marble down the ramp for my object, the ...
0
votes
0answers
64 views

Making objects fall into a pile with Particle Emitter [duplicate]

I am trying to make objects fall onto a plane and actually pile up like normal objects would. Instead of that, the objects fall, bounce around a few times, and end up merging with each other until ...
1
vote
1answer
66 views

I want the Cloth to drape over the cup, but It creates gap between them

Can someone tell me why this happens? I created a plane, subdivided it to 50, and smoothed it, and went to the physics, and clicked on cloth, then selected the cup, saucer and plane and went to ...
0
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0answers
26 views

Really bad hair collisions

Hello and sorry for my bad english, I am from germany. The last two days I tried to get good hair collisions. It doesn't matter which options I change, how big the scale of my character is, how many ...
1
vote
1answer
66 views

How to make particles collide on face instead of median point?

I made a scene where particles collide with a plane, but the particles seem to collide on their median point: i want it to collide with their faces, so their faces don't go through the plane... is ...
0
votes
0answers
27 views

Why do my objects “glide” when they collide

I try to let some Tetris blocks fall on to each other. But for some unclear reasoning, they both move apart after the collision. I expect the object which falls, just simple "sit" on top of the other ...
6
votes
1answer
849 views

What causes this weird collision?

Pretty sure that there is some answer to this already somewhere since it seems such a basic action. But I could not find an answer to it. Maybe since I just started with Blender, I just don't know the ...
1
vote
1answer
46 views

Blender object sensor doesn't exist

When spawning an object into a game, I check its hit objects from my master python script, accessing the object spawned in. For some reason, the "Collision" sensor does not exist in the object, ...
2
votes
1answer
150 views

How to have multiple soft bodies in a single object?

I want to use soft body physics on a human character. It means breasts physics is different than butt, thighs or belly. Is there any way to apply multiple soft bodies on single object? Like vertex ...
5
votes
1answer
228 views

How to make skin reacting to touch

When you punch someone, skin will deform, same if you squeez your leg or other body part. I want this effect, because i'm making animation concentrated on interaction between characters. I tried to do ...